Commit graph

1588 commits

Author SHA1 Message Date
Moritz Brückner 4ca340024a Fix logger usage 2020-07-07 22:43:51 +02:00
Moritz Brückner a3223ee455 Cleanup log.py 2020-07-07 22:43:20 +02:00
Moritz Brückner 0c9752a89a Fix logging colors on Windows
See:
- https://docs.microsoft.com/en-us/windows/console/setconsolemode
- https://docs.microsoft.com/en-us/windows/console/getstdhandle
2020-07-07 22:42:54 +02:00
Moritz Brückner 29a0b5632b Print compositor flags on export 2020-07-07 17:03:07 +02:00
Lubos Lenco 78aec97c95
Merge pull request #1744 from MoritzBrueckner/world-export
Multi-world support
2020-07-07 11:07:25 +02:00
Moritz Brückner 22371ec37e Remove unused import 2020-07-06 18:16:58 +02:00
Moritz Brückner b994b1d575 Remove cloud constants from compiled.inc 2020-07-06 18:14:15 +02:00
Moritz Brückner 01e3395d18 Implement irradiance for static background images 2020-07-06 18:04:35 +02:00
Moritz Brückner 60b4f5b42d Cleanup probe export 2020-07-06 18:04:18 +02:00
Moritz Brückner 8afc3c43e3 Fix world export when another blend file was opened before 2020-07-06 16:58:52 +02:00
Moritz Brückner 5be18db472 Reset wrd.world_defs for each export 2020-07-05 18:13:17 +02:00
tong 9389c5f44d Fix unset object prop 2020-07-04 23:02:33 +02:00
Moritz Brückner 128622c96d Remove unused argument 2020-07-03 01:08:50 +02:00
tong 8d07d6290e Fix param name 2020-07-02 18:37:29 +02:00
Moritz Brückner 0bb4bfd11a Reimplement _EnvTransp 2020-07-01 21:36:15 +02:00
Moritz Brückner 73bbc3cf20 Cleanup world shader generation 2020-07-01 21:36:03 +02:00
Moritz Brückner fb5ac23f7e Revert "Remove not used world generation callback"
This reverts commit d9231f6f9a.
2020-07-01 21:13:40 +02:00
Moritz Brückner d9231f6f9a Remove not used world generation callback 2020-07-01 21:11:25 +02:00
Moritz Brückner 70b0219a05 Reorganize imports and remove unused ones 2020-07-01 21:06:02 +02:00
Moritz Brückner d0e9369947 Revert water/fog UI and remove now unused properties 2020-07-01 20:57:01 +02:00
Moritz Brückner 2ff0496908 Per world environment maps + LDR support 2020-07-01 20:19:07 +02:00
Moritz Brückner 8e66ade354 Fix and reimplement static background images 2020-07-01 20:09:49 +02:00
luboslenco 7f4a2788cc Bump version 2020-06-30 22:49:15 +02:00
tong 7dec8e004c CMFT: add --silent param if not arm_verbose_output 2020-06-30 17:02:57 +02:00
Moritz Brückner 89fa3e8314 Reimplement clouds 2020-06-28 22:45:54 +02:00
Moritz Brückner 1d0c96db11 Code cleanup and other small improvements 2020-06-28 20:47:40 +02:00
tong 702588b0c4 CMFT use available cpus 2020-06-28 20:32:08 +02:00
Moritz Brückner 1aef57581a Reimplement hosek wilkie sky generation 2020-06-28 20:27:09 +02:00
Moritz Brückner 32613312b3 Add newline after shader functions 2020-06-28 20:26:05 +02:00
Moritz Brückner e6cca30b53 Get background colors working 2020-06-28 20:08:05 +02:00
