Commit graph

1951 commits

Author SHA1 Message Date
Moritz Brückner f68debf39a Fix bone markers export 2020-12-17 23:44:51 +01:00
Lubos Lenco 882dea8d6c
Merge pull request #2058 from MoritzBrueckner/dynamic-node-labels
Add dynamic node labels
2020-12-16 10:50:25 +01:00
Lubos Lenco e2231c7f16
Merge pull request #2055 from MoritzBrueckner/shader-uniform-node
Add SetShaderUniform node
2020-12-16 10:48:10 +01:00
Moritz Brückner 76389c8652 Add dynamic node labels 2020-12-15 23:47:38 +01:00
Moritz Brückner b03e15edba Add 'stream' option to Play Sound nodes 2020-12-13 22:53:36 +01:00
Moritz Brückner 62dbc5f34a Add SetShaderUniform node 2020-12-13 22:41:05 +01:00
QuantumCoderQC c0bde50306 Fix normals and wposition in custom particle node 2020-12-12 14:10:03 +01:00
Lubos Lenco 9f35d55bd3
Merge pull request #2047 from QuantumCoderQC/bcon_nodes
New Physics Constraint nodes. Improve Bullet Physics constraint trait
2020-12-06 09:19:14 +01:00
Lubos Lenco fdcdf86c24
Merge pull request #2046 from MoritzBrueckner/node-replacement
Fix and further improve node replacement system
2020-12-06 09:17:38 +01:00
Lubos Lenco bcfbdae925
Merge pull request #2045 from knowledgenude/master
Fix volume trigger
2020-12-06 09:16:12 +01:00
Moritz Brückner 16700de7f0 Node replacement: write error message after file has been written 2020-12-05 12:50:05 +01:00
Moritz Brückner 10587900d4 Node replacement: give credit to @niacdoial (code moved to other module) 2020-12-05 12:48:49 +01:00
QuantumCoderQC c845301f7c New logic node to add custom physics constraints. Add documentation. 2020-12-05 01:12:59 +01:00
QuantumCoderQC c250be4735 Improvise logic node implementation. 2020-12-05 01:12:59 +01:00
QuantumCoderQC e2511fd460 Trying new designs 2020-12-05 01:12:59 +01:00
QuantumCoderQC 02e52341a5 New node to add physics constraints 2020-12-05 01:12:59 +01:00
QuantumCoderQC 174a7f66dd Modify exporter to use PhysicsConstraintExportHelper class 2020-12-05 01:12:59 +01:00
Moritz Brückner 01874e2287 Replacement error dialog: add button to open report folder 2020-12-04 22:57:47 +01:00
Moritz Brückner bd5953c39f Improve module docstring 2020-12-04 22:53:06 +01:00
Moritz Brückner 1b210d0f00 Node replacement: report original traceback for unknown exceptions 2020-12-04 22:50:25 +01:00
Moritz Brückner 332d60547b Node replacement: improve console output 2020-12-04 22:36:38 +01:00
Moritz Brückner 16376dafe2 Simplify replacement error handling 2020-12-04 22:32:44 +01:00
Moritz Brückner 0bddfea5e3 Move node replacement system into its own module 2020-12-04 22:29:31 +01:00
Moritz Brückner b5e33062b3 Improve replacement error message 2020-12-04 21:55:02 +01:00
Moritz Brückner 1fb1196979 Remove replacement node on error during replacement 2020-12-04 21:25:51 +01:00
Moritz Brückner e53d9446e7 Cleanup 2020-12-04 21:17:50 +01:00
knowledgenude 90daf7e077 rename-labels 2020-12-04 09:49:50 -03:00
E1e5en 59c31950c8 Added option for HTML5 Settings
- Disable browser context menu - disable the browser context menu for the canvas element on the page (index.html).
2020-12-02 20:54:14 +03:00
luboslenco dc19715571 Bump version 2020-12-01 13:39:44 +01:00
Lubos Lenco 67e2b0171b
Merge pull request #2030 from Naxela/master
Update lightmapper to version 0.4
2020-11-30 11:18:26 +01:00
Lubos Lenco 5ff3ec9055
Merge pull request #2028 from QuantumCoderQC/rb_nodes
New Add rigid body node
2020-11-30 10:38:20 +01:00
Moritz Brückner d18d9e1a27 Fix copy_pass missing on deferred when only compositor was enabled 2020-11-29 17:16:43 +01:00
QuantumCoderQC d71284560e Implemented a new node to add rigid bodies to objects at run-time 2020-11-29 01:16:59 +01:00
Alexander 837a313c7a Fix indentation errors 2020-11-28 23:58:28 +01:00
Alexander b24a76f30f Update lightmapper 2020-11-28 23:23:52 +01:00
Moritz Brückner 3f51b35b89 Reset compositor defs before renderpath building 2020-11-28 23:13:15 +01:00
Moritz Brückner 8814326bab write_data.py: cleanup and improve chromatic aberration section 2020-11-28 23:12:21 +01:00
Lubos Lenco 607c5e57cf
Merge pull request #2024 from MoritzBrueckner/mouse-movement
Improve `Get Mouse Movement` node
2020-11-28 12:30:52 +01:00
Moritz Brückner 0acadd2e74 Improve Get Mouse Movement node 2020-11-26 10:00:35 +01:00
Lubos Lenco 73cae5406e
Merge pull request #2023 from E1e5en/ln-math-expression
LN Math Expression
2020-11-26 08:49:04 +01:00
E1e5en d084a8297e Windows Settings – Publish and action after
Windows Settings:
Visual Studio Version - select the studio version for which the project will be exported. Options: 2010, 2012, 2013, 2015, 2017, 2019. Default: 2019.
Update - checks the installed versions of Visual Studio on the PC and adds (installed) to the version in the list if available (for information). Example:
sample_vs_2
Action After Publishing - select an action after a successful publication. Options:
Nothing - do nothing. Default value;
Open In Visual Studio - open the project in the corresponding studio version;
Compile - compilation of the project;
Compile and Run - compile and run the project. Then the executable file will be copied to the windows-hl folder (where the resources are located).
Mode - compilation mode. Options: Debug, Release. Default: Debug.
Architecture - the architecture for which the application will be built. Options: x86, x64. Default: version of the user’s PC architecture.
Compile Log Parameter - setting the output of messages during compilation:
Summary - show the error and warning summary at the end. Default value;
No Summary - don \ 't show the error and warning summary at the end;
Warnings and Errors Only - show only warnings and errors;
Warnings Only - show only warnings;
Errors Only - show only errors.
More details can be found here - MSBuild command-line reference (I took only part of the settings).
Count CPU - specifies the maximum number of concurrent processes to use when building. More details can be found here - MSBuild command-line reference. The default is 1. Maximum value: the number of CPUs in the system (function multiprocessing.cpu_count()).
Open Build Directory - open the folder with the application after a successful build. If the Compile and Run option is selected, then the executable file will be copied to the windows-hl folder (where the resources are located) and this folder will open. Otherwise, the folder where the given Visual Studio file is going will open.
The user will also receive a message if the studio version selected for export and for opening in the studio or compilation is not on the PC. And a list of installed ones will be issued. Example:

