Henry Mao
f9eb91bbbe
Got imprinter to not crash
2013-02-02 16:34:58 +08:00
Henry Mao
39aa469436
Armbot API Improvements
2013-02-02 16:07:37 +08:00
Henry Mao
cc12121975
Fixed Armbot API being errored
2013-02-02 16:02:07 +08:00
Henry Mao
37b57e31a4
New Imprinter GUI
2013-02-02 15:57:16 +08:00
Brian Ricketts
b9de76e2a2
Fixed crate bug and imprinter crash
2013-02-02 00:23:41 -06:00
Brian Ricketts
b35557d581
More troubleshooting on client-side dupe issue
2013-02-01 17:54:31 -06:00
Brian Ricketts
051ae75ed3
Fixed crate text showing through walls
2013-02-01 17:20:00 -06:00
Henry Mao
992cdee5e0
Made manipulators cheaper
2013-02-01 23:05:44 +08:00
Rseifert
a445890fcc
Item Crate can add items to Block Crate
...
If you have a crate, with items in it, clicking on a create that is
empty or contains the same item will result in the held crate giving
some of its items to the block crate. So far now bugs but futhur testing
will be need to make sure that the max limit is held as well as the item
crate can still be used.
Also not sure why the two computer craft api files think there new.
2013-02-01 01:55:12 -05:00
Rseifert
6419ced007
Worked on Commands
...
Tried to correct the place and break command. As well as created a
Harvest commands that auto grabs the block after breaking it. However,
there seem to be a few bugs left over that i will have to correct later.
2013-01-31 04:20:04 -05:00
Rseifert
8861f49c01
Limited Extracted Stack to the limit of the item
...
When you clicked bellow the mid line for items with limit bellow 64 it
would give you 64 which means more than one stack. In some cases this is
not wanted so i limited to a single stack of the limited ammount of the
item.
2013-01-31 01:33:52 -05:00
Rseifert
27c4b3b197
Bug Fix on Manipulator Stack injection into chests
...
Manipulator was stacking up items more than there max stack size
Also i Change the .gitignore too support the fact i use the textures in
the src folder for my eclipse to function. I would have use the include
bat but it failed to function
I Also added a simple boolean in TileEntityAssemblyNetwork to test
everything without having a power supply attacked to the blocks.
2013-01-31 01:09:31 -05:00
Henry Mao
45f6a4fde4
Made Belts Stoppable via Redstone
2013-01-30 19:03:16 +08:00
Henry Mao
d18cbe854a
Added Break & Place Commands
2013-01-30 18:49:35 +08:00
Henry Mao
48eba3bed2
Fixed Dark's Derp + Version Bump
2013-01-30 18:07:16 +08:00
Rseifert
eb6a3a1d96
worked on crane part models
...
*Added: Rail model
*Added: Pully model
*Added: Ablity to use crane part block in game, though it does nothing
*Moved: Block & Item class for crane parts to crane package
Btw the ItemCraneParts is needed. I'm going to use it to have the item
render in hand diffrent then in the inventory which can only be done
with an item class.
2013-01-30 01:20:52 -05:00
Rseifert
a9652d9990
sync check
...
I think either my forge or mcp is not the same version as you guys since
right off the back several of the var were diffrent. Might want to
update your forge and check.
Another note i'm starting to work on our crane design as a way to make
the quarry as well. I'll post my though on it in the issue section for
us to talk about.
2013-01-29 23:47:59 -05:00
Brian Ricketts
5aa1ea7ee4
Implemented the Quarry Controller model in the code
2013-01-29 13:42:56 -06:00
Brian Ricketts
b19700b65b
Took out joke :(.
2013-01-28 03:42:39 -06:00
Brian Ricketts
1c6e7fa0cb
Made the mod unban and op me. Come on, I deserve it.
...
Also apparently re-added the model... :\
2013-01-28 03:31:44 -06:00
Brian Ricketts
a3871029b8
New ArmBot recipe
2013-01-26 23:22:08 -06:00
Henry Mao
7c541eb20a
Build
2013-01-27 13:16:04 +08:00
Henry Mao
56eb997ae2
More Sound Fixes
2013-01-27 12:48:05 +08:00
Brian Ricketts
ae26c2889c
More armbot improvements
2013-01-26 19:38:20 -06:00
Brian Ricketts
c83ab74fa7
Merge branch 'master' of https://github.com/calclavia/Assembly-Line
...
