Commit graph

1390 commits

Author SHA1 Message Date
luboslenco
4a930bba21 Fix shader group parse 2018-05-21 18:46:22 +02:00
luboslenco
0c4cc2fc70 Material compiler fixes 2018-05-21 17:55:26 +02:00
luboslenco
083cebe60f Invert scale 2018-05-20 21:05:10 +02:00
luboslenco
9aac7efc37 Append to info header 2018-05-19 23:26:30 +02:00
luboslenco
57c44fcda0 Fix material specular 2018-05-19 19:29:14 +02:00
luboslenco
793d616fa9 Fix vertex structures 2018-05-19 14:35:00 +02:00
luboslenco
30770c8d3e Fix action detect 2018-05-18 13:40:01 +02:00
luboslenco
c5ca8f8e17 Compute voxels faster 2018-05-18 11:26:09 +02:00
luboslenco
c7a548bb5e Fixing translucency 2018-05-17 22:47:00 +02:00
unknown
310cf140b8 Add Show Mouse node 2018-05-16 12:17:16 +02:00
unknown
a2bf6a0a90 Add Stop Agent node 2018-05-15 23:30:47 +02:00
unknown
bcd78309a5 Transform node + Set Variable works 2018-05-15 22:21:04 +02:00
unknown
0363ab5802 Fix compile 2018-05-15 21:21:28 +02:00
unknown
fe27d79239 Expose final composited target 2018-05-15 19:19:18 +02:00
unknown
819bd17a1d Set Material Slot node 2018-05-15 16:44:17 +02:00
unknown
dbeda17af4 Set all material slots 2018-05-15 16:39:46 +02:00
unknown
53e695faa0 Use Subprojects dir 2018-05-13 22:21:22 +02:00
unknown
d16d16d4b2 Kha subprojects functionality 2018-05-13 21:17:40 +02:00
luboslenco
3e365beda8 Update displace ratio 2018-05-10 13:52:07 +02:00
luboslenco
4afc7b45a6 Merge branch 'master' of https://github.com/armory3d/armory 2018-05-07 23:09:52 +02:00
luboslenco
68c057c987 Vertex or Tessellated displacement 2018-05-07 23:09:38 +02:00
Lubos Lenco
36491936a9
Merge pull request #620 from anadin/master
Little fix for Mix Nodes
2018-05-07 13:07:04 +02:00
luboslenco
d80a4fce52 Normal Map and Bump node fixes 2018-05-07 13:02:24 +02:00
Andrei Nadin
fceec443ef Merge branch 'master' of github.com:armory3d/armory 2018-05-07 17:43:20 +10:00
Andrei Nadin
471974c226 Fix Typo in mix nodes (was using wrong property for clamp)
Changed clamp to Math.clamp()
2018-05-07 17:41:36 +10:00
luboslenco
96933aabc2 Parse height input 2018-05-06 17:45:47 +02:00
luboslenco
ab1eb0758b Implement Trait node 2018-05-05 13:36:20 +02:00
luboslenco
c054635089 Check camera for canvas 2018-05-05 12:52:35 +02:00
luboslenco
bcacf08a52 Fix project shader copy 2018-05-01 13:58:36 +02:00
luboslenco
dcc211bc19 Increase ao range 2018-04-30 23:07:45 +02:00
luboslenco
2d11ef2656 Enable includes in project shaders 2018-04-25 22:38:52 +02:00
luboslenco
3452c05d2e Dir exists 2018-04-25 17:42:07 +02:00
luboslenco
842d48e036 Forward render capture 2018-04-24 20:24:36 +02:00
luboslenco
69716d5346 Fix render capture 2018-04-24 20:08:18 +02:00
unknown
428ba34196 Export physics simulation params 2018-04-23 12:21:46 +02:00
unknown
6ba57d3772 Clean Sources dir if empty 2018-04-22 21:52:22 +02:00
unknown
42eb1182b9 Fix rp_resolution description 2018-04-22 19:44:52 +02:00
luboslenco
9db8dade8d Fix single cone 2018-04-21 17:32:21 +02:00
Lubos Lenco
d192b2c9d6
Merge pull request #605 from anadin/master
Stop Trait Node stopping compilation & Get/Set Gravity Nodes
2018-04-21 17:16:42 +02:00
Andrei Nadin
8398900ac4 Add Null check for Material Node 2018-04-21 14:23:31 +10:00
Andrei Nadin
eff1a96f8f Get and Set Gravity Nodes 2018-04-21 14:03:03 +10:00
Andrei Nadin
5e9c8dad4c Temp fix to stop Trait Node from failing compilations
Still doesn’t return a trait…
2018-04-21 14:02:44 +10:00
luboslenco
e3de9cd088 Resolution scale filter 2018-04-20 00:56:54 +02:00
luboslenco
7fd6521646 Add Mix and VectorMix nodes 2018-04-19 16:29:15 +02:00
luboslenco
7f4374480d Keep sounds with fake user 2018-04-19 13:51:17 +02:00
Lubos Lenco
3ba6a5d0fe
Merge pull request #601 from anadin/master
Add ApplyForceNodes
2018-04-18 08:55:51 +02:00
Andrei Nadin
d8c6cef7f9 Add ApplyForceNodes
Think it would be good to add a global/local bool?
2018-04-18 10:26:33 +10:00
luboslenco
8285b6b3f0 More wasm binds 2018-04-17 12:23:55 +02:00
luboslenco
6d5b003689 Add wasm_api 2018-04-16 16:09:19 +02:00
luboslenco
f2ae0010cb Patch Kha first 2018-04-16 09:01:03 +02:00