Lubos Lenco
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f0bb3a7462
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Switch to bui
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2017-01-02 22:46:18 +01:00 |
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Lubos Lenco
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0954693781
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Fix shader paths
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2016-12-21 00:51:04 +01:00 |
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Lubos Lenco
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0114c00b71
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Remove old materials
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2016-12-20 01:39:16 +01:00 |
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Lubos Lenco
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e67172db9f
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New material builder progress
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2016-12-19 01:25:22 +01:00 |
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Lubos Lenco
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f4898a130c
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Begin true material builder
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2016-12-13 01:09:17 +01:00 |
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Lubos Lenco
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5eb7221953
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Tessellated height maps in forward path
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2016-12-11 13:32:38 +01:00 |
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Lubos Lenco
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fdd52bf738
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Fix translucency for alpha socket
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2016-12-10 15:30:40 +01:00 |
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Lubos Lenco
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fe1b5aa89a
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Show navmesh in viewport
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2016-12-07 21:13:54 +01:00 |
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Lubos Lenco
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e4ca8535e9
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Forward OIT
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2016-12-05 15:03:47 +01:00 |
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Lubos Lenco
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cc8fe0e957
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Less precision for packed metallic
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2016-12-04 11:37:39 +01:00 |
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Lubos Lenco
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cc91ed495b
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Prevent node errors
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2016-12-03 13:27:42 +01:00 |
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Lubos Lenco
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245a764fb7
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Opacity texture.
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2016-12-02 00:13:09 +01:00 |
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Lubos Lenco
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cafc4034ed
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Improving soft shadows
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2016-12-01 18:28:07 +01:00 |
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Lubos Lenco
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2c64c4dc05
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Shadows for translucent context.
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2016-11-29 21:57:56 +01:00 |
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Lubos Lenco
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98bf287985
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Load ammo using eval.
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2016-11-24 17:35:12 +01:00 |
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Lubos Lenco
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0f7ea897ca
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Improve linked data.
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2016-11-21 16:49:32 +01:00 |
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Lubos Lenco
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1649d77096
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Fix shadows for height maps.
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2016-11-19 11:44:15 +01:00 |
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Lubos Lenco
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eabe0bd64e
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Support 2 uv maps.
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2016-11-12 21:34:06 +01:00 |
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Lubos Lenco
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aca381d515
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Fix area lamp links.
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2016-11-08 15:14:56 +01:00 |
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Lubos Lenco
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a9a500c566
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Auto-convert textures to supported format.
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2016-11-07 22:10:11 +01:00 |
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Lubos Lenco
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5d1452ea66
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Use Shadowmap node in blend data.
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2016-11-07 17:01:21 +01:00 |
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Lubos Lenco
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c4e3c144e0
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Point shadows placeholder.
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2016-11-07 16:11:35 +01:00 |
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Lubos Lenco
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8be2efc8eb
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Fix links.
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2016-11-06 21:23:21 +01:00 |
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Lubos Lenco
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f5cdac1c7c
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Area lamps.
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2016-11-06 15:07:13 +01:00 |
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Lubos Lenco
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bcc6dbdf91
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Textured lamp test, fixes.
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2016-11-05 20:57:04 +01:00 |
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Lubos Lenco
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2348aa06f9
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Area maximizing.
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2016-11-05 12:56:12 +01:00 |
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Lubos Lenco
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52c516c957
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Static background node.
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2016-11-03 19:07:16 +01:00 |
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luboslenco
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547d22757e
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Typo in comment.
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2016-10-26 14:23:42 +02:00 |
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luboslenco
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8e21184c37
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Depth fetch workaround.
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2016-10-26 13:50:17 +02:00 |
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Lubos Lenco
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ccebc307d3
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Close opened files.
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2016-10-25 16:15:07 +02:00 |
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Lubos Lenco
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272b735ec0
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Line endings, windows fixes.
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2016-10-25 13:01:20 +02:00 |
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Lubos Lenco
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e50f60454e
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Shaders ready.
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2016-10-23 15:32:26 +02:00 |
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Lubos Lenco
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016dc01e5f
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Fix bloom and dof.
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2016-10-21 19:36:08 +02:00 |
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Lubos Lenco
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202ad3d7cf
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Dynamic resolution scaling.
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2016-10-19 17:46:13 +02:00 |
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Lubos Lenco
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9edb0b0fa9
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Shaders overhaul.
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2016-10-17 17:39:40 +02:00 |
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Lubos Lenco
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73e67e3c1e
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Refactor shader params.
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2016-10-17 12:02:41 +02:00 |
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Lubos Lenco
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fd6ec03f41
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Reuse shader code.
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2016-10-17 02:29:37 +02:00 |
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Lubos Lenco
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1dc2dcf6f8
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Reusing shader code.
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2016-10-17 00:02:51 +02:00 |
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