Commit graph

2104 commits

Author SHA1 Message Date
Rémi Verschelde
d47e1f11fe Merge pull request #6549 from Hinsbart/default_layout
Make the choosable default editor layout the same as the actual default

[ci skip]
2016-09-19 18:59:53 +02:00
Andreas Haas
a2bff72eee
Make the choosable default editor layout the same as the actual default one.
Fixes #6266
2016-09-19 18:52:08 +02:00
Rémi Verschelde
c284ebfb97 Merge pull request #6534 from djrm/icons
New distraction free mode icon
2016-09-18 20:12:12 +02:00
Rémi Verschelde
cfa868e900 Merge pull request #6525 from vnen/plugin-bottom-show-hide
Expose bottom panel show/hide for plugins
2016-09-18 20:06:10 +02:00
Daniel J. Ramirez
b8ec4a3e02 New distraction free mode icon 2016-09-18 10:19:02 -05:00
Juan Linietsky
8b15b26eed Click the inspected objet name to see all subresources. 2016-09-17 19:01:47 -03:00
Rémi Verschelde
0e962311be Merge pull request #6516 from vnen/plugin-main-screen
Add a function to plugin get the main screen parent
2016-09-17 18:39:56 +02:00
Rémi Verschelde
c47fd20cc6 Merge pull request #6498 from Paulb23/current_script_highlight_fix
Fix highlight current script when script temperature is disabled
2016-09-17 18:36:23 +02:00
Rémi Verschelde
80861b7d59 Merge pull request #6414 from RandomShaper/improve-shader-shadow
Expose additional light/shadow properties to canvas item shaders
2016-09-17 18:34:22 +02:00
George Marques
7904b2b405
Expose bottom panel show/hide for plugins 2016-09-17 12:02:11 -03:00
George Marques
98e7c1edba
Add a function to plugin get the main screen parent
- Fix a bug where the main screen button did not disappear when the plugin
  was deactivated.
2016-09-16 15:02:01 -03:00
Paulb23
fbd0b6f995 Fix highlight current script when script temputure is disabled 2016-09-15 17:34:32 +01:00
Juan Linietsky
08688931a1 Call run callback 2016-09-14 19:44:08 -03:00
Juan Linietsky
a75f5f039e Added API version and hashing to ObjectTypeDB 2016-09-14 19:37:37 -03:00
Pedro J. Estébanez
66dac878ac Improve debug focus behavior
Fix focusing debugged game on Windows
Add re-focusing editor on continue
2016-09-14 04:02:18 +02:00
Juan Linietsky
827a9aa829 Added a generic AStar implementation to Godot.
It's pretty fast, use it for games where Navigation does not cut it.
2016-09-13 18:17:18 -03:00
Juan Linietsky
bfe67a3b87 Make Godot detect if the screen is too small (<1200 pixels wide), and use single dock column like in 1.0 if that's the case. 2016-09-13 11:20:09 -03:00
Juan Linietsky
8bcb6a290c -Added VeryLowDPI and MidDPI modes to Godot editor.
-Improved HiDPI detection (requires resolution of > 2000 in X axis)
2016-09-13 11:05:47 -03:00
Juan Linietsky
08b096ccc2 Distraction free icon was missing 2016-09-13 09:48:12 -03:00
Juan Linietsky
f10d2bd394 -Add a distraction free mode button (so users know it's there)
-Made distaction free not hide the top bar, it's more loss than gain to hide it
-Fix fullscreen toggling and added a menu option for it so it's also visible in settings.
2016-09-13 09:48:12 -03:00
Juan Linietsky
043a7a1e06 Added favorites and recent history to create dialog 2016-09-12 23:23:36 -03:00
Juan Linietsky
f51b202566 Modified resource menu for node scripts so it always goes through the new script wizard. 2016-09-12 19:32:09 -03:00
Rémi Verschelde
dc6eefdbf2 Merge pull request #6465 from Paulb23/script_highlight_color_update
Update current script color on change
2016-09-12 16:33:28 +02:00
Paulb23
a0136838b3 Update current script color on change 2016-09-12 15:19:30 +01:00
Juan Linietsky
37f1e86108 Do ctrl-click on any code identifier to go to definiton or help page. 2016-09-12 10:53:31 -03:00
Juan Linietsky
c40ab446c9 Changed default assignment of shorcut for alt-left/right to history next/prev, which is more standard and useful.
Indent can be done with tab and shift-tab anyway.
If you don't like this, feel free to reassign them manually in the editor settings :P
2016-09-11 12:27:14 -03:00
Juan Linietsky
95eb7466df -Added a ColorFrame control, kind of like Texture but for color.
-Added dropping nodes to text editor for them to become a path
-Fixed issues with font not properly being set in code editor
2016-09-11 11:28:01 -03:00
Juan Linietsky
1bf684cea2 -Cleaned up find/replace bar for replace (made selection only default if selection exists), also made buttons look like buttons
-Fixed a bug related to theme propagation, may be able to solve #6443, #6302 and others. Please test.
2016-09-11 10:05:46 -03:00
Juan Linietsky
2a003d7b4e fix get_selected_nodes() 2016-09-10 17:50:20 -03:00
Juan Linietsky
65b93d177e -Added bindings to the resource filesystem for editor
-Added set_child_rect, which was unavailable for script
2016-09-10 17:34:27 -03:00
Juan Linietsky
491dde2eb4 Made it possible to properly draw over the 2D canvas for 2D objects. Arranged some functions to achieve this. 2016-09-10 16:44:03 -03:00
Juan Linietsky
67d3935eb1 -Added way to generate resource previews from script plugin.