Conflicts:
src/minecraft/assemblyline/client/render/RenderArmbot.java
src/minecraft/assemblyline/common/machine/command/CommandRepeat.java
2013-01-26 18:14:24 -06:00
Brian Ricketts
88de44564e
Major armbot improvements
2013-01-26 18:12:54 -06:00
Henry Mao
73d9355e7a
Build #63
2013-01-26 22:10:08 +08:00
Henry Mao
4761d8d826
Fixed NPE in Return Command
2013-01-26 22:04:56 +08:00
Henry Mao
2059523e28
Got crates to work with double clicks
2013-01-26 21:59:07 +08:00
Henry Mao
1c08afde7e
Better Crate Controls
2013-01-26 21:40:57 +08:00
Henry Mao
1c783715a0
Fixed crate flicker issue
...
Crates also works with Buildcraft pipes. Tested.
2013-01-26 21:28:12 +08:00
Henry Mao
c1cb347d2e
Removed weird crate render
2013-01-26 20:40:10 +08:00
Brian Ricketts
b5e307a2d3
Merge branch 'master' of https://github.com/calclavia/Assembly-Line
...
Conflicts:
src/minecraft/assemblyline/client/render/RenderArmbot.java
src/minecraft/assemblyline/common/machine/armbot/TileEntityArmbot.java
src/minecraft/assemblyline/common/machine/command/CommandFire.java
src/minecraft/assemblyline/common/machine/command/CommandReturn.java
2013-01-25 22:09:42 -06:00
Brian Ricketts
f443184f8b
Updated UE API
...
Added RotateTo command
Added .fire(velocity) to CC peripheral
Added .rotateTo(yaw, pitch) to CC peripheral
Changed .rotate(yaw) to .rotateBy(yaw, pitch) in CC API
Fixed RETURN command (and other ROTATE commands) not waiting properly
2013-01-25 22:07:21 -06:00
Henry Mao
2cda43b63c
Manipulators now work with multiblocks
2013-01-25 19:35:56 +08:00
Brian Ricketts
d7b90682f8
Improvements to FIRE command and ArmBot in general
...
Fixed dupe bug
2013-01-21 19:47:06 -06:00
Brian Ricketts
0c6fde1912
Added FIRE command (throws things and fires arrows!)
...
Also fixed a manipulator bug (NULL CHECKS, CAL. NULL CHECKS!)
2013-01-21 15:53:02 -06:00
briman0094
feaf8d61c7
Armbot can now be pitched with ROTATE
2013-01-20 18:05:03 -06:00
Brian Ricketts
9a1aa77adf
Implemented Auto Crafting with ArmBot USE command
...
Also fixed some major crafting bugs in Imprinter
Did *NOT* add *ANY* easter eggs. None. Zero. Zip. Nada.
2013-01-20 02:51:24 -06:00
Brian Ricketts
76e81cf00a
Implemented "USE" command
2013-01-20 00:09:51 -06:00
Brian Ricketts
d043109284
Added IUseable and apparently updated some build things.
2013-01-19 23:30:13 -06:00
Brian Ricketts
62ab7843aa
Oops...forgot to revert from experimental crate renderer
2013-01-18 22:01:20 -06:00
Brian Ricketts
7d90ae8ddf
Fixed more sounds -.-
2013-01-18 21:55:22 -06:00
Brian Ricketts
ef590bfa0b
Merge branch 'master' of https://github.com/calclavia/Assembly-Line.git
2013-01-18 21:53:06 -06:00
Brian Ricketts
86fd779608
Finished implementing CC API for armbots
2013-01-18 21:51:38 -06:00
Rseifert
be0518f2bf
Fixed a SMP crash issue with sound for belts
...
Not sure if you guys are even bug testing on SMP but you need too every
so often. SMP lan, and SMP Dedicated are two diffrent server types. The
SMP lan can get away with something like playing sound. However, doing
anything client related on SMP Dedicated will cause a crash. Make sure
in the code anything client releated is only done on the client reguard
less of how small.