Moritz Brückner 180c6065a6 Fix shader names 2020-06-28 20:07:48 +02:00
Moritz Brückner 620cb1f26e Custom shader names in shader make functions 2020-06-28 20:06:38 +02:00
Moritz Brückner 0f99b4a627 Fix world shader export so that drawing finally works 2020-06-28 19:36:14 +02:00
Moritz Brückner d2a2023480 Make world shader data export working 2020-06-26 22:27:46 +02:00
tong c89a40da85 Add haxe --times flag on verbose not debug_console 2020-06-25 13:02:56 +02:00
tong a91cf665e7 Add missing import 2020-06-25 12:14:57 +02:00
Moritz Brückner 1a12ee280a Export world shader data file 2020-06-24 00:18:39 +02:00
Moritz Brückner 729c2ddc13 Begin with world shader generation 2020-06-22 22:37:21 +02:00
Moritz Brückner 569d139e4e Replace some wrd defs by individual word defs 2020-06-22 22:03:02 +02:00
Moritz Brückner 1152b99e10 Fix non-material shader export by swapping evaluation order 2020-06-22 21:56:21 +02:00
Moritz Brückner e691e8b5f2 Cleanup make_world.py 2020-06-18 15:38:14 +02:00
Moritz Brückner 42393e34a8 Cleanup world export 2020-06-18 15:36:34 +02:00
Moritz Brückner 85a9340764 Add reroutes and frames to add node menu 2020-06-18 14:15:34 +02:00
tong a7f9acd606 Use regexp to validate haxe module name 2020-06-14 23:04:49 +02:00
tong 5ff56e6464 Filter haxe modules with invalid names 2020-06-14 21:08:06 +02:00
Moritz Brückner 4f5d8a83d3 Fix boolean node sockets 2020-06-11 22:51:38 +02:00
Moritz Brückner 740b84db41 Cleanup build_default_node() 2020-06-10 14:39:21 +02:00
Moritz Brückner 85411312d7 Implement custom default values for custom node sockets 2020-06-10 14:25:01 +02:00
tong b75e19e88a Disable terminal colors on windows < 10 2020-06-08 13:32:06 +02:00
tong 107c61ad3e Colored terminal output 2020-06-08 12:26:17 +02:00
Moritz Brückner 1dfc777f2b Add CustomSocket node socket type 2020-06-08 08:49:21 +02:00
Moritz Brückner 3cd6ab1331 Escape '"' in logic node strings 2020-06-07 20:02:07 +02:00
Lubos Lenco e82c9250cd
Merge pull request #1723 from MoritzBrueckner/vector-reflect
Implement "reflect" operation for VectorMathNode
2020-06-05 10:45:03 +02:00
Moritz Brückner 2e398c96ba Implement "reflect" operation for VectorMathNode 2020-06-04 22:19:02 +02:00
Moritz Brückner dd72b2dd18 Fix multi-usage of particle systems 2020-06-04 22:15:41 +02:00
luboslenco 12cdd57748 Bump version 2020-05-30 22:50:41 +02:00
tong bba3b924c0 Allow to set custom play scene 2020-05-23 12:18:07 +02:00
Moritz Brückner 2b5ca912fb Fix for running blender in background mode 2020-05-21 12:01:21 +02:00
Moritz Brückner 5382399b70 Add retrigger option to Play Sound node 2020-05-16 00:28:52 +02:00
Moritz Brückner 18ebd3444f PlaySoundRawNode: add pause/stop functionality 2020-05-16 00:21:10 +02:00
Moritz Brückner 49c5b1b129 Change PlaySoundRawNode icon
Does this even show up in the UI?