-Updated documentation
2016-09-10 15:32:17 -03:00
Juan Linietsky
75f292f8eb Add API for inspecting objects from EditorPlugin, as requested in one of the comments of #6254 2016-09-10 14:44:28 -03:00
Juan Linietsky
4d664c9289 Merge pull request #5692 from kubecz3k/remoteTransform
Remote transform node (for 3d)
2016-09-10 12:28:47 -03:00
Juan Linietsky
fc61eb37ce Merge pull request #5920 from 29jm/fix-warnings
Fix some more warnings
2016-09-10 12:21:02 -03:00
Juan Linietsky
3c30a3b1aa Merge pull request #6137 from supaiku-o/master
Add a Close All files option to script editor
2016-09-10 12:07:39 -03:00
Juan Linietsky
7a27d5d9e7 Merge pull request #6363 from vnen/winrt
Fix the support for WinRT/UWP
2016-09-10 11:47:42 -03:00
Ralf Hölzemer
991a433cb3 Move hardcoded theme colors from editor_node into editor_themes 2016-09-09 20:16:13 +02:00
Rémi Verschelde
8af99ef1c6 Merge pull request #6436 from djrm/icons
Tweaked some icons, including xform one
2016-09-09 07:46:42 +02:00
Daniel J. Ramirez
56f9adac3b Tweaked some icons, including xform one 2016-09-08 19:22:30 -05:00
Ignacio Etcheverry
7c4f6c654b Merge pull request #6190 from iammangod96/patch-1
Fixed running the game before saving scene
2016-09-08 22:10:50 +02:00
Paulb23
a82ecf6d80 Added customisable grid color, issue 3781 2016-09-08 14:53:39 +01:00
Rémi Verschelde
633f940c96 Merge pull request #6368 from Garmelon/issue-6320
Tilemap editor: Bucket tool - allow deleting and replacing of tiles
2016-09-08 07:58:06 +02:00
George Marques
6aedff7968 Merge pull request #6418 from RandomShaper/canvas-show-hide-bones
Add show bones checkable menu item
2016-09-07 23:53:46 -03:00
Juan Linietsky
828e1c092f Renamed the bind_native functions to bind_vararg, should make it show the documentation more clearly and also make it easier to bind to C# 2016-09-07 19:39:57 -03:00
Rémi Verschelde
19bd661a8f Merge pull request #6421 from Paulb23/highlight_current_script_issue_5450
Added setting to change current script background color, issue 5450
2016-09-07 20:42:36 +02:00
Paulb23
9e92fcaef9 Added setting to change current script background color, issue 5450 2016-09-07 17:54:20 +01:00
Pedro J. Estébanez
17c5fc5955 Add show bones checkable menu item 2016-09-07 11:10:28 +02:00
Geequlim
c1f23bb6af Fix dialogs in ProjectManage don't with editor theme issue 2016-09-07 15:21:15 +08:00
Pedro J. Estébanez
0960887625 Expose light shadow color to canvas item shaders 2016-09-07 01:52:54 +02:00
Juan Linietsky
0094c30938 Do not expose resource/ properties in sectioned property editor, closes #6396 2016-09-06 19:38:31 -03:00
George Marques
15458c8e6a
Add Windows Universal export to editor
- Use OPENSSL_ENABLED definition to the whole source to detect it
  anywhere.
- Add WinRT/UWP template files with manifest and default images.
2016-09-06 13:09:45 -03:00
Rémi Verschelde
78275aad87 Merge pull request #6364 from akien-mga/pr-tools-cleanup
Cleanup of the tools folder
2016-09-06 18:06:29 +02:00
Rémi Verschelde
a66a23fafe Merge pull request #6410 from supaiku-o/issue-6029
Always show output panel when debugging
2016-09-06 07:51:50 +02:00
Rémi Verschelde
d7cf27b507 Merge pull request #6406 from volzhs/create-folder
Select newly created folder on Directory dialog
2016-09-06 07:51:05 +02:00
supaiku
8514eaf34b Always show output panel when debugging 2016-09-06 01:46:50 +02:00
volzhs
28a0ed75ba Select newly created folder on Directory dialog 2016-09-06 07:33:59 +09:00
Rémi Verschelde
3b3502b758 Remove tools/script_plugins, demos of the old plugin API
They are superseded by the official demos in
https://github.com/godotengine/godot-demo-projects/tree/master/plugins
2016-09-05 07:49:22 +02:00
Rémi Verschelde
6a4ba76836 Merge tools/docdump in tools/doc
Reduces clutter in the tools folder.
2016-09-05 07:49:22 +02:00
Rémi Verschelde
ae9729b6df Move various scripts to the "scripts" folder
Thus cleaning up the "tools" folder a bit.
2016-09-05 07:49:22 +02:00
Rémi Verschelde
08e5e8794a Remove obsolete Win32 libraries that everyone had forgotten about 2016-09-05 07:49:22 +02:00
Rémi Verschelde
3efe1231f0 Move templates and distribution stuff to tools/dist
Also removed the obsolete iOS xcode template.
2016-09-05 07:49:10 +02:00
Joscha
acd41d964a Tilemap editor: Bucket tool - allow deleting and replacing of tiles 2016-09-02 12:04:52 +00:00
Rémi Verschelde
3759d378da i18n: Sync template and and merge translations 2016-09-01 19:31:13 +02:00
Rémi Verschelde
a5134e432e i18n: Sync translations from Weblate
Translator credits added manually based on Weblate git log.
