Commit graph

2951 commits

Author SHA1 Message Date
DarkGuardsman
86adce5ada Pre-Implements options to disable renderers
Since some computer, which includes mine, don't play well with a lot of
blocks rendering its best add configs to disable major graphics of the
mod.
2013-09-21 23:32:19 -04:00
DarkGuardsman
913618afe6 Started work on electric furnace model 2013-09-21 23:31:10 -04:00
Calclavia
22e69669f3 Merge branch 'master' into multipart-experimental
Conflicts:
	src/resonantinduction/ResonantInduction.java
2013-09-22 11:08:00 +08:00
DarkGuardsman
53d7db3c5a Reworked recipe system 2013-09-21 22:22:46 -04:00
DarkGuardsman
4a2dd3eca1 Added metal fragment textures & other crafting 2013-09-21 22:22:33 -04:00
Ben Spiers
0b5f5c470c Refine some colours: pink was too light, brown was nearly white and cyan was... not cyan 2013-09-22 01:47:11 +01:00
Ben Spiers
f53c129c10 Add obj models to fix weird rendering. 2013-09-22 01:47:11 +01:00
Ben Spiers
095355418a Stop them from always dropping wool. derp. 2013-09-22 01:47:10 +01:00
Ben Spiers
81778cebb6 Make networks form when loaded.
That was so annoying, feel like there should be a way of doing this with tile entities, but hey, I've always said multiparts are nicer to work with than vanilla block/tiles
2013-09-22 01:47:10 +01:00
DarkGuardsman
c9b7e5be06 Worked on player crafting recipes 2013-09-21 19:34:17 -04:00
DarkGuardsman
11f35acabe Added the ability to remove salvaging options
In some cases this will be needed especial when other mods work with
mine. I'll need to make a system so users can add item to the processor
black list.
2013-09-21 19:04:24 -04:00
DarkGuardsman
c7c13330de Removed refined sand
Only used for crafting so i changed the recipes out for colored sand
instead.
2013-09-21 19:02:17 -04:00
DarkGuardsman
f1b508340b Worked on Colored Glass/Sand recipes
Correct the recipes
Reworked how they register
Added them to the processors
2013-09-21 19:01:25 -04:00
DarkGuardsman
50d359f048 Fixed create inputting creates on double click 2013-09-21 18:35:16 -04:00
DarkGuardsman
f3c114af0f fixed processor output buffer not emptying
Output buffer was not emptying due to the processor wasn't functioning.
As in when the input slot was empty the process turns off. Since it was
off the output buffer would not empty until something was added to the
slot.
2013-09-21 18:30:25 -04:00
DarkGuardsman
46e5b289cc RemovedRecipeLoaderFromBlocks 2013-09-21 18:15:44 -04:00
DarkGuardsman
a019b6cd04 RemovedRecipeLoaderFromBlocks 2013-09-21 18:15:39 -04:00
DarkGuardsman
a56657539a RemovedRecipeLoaderFromBlocks 2013-09-21 18:15:32 -04:00
DarkGuardsman
04ba24f07a RemovedRecipeLoaderFromBlocks 2013-09-21 18:15:25 -04:00
DarkGuardsman
bc18a27763 Fixed power not draining 2013-09-21 18:03:49 -04:00
DarkGuardsman
9e38986f1e worked on processor recipes
There is a lot of work too do here.
2013-09-21 18:03:39 -04:00
DarkGuardsman
560fb3822f Set hydraulic creative tab icon 2013-09-21 17:01:34 -04:00
DarkGuardsman
fc2d8ea1d5 .. 2013-09-21 17:01:12 -04:00
DarkGuardsman
15e169a120 Archive crane render & model classes
Since i don't plan to work on the crane right now i'll archive all the
model & renderers for later use.
2013-09-21 17:00:37 -04:00
DarkGuardsman
7abe19e96d Worked on ore processor
Added option to turn off animation
Fixed inventory update issue
Fixed Lang file names
2013-09-21 16:57:33 -04:00
DarkGuardsman
b378fc37bf created some vanilla recipes 2013-09-21 16:56:25 -04:00
DarkGuardsman
89944e03fc Worked on processor recipes
Also added damage output to normal processors so that some items don't
return in a clean form. Cases are for planks, ingots, plates, and some
blocks. This is to set the way for salvager machines later down the
road. In which will cost a lot and take a lot of time. Over normal
processor salvaging that will mess up just about anything that goes into
it.
2013-09-21 13:45:35 -04:00
DarkGuardsman
4e1204ed7b Worked on Ore enums & recipes a bit
Still have a lot of work to do but at least its better than nothing
2013-09-21 12:39:15 -04:00
DarkGuardsman
be157ae1fc corrected var names for ores in lang files
Nothing has changed but the new ore setup need the vars to be lower
case, as well aluminum ore is now called by its correct name.
2013-09-21 11:38:57 -04:00
DarkGuardsman
687a966992 reworked how ores are setup
Removed the dependency on using the material enum as it was adding ores
that should not generate which was causing a lot of issues. So to solve
this the block has its own enum set of ores it will work with. However,
i still need to reset the ore generator
2013-09-21 11:36:03 -04:00
Calclavia
c57ea54f85 Added copper wire oredict support 2013-09-21 23:34:05 +08:00
Robert WC Seifert
d6a6112ad9 Merge pull request #9 from Vexatos/patch-1
Update de_DE.properties
2013-09-21 07:07:39 -07:00
Vexatos
4b7ac191cc Update de_DE.properties 2013-09-21 11:43:28 +02:00
Calclavia
39edccc54b Updated to Minecraft 1.6.4 2013-09-21 11:20:39 +08:00
Calclavia
7435e4b348 Version bump 2013-09-21 11:01:25 +08:00
Calclavia
21ec04da42 Started work on injecting new furnace tile class in... 2013-09-21 10:54:03 +08:00
Calclavia
3a5fe66adb Fixed double HTTP 2013-09-21 10:39:59 +08:00
Calclavia
b1bf9be852 Fixed double HTTP derp 2013-09-21 10:31:18 +08:00
Calclavia
2708ed87dd Merge branch 'master' into multipart-experimental 2013-09-21 10:29:51 +08:00
Calclavia
825687ac1f Updated build script for Forge MultiPart 2013-09-21 10:29:31 +08:00
DarkGuardsman
2daeec78cb removed debug from panels 2013-09-20 14:45:45 -04:00
DarkGuardsman
746be27657 added micoodle api
mainly just for solar power bonus
2013-09-20 14:45:17 -04:00
DarkGuardsman
484882de9d Got solar panel output power 2013-09-20 14:44:58 -04:00
DarkGuardsman
99f8af9d5c abandoned annotion use on blockSolarPanel
tried to use the solar panel for a test of the annotion system for
registering tileEntities and loading block based configs. However, my
code could no get the annotions for use.  I will have to correct it and
retest it on another block.
2013-09-20 13:58:07 -04:00
DarkGuardsman
0884cb61dd Added solar panel 2013-09-20 13:48:57 -04:00
DarkGuardsman
f1857f2a64 Cleanup 2013-09-20 12:04:08 -04:00
DarkGuardsman
77bcc598ab Cleanup 2013-09-20 12:04:05 -04:00
DarkGuardsman
4b37d90795 Cleanup 2013-09-20 12:04:02 -04:00
DarkGuardsman
b688548aa0 Cleanup 2013-09-20 12:03:51 -04:00
DarkGuardsman
167dc1414d FixedIssuesWithRegistry 2013-09-20 12:02:02 -04:00