Commit graph

489 commits

Author SHA1 Message Date
Lubos Lenco 25d07ccda0 Lamp falloff toggle 2017-03-06 02:36:59 +01:00
Lubos Lenco 19c995c018 Push logic nodes 2017-03-06 02:29:03 +01:00
Lubos Lenco 856038336b Fix PickLocationNode 2017-03-04 18:02:20 +01:00
Lubos Lenco 298175ee31 Fix forward lamp attenuation 2017-03-04 16:46:39 +01:00
Lubos Lenco fca4fed9d4 Finish area lights 2017-03-03 14:36:01 +01:00
Lubos Lenco 2e9b0451d1 Rename tangent attrib 2017-03-02 10:15:22 +01:00
Lubos Lenco e4f25e4e11 Fix skin in default material 2017-03-01 11:45:55 +01:00
Lubos Lenco 645f17e469 Take 4 bones 2017-02-28 22:26:35 +01:00
Lubos Lenco c25868fa85 Bias mat for shadowmaps 2017-02-28 14:13:50 +01:00
Lubos Lenco 707daf8da3 Fix console 2017-02-28 13:48:19 +01:00
Lubos Lenco 257608499b Fix extract_filename 2017-02-27 22:14:46 +01:00
Lubos Lenco 03e2873e16 Fix haxebullet cpp compile 2017-02-26 15:09:36 +01:00
Lubos Lenco 7dad48c30c Lens texture test 2017-02-25 17:13:22 +01:00
Lubos Lenco 6f8fa8ece0 More tonemapping 2017-02-25 00:57:13 +01:00
Lubos Lenco 39da6198ec Editing bundled scripts 2017-02-24 21:29:49 +01:00
luboslenco ea0812e254 Update render path nodes 2017-02-23 14:12:28 +01:00
luboslenco 01235bb57f Clear image node 2017-02-23 13:30:11 +01:00
luboslenco 3a69768c81 Voxel AO 2017-02-23 10:55:25 +01:00
luboslenco 09183e3459 Fetch bundled scripts on register 2017-02-22 17:32:34 +01:00
luboslenco f39ab2a922 Temp ext fix 2017-02-22 16:55:51 +01:00
luboslenco 3a6f55161c Save on build option 2017-02-22 16:14:55 +01:00
luboslenco 0a51699aff VGI work 2017-02-22 15:50:19 +01:00
luboslenco e883227155 Check object attribute 2017-02-22 13:24:31 +01:00
luboslenco c6afed1507 Light falloff 2017-02-22 12:10:53 +01:00
luboslenco f7b4335f1f Ensure uvs exist 2017-02-21 22:37:34 +01:00
luboslenco ee50036d1b No colorwrite for shadowmap context 2017-02-21 21:57:10 +01:00
luboslenco 4c10c37396 Fix voxelize pass 2017-02-18 20:18:38 +01:00
Lubos Lenco 27a423fd23 Disable undo recache 2017-02-17 20:06:57 +01:00
Lubos Lenco 0eda8e5be5 Recache last undo step 2017-02-15 16:55:46 +01:00
Lubos Lenco 6c8eaa04c4 Auto-enable overlays and decals 2017-02-15 13:15:24 +01:00
Lubos Lenco 48dc9d0147 Anti-aliased overlays 2017-02-15 12:42:40 +01:00
Lubos Lenco 02bd6dde8a Fix second uv set 2017-02-15 09:56:48 +01:00
Lubos Lenco 0e063854c1 Empty texture slots 2017-02-13 13:23:43 +01:00
Lubos Lenco 8af3887741 Write package dir 2017-02-09 23:33:54 +01:00
Lubos Lenco 0047257d5d Project py scripts 2017-02-09 22:52:47 +01:00
Lubos Lenco dea1d9e579 Expose uniform sets 2017-02-09 21:43:14 +01:00
Lubos Lenco 5a0de8a427 Use local libs if present 2017-02-09 00:33:19 +01:00
Lubos Lenco 0581c9df81 Gen shadow context 2017-02-07 14:55:49 +01:00
Lubos Lenco e8812d3303 Recache on shading change 2017-02-07 14:47:03 +01:00
Lubos Lenco a7634abf25 Use vec4s for skinning 2017-02-07 14:14:05 +01:00
Lubos Lenco d4d524efaf Gapi enums 2017-02-07 12:22:38 +01:00
Lubos Lenco 660406bab2 Use float4s to prevent padding 2017-02-07 11:50:21 +01:00
Lubos Lenco 74808c224a Enclose paths 2017-02-01 10:05:57 +01:00
Lubos Lenco c188020451 Graphics API selection 2017-01-31 20:15:58 +01:00
Lubos Lenco 19a218b44b Fix forward path gen 2017-01-31 17:58:30 +01:00
Lubos Lenco 4af982f5de Update render paths 2017-01-30 12:02:40 +01:00
Lubos Lenco 897e5c29de Mesh groups 2017-01-29 16:15:04 +01:00
Lubos Lenco 27a8736ce4 Safe name for default material 2017-01-29 13:07:58 +01:00
Lubos Lenco b4d3c11eea Path fixes 2017-01-28 20:00:04 +01:00
Lubos Lenco 0341e08a4f Irradiance switch 2017-01-23 20:41:45 +01:00