Adds Catalan, Danish and Norwegian Bokmål initial translations.
2016-09-01 19:30:18 +02:00
Juan Linietsky
5567350e1b -Reworked constant nodes better
-Added simple switch node, removed InputEventFilter
2016-08-31 12:50:46 -03:00
Rémi Verschelde
ace2ad961c Merge pull request #6228 from manokara/tilemap-someinfo
Add mouse position information in TileMap.
2016-08-31 07:42:14 +02:00
Mark Nokalt
cd71fcb097 editor: Add mouse position information in TileMap 2016-08-30 19:58:17 -03:00
Rémi Verschelde
a69544c45b Merge pull request #6245 from volzhs/issue-6154
Change "Disable Filter" to "Enable Filter" on Font Import window
2016-08-29 19:05:21 +02:00
Rémi Verschelde
79068e348f Merge pull request #6223 from RandomShaper/improve-gridmap-edit
Improve/fix GridMap editor
2016-08-29 19:05:00 +02:00
Rémi Verschelde
e51d59ed98 Merge pull request #6188 from TheHX/undo-redo
Implemented UndoRedo mergeable modes
2016-08-29 19:04:42 +02:00
Rémi Verschelde
91a5c77282 Merge pull request #6185 from TheHX/pr-issue-3496
Better editor settings for the FileSystem dock
2016-08-29 19:04:33 +02:00
Rémi Verschelde
23cb5efe7c Merge pull request #5956 from djrm/tree_behavior
Double click on scene tree element to focus currently selected node
2016-08-29 18:28:05 +02:00
Rémi Verschelde
b3caf72b1d Merge pull request #6319 from djrm/icons
VS icons improvements
2016-08-29 08:09:15 +02:00
Daniel J. Ramirez
9465ce46c6 Colors for VS sockets and icons 2016-08-28 19:57:16 -05:00
Daniel J. Ramirez
372b5f2d04 VS icons improvements 2016-08-28 13:59:56 -05:00
volzhs
85f373691f check "disable_filter" option for backward compatibility 2016-08-28 20:25:35 +09:00
Rémi Verschelde
6c674375e5 Merge pull request #6249 from volzhs/issue-6121
Show last added action on Input Map
2016-08-28 12:02:08 +02:00
volzhs
2e5a4cb5ca Show last added action on Input Map and implement InputEvent "==" 2016-08-28 15:18:13 +09:00
Daniel J. Ramirez
70c9979cce Double click on scene tree element to focus currently selected node
In 3D it will focus in the first viewport
Enable double click for trees
2016-08-27 17:15:49 -05:00
Rémi Verschelde
f3b2c217c6 Merge pull request #6259 from volzhs/issue-6244
Prevent to add node to selection when node is not inside tree
2016-08-27 22:28:40 +02:00
Rémi Verschelde
c29c70275e Merge pull request #6187 from TheHX/pr-pinfo-function
Added add_property_info function to Globals and EditorSettings classes
2016-08-27 22:04:50 +02:00
Rémi Verschelde
1b01246731 Merge pull request #6186 from TheHX/pr-issue-5878
Fix editor glitches when the mesh/material preview is shown
2016-08-27 22:01:20 +02:00
Rémi Verschelde
b6e206e995 Merge pull request #6108 from djrm/vs_type_icons_2
Icons for VScript types
2016-08-27 21:45:06 +02:00
Rémi Verschelde
475b944f9c Merge pull request #6094 from djrm/texure_region_zoom_by_scroll
Zoom texture region using mouse wheel
2016-08-27 21:43:55 +02:00
volzhs
4857eabddb Prevent to add node to selection when node is not inside tree 2016-08-27 23:16:41 +09:00
Juan Linietsky
ec49f41e19 Even more work on visual script editor:
-Added constructor nodes, specialized and conversion ones.
-Cleaned up how unconnected input default values are shown and edited (much cleaner)
-Dragging scene nodes into graph makes a call dialog appear by deault
-Dragging properties into graph is set by default, not get
-fixed dragging internal functions into graph
2016-08-26 17:38:25 -03:00
Ignacio Etcheverry
963ed2d9fa Merge pull request #6036 from neikeq/pr-issue-6030
Device Input dialog now uses containers
2016-08-26 19:54:43 +02:00
Ignacio Etcheverry
4590293186 Merge pull request #6269 from neikeq/pr-doc-null
DocData: Fix null reference not detected correctly
2016-08-26 19:48:42 +02:00
Juan Linietsky
9c6175db11 More visual script work
-Block switches to 2d/3d editor if editing visual script
-Added cast node in flow control
-Added ability to do RPC in visual script
-Comment nodes
-Fix bug with inverted cable in connecting backwards
-Copy and paste nodes, including from different scripts
2016-08-25 17:45:20 -03:00
Ignacio Etcheverry
b81725b203 DocData: Fix null reference not detected correctly 2016-08-24 18:12:42 +02:00
Daniel J. Ramirez
8151da15e1 Icons for VScript types 2016-08-23 22:54:21 -05:00
Juan Linietsky
41a58f7935 tiny bug fix 2016-08-23 23:21:41 -03:00
Juan Linietsky
dc7139c90d Making bits of docs appear in different dialogues is made easier with EditorHelpBit 2016-08-23 23:15:16 -03:00
Juan Linietsky
ad8f208bdb Proper function/property selection in visual script editing for property.
This one has an ordered list, built-in description, search, etc.
