Commit graph

2840 commits

Author SHA1 Message Date
Lubos Lenco
e30a8c7f46 Metal fixes 2020-05-11 09:03:13 +02:00
Lubos Lenco
a05ab6d855
Merge pull request #1690 from tong/write-mainhx
Generate Main.projectVersion
2020-05-11 09:02:29 +02:00
tong
413406f3d3 Generate Main.projectVersion 2020-05-10 21:25:01 +02:00
Lubos Lenco
c970c5db6c Pass irradiance uniform as argument 2020-05-10 19:43:02 +02:00
luboslenco
a68a050ed6 Set shader version 2020-05-10 10:52:44 +02:00
luboslenco
b0cd02d68e Allow multiple color attachment formats 2020-05-10 10:46:12 +02:00
Lubos Lenco
df6346c1d1 Color attachment format 2020-05-06 21:30:59 +02:00
Lubos Lenco
967f69b24a Color attachment format 2020-05-06 18:11:02 +02:00
Lubos Lenco
9a71b5b664 World pass cleanup 2020-05-05 21:33:15 +02:00
Lubos Lenco
ede8a0f2d3 Improve metal gapi detect 2020-05-05 09:54:24 +02:00
Lubos Lenco
66e9572554 Add clear pass for metal 2020-05-04 23:08:47 +02:00
Lubos Lenco
61ff96786f Metal fixes 2020-05-04 00:19:11 +02:00
Lubos Lenco
baac97fb17
Merge pull request #1685 from kennylerma/master
Corrected missing 'tex' and 'tex1' for custom materials/shaders
2020-05-03 17:03:26 +02:00
Kenny Lerma
0cb0720b2a Corrected missing 'tex' and 'tex1' for custom materials/shaders 2020-05-02 08:23:15 -05:00
luboslenco
8cb8722546 Bump version 2020-05-02 14:35:43 +02:00
Lubos Lenco
495e480d1a
Merge pull request #1682 from MoritzBrueckner/irradiance-export
Fix irradiance export
2020-05-02 13:58:45 +02:00
Moritz Brückner
3aaf792871 Whitespace cleanup 2020-04-28 21:45:02 +02:00
Moritz Brückner
89c2290c15 Fix irradiance export when arm_minimize is false 2020-04-28 21:44:48 +02:00
Lubos Lenco
f991a814cd
Merge pull request #1679 from Sanva/master
Added `CanvasScript.setUiScale` method.
2020-04-28 09:11:29 +02:00
Lubos Lenco
1671a88104
Merge pull request #1678 from MoritzBrueckner/mapping-node
Fix compiling for multiple mapping nodes
2020-04-28 09:10:01 +02:00
Valentín Barros
9cb88c111a Added CanvasScript.setUiScale method.
It sets the scale factor for the UI elements.
2020-04-27 12:00:59 +02:00
Moritz Brückner
fbf3ce813b Fix compilation for multiple mapping nodes 2020-04-27 09:23:02 +02:00
Lubos Lenco
5575ea5f12
Merge pull request #1675 from MoritzBrueckner/value-node
Fix value node when used with material params
2020-04-24 16:02:19 +02:00
Moritz Brückner
b58fab598c Fix value node when used with material params 2020-04-23 11:43:01 +02:00
Lubos Lenco
e42279b737
Merge pull request #1672 from MoritzBrueckner/rotation-node
Fix SetRotation Node when vector input is null
2020-04-20 17:02:47 +02:00
Moritz Brückner
9ebf4577ca Fix SetRotation Node when vector input is null 2020-04-19 17:25:08 +02:00
Lubos Lenco
dadbace806
Merge pull request #1671 from MoritzBrueckner/colorramp
Fix and refactor the colorramp node (+ more)
2020-04-19 12:09:03 +02:00
Moritz Brückner
1e4d94a77e Fix docstring 2020-04-18 22:18:38 +02:00
Moritz Brückner
e3d4854546 Some code cleanup 2020-04-18 21:52:56 +02:00
Moritz Brückner
c4b6d835f7 Fix and refactor colorramp node 2020-04-18 21:52:38 +02:00
Moritz Brückner
546eea9f27 Automatically convert color/vector inputs to BW when connected to a float input 2020-04-18 21:50:07 +02:00
Moritz Brückner
4859034375 Fix uncommited import 2020-04-18 21:46:56 +02:00
Moritz Brückner
34d23dc42e Store Value node outputs as const 2020-04-18 21:39:06 +02:00
Moritz Brückner
ce245d3ec8 PEP8 + type annotations for write_result() and res_var_name() 2020-04-18 21:38:35 +02:00
Moritz Brückner
146c890349 New Shader.add_const() method to add global constants 2020-04-18 21:26:45 +02:00
Lubos Lenco
2002414f7a
Merge pull request #1668 from MoritzBrueckner/fix-canvas-visible-node
CanvasSetVisibleNode: Fix exception when the element doesn't exist
2020-04-18 16:58:24 +02:00
Lubos Lenco
dceeb55519
Merge pull request #1667 from MoritzBrueckner/walk-navigation
WalkNavigation: set flying speed via mouse wheel
2020-04-18 16:57:55 +02:00
Lubos Lenco
78caf8be20
Merge pull request #1665 from MoritzBrueckner/refactor-exporter
Refactor exporter + huge cleanup
2020-04-18 16:55:18 +02:00
Moritz Brückner
4e8b99637a Fix exception when the element cannot be found
Related to https://github.com/armory3d/armory/issues/1659
2020-04-18 01:20:25 +02:00
Moritz Brückner
275784fd76 WalkNavigation: set flying speed via mouse wheel 2020-04-18 01:02:45 +02:00
Lubos Lenco
b206c4e0ad
Merge pull request #1663 from QuantumCoderQC/master
OnCanvasElement node now takes into account anchoring points.
2020-04-17 09:41:36 +02:00
Moritz Brückner
be8a1b49b1 Fix missing import 2020-04-17 00:58:26 +02:00
Moritz Brückner
930e371419 Fix animation export 2020-04-17 00:37:25 +02:00
Moritz Brückner
f848ec4ffc Fix scene trait export 2020-04-17 00:32:39 +02:00
Moritz Brückner
ce96f19be1
Merge branch 'master' into refactor-exporter 2020-04-16 23:48:32 +02:00
Moritz Brückner
e288f328e7 More type annotations 2020-04-16 23:14:49 +02:00
Moritz Brückner
94efb17b15 Cleanup softbody/hook export 2020-04-16 23:09:48 +02:00
Moritz Brückner
fcf1928002 Cleanup scene trait export 2020-04-16 22:51:22 +02:00
Moritz Brückner
fac393bed8 Refactor/Cleanup animation export 2020-04-16 22:35:29 +02:00
Moritz Brückner
3d1513d09d Remove unused method 2020-04-16 22:28:41 +02:00