Lubos Lenco
a34c72446e
Merge pull request #1057 from katharostech/objects-multiple-contacts
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Allow Multiple Contact Points Between Two Physics Objects
2019-01-03 21:06:31 +01:00
luboslenco
a7d14cb444
Probe fixes
2018-12-21 11:37:10 +01:00
Lubos Lenco
eca85d6817
Merge pull request #1056 from katharostech/bullet-physics-updates
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Update Bullet Bindings for Physics Traits
2018-12-21 08:15:35 +01:00
Zicklag
b5e9152800
Allow Multiple Contact Points Between Two Physics Objects
2018-12-20 19:43:34 -06:00
Zicklag
9f563c05c4
Update Bullet Bindings For Physics Traits
2018-12-20 16:45:56 -06:00
luboslenco
cda8276477
Exporter fixes
2018-12-20 22:37:39 +01:00
luboslenco
a8c86b373f
Update bullet bindings
2018-12-20 18:04:49 +01:00
luboslenco
a531b52b9f
UI style
2018-12-19 13:33:17 +01:00
luboslenco
4bde0b11d8
Packed pos fixes
2018-12-15 23:10:11 +01:00
luboslenco
7dcb443060
Use shadow samplers, remove arm_dev
2018-12-15 15:07:30 +01:00
luboslenco
975f995796
Faster and smaller vertex data
2018-12-14 15:27:43 +01:00
luboslenco
914030e7f4
Shadowmap arrays
2018-12-11 23:05:18 +01:00
luboslenco
d8f78638bd
Begin shadow index
2018-12-10 23:29:04 +01:00
luboslenco
6176a26e22
Improved light sampling
2018-12-10 17:25:29 +01:00
luboslenco
00d7bba7c8
Deferred modes
2018-12-10 09:46:46 +01:00
luboslenco
023668221e
Update shadowmap props
2018-12-10 00:02:40 +01:00
luboslenco
835792f7fc
Shader fixes
2018-12-07 13:48:40 +01:00
luboslenco
c7f9d50e55
Add On Contact (Array) node
2018-12-07 13:48:28 +01:00
luboslenco
13bb02e337
Fast clear
2018-12-06 20:36:56 +01:00
luboslenco
93cc102bf5
Faster
2018-12-06 15:23:08 +01:00
luboslenco
0cc0915e44
Need for speed
2018-12-05 17:47:45 +01:00
luboslenco
f04105b2d3
Fix forward compile
2018-12-05 11:41:49 +01:00
Lubos Lenco
6454b74378
Merge pull request #1029 from katharostech/physics-raycast-normal
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Add Hit Normal to Physics Ray Cast Result
2018-12-02 16:44:14 +01:00
luboslenco
bf639496e9
Faster shadow sample
2018-11-29 23:43:33 +01:00
Zicklag
d6b6dfdc95
Add Hit Normal to Physics Ray Cast Result
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* Added hit normal to both Haxe and Logic Nodes.
2018-11-28 14:45:19 -06:00
luboslenco
62b23aa2f0
Depth bind fixes
2018-11-28 10:26:48 +01:00
luboslenco
7f261b4365
Save gbuffer slot
2018-11-22 18:07:32 +01:00
luboslenco
850dade8a5
Merge clustered rendeder - wip, unstable
2018-11-22 11:08:03 +01:00
luboslenco
ac38825cef
Cleanup
2018-11-19 15:41:26 +01:00
luboslenco
4904b50f1a
Cleanup
2018-11-19 14:28:04 +01:00
luboslenco
10442cf0ff
Begin renderer work
2018-11-19 13:18:40 +01:00
luboslenco
22f34e8a9f
Define fix
2018-11-16 14:01:41 +01:00
luboslenco
4a0b8c724f
Cubemap bias test
2018-11-15 16:55:34 +01:00
luboslenco
780d072fbd
File Read/Write nodes
2018-11-14 15:43:42 +01:00
luboslenco
d17caa7597
Cleanup
2018-11-14 09:20:25 +01:00
luboslenco
b424b058bb
Handle multiple material params
2018-11-13 22:18:44 +01:00
luboslenco
a3436495b0
Null safe
2018-11-13 21:54:55 +01:00
luboslenco
20697b495f
Fix async spawn in a loop
2018-11-13 19:47:26 +01:00
luboslenco
9f241a89b5
Armory now takes Image node - Color Space into account
2018-11-13 16:51:19 +01:00
luboslenco
6f1128ad3f
Use trait props instead of parameters
2018-11-13 14:17:47 +01:00
luboslenco
7d9c9b18dd
Sample bump fixes
2018-11-13 12:51:19 +01:00
luboslenco
7c1a1429b1
Add RigidBody.applyTorque
2018-11-12 21:06:12 +01:00
luboslenco
c05ff52ece
Fix rigid bodies getting stuck
2018-11-12 10:44:15 +01:00
Lubos Lenco
12ea08645c
Merge pull request #1006 from katharostech/set-camera-node
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Add a Set Camera Node
2018-11-11 10:20:05 +01:00
Lubos Lenco
6c859bdb4d
Merge pull request #995 from katharostech/node-functions
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Add Functions and Function Calls to Logic Nodes
2018-11-11 10:18:23 +01:00
Zicklag
7d91654d05
Add a Set Camera Node
2018-11-10 13:40:19 -06:00
luboslenco
fb5cdcd636
Config init
2018-11-08 20:56:03 +01:00
luboslenco
acd7b70975
Kha update
2018-11-06 10:01:21 +01:00
Zicklag
f00b72836b
Add Functions and Function Calls to Logic Nodes
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* Renamed Call Haxe node to Call Function because it will now be able
to call node functions as well.
* Added ability to pass arguments to the Call Function node.
* Created Function and Function output nodes that allow you to create
functions in node trees. Node functions can be called from other nodes
and from Haxe.
2018-11-04 09:00:38 -06:00
unknown
0cc1023d9d
Rename bundled font to font_default
2018-11-04 11:02:29 +01:00