Commit graph

170 commits

Author SHA1 Message Date
Lubos Lenco 900f2b77c7 Cascaded shadows 2017-11-15 13:34:51 +01:00
Lubos Lenco d2944f83fa Precompute camera plane values 2017-11-04 18:35:34 +01:00
Lubos Lenco 35db7293a9 Merge SSGI 2017-11-04 16:16:07 +01:00
Lubos Lenco f123a7b1eb Depth cull fix 2017-10-31 22:49:48 +01:00
Lubos Lenco 21c89b3eec Faster voxels 2017-10-23 16:24:57 +02:00
Lubos Lenco d8d33f32e1 Z multiplier for voxel res 2017-10-23 01:55:47 +02:00
Lubos Lenco 5b91790265 Fix emission 2017-10-15 19:11:26 +02:00
Lubos Lenco e58ba5a3a8 Voxel AO fixes 2017-10-12 22:40:30 +02:00
Lubos Lenco 2985ea60d0 Dynamic camera for voxels 2017-10-12 12:12:48 +02:00
Lubos Lenco 17b7c2d900 Improve skinning 2017-10-10 09:57:23 +02:00
Lubos Lenco 444311e069 Merge Cycles profile into Full 2017-10-02 00:00:52 +02:00
Lubos Lenco 9307f57779 More GPU particles 2017-09-28 00:48:57 +02:00
Lubos Lenco 9edf6fd4bc Envmap fixes 2017-09-20 18:35:37 +02:00
Lubos Lenco 70c30c308f Improve restricted materials 2017-09-09 13:46:32 +02:00
Lubos Lenco 4209b61d2c VoxelAO 2017-08-22 10:04:13 +02:00
Lubos Lenco af2bd70e52 Crude ies lamp support 2017-08-17 14:37:04 +02:00
Lubos Lenco b42abceaef Sample ies files 2017-08-15 11:39:06 +02:00
Lubos Lenco a0d14aed21 Voxel refraction 2017-08-13 20:28:06 +02:00
Lubos Lenco 7b0aa99a2a Fix voxel emission 2017-08-06 17:36:25 +02:00
Lubos Lenco 2f292b786c More conetracing 2017-08-03 17:25:13 +02:00
Lubos Lenco 4a992ebd19 Atomic ops for voxels 2017-08-03 14:01:04 +02:00
Lubos Lenco dc36e14050 Merge branch 'master' of https://github.com/armory3d/armory 2017-08-02 11:47:33 +02:00
Lubos Lenco 9f62011ffc DFGI test 2017-08-02 11:46:54 +02:00
Lubos Lenco 64f924bd27 Roll dof 2017-07-31 14:30:56 +02:00
Lubos Lenco d05665982e DFAO 2017-07-17 13:50:17 +02:00
Lubos Lenco 035cc0d394 Rename abs to world for clarity 2017-07-14 11:43:12 +02:00
Lubos Lenco 5ebaab0a85 Separate SSRS 2017-07-05 23:26:13 +02:00
Lubos Lenco b19dd57c5b Improve emission encoding 2017-06-27 14:10:26 +02:00
Lubos Lenco 2d8dd9c59b Higher range for emission 2017-06-26 22:39:02 +02:00
Lubos Lenco dc7a4d40ae D3D fixes 2017-06-23 15:47:51 +02:00
Lubos Lenco 44baea093c brdf cleanup 2017-06-21 19:51:38 +02:00
Lubos Lenco fc27d9afc1 More sdf 2017-06-06 18:29:33 +02:00
Lubos Lenco 52efec23da SSS node 2017-05-23 15:01:56 +02:00
Lubos Lenco 81b8b0bc3a Fix volumetric light 2017-05-22 15:55:34 +02:00
Lubos Lenco 0df4db841b Voxel tweaks 2017-05-20 19:07:15 +02:00
Lubos Lenco 791f88f3d5 Expose voxelgi props 2017-05-17 23:02:36 +02:00
Lubos Lenco 862044ac11 Two-sided area lamps 2017-05-13 00:05:50 +02:00
Lubos Lenco d75d6dc849 Faster conetrace 2017-05-11 23:08:47 +02:00
Lubos Lenco c632daa3b2 Super-sampling resolve 2017-04-26 17:37:30 +02:00
Lubos Lenco 391fea23d2 Normal maps for deferred+ 2017-04-01 10:06:49 +02:00
Lubos Lenco fc81c6af6c Computing TBN matrix 2017-03-31 14:18:47 +02:00
Lubos Lenco b626197f78 Fix voxel nodes 2017-03-29 14:32:44 +02:00
Lubos Lenco d7be94d6e1 Merge logic nodes 2017-03-21 03:06:38 +01:00
Lubos Lenco 9afaaabbcb Capture cubemap shadows 2017-03-18 18:44:21 +01:00
Lubos Lenco d8044cf1df Begin cubemap capture 2017-03-17 18:34:03 +01:00
Lubos Lenco 359bb45871 Renderer speedup round 2 2017-03-12 17:29:22 +01:00
Lubos Lenco fc167d2885 Renderer speedup round 1 2017-03-11 01:50:47 +01:00
Lubos Lenco fca4fed9d4 Finish area lights 2017-03-03 14:36:01 +01:00
Lubos Lenco c25868fa85 Bias mat for shadowmaps 2017-02-28 14:13:50 +01:00
Lubos Lenco 7dad48c30c Lens texture test 2017-02-25 17:13:22 +01:00
Lubos Lenco 6f8fa8ece0 More tonemapping 2017-02-25 00:57:13 +01:00
luboslenco 3a69768c81 Voxel AO 2017-02-23 10:55:25 +01:00
luboslenco 0a51699aff VGI work 2017-02-22 15:50:19 +01:00
luboslenco c6afed1507 Light falloff 2017-02-22 12:10:53 +01:00
luboslenco 4c10c37396 Fix voxelize pass 2017-02-18 20:18:38 +01:00
Lubos Lenco 48dc9d0147 Anti-aliased overlays 2017-02-15 12:42:40 +01:00
Lubos Lenco a7634abf25 Use vec4s for skinning 2017-02-07 14:14:05 +01:00
Lubos Lenco 660406bab2 Use float4s to prevent padding 2017-02-07 11:50:21 +01:00
Lubos Lenco c188020451 Graphics API selection 2017-01-31 20:15:58 +01:00
Lubos Lenco 6f6eb066c6 Ray-traced shadows 2017-01-17 14:48:47 +01:00
Lubos Lenco f0bb3a7462 Switch to bui 2017-01-02 22:46:18 +01:00
Lubos Lenco cc8fe0e957 Less precision for packed metallic 2016-12-04 11:37:39 +01:00
Lubos Lenco cafc4034ed Improving soft shadows 2016-12-01 18:28:07 +01:00
Lubos Lenco 0f7ea897ca Improve linked data. 2016-11-21 16:49:32 +01:00
Lubos Lenco aca381d515 Fix area lamp links. 2016-11-08 15:14:56 +01:00
Lubos Lenco f5cdac1c7c Area lamps. 2016-11-06 15:07:13 +01:00
Lubos Lenco e50f60454e Shaders ready. 2016-10-23 15:32:26 +02:00
Lubos Lenco 016dc01e5f Fix bloom and dof. 2016-10-21 19:36:08 +02:00
Lubos Lenco 9edb0b0fa9 Shaders overhaul. 2016-10-17 17:39:40 +02:00
Lubos Lenco fd6ec03f41 Reuse shader code. 2016-10-17 02:29:37 +02:00