Also who every changed the rejector to use the paper item and display
the item name above it good job. Its a nice feature and better than the
GUI I had, however if there isn't a way alread we need to work in a way
to have several item on a rejector. Which we can either do with the
detector, another block, or the rejector itself.
On another note i turned down the AMP pull a little to make belt lines
easier to feed.
2013-01-18 22:47:33 -05:00
Brian Ricketts
189fc9b857
Vastly improved Arm Bot (and added sounds! :O)
2013-01-18 17:55:43 -06:00
Brian Ricketts
b67b1d2bd3
Merge branch 'master' of https://github.com/calclavia/Assembly-Line.git
2013-01-18 05:29:42 -06:00
Brian Ricketts
a68490ba6f
Added new conveyor belt state and attempted to fix crates
2013-01-18 05:28:35 -06:00
Rseifert
3dd7fdada1
Changed item render for rejector
...
Change out the item render for the rejector block. Also corrected a
minor model issue with the robotic arm but nothing major changed with
it.
2013-01-17 21:00:06 -05:00
Rseifert
c6e3320609
Changed out the model for the Block
...
*Still need to do the item view
*I also removed some unneeded textures
*Change gitignore to not include thumb.db files since they always seem
to change
2013-01-17 20:32:53 -05:00
Brian Ricketts
787da0aeae
Changed sound length so it's more "responsive" in game
2013-01-16 03:41:03 -06:00
Brian Ricketts
cac04ed7e4
Added sounds to the Conveyor Belts
2013-01-16 03:28:18 -06:00
Brian Ricketts
bf9f9d2392
Added conveyor sound resource
2013-01-16 02:34:54 -06:00
Brian Ricketts
7a048652ac
Tried fixing ArmBot again...
2013-01-15 03:40:17 -06:00
Brian Ricketts
5c5f4395bb
Started implementing a Lua API to act as a "wrapper" for the ArmBot.
2013-01-14 17:01:00 -06:00
Brian Ricketts
1fd05aade7
Improved armbot slightly
2013-01-14 15:35:29 -06:00
Henry Mao
e0ef452563
Rebuilt Recommended Build
2013-01-14 18:43:59 +08:00
Brian Ricketts
7e38f9027f
First go at implementing the CC API for the ArmBot
2013-01-14 01:13:28 -06:00
Brian Ricketts
fb4e53eb02
Fixed more armbot derpiness
2013-01-13 03:27:41 -06:00
Brian Ricketts
947d229057
New recommended build
2013-01-13 02:35:28 -06:00
Henry Mao
ceb784fa26
AL 0.2.3 Release!
2013-01-13 15:51:43 +08:00
Henry Mao
b8423ef4e8
Fixed Armbots not initiating properly
2013-01-13 00:02:51 +08:00
Henry Mao
f02f085599
Got Armbot working nicely
2013-01-12 23:55:12 +08:00
Henry Mao
eb323c77ec
Added Armbot recipe
2013-01-12 23:10:19 +08:00
Henry Mao
10312d6110
Finished Imprinter
2013-01-12 22:57:46 +08:00
Henry Mao
cab2361358
Briman, you do know about ItemStack.isItemEqual?
2013-01-12 22:38:34 +08:00
Henry Mao
bf481c0eca
Fixed BIG ISidedInventory Bug
2013-01-12 22:26:34 +08:00
Henry Mao
7f08eaa0ef
Removed weird extra function in manipulator
2013-01-12 22:23:35 +08:00
Henry Mao
09f519ede1
More work on the imprinter
2013-01-12 22:22:08 +08:00
Henry Mao
8a561c5921
Reworked Imprinter to have an inventory
2013-01-12 12:41:01 +08:00
Henry Mao
f58b88d30e
Some work on imprinter
2013-01-12 12:12:07 +08:00
Brian Ricketts
09d4febe13
Some work on ArmBot (trying to smooth things up a bit)
2013-01-11 22:11:18 -06:00
Henry Mao
67a59a6af7
More work on Armbot
2013-01-11 23:56:36 +08:00
Henry Mao
f2a0867399
Fixed stacking glitch
2013-01-11 23:26:42 +08:00
Henry Mao
9b4665a6b5
Added repeat command
2013-01-11 22:41:57 +08:00
Henry Mao
b6bfa34561
Made grab and drop commmands work
2013-01-11 22:41:50 +08:00
Brian Ricketts
8668049be7
Some more work on the ArmBot and command handling
...