2020-05-15 23:37:18 +02:00
Moritz Brückner 55ce26c02f PlaySoundRawNode: add loop option 2020-05-15 23:32:48 +02:00
Moritz Brückner 4fa9d8b980 Add optional sample rate setting to PlaySoundRawNode 2020-05-15 23:22:41 +02:00
Moritz Brückner 9f4a0344fe Fix boolean type node properties 2020-05-15 23:22:04 +02:00
Moritz Brückner 1d82747fbc onCanvasElementNodes can now listen to hover events 2020-05-14 17:34:39 +02:00
Moritz Brückner 133dfe1510 Cleanup particle system export 2020-05-11 17:35:21 +02:00
Moritz Brückner 0d55749f1f Fix linked particle instances 2020-05-11 17:30:00 +02:00
Moritz Brückner 5aede77e23 Implement render emitter option 2020-05-11 17:29:46 +02:00
Lubos Lenco e30a8c7f46 Metal fixes 2020-05-11 09:03:13 +02:00
tong 413406f3d3 Generate Main.projectVersion 2020-05-10 21:25:01 +02:00
Lubos Lenco c970c5db6c Pass irradiance uniform as argument 2020-05-10 19:43:02 +02:00
luboslenco b0cd02d68e Allow multiple color attachment formats 2020-05-10 10:46:12 +02:00
Lubos Lenco df6346c1d1 Color attachment format 2020-05-06 21:30:59 +02:00
Lubos Lenco 967f69b24a Color attachment format 2020-05-06 18:11:02 +02:00
Lubos Lenco ede8a0f2d3 Improve metal gapi detect 2020-05-05 09:54:24 +02:00
Lubos Lenco 66e9572554 Add clear pass for metal 2020-05-04 23:08:47 +02:00
Lubos Lenco 61ff96786f Metal fixes 2020-05-04 00:19:11 +02:00
Kenny Lerma 0cb0720b2a Corrected missing 'tex' and 'tex1' for custom materials/shaders 2020-05-02 08:23:15 -05:00
luboslenco 8cb8722546 Bump version 2020-05-02 14:35:43 +02:00
Moritz Brückner 3aaf792871 Whitespace cleanup 2020-04-28 21:45:02 +02:00
Moritz Brückner 89c2290c15 Fix irradiance export when arm_minimize is false 2020-04-28 21:44:48 +02:00
Moritz Brückner fbf3ce813b Fix compilation for multiple mapping nodes 2020-04-27 09:23:02 +02:00
Moritz Brückner b58fab598c Fix value node when used with material params 2020-04-23 11:43:01 +02:00
Moritz Brückner 1e4d94a77e Fix docstring 2020-04-18 22:18:38 +02:00
Moritz Brückner e3d4854546 Some code cleanup 2020-04-18 21:52:56 +02:00
Moritz Brückner c4b6d835f7 Fix and refactor colorramp node 2020-04-18 21:52:38 +02:00
Moritz Brückner 546eea9f27 Automatically convert color/vector inputs to BW when connected to a float input 2020-04-18 21:50:07 +02:00
Moritz Brückner 4859034375 Fix uncommited import 2020-04-18 21:46:56 +02:00
Moritz Brückner 34d23dc42e Store Value node outputs as const 2020-04-18 21:39:06 +02:00
Moritz Brückner ce245d3ec8 PEP8 + type annotations for write_result() and res_var_name() 2020-04-18 21:38:35 +02:00
Moritz Brückner 146c890349 New Shader.add_const() method to add global constants 2020-04-18 21:26:45 +02:00
Moritz Brückner be8a1b49b1 Fix missing import 2020-04-17 00:58:26 +02:00
Moritz Brückner 930e371419 Fix animation export 2020-04-17 00:37:25 +02:00
Moritz Brückner f848ec4ffc Fix scene trait export 2020-04-17 00:32:39 +02:00
Moritz Brückner ce96f19be1
Merge branch 'master' into refactor-exporter 2020-04-16 23:48:32 +02:00
Moritz Brückner e288f328e7 More type annotations 2020-04-16 23:14:49 +02:00
Moritz Brückner 94efb17b15 Cleanup softbody/hook export 2020-04-16 23:09:48 +02:00
Moritz Brückner fcf1928002 Cleanup scene trait export 2020-04-16 22:51:22 +02:00
Moritz Brückner fac393bed8 Refactor/Cleanup animation export 2020-04-16 22:35:29 +02:00
Moritz Brückner 3d1513d09d Remove unused method 2020-04-16 22:28:41 +02:00