niacdoial
9b1393ea41
Make rotation its own socket in logic nodes, add rotation-specific math node
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(part 1: conversion code not developed)
2021-07-11 11:28:00 +02:00
SunDaw
c5855ad96f
Add mask option to pick RB node and physicsworld
2021-02-19 19:42:18 +01:00
QuantumCoderQC
174ce72349
Correct Spacing
2020-12-27 00:35:24 +01:00
QuantumCoderQC
4ee36afc0c
Add Speed and Loop options for Play Action From Node
2020-12-27 00:29:03 +01:00
knowledgenude
570de6f699
fix-cap
2020-12-16 17:27:25 -03:00
knowledgenude
8c1baa2e9a
add-world-vector-to-local-space-node
2020-12-16 17:24:43 -03:00
Lubos Lenco
882dea8d6c
Merge pull request #2058 from MoritzBrueckner/dynamic-node-labels
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Add dynamic node labels
2020-12-16 10:50:25 +01:00
Lubos Lenco
e2231c7f16
Merge pull request #2055 from MoritzBrueckner/shader-uniform-node
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Add SetShaderUniform node
2020-12-16 10:48:10 +01:00
Moritz Brückner
76389c8652
Add dynamic node labels
2020-12-15 23:47:38 +01:00
Moritz Brückner
b03e15edba
Add 'stream' option to Play Sound nodes
2020-12-13 22:53:36 +01:00
Moritz Brückner
62dbc5f34a
Add SetShaderUniform node
2020-12-13 22:41:05 +01:00
Lubos Lenco
9f35d55bd3
Merge pull request #2047 from QuantumCoderQC/bcon_nodes
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New Physics Constraint nodes. Improve Bullet Physics constraint trait
2020-12-06 09:19:14 +01:00
Lubos Lenco
fdcdf86c24
Merge pull request #2046 from MoritzBrueckner/node-replacement
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Fix and further improve node replacement system
2020-12-06 09:17:38 +01:00
Lubos Lenco
bcfbdae925
Merge pull request #2045 from knowledgenude/master
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Fix volume trigger
2020-12-06 09:16:12 +01:00
Moritz Brückner
16700de7f0
Node replacement: write error message after file has been written
2020-12-05 12:50:05 +01:00
Moritz Brückner
10587900d4
Node replacement: give credit to @niacdoial (code moved to other module)
2020-12-05 12:48:49 +01:00
QuantumCoderQC
c845301f7c
New logic node to add custom physics constraints. Add documentation.
2020-12-05 01:12:59 +01:00
QuantumCoderQC
c250be4735
Improvise logic node implementation.
2020-12-05 01:12:59 +01:00
QuantumCoderQC
e2511fd460
Trying new designs
2020-12-05 01:12:59 +01:00
QuantumCoderQC
02e52341a5
New node to add physics constraints
2020-12-05 01:12:59 +01:00
Moritz Brückner
bd5953c39f
Improve module docstring
2020-12-04 22:53:06 +01:00
Moritz Brückner
1b210d0f00
Node replacement: report original traceback for unknown exceptions
2020-12-04 22:50:25 +01:00
Moritz Brückner
332d60547b
Node replacement: improve console output
2020-12-04 22:36:38 +01:00
Moritz Brückner
16376dafe2
Simplify replacement error handling
2020-12-04 22:32:44 +01:00
Moritz Brückner
0bddfea5e3
Move node replacement system into its own module
2020-12-04 22:29:31 +01:00
knowledgenude
90daf7e077
rename-labels
2020-12-04 09:49:50 -03:00
QuantumCoderQC
d71284560e
Implemented a new node to add rigid bodies to objects at run-time
2020-11-29 01:16:59 +01:00
Lubos Lenco
607c5e57cf
Merge pull request #2024 from MoritzBrueckner/mouse-movement
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Improve `Get Mouse Movement` node
2020-11-28 12:30:52 +01:00
Moritz Brückner
0acadd2e74
Improve Get Mouse Movement
node
2020-11-26 10:00:35 +01:00
Lubos Lenco
73cae5406e
Merge pull request #2023 from E1e5en/ln-math-expression
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LN Math Expression
2020-11-26 08:49:04 +01:00
Lubos Lenco
979844fc6e
Merge pull request #2013 from knowledgenude/master
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More renames and cleanups
2020-11-24 09:52:09 +01:00
knowledgenude
b699dfb0d6
Update LN_string.py
2020-11-21 14:37:51 -03:00
E1e5en
9ab9d5c5db
LN Math Expression
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First version:
- Dynamically checking the correctness of an expression in the IDE (Blender).
- The task is divided into 2 parts: checking the correctness through python in the Blender interface and when performing calculations when the application is running in haxe.
The following decisions are taken as a basis:
python - http://repl.it/3xv/1
haxe - https://github.com/maitag/formula (added all the necessary classes to the node code)
2020-11-19 11:41:24 +03:00
knowledgenude
17b4cb2028
update
2020-11-18 13:50:24 -03:00
Moritz Brückner
76907e1c5e
Fix some node docstrings
2020-11-18 10:39:12 +01:00
knowledgenude
ba7a897142
update-triggers
2020-11-17 17:55:53 -03:00
knowledgenude
7e674e06d2
Update LN_remove_object_parent.py
2020-11-17 17:50:04 -03:00
knowledgenude
b19acb4971
fix-capitalization
2020-11-17 17:44:30 -03:00
knowledgenude
554f5854aa
mouse-description
2020-11-17 17:38:57 -03:00
knowledgenude
46492cc425
fixes
2020-11-17 17:35:22 -03:00
knowledgenude
9e16c53494
fix-typo
2020-11-17 15:10:45 -03:00
knowledgenude
6c6b6dbe97
Update LN_on_canvas_element.py
2020-11-17 15:08:55 -03:00
knowledgenude
4769b084d2
add
2020-11-17 14:46:14 -03:00
knowledgenude
9a29adb176
fix
2020-11-17 13:01:08 -03:00
knowledgenude
a7863075e2
cleanups-and-renames
2020-11-17 12:01:15 -03:00
knowledgenude
7f82b2ae33
map-range-node
2020-11-14 14:39:32 -03:00
E1e5en
82ac44571a
Additional terms
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Additional terms
2020-11-14 11:52:07 +03:00
E1e5en
5f4a3104f1
Fixed logical nodes Vector Math and Quaternion Math
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The error occurs when updating projects with old nodes. Unfortunately, the node is not completely replaced, but the error with deleting the output parameters has been fixed, the incorrect node will not be in the Logic Editor.
2020-11-14 10:28:15 +03:00
Lubos Lenco
25be45bc9e
Merge pull request #1998 from E1e5en/add-quat-math
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Quat Math
2020-11-11 15:33:19 +01:00
knowledgenude
85fb7a3f68
Update LN_value_changed.py
2020-11-10 15:32:02 -03:00