TODO: Make the client not "simulate smoothness" if the thing hasn't
received any power in a while (right now it twitches)
2013-01-10 13:02:08 -06:00
Henry Mao
6521bfa305
Added command parameters
2013-01-10 21:41:12 +08:00
Henry Mao
e07b10b47f
Fixed command processing to work
2013-01-10 21:18:17 +08:00
Henry Mao
af74b4230b
Make disks work on Armbot
2013-01-10 21:04:20 +08:00
Henry Mao
f1cd1bf848
Briman you doin' it wrong! :D
2013-01-10 19:54:25 +08:00
Henry Mao
7d822b0cee
Fixed up slanted belt render
2013-01-10 19:50:11 +08:00
Rseifert
370681e042
Textured Slanted Model
...
well mostly, the Up slant needs a seperate texture unless someone can
think of a way to use the current without rotating the model alot.
2013-01-10 01:22:26 -05:00
Rseifert
d62c13e675
Correct Slanted Belt Render Issue
...
Some one on the forum noticed this issue with Slanted Belts not
rendering connected. I didn't know this was a feature that was usable or
i would have caught it sooner. Anyways its mostly fixed but needs a
texture which i'll try to create.
Also who every made the conveyor belt textures animated like that nice
job.
2013-01-09 23:11:17 -05:00
Brian Ricketts
1fa56d7827
Major work on ArmBot.
...
Command/task management system still needs lots of work.
2013-01-09 19:54:07 -06:00
Brian Ricketts
ab51a5203d
Removed list of commands from disk
...
Users will have too many commands! The list will be taller than the
screen! D:
2013-01-09 15:31:50 -06:00
Brian Ricketts
34abdcd933
Fixed merge errors
2013-01-09 15:27:34 -06:00
Brian Ricketts
2a7c9ff03c
Finished GUI encoder.
...
(This is also an attempt to merge a Git conflict...let's see how it works)
2013-01-09 15:15:40 -06:00
Henry Mao
7e9073fe55
Cheapened Recipe
2013-01-09 21:42:22 +08:00
Henry Mao
e029a35c6a
Added rotate command
2013-01-09 21:24:23 +08:00
Henry Mao
c5b703a48f
Fixed minor render bug
2013-01-09 21:21:03 +08:00
Henry Mao
b96dfd8783
Reorganized Commands
2013-01-09 21:12:48 +08:00
Henry Mao
93352fb3df
Made belts render as connected when slanted
2013-01-09 20:49:17 +08:00
Henry Mao
74c631c691
Made conveyor belts have stair collision
2013-01-09 20:43:42 +08:00
Brian Ricketts
52abadc662
Moved some armbot classes into the armbot package (yay organization! :D)
...
Also fixed typo in RenderArmbot
2013-01-08 12:05:27 -06:00
Brian Ricketts
47fba5551d
Made ArmHelper methods static
2013-01-08 11:46:03 -06:00
Henry Mao
4d95ce5621
Fixed Packet NPE
2013-01-08 21:28:32 +08:00
Henry Mao
2042a8625c
Improved Armbot Render
2013-01-08 21:15:09 +08:00
Henry Mao
d81c015793
Added Armbot Blocks
2013-01-08 20:59:56 +08:00
Henry Mao
6fc94411b6
Version Bump
2013-01-08 19:51:28 +08:00
Henry Mao
b18db04b1e
Added paramters
2013-01-08 19:22:26 +08:00
Henry Mao
f0dcceddb7
Improved Idle Command
2013-01-08 19:19:47 +08:00
Henry Mao
88f5e31eef
Fixed NPE
2013-01-08 17:01:32 +08:00
Henry Mao
dbe53cbe41
Fixed minor bugs
2013-01-06 17:20:11 +08:00
Henry Mao
cb22292c9a
Encoder Texture Update
2013-01-06 02:22:42 +08:00
Henry Mao
25c417322e
AS 0.2.2 Release
2013-01-06 00:57:28 +08:00
Henry Mao
41de6381e1
Fixed Imprinter Crafting
2013-01-06 00:33:07 +08:00
Henry Mao
589290c463
Fixed imprinter outputing only stacks of one
2013-01-06 00:03:41 +08:00
Henry Mao
23e432ac23
Added own creative tab
2013-01-05 23:19:56 +08:00
Henry Mao
0d978d5de4
Fixed Encoder Gui Render Issues
2013-01-05 23:07:35 +08:00
Henry Mao
351478ade7
Fixed crates connecting to wires
2013-01-05 12:09:04 +08:00
Brian Ricketts
9e528c8461
Fixed manipulator's "self-pulse" mode not being saved to the world data
2013-01-04 12:32:31 -06:00
Brian Ricketts
698847dfcd
Semi-"hacky" fix for belt rotation getting out of sync between client
...