2016-08-23 19:29:07 -03:00
volzhs
449ad2b37a Change "Disable Filter" to "Enable Filter" on Font Import window 2016-08-23 05:18:53 +09:00
Pedro J. Estébanez
7d35973486 Improve/fix GridMap editor
Fix cursor/palette update on tile eyedropping
Fix editor not cleaning its state when becoming inactive, which leaves indicators behind among other issues
Fix/improve menu/keyboard shortcuts
Merge 'Gridmap Editor' and 'Grid Map' settings into the latter
2016-08-21 03:41:19 +02:00
Rémi Verschelde
61cb8fd76c Merge pull request #6197 from neikeq/pr-docs-reg-5919
DocData: Fix duplicated parenthesis for default values
2016-08-20 15:02:15 +02:00
Ignacio Etcheverry
9e6b53c8dd DocData: Fix duplicated parenthesis for default values 2016-08-18 17:26:36 +02:00
Manish Sharma
82728b3384 Fixed running the game before saving scene
Closes #6184
2016-08-18 09:49:07 +05:30
Franklin Sobrinho
debf574df3 Implemented UndoRedo mergeable modes 2016-08-17 17:14:51 -03:00
Franklin Sobrinho
9f242ed6e5 Added add_property_info function to Globals and EditorSettings classes 2016-08-16 17:10:53 -03:00
Franklin Sobrinho
f6b39827b1 Better editor settings for the FileSystem dock
* Save the current display mode when changing it from the dock
2016-08-16 15:27:00 -03:00
Franklin Sobrinho
a4c3d2dc89 Fix editor glitches when the mesh/material preview is shown 2016-08-16 12:10:44 -03:00
Rémi Verschelde
56fa741b7a Merge pull request #6165 from TheHX/pr-tile-palette
Small usability improvements on the TileMap editor tile palette.
2016-08-16 11:32:33 +02:00
Franklin Sobrinho
0fa26cd850 Small usability improvements on the TileMap editor tile palette.
* The column width changes with the zoom, now the icons don't overlap.
  * Added a tile hsepation setting.
  * Added a setting to show/hide tile names.
2016-08-16 06:00:47 -03:00
Rémi Verschelde
d11ca175c7 Merge pull request #6161 from djrm/icons
2d collision shape icons now uses the color for shape icons
2016-08-16 09:21:01 +02:00
Franklin Sobrinho
104653f9eb Expose additional functions for the EditorPlugin class 2016-08-15 14:49:58 -03:00
Daniel J. Ramirez
cbad6b3fae 2d collision shape icons now uses the color for shape icons 2016-08-15 12:40:57 -05:00
Johan Manuel
cec1c48a7e Fix various warnings
The warnings fixed were about things like unused variables, misleading
indentation, missing default cases in switches and better grouping of
conditions in if statements.
2016-08-13 13:21:35 +02:00
supaiku
3d84849e03 Added CLOSE_ALL files option to script editor 2016-08-13 02:56:38 +02:00
Rémi Verschelde
408cc9dc9f i18n: Merge PO files with current template 2016-08-10 21:17:15 +02:00
Rémi Verschelde
29d443be37 i18n: Sync template with current source 2016-08-10 21:17:02 +02:00
Rémi Verschelde
221d81a26d i18n: Sync translations from Weblate
Translator credits added manually based on Weblate git log.
2016-08-10 21:13:44 +02:00
Rémi Verschelde
807c615148 i18n: Add a README file to point to the Weblate repo 2016-08-10 15:26:32 +02:00
Daniel J. Ramirez
1e7d0c6ac1 Zoom texture region via mouse wheel 2016-08-09 17:28:40 -05:00
Daniel J. Ramirez
287b6d0e04 Some new icons for visual script and graphs 2016-08-08 17:23:31 -05:00
Rémi Verschelde
a22d1f21e1 Merge pull request #6050 from Hinsbart/remove_pm_file_import
Remove unused function in Project Manager.
2016-08-08 11:13:42 +02:00
Rémi Verschelde
a6643cf578 Merge pull request #6051 from neikeq/pr-imp-5882
Project Manager: Fix and improve unhandled input
2016-08-08 11:12:44 +02:00
Juan Linietsky
9865650b43 Added a simpler way to do sub-functions in both visual and gdscript with the subcall node.
With this, visual script is almost done (missing registering custom nodes from addon).
All this is probably pretty broken, too and needs a lot of testing.
2016-08-08 01:21:22 -03:00
Juan Linietsky
b77200728e -Added yield nodes to visual script
-Added input selection nodes to visual script
-Added script create icon for those who miss it, will only appear when it can be used.
2016-08-07 19:22:33 -03:00
Juan Linietsky
0ed5dbb24d removed extra print 2016-08-06 20:30:13 -03:00
Juan Linietsky
9714a36e65 Reverted printable null object, seems to cause bugs around and not sure why.
Will have to check better, likely for 3.0
2016-08-06 20:13:27 -03:00
Juan Linietsky
9890c1d2ca Likely with bugs and with some features are missing, as well as profiler support, but VisualScript should be more or less done! 2016-08-06 19:00:54 -03:00
Juan Linietsky
259418f827 VisualScript can now execute visual scripts, but there is no debugger or profiler yet. 2016-08-05 22:48:00 -03:00
Ignacio Etcheverry
f3a75a42dd Project Manager: Fix and improve unhandled input 2016-08-05 16:06:16 +02:00
Andreas Haas
0df40cc29b
Remove unused function in Project Manager.
