Yannik Böttcher
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65148dfa67
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added property mapping and mapping of unconnected inputs
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2019-05-01 00:46:41 +02:00 |
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Yannik Böttcher
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6785d457b5
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implement property mapping and realize armory uses the bl_idlabel for classnames
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2019-05-01 00:25:48 +02:00 |
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Yannik Böttcher
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f09e586dd4
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small issues
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2019-04-30 17:17:17 +02:00 |
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Yannik Böttcher
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9db102fb5f
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added deprecated versions of each replaced node, as blender forgets their bl_idname and "NodeUndefined" is not a useful id. Also added the replacement rules for the input nodes.
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2019-04-30 17:07:57 +02:00 |
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Lubos Lenco
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fbb6eacf14
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Merge pull request #1124 from zaethan/master
Merge the Keyboard and Mouse nodes
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2019-04-30 13:51:45 +02:00 |
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luboslenco
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b3ca6b4cc1
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Fix probe check
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2019-04-30 13:30:38 +02:00 |
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luboslenco
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f1b92749e7
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Fix water pass time scale
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2019-04-30 11:26:07 +02:00 |
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luboslenco
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537b4ddd1e
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Update water path
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2019-04-29 16:25:01 +02:00 |
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luboslenco
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e402442754
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Water refract
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2019-04-29 16:21:44 +02:00 |
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Yannik Böttcher
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1781c99a55
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added 1:1 auto replacement code
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2019-04-29 13:14:32 +02:00 |
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luboslenco
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f9013b3e5f
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Water data
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2019-04-28 19:52:06 +02:00 |
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luboslenco
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c4985a6300
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Cloud radiance
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2019-04-27 20:36:14 +02:00 |
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luboslenco
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a5c918be11
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String fix
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2019-04-26 12:25:19 +02:00 |
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luboslenco
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aa5c4f7e73
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Link to embedded data
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2019-04-26 11:12:09 +02:00 |
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luboslenco
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d8bd7f6972
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Link clouds props
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2019-04-26 09:58:20 +02:00 |
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luboslenco
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a914014718
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Trace debugFloat on change
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2019-04-25 22:40:21 +02:00 |
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luboslenco
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73a021e09a
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Clouds data
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2019-04-25 22:39:28 +02:00 |
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luboslenco
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01fcbea2e0
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Pre-compile clouds data
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2019-04-25 22:39:08 +02:00 |
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luboslenco
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078a415ba9
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Expose debugFloat
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2019-04-24 21:55:20 +02:00 |
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luboslenco
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5f82c6674c
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Tweak base exposure
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2019-04-24 21:54:05 +02:00 |
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luboslenco
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faae72e5e4
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Auto exposure fixes
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2019-04-23 12:05:50 +02:00 |
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unknown
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54bb309807
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Auto exposure fixes
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2019-04-22 14:11:17 +02:00 |
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unknown
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44f1e115e9
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Begin histogram
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2019-04-21 19:16:23 +02:00 |
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unknown
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4066143af8
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Reset timer when done
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2019-04-20 22:24:34 +02:00 |
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luboslenco
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49bb295cda
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Fix bool array pack
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2019-04-17 12:46:41 +02:00 |
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luboslenco
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903c72d62e
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Fix overlays target
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2019-04-17 12:46:12 +02:00 |
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luboslenco
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af77587987
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Preserve alpha in compositor
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2019-04-16 16:36:46 +02:00 |
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luboslenco
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82235ef194
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Fix resolve pass
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2019-04-16 13:30:35 +02:00 |
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luboslenco
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d4680b5e1a
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Update shader load
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2019-04-15 13:47:51 +02:00 |
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luboslenco
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a8961dcb4e
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Update dxc call
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2019-04-14 22:41:55 +02:00 |
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luboslenco
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9a9e433b35
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Fix ltc uniforms
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2019-04-10 22:08:45 +02:00 |
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luboslenco
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e56be27940
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Cleanup
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2019-04-10 21:55:46 +02:00 |
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Lubos Lenco
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d312d9bafc
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Merge pull request #1250 from Simonrazer/master
Fix Force, switch X & Y for local, add option for "at location" nodes
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2019-04-09 17:39:23 +02:00 |
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Simonrazer
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dad7d76dc8
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at location local
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2019-04-09 17:15:20 +02:00 |
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unknown
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c0ce39521d
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Drop b2.79 props migration
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2019-04-06 19:54:34 +02:00 |
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unknown
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eeb81e22c3
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Format
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2019-04-06 19:15:43 +02:00 |
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unknown
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86b28c733b
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Code cleanup
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2019-04-06 18:54:46 +02:00 |
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unknown
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81dbb30b3f
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Update changes
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2019-04-06 18:53:40 +02:00 |
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unknown
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5240249982
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Use voxelao instead of voxelgi, gi will be reworked into raytracing
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2019-04-06 18:52:21 +02:00 |
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unknown
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445a4fdc61
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Code cleanup
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2019-04-06 16:05:01 +02:00 |
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unknown
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ad88b97d63
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Code cleanup
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2019-04-06 15:38:25 +02:00 |
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unknown
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710687d987
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Use hscript from project Libraries folder
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2019-04-06 15:37:58 +02:00 |
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unknown
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27197cc94f
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Force gpu particles
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2019-04-06 14:30:11 +02:00 |
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unknown
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4ecec19ad3
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Force gpu skinning
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2019-04-06 14:13:38 +02:00 |
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unknown
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5b2b6428d5
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Use per-target color mask
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2019-04-06 13:03:04 +02:00 |
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luboslenco
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8ad93763b2
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Do not copy theme for console
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2019-04-04 15:53:11 +02:00 |
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luboslenco
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93ab14bfa4
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Pass tex data
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2019-04-04 15:52:42 +02:00 |
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luboslenco
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5522955748
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Mobile shader fix
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2019-04-04 11:23:53 +02:00 |
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luboslenco
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c7214e2aa7
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Include tex data
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2019-04-04 11:23:18 +02:00 |
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luboslenco
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f02de4b16b
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Ensure material exists
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2019-04-02 18:53:53 +02:00 |
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