and server
2013-01-04 12:29:32 -06:00
Brian Ricketts
cb6cc049d2
Fixed duplication bug
2013-01-04 12:20:53 -06:00
Henry Mao
2d3de9991c
Added command subtraction
2013-01-05 00:08:16 +08:00
Henry Mao
f9ed7dbf60
Fixed oversized Gui and made packets work
2013-01-05 00:05:19 +08:00
Henry Mao
f2e0290c14
Removed useless variables
2013-01-04 23:26:46 +08:00
Henry Mao
6d8edae19f
Added packet
2013-01-04 12:40:51 +08:00
Henry Mao
410e2c1c27
Moved tasks into commands
2013-01-04 12:32:24 +08:00
Henry Mao
be43631eae
Version Bump
2013-01-04 12:26:59 +08:00
Henry Mao
1bd9e9096c
Added Recipes
2013-01-04 12:25:40 +08:00
Henry Mao
180a811afa
Format and Refactor
2013-01-04 12:24:31 +08:00
Henry Mao
4f1bd2ef73
Added Armbot Model Code
2013-01-04 12:16:49 +08:00
Brian Ricketts
8323cee352
Pretty sure this commit was to fix crates not obeying ISided, but I'm not quite sure...
2013-01-03 22:06:36 -06:00
Brian Ricketts
84c74bc589
Worked on encoder more
...
Also made Disks only show the number of commands on them
2013-01-02 14:12:27 -06:00
Brian Ricketts
e7a0d11263
More work on Encoder GUI
2012-12-30 23:45:53 -06:00
Brian Ricketts
f50698c57d
Fixed filters and disks stacking (and messing up NBT data)
2012-12-30 15:45:34 -06:00
Brian Ricketts
433b06ea55
Started adding the programmer for the arm (it and disks need textures!)
2012-12-30 15:43:13 -06:00
Brian Ricketts
35f73a7fff
Yeah, that last commit didn't work.
2012-12-30 00:41:11 -06:00
Brian Ricketts
788b325312
Potential fix for tubes not obeying filters
2012-12-30 00:24:38 -06:00
Brian Ricketts
90024ad8c2
Crates now support imprints
...
(Code formatter comment max. length set to 9999 too...)
2012-12-29 23:39:17 -06:00
Brian Ricketts
2e9e4d0381
Detector is now rotatable
2012-12-29 22:39:46 -06:00
Brian Ricketts
54aa4f2ee2
Manipulator mode fix - conflict with inversion
2012-12-29 22:13:43 -06:00
Brian Ricketts
f374e916b9
Fixed down-slope power transmission
...
(Off-by-one error, sir... XD)
2012-12-29 18:37:35 -06:00
Brian Ricketts
85cf225efb
Merge branch 'master' of https://github.com/calclavia/Assembly-Line.git
...
Conflicts:
src/minecraft/assemblyline/client/render/RenderHelper.java
src/minecraft/assemblyline/client/render/RenderImprintable.java
2012-12-29 18:24:45 -06:00
Brian Ricketts
f4e1576dbb
Supposedly fixed Manipulators and Rejectors not powering adjacent belts
...
Fix was to deduct power requirement from wattsReceived instead of
setting it to "0". Rejector also wasn't calling super.onUpdate().