This has been deprecated by #5993
2016-08-05 16:01:45 +02:00
Saracen
b578cf4da8 TextureRegionEditor snap_mode fix. 2016-08-04 19:49:11 +01:00
Ignacio Etcheverry
9483d3cbf9 Device Input dialog now uses containers 2016-08-04 16:51:58 +02:00
Juan Linietsky
cd25624667 More work on visual scripting.. 2016-08-03 22:07:03 -03:00
Rémi Verschelde
c439a6188c Bump version to 2.2-alpha
There are now new developments that will not be in 2.1-stable
2016-08-03 17:59:01 +02:00
Paulb23
e8780d9d32 Added missing license and quotation typo 2016-08-03 16:16:20 +01:00
Juan Linietsky
d8af6330e5 More progress on visual script editing 2016-08-03 11:28:43 -03:00
Juan Linietsky
3d1d190dcd Merge branch 'master' of https://github.com/godotengine/godot 2016-08-02 19:11:47 -03:00
Juan Linietsky
ad313097eb WIP visual scripting, not working yet but you can check out stuff 2016-08-02 19:11:05 -03:00
Rémi Verschelde
3eb3752a59 Merge pull request #5993 from profelis/PR-scan-dragged-folder-2
Improved drad&drop files on project manager
2016-08-01 23:41:02 +02:00
Dima Granetchi
bee2091056
Auto import project folder, confirm scan multiple folders or non-project folder 2016-08-01 22:59:12 +03:00
Paulb23
d7910f44d8 Added Scene tree dock shortcuts 2016-08-01 17:02:40 +01:00
Rémi Verschelde
87e8444499 Merge pull request #5996 from hurikhan/editor_help_indentation
Fix help page title indentation
2016-08-01 10:56:56 +02:00
Mario Schlack
ae1267d41c Fix help page title indentation 2016-08-01 16:30:09 +08:00
Rémi Verschelde
0b595f94c4 Improve dialog title when scanning for projects 2016-07-31 20:46:00 +02:00
Rémi Verschelde
c788284b5c Merge pull request #5981 from profelis/PR-scan-dragged-folder
Drag open scan window if engine.cfg not found
2016-07-31 20:16:12 +02:00
Dima Granetchi
5e011dcd0e
dnd folder open scan window if engine.cfg not found 2016-07-31 01:10:13 +03:00
Dima Granetchi
a1c0fdac9a
fix run button availability check 2016-07-31 01:06:12 +03:00
Rémi Verschelde
38286670ac Merge pull request #5966 from neikeq/pr-issue-5935
Fix infinite loop when replacing text
2016-07-30 09:11:59 +02:00
Ignacio Etcheverry
6e137c02d2 Fix infinite loop when replacing text 2016-07-30 01:11:02 +02:00
Andreas Haas
9720e73e04
Project Manager: Import projects using filesystem drag'n'drop.
Can drop an engine.cfg file over the window to import it ;)
2016-07-29 17:07:05 +02:00
Saracen
5035edb7fd Explicitly initialize 'pending_auto_reload' to false. 2016-07-29 13:51:26 +01:00
Rémi Verschelde
2dd83e28b9 Merge pull request #5957 from djrm/new_icons
New http request and tutorials icon
2016-07-29 07:27:54 +02:00
Rémi Verschelde
829d89631e Merge pull request #5955 from profelis/PR-update-selected-list
Keep ProjectManager.selected_list up to date
2016-07-29 07:24:01 +02:00
Daniel J. Ramirez
12ddc87032 New http request and tutorials icon
Remove garbage in group icon
2016-07-28 21:09:10 -05:00
Dima Granetchi
283530a70b
keep selected_list up to date 2016-07-29 03:41:21 +03:00
George Marques
3cdb5e0d1f
Fix editor icons source file generation
Also removes the unused make_icons.py file.
2016-07-28 21:26:21 -03:00
Rémi Verschelde
1dae31f554 Merge pull request #5925 from profelis/shortcut-filter-project
Command-f focus filter input field in project manager
2016-07-28 08:38:23 +02:00
Rémi Verschelde
ea17094c4f Merge pull request #5939 from neikeq/pr-imp-about
AboutDialog: Popup respecting its minimum size
2016-07-27 18:44:20 +02:00
Ignacio Etcheverry
cf851f7ed4 AboutDialog: Popup respecting its minimum size 2016-07-27 18:11:55 +02:00
Ignacio Etcheverry
9df192d8ec Project Settings: Use containers for the Input Map tab content 2016-07-27 17:32:24 +02:00
Dima Granetchi
759e20aac6
Command-F focus filter input field in project manager 2016-07-27 00:48:00 +03:00
Daniel J. Ramirez
213a57ccaf Stop baking process if there is no geometry in the BakedLightInstance.
moved missing baked light warning to BakedLightInstance configuration warning
2016-07-25 21:45:20 -05:00
Rémi Verschelde
6273ec901f Merge pull request #5902 from 29jm/fix-warnings
Fix some warnings
2016-07-25 18:41:25 +02:00
Johan Manuel
a2b8ef6d51 Fix some warnings 2016-07-25 16:46:26 +02:00
Rémi Verschelde
f86176d20b Merge pull request #5900 from bojidar-bg/fix-integer-ranges
Fix default ranges of the inspector, as well as Range.
