Commit graph

60 commits

Author SHA1 Message Date
Lubos Lenco 359bb45871 Renderer speedup round 2 2017-03-12 17:29:22 +01:00
Lubos Lenco fc167d2885 Renderer speedup round 1 2017-03-11 01:50:47 +01:00
Lubos Lenco 25d07ccda0 Lamp falloff toggle 2017-03-06 02:36:59 +01:00
Lubos Lenco fca4fed9d4 Finish area lights 2017-03-03 14:36:01 +01:00
Lubos Lenco 2e9b0451d1 Rename tangent attrib 2017-03-02 10:15:22 +01:00
Lubos Lenco c25868fa85 Bias mat for shadowmaps 2017-02-28 14:13:50 +01:00
Lubos Lenco 707daf8da3 Fix console 2017-02-28 13:48:19 +01:00
Lubos Lenco 257608499b Fix extract_filename 2017-02-27 22:14:46 +01:00
Lubos Lenco 7dad48c30c Lens texture test 2017-02-25 17:13:22 +01:00
Lubos Lenco 6f8fa8ece0 More tonemapping 2017-02-25 00:57:13 +01:00
luboslenco 3a69768c81 Voxel AO 2017-02-23 10:55:25 +01:00
luboslenco 0a51699aff VGI work 2017-02-22 15:50:19 +01:00
luboslenco c6afed1507 Light falloff 2017-02-22 12:10:53 +01:00
luboslenco 4c10c37396 Fix voxelize pass 2017-02-18 20:18:38 +01:00
Lubos Lenco 48dc9d0147 Anti-aliased overlays 2017-02-15 12:42:40 +01:00
Lubos Lenco a7634abf25 Use vec4s for skinning 2017-02-07 14:14:05 +01:00
Lubos Lenco 660406bab2 Use float4s to prevent padding 2017-02-07 11:50:21 +01:00
Lubos Lenco c188020451 Graphics API selection 2017-01-31 20:15:58 +01:00
Lubos Lenco 0341e08a4f Irradiance switch 2017-01-23 20:41:45 +01:00
Lubos Lenco 6f6eb066c6 Ray-traced shadows 2017-01-17 14:48:47 +01:00
Lubos Lenco b07fecee66 No bloom 2017-01-13 00:22:44 +01:00
Lubos Lenco 559567de37 Handle ldr envmaps 2017-01-08 11:25:30 +01:00
Lubos Lenco f0bb3a7462 Switch to bui 2017-01-02 22:46:18 +01:00
Lubos Lenco 0954693781 Fix shader paths 2016-12-21 00:51:04 +01:00
Lubos Lenco 0114c00b71 Remove old materials 2016-12-20 01:39:16 +01:00
Lubos Lenco e67172db9f New material builder progress 2016-12-19 01:25:22 +01:00
Lubos Lenco f4898a130c Begin true material builder 2016-12-13 01:09:17 +01:00
Lubos Lenco 5eb7221953 Tessellated height maps in forward path 2016-12-11 13:32:38 +01:00
Lubos Lenco fdd52bf738 Fix translucency for alpha socket 2016-12-10 15:30:40 +01:00
Lubos Lenco fe1b5aa89a Show navmesh in viewport 2016-12-07 21:13:54 +01:00
Lubos Lenco e4ca8535e9 Forward OIT 2016-12-05 15:03:47 +01:00
Lubos Lenco cc8fe0e957 Less precision for packed metallic 2016-12-04 11:37:39 +01:00
Lubos Lenco cc91ed495b Prevent node errors 2016-12-03 13:27:42 +01:00
Lubos Lenco 245a764fb7 Opacity texture. 2016-12-02 00:13:09 +01:00
Lubos Lenco cafc4034ed Improving soft shadows 2016-12-01 18:28:07 +01:00
Lubos Lenco 2c64c4dc05 Shadows for translucent context. 2016-11-29 21:57:56 +01:00
Lubos Lenco 98bf287985 Load ammo using eval. 2016-11-24 17:35:12 +01:00
Lubos Lenco 0f7ea897ca Improve linked data. 2016-11-21 16:49:32 +01:00
Lubos Lenco 1649d77096 Fix shadows for height maps. 2016-11-19 11:44:15 +01:00
Lubos Lenco eabe0bd64e Support 2 uv maps. 2016-11-12 21:34:06 +01:00
Lubos Lenco aca381d515 Fix area lamp links. 2016-11-08 15:14:56 +01:00
Lubos Lenco a9a500c566 Auto-convert textures to supported format. 2016-11-07 22:10:11 +01:00
Lubos Lenco 5d1452ea66 Use Shadowmap node in blend data. 2016-11-07 17:01:21 +01:00
Lubos Lenco c4e3c144e0 Point shadows placeholder. 2016-11-07 16:11:35 +01:00
Lubos Lenco 8be2efc8eb Fix links. 2016-11-06 21:23:21 +01:00
Lubos Lenco f5cdac1c7c Area lamps. 2016-11-06 15:07:13 +01:00
Lubos Lenco bcc6dbdf91 Textured lamp test, fixes. 2016-11-05 20:57:04 +01:00
Lubos Lenco 2348aa06f9 Area maximizing. 2016-11-05 12:56:12 +01:00
Lubos Lenco 52c516c957 Static background node. 2016-11-03 19:07:16 +01:00
luboslenco 547d22757e Typo in comment. 2016-10-26 14:23:42 +02:00