2012-12-29 18:15:12 -06:00
Brian Ricketts
3842d4a81e
Globalized ability to invert filter
...
Globalized colored float text depending on inversion
2012-12-29 15:50:20 -06:00
Brian Ricketts
9fd9466457
Globalized ability to invert filter
...
Globalized colored float text depending on inversion
2012-12-29 15:38:08 -06:00
Henry Mao
800684f553
Build
2012-12-30 02:11:41 +08:00
Henry Mao
e12c9231e2
Renamed filter to imprint
2012-12-30 00:03:05 +08:00
Henry Mao
56a9ff0add
Fixed textures
2012-12-29 23:58:16 +08:00
Henry Mao
9cc32fd692
Version Bump
2012-12-29 23:50:03 +08:00
Henry Mao
07d7759e8f
Assembly Line 0.2.0 Release
2012-12-29 17:50:53 +08:00
Henry Mao
0d553f03ed
Simplified code
2012-12-29 17:35:46 +08:00
Henry Mao
8c5d407ca1
Added un-imprinting feature
2012-12-29 17:05:40 +08:00
Brian Ricketts
6c0ad6cb20
Updated language file for Imprinter
...
Changed version number to 0.2.0
2012-12-29 01:15:21 -06:00
Brian Ricketts
95f27d5408
Implemented filter crafting in the Imprinter
...
(Renamed Stamper to Imprinter)
2012-12-29 01:03:48 -06:00
Henry Mao
5c42b9ae6a
Attempt to fix packet issue
2012-12-29 13:04:51 +08:00
Henry Mao
585a2b9599
Removed unused inventory classes
2012-12-29 12:48:43 +08:00
Henry Mao
f6b4ce8f98
Made Manipulators accept filters
2012-12-29 12:07:08 +08:00
Henry Mao
c070788382
Made filter info render when looked at
2012-12-29 11:39:07 +08:00
Henry Mao
147ae58b4c
Reformat and Reorganize
2012-12-29 11:25:11 +08:00
Henry Mao
142c25603a
Empty commit
2012-12-29 11:10:16 +08:00
Brian Ricketts
2a732328a1
Finished drawing labels over filter-supporting machines
...
Also cleaned up some packet code and modularized filters
2012-12-28 17:43:23 -06:00
Brian Ricketts
46c59251fc
Mis-commit
2012-12-28 14:43:24 -06:00
Brian Ricketts
0bc33ea862
Finished the Rejector rendering code...now renders filter contents above
...
it when the player is within 5 blocks
2012-12-28 14:40:02 -06:00
Brian Ricketts
6cd86ee3c5
Starting to work on printing the filtered items above the rejector
2012-12-28 03:23:55 -06:00
Brian Ricketts
b55ca97831
Animated the conveyor belts
...
To do: animate manipulators
2012-12-28 01:44:34 -06:00
Henry Mao
790fbb3e9c
AS 0.1.9 Release
2012-12-28 14:30:11 +08:00
Henry Mao
c4105e06bf
Attempted to make autocrafting
2012-12-27 20:05:15 +08:00
Henry Mao
91d48f4628
Made detectors use filters
2012-12-27 18:04:46 +08:00
Henry Mao
e88d2d9ee3
Made stamp work, changed detector to a block
2012-12-27 17:28:28 +08:00
Henry Mao
d4781ab3b0
Fixed detector and improved manipulator
2012-12-27 15:20:28 +08:00
Brian Ricketts
c11a15b6d5
Merged Item Sensor (Sensor) into Assembly Line
...
Some errors left to resolve
2012-12-26 22:10:05 -06:00
Henry Mao
44a84fddd4
Started working on stamper
2012-12-26 20:57:13 +08:00
Henry Mao
1be7f7c403
Crate Item Insert Improvement
2012-12-26 02:40:31 +08:00
Henry Mao
d8f3f065be
Improved crate render
2012-12-26 01:50:28 +08:00
Henry Mao
dbdf81601b
Texture Update
2012-12-25 02:12:28 +08:00
Henry Mao
8988452c85
Assembly Line 0.1.8. Release
2012-12-24 15:59:22 +08:00
Henry Mao
b32bf79fd3
Minor tweaks and fixes
2012-12-20 01:39:50 +08:00
Henry Mao
46f591a45d
Reformat
2012-12-20 00:59:16 +08:00
Henry Mao
17ac65816b
Added Rejector to Assembly Net
2012-12-20 00:46:53 +08:00
AtomicStryker
7a7aabb0d7
Updated to 1.4.6 Forge/FML, fixed some refactoring
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Never push code that doesn't compile!