2016-07-25 12:46:10 +02:00
Bojidar Marinov
7dbdfe8dbd
Fix default ranges of the inspector
Probably closes #3091
(Should apply to Variant::REAL and Variant::INT)
2016-07-25 12:41:17 +03:00
Rémi Verschelde
29c1a6eb23 Merge pull request #5898 from MarianoGnu/master
expose bottom panel button to EditorPlugin scripts
2016-07-25 08:58:58 +02:00
MarianoGNU
23a20791d1 Update documentation. 2016-07-24 18:09:56 -03:00
MarianoGNU
ed094d52a9 expose bottom panel button to EditorPlugin scripts 2016-07-24 16:42:40 -03:00
Juan Linietsky
ab93fd1af9 Add thread support to HTTPRequest, changed assetlib to use it. 2016-07-24 16:09:43 -03:00
Juan Linietsky
85f365bbff shows progress (bytes) on download even if getting chunked content 2016-07-24 14:37:52 -03:00
Rémi Verschelde
60d9373547 Fix non-visible col number in text editor
The issue itself cannot be fully fixed due to the changes in 864c0e8,
but this solution makes the bug less likely to happen (it would only
happen with > 5 digits for line or column, and/or a much bigger font.
Could be further refined by taking the configured font into account...

Fixed #5890.
2016-07-24 17:12:11 +02:00
Rémi Verschelde
308d405c31 Turn some prints to error logs, remove others
Fixes #5876 in passing.
2016-07-24 00:02:19 +02:00
Rémi Verschelde
ebefdaa598 Merge pull request #5737 from neikeq/pr-issue-5269
TextEdit: Scroll search results to the center
2016-07-23 22:54:32 +02:00
Rémi Verschelde
990a23e48e Merge pull request #5821 from TheHX/issue-5795
Improved FileSystem dock "Instance" option
2016-07-23 22:53:41 +02:00
Rémi Verschelde
d248a7d78b Merge pull request #5882 from neikeq/pr-issue-1481
Project Manager: Added project list scrolling with keyboard
2016-07-23 22:32:57 +02:00
Ignacio Etcheverry
761193ecd9 Project Manager: Added project list scrolling with keyboard 2016-07-23 21:37:25 +02:00
Rémi Verschelde
abee84fe21 Merge pull request #5864 from djrm/new_icons
Modified some icons
2016-07-23 10:25:36 +02:00
MarianoGNU
6622a3d110 Prevent crash in TextureRegionEditor. Fixes #5862 2016-07-22 21:11:12 -03:00
Daniel J. Ramirez
d49600f4a2 Modified some icons 2016-07-22 18:43:35 -05:00
Juan Linietsky
3aeafcae04 Removed support for saving paths as relative, closes #5728
Editor now has good refactoring tools, so this function is mostly obsolete
2016-07-22 10:39:46 -03:00
Juan Linietsky
12472534ec Show a warning that an animation must be selected in order to edit it. Avoid copying/pasting if no anim selected. Closes #5799 2016-07-22 09:42:12 -03:00
Juan Linietsky
925e5e9f2a Update profiler curves on item toggled, closes #5680 2016-07-21 18:02:43 -03:00
Franklin Sobrinho
53beeb774b "FileSystem" dock now instance all selected scenes in one action 2016-07-21 11:10:44 -03:00
Juan Linietsky
4abc945466 Instance only selected scenes in FS dock, closes #5795 2016-07-21 10:36:47 -03:00
Juan Linietsky
ff8f4cb409 Renamed scenes_dock to filesystem_dock (makes more sense, it has not been a scenes dock since a long time). 2016-07-21 10:34:57 -03:00
Juan Linietsky
e75bad41f7 Hide editor types from create node dialog, closes #3263 2016-07-21 10:16:30 -03:00
Juan Linietsky
124e3591a5 Some optimizations and limits for extreme zoom in and out in editor, fixes #5820 2016-07-21 10:11:53 -03:00
Rémi Verschelde
750b973ee4 Merge pull request #5200 from neikeq/sc-CanvasItemEditor
Implement ShortCuts in CanvasItemEditor
2016-07-21 09:02:01 +02:00
Ignacio Etcheverry
fc16954fa2 TextEdit: Center search results 2016-07-21 03:40:08 +02:00
Ignacio Etcheverry
4e82f9ffcf Implement missing ShortCuts in CanvasItemEditor 2016-07-21 03:28:41 +02:00
Rémi Verschelde
87d0515d09 Fix main scene not being saved when set via Play button
Fixes #1134 for real. Also tweaked the engine.cfg template
and the preference order when browsing for the main scene.
2016-07-19 21:35:14 +02:00
Rémi Verschelde
c83aa5f863 Merge pull request #5794 from TheHX/editor-settings-dialog
Keep selected section in Editor Settings when reopening the dialog
2016-07-19 07:41:24 +02:00
Rémi Verschelde
919e9dd358 Merge pull request #5793 from TheHX/issue-5722
Fix Editor Settings dialog range editing by dragging and using the slider
2016-07-19 07:39:32 +02:00
Rémi Verschelde
6626ac463e Merge pull request #5783 from TheHX/issue-5782
Fix crash when dropping scene as a sibling of the root node
2016-07-19 07:35:50 +02:00
Rémi Verschelde
13fe615ea3 Merge pull request #5760 from r1cebank/issue-5636__add-close-docs-option
Script Editor: adding close all docs menu option
2016-07-19 07:35:20 +02:00
Juan Linietsky
3e3108abe2 Always soft reload editor plugins. Closes #5273 2016-07-18 19:24:38 -03:00
Franklin Sobrinho
ea77553416 Keep selected section in Editor Settings when reopening the dialog 2016-07-18 19:21:20 -03:00
Franklin Sobrinho
eeb8987276 Fix Editor Settings dialog range editing by dragging and using the slider 2016-07-18 18:46:16 -03:00
Juan Linietsky
7a4d67ae71 Property convert images to RGBA before applying hq2x, fixes #5168 2016-07-18 18:30:30 -03:00
Rémi Verschelde
4f9dea3aed Revert "Change default extension to .tscn when import 3d scene"
Also adds a comment as to why this extension should not be changed.