Visual Studio 2017 (version 15) not found.
The following are installed on the PC:
- Visual Studio Community 2019 (version 16.8.30711.63)
To obtain information about the installed versions of Visual Studio, use the vswhere.exe utility (open source) included in Kha (located in the …\ArmorySDK\Kha\Kinc\Tools\kincmake\Data\windows).
2020-11-24 20:41:50 +03:00
Lubos Lenco a79c430882
Merge pull request #2021 from MoritzBrueckner/fix-exporter-opt
exporter_opt: fix `NameError: name 'log' is not defined`
2020-11-24 09:52:38 +01:00
Lubos Lenco 979844fc6e
Merge pull request #2013 from knowledgenude/master
More renames and cleanups
2020-11-24 09:52:09 +01:00
Moritz Brückner f492b9d756 exporter_opt: fix NameError: name 'log' is not defined 2020-11-23 18:21:33 +01:00
Lubos Lenco 48952e04a8
Merge pull request #2017 from MoritzBrueckner/nodes-context-menu
Add node context menu entry for material parameters
2020-11-22 08:27:15 +01:00
knowledgenude b699dfb0d6
Update LN_string.py 2020-11-21 14:37:51 -03:00
Lubos Lenco 29297513cf
Merge pull request #2018 from MoritzBrueckner/driver-api
Add per-material UI support for driver API
2020-11-21 16:54:26 +01:00
Lubos Lenco bfb999550e
Merge pull request #2019 from MoritzBrueckner/fix-node-docs
Fix some node docstrings
2020-11-19 16:14:16 +01:00
E1e5en 9ab9d5c5db LN Math Expression
First version:
- Dynamically checking the correctness of an expression in the IDE (Blender).
- The task is divided into 2 parts: checking the correctness through python in the Blender interface and when performing calculations when the application is running in haxe.
The following decisions are taken as a basis:

python - http://repl.it/3xv/1
haxe - https://github.com/maitag/formula (added all the necessary classes to the node code)
2020-11-19 11:41:24 +03:00
knowledgenude 17b4cb2028 update 2020-11-18 13:50:24 -03:00