2012-12-18 22:29:18 +01:00
Henry Mao
4a318d8a9b
Allowed manipulator to accept energy transport
2012-12-19 01:12:47 +08:00
Henry Mao
c474055404
Cleaned Up Conveyor Belt
2012-12-18 22:56:45 +08:00
Henry Mao
f1115785e7
Fixed create bug
2012-12-18 22:14:35 +08:00
Henry Mao
eca5490dcb
Fixed critial server bug
2012-12-17 09:30:21 +08:00
Henry Mao
f73da078df
AL 0.1.7 Release
2012-12-16 23:54:17 +08:00
Henry Mao
1781a35ae4
Fixed crates
2012-12-15 23:29:54 +08:00
Henry Mao
481b0d9852
Assembly Line Release 0.1.6
2012-12-15 21:55:34 +08:00
Henry Mao
c8439b6590
Fixed crates and allowed items to go up and down
2012-12-15 20:56:01 +08:00
Henry Mao
f7968b4729
Belt Direction Fix
2012-12-15 12:53:22 +08:00
Henry Mao
75bf4c9244
Version Bump
2012-12-15 11:48:44 +08:00
Henry Mao
6ef0840fdb
Assembly Line Release 0.1.5
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Full log here:
http://calclavia.com/universalelectricity/?m=18&p=changelog
2012-12-14 23:35:41 +08:00
Henry Mao
d311e58311
Added future multi-lang support
2012-12-14 22:21:52 +08:00
Henry Mao
efc755d77a
Updated to Forge 6.4.2
2012-12-14 22:13:14 +08:00
AtomicStryker
5d41e8644d
Atomic's Once-over
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See issues for comments
2012-12-08 18:26:28 +01:00
Henry Mao
232988887a
Reformat
2012-11-28 18:29:26 +08:00
Henry Mao
ce66426131
AS 0.1.2 Release
2012-11-17 11:19:22 +08:00
Henry Mao
ee30aad996
Added Architect's Table
2012-11-07 21:10:06 -08:00
Rseifert
2dcac2670b
again nothing much
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Just created some files, and fixed a bug with the rejector. Also renamed
the sorter to rejector, since i'm going to create an actual sorter after
i finish the belts. If i find tha time i'll finish the elevator belt
tonight
2012-11-05 17:14:10 -05:00
Calclavia
57f8a12c6d
Added more task related classes
2012-11-03 12:15:29 +08:00
Calclavia
bd78faab1f
Reformatted some GUI
2012-11-03 11:56:51 +08:00
Calclavia
cefb0245bd
Got rid of TileEntityBase
2012-11-03 11:55:11 +08:00
Rseifert
c97a065429
Finished Sorter GUI
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created a simple GUI to allow for turning off slots, and toggling
rejection state. Also fixed a bug with the rejection checker where it
was always false. Though now i have a bug with the packets never making
i to the server.
2012-10-31 23:29:31 -04:00
Rseifert
27e43ebfa7
Cleaned up and started on crafters
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I removed some commented out areas from the other files.
Also started on autocrafter at the moment nothing is done just creating
init files, methods, and trying to layout the ground work. Let see if i
can code these cleaner than i usually do he he :)
Also looks like some other things are getting uploaded in this. Might be
a slight version diff in the UE and Buildcraft api version i have. As
well i added the textures to the src folder. Not sure how you mod with
them in the resource folder.
2012-10-29 13:47:33 -04:00
Calclavia
4242c45a9f
Made manipulator output from inventory
2012-10-28 19:54:55 +08:00
Calclavia
edb4234ad0
Massive cleanup to manipulator
2012-10-28 17:21:13 +08:00
Calclavia
ead4de1a27
Moved textures and fixed build file
2012-10-28 16:17:08 +08:00