This commit reverts edf7082326.
2016-07-18 21:32:10 +02:00
Franklin Sobrinho
2a97d79a64 Fix crash when dropping scene as a sibling of the root node 2016-07-18 15:00:14 -03:00
Siyuan Gao
0c3b1b51b8 Script Editor: adding close all docs menu option 2016-07-18 10:09:42 -07:00
Rémi Verschelde
b0c2801458 Merge pull request #5780 from TheHX/script-editor-layout
Fix ScriptEditor don't saving the layout when opening a help page
2016-07-18 17:52:24 +02:00
George Marques
0610c77e43
Add icon for root node in Create Dialog
Close #5766
2016-07-18 12:39:59 -03:00
Franklin Sobrinho
3ca6e584e5 Fix ScriptEditor don't saving the layout when opening a help page
- Use ScriptEditor::_update_script_names just once when re-creating the layout
2016-07-18 12:30:43 -03:00
volzhs
edf7082326 Change default extension to .tscn when import 3d scene 2016-07-18 23:28:13 +09:00
Rémi Verschelde
d6f2e41e6f Merge pull request #5750 from TheHX/issue-5681
Keep debugger selected tab open when pressing the pause button
2016-07-18 00:54:32 +02:00
Rémi Verschelde
62eae7cbe2 Merge pull request #5723 from Paulb23/toggle_breakpoint_gutter_issue_5712
Fixed toggle breakpoint gutter not updating when the game is running, issue 5712
2016-07-18 00:52:36 +02:00
Rémi Verschelde
3183834c5d Merge pull request #5657 from Paulb23/block_caret
Added block caret to TextEdit
2016-07-18 00:44:45 +02:00
Rémi Verschelde
e6cf0d444b Merge pull request #5758 from TheHX/issue-5756
Fix editor states saving, and remove related error messages
2016-07-17 23:44:16 +02:00
Franklin Sobrinho
7767aa2722 Fix editor states saving, and remove related error messages 2016-07-17 16:59:15 -03:00
Rémi Verschelde
22419082d9 Remove some noisy debug prints
Part of #5031
2016-07-17 18:25:21 +02:00
Franklin Sobrinho
f20680947b Keep debugger selected tab open when pressing the pause button 2016-07-17 09:27:36 -03:00
Rémi Verschelde
b23889eb41 Merge pull request #5743 from TheHX/issue-5740
Fix signals/group button on Scene dock
2016-07-16 23:43:24 +02:00
Franklin Sobrinho
60f1656fff Fix signals/group button on Scene dock 2016-07-16 18:22:44 -03:00
Juan Linietsky
24d86e33a6 Merge pull request #5467 from RandomShaper/enhance-tidy-extensions
Enhance/tidy file extensions management
2016-07-16 09:28:49 -03:00
Rémi Verschelde
966eabb07b Fonts: add missing license information
Droid Sans is under Apache 2.0, Source Code Pro under SIL OFL 1.1.
2016-07-16 11:53:57 +02:00
Ignacio Etcheverry
2bba1bf770 CanvasItemEditor: Changed Frame Selection shortcut 2016-07-15 21:38:43 +02:00
Paulb23
b550471a14 Fixed breakpoint gutter toggle not updating when game is running, issue 5712 2016-07-15 15:02:55 +01:00
Rémi Verschelde
4c4ab140b4 Merge pull request #5702 from Paulb23/zoom_shortcuts
Added code editor zoom shortcuts
2016-07-15 13:28:20 +02:00
Rémi Verschelde
b781dcdb1a i18n: Merge translations with synced template 2016-07-15 08:58:49 +02:00
Rémi Verschelde
cfaad1ebe7 i18n: Sync template with current source
Also fix a space after : in a translated string.
2016-07-15 08:57:53 +02:00
Rémi Verschelde
fd5fdaba68 i18n: Pull translations from Weblate
Adds Bengali and Urdu (Pakistan) WIP translations.
2016-07-15 08:52:31 +02:00
volzhs
9ff7c5524f Perform connect when double click a node on connecting signal window 2016-07-15 14:29:14 +09:00
Paulb23
e6eae244d3 Added code editor zoom shortcuts 2016-07-14 20:03:40 +01:00
Franklin Sobrinho
8772b8ea85 Fix Orphan StringName on EditorAutoloadSettings class 2016-07-14 12:08:40 -03:00
Jakub Grzesik
82f84f4c2f Remote transform node (for 3d)
It's code is based on RemoteTransform2D node.
2016-07-14 16:37:26 +02:00
vamsi
b3cf4c73fc Fixed a crash in scenario where SSL is not available. 2016-07-13 18:25:05 +02:00
Saracen
ca866803be Removes AnimationPlayer renaming on import. 2016-07-13 16:45:53 +01:00
Paulb23
54f720ac06 Added block caret to TextEdit 2016-07-12 16:07:17 +01:00
Rémi Verschelde
b8c506be1c Merge pull request #5615 from Paulb23/shortcut_save_print
Removed shortcut saving print
2016-07-12 07:28:08 +02:00
Rémi Verschelde
480ac2bcfb Merge pull request #5648 from Paulb23/completion_box_colors
Added Completion box colors. Exposed show line numbers, highlight all occurrences, and updated theme.
