Lubos Lenco
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359bb45871
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Renderer speedup round 2
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2017-03-12 17:29:22 +01:00 |
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Lubos Lenco
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fc167d2885
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Renderer speedup round 1
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2017-03-11 01:50:47 +01:00 |
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Lubos Lenco
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25d07ccda0
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Lamp falloff toggle
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2017-03-06 02:36:59 +01:00 |
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Lubos Lenco
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fca4fed9d4
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Finish area lights
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2017-03-03 14:36:01 +01:00 |
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Lubos Lenco
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2e9b0451d1
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Rename tangent attrib
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2017-03-02 10:15:22 +01:00 |
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Lubos Lenco
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c25868fa85
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Bias mat for shadowmaps
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2017-02-28 14:13:50 +01:00 |
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Lubos Lenco
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707daf8da3
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Fix console
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2017-02-28 13:48:19 +01:00 |
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Lubos Lenco
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257608499b
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Fix extract_filename
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2017-02-27 22:14:46 +01:00 |
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Lubos Lenco
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7dad48c30c
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Lens texture test
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2017-02-25 17:13:22 +01:00 |
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Lubos Lenco
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6f8fa8ece0
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More tonemapping
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2017-02-25 00:57:13 +01:00 |
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luboslenco
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3a69768c81
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Voxel AO
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2017-02-23 10:55:25 +01:00 |
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luboslenco
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0a51699aff
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VGI work
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2017-02-22 15:50:19 +01:00 |
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luboslenco
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c6afed1507
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Light falloff
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2017-02-22 12:10:53 +01:00 |
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luboslenco
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4c10c37396
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Fix voxelize pass
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2017-02-18 20:18:38 +01:00 |
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Lubos Lenco
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48dc9d0147
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Anti-aliased overlays
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2017-02-15 12:42:40 +01:00 |
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Lubos Lenco
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a7634abf25
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Use vec4s for skinning
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2017-02-07 14:14:05 +01:00 |
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Lubos Lenco
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660406bab2
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Use float4s to prevent padding
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2017-02-07 11:50:21 +01:00 |
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Lubos Lenco
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c188020451
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Graphics API selection
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2017-01-31 20:15:58 +01:00 |
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Lubos Lenco
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0341e08a4f
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Irradiance switch
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2017-01-23 20:41:45 +01:00 |
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Lubos Lenco
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6f6eb066c6
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Ray-traced shadows
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2017-01-17 14:48:47 +01:00 |
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Lubos Lenco
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b07fecee66
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No bloom
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2017-01-13 00:22:44 +01:00 |
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Lubos Lenco
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559567de37
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Handle ldr envmaps
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2017-01-08 11:25:30 +01:00 |
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Lubos Lenco
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f0bb3a7462
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Switch to bui
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2017-01-02 22:46:18 +01:00 |
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Lubos Lenco
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0954693781
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Fix shader paths
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2016-12-21 00:51:04 +01:00 |
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Lubos Lenco
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0114c00b71
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Remove old materials
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2016-12-20 01:39:16 +01:00 |
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Lubos Lenco
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e67172db9f
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New material builder progress
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2016-12-19 01:25:22 +01:00 |
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Lubos Lenco
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f4898a130c
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Begin true material builder
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2016-12-13 01:09:17 +01:00 |
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Lubos Lenco
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5eb7221953
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Tessellated height maps in forward path
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2016-12-11 13:32:38 +01:00 |
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Lubos Lenco
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fdd52bf738
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Fix translucency for alpha socket
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2016-12-10 15:30:40 +01:00 |
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Lubos Lenco
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fe1b5aa89a
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Show navmesh in viewport
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2016-12-07 21:13:54 +01:00 |
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Lubos Lenco
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e4ca8535e9
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Forward OIT
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2016-12-05 15:03:47 +01:00 |
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Lubos Lenco
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cc8fe0e957
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Less precision for packed metallic
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2016-12-04 11:37:39 +01:00 |
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Lubos Lenco
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cc91ed495b
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Prevent node errors
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2016-12-03 13:27:42 +01:00 |
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Lubos Lenco
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245a764fb7
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Opacity texture.
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2016-12-02 00:13:09 +01:00 |
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Lubos Lenco
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cafc4034ed
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Improving soft shadows
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2016-12-01 18:28:07 +01:00 |
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Lubos Lenco
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2c64c4dc05
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Shadows for translucent context.
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2016-11-29 21:57:56 +01:00 |
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Lubos Lenco
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98bf287985
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Load ammo using eval.
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2016-11-24 17:35:12 +01:00 |
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Lubos Lenco
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0f7ea897ca
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Improve linked data.
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2016-11-21 16:49:32 +01:00 |
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Lubos Lenco
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1649d77096
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Fix shadows for height maps.
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2016-11-19 11:44:15 +01:00 |
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Lubos Lenco
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eabe0bd64e
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Support 2 uv maps.
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2016-11-12 21:34:06 +01:00 |
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Lubos Lenco
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aca381d515
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Fix area lamp links.
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2016-11-08 15:14:56 +01:00 |
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Lubos Lenco
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a9a500c566
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Auto-convert textures to supported format.
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2016-11-07 22:10:11 +01:00 |
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Lubos Lenco
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5d1452ea66
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Use Shadowmap node in blend data.
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2016-11-07 17:01:21 +01:00 |
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Lubos Lenco
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c4e3c144e0
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Point shadows placeholder.
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2016-11-07 16:11:35 +01:00 |
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Lubos Lenco
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8be2efc8eb
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Fix links.
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2016-11-06 21:23:21 +01:00 |
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Lubos Lenco
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f5cdac1c7c
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Area lamps.
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2016-11-06 15:07:13 +01:00 |
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Lubos Lenco
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bcc6dbdf91
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Textured lamp test, fixes.
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2016-11-05 20:57:04 +01:00 |
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Lubos Lenco
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2348aa06f9
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Area maximizing.
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2016-11-05 12:56:12 +01:00 |
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Lubos Lenco
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52c516c957
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Static background node.
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2016-11-03 19:07:16 +01:00 |
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luboslenco
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547d22757e
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Typo in comment.
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2016-10-26 14:23:42 +02:00 |
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