2016-07-12 07:26:35 +02:00
Juan Linietsky
31ebac2bfb Downloaded templates from project manager can now be installed. 2016-07-11 21:34:50 -03:00
Franklin Sobrinho
aed2f5f938 Fix "Play custom scene" keyboard shortcut 2016-07-11 14:46:41 -03:00
Paulb23
a9956be63d Added completion font colors 2016-07-11 14:25:56 +01:00
Paulb23
8e5c40b364 Added completion scroll color 2016-07-11 14:11:34 +01:00
Rémi Verschelde
9397458cc0 Merge pull request #5634 from vnen/assetlib-map-crash
Fix crash on asset lib install
2016-07-11 00:17:54 +02:00
George Marques
1a1b62748a
Fix crash on asset lib install
This is not the perfect solution, but fixes the crash and avoid a
dependency on EditorNode.
2016-07-10 17:19:29 -03:00
Juan Linietsky
83ab4445f2 As volzhs mentioned in #5385, changes to save to FILE_SAVE_ALL_SCENES 2016-07-10 14:37:48 -03:00
Juan Linietsky
8d9b73171e Merge pull request #5385 from volzhs/autosave-android
Fix autosave when run on remote device
2016-07-10 14:34:30 -03:00
Juan Linietsky
e525a0387b Merge pull request #5421 from MarianoGnu/issues
Save all edited scenes when Runing (and auto-save is enabled). Fixes #4410
2016-07-10 14:33:48 -03:00
Rémi Verschelde
da3ad66825 Remove Better Collada Exporter, now in its own repo
See https://github.com/godotengine/collada-exporter for the new upstream location.
2016-07-10 19:15:35 +02:00
Juan Linietsky
8462127aa9 Merge pull request #5287 from marcelofg55/master
Added popup menu for animation key right-click
2016-07-10 13:42:49 -03:00
Juan Linietsky
46bb02991f Merge pull request #5270 from lonesurvivor/master
Added Tile Origin = Bottom Left option to the TileMap
2016-07-10 13:41:33 -03:00
Juan Linietsky
bcf6491a86 Merge pull request #5621 from TheHX/issue-5616
Fix custom types showing on wrong dialogs
2016-07-10 13:30:06 -03:00
Juan Linietsky
7bfb84af08 Merge pull request #5611 from TheHX/spatial-gizmo
Fix EditorSpatialGizmo virtual functions not being called
2016-07-10 13:08:13 -03:00
Juan Linietsky
06eef730c0 Merge pull request #5584 from TheHX/project-settings
Implement undo/redo for adding and deleting global properties
2016-07-10 13:04:08 -03:00
Juan Linietsky
5dd6530acf Merge pull request #5563 from opmana/fix-convert-tileset
Respect frame property when converting to TileSet.
2016-07-10 13:02:55 -03:00
Juan Linietsky
eff44f0321 Merge pull request #5554 from TheHX/issue-3543
Added drag and drop to rearrange the autoload order
2016-07-10 12:42:47 -03:00
Franklin Sobrinho
c6a0b0dab3 Fix custom types showing on wrong dialogs
* The custom types are visible when the dialog is shown
2016-07-10 08:19:15 -03:00
Paulb23
5f41ea6bf8 Removed shortcut saving print 2016-07-09 19:57:38 +01:00
Juan Linietsky
864c0e84de line/col label was changing size with each cursor move, forcing the GUI to resize upwards and costing considerably CPU usage.
It has been changed so it won't resize the UI when modified.
This will make the code editor feel a lot smoother.
2016-07-09 14:56:08 -03:00
Rémi Verschelde
d23d40cfbd Merge pull request #5612 from TheHX/collision-polygon-plugin
Fix CollisionPolygon gizmo showing error icons instead of the 3d handles
2016-07-09 18:27:29 +02:00
Franklin Sobrinho
7cad11e108 Fix CollisionPolygon gizmo showing error icons instead of the 3d handles 2016-07-09 13:18:16 -03:00
Rémi Verschelde
48bdaaa560 Merge pull request #5609 from eska014/help-search-titles
Fix help search dialog titles
2016-07-09 18:15:02 +02:00
Franklin Sobrinho
914d670a71 Fix EditorSpatialGizmo virtual functions not being called
* Bind EditorSpatialGizmo::clear method
2016-07-09 13:10:13 -03:00
Juan Linietsky
b0f0ae0723 Finally fixes the infamous bug #4444, hoping to never see you again.
Closes #4444.
2016-07-09 12:12:03 -03:00
Juan Linietsky
90f8a3bd29 properly generate tangents only upon request, closes #5580 2016-07-09 11:53:27 -03:00
Juan Linietsky
2980b27bef do not show help on multi node selection, array editing, etc, closes #5550 2016-07-09 11:46:59 -03:00
Juan Linietsky
15d52d6c95 Cleaned up preview generation thread, fixes #5499 2016-07-09 11:20:40 -03:00
eska
af395cea42 Fix help search dialog titles 2016-07-09 16:12:15 +02:00
Rémi Verschelde
3a70d4a072 Merge pull request #5589 from akien-mga/pr-unused-var
Removing some more unused vars and dead code
2016-07-09 14:33:30 +02:00
Rémi Verschelde
0e119a9164 Merge pull request #5480 from paper-pauper/blender-flake8
Made Better Collada Exporter flake8-compliant
2016-07-09 12:35:34 +02:00
Nobody Really
c973f3a1da Flake8 compliance (except for unused variables) 2016-07-09 12:25:21 +02:00
Nobody Really
52fdc65a5d Comma fix 2016-07-09 12:10:36 +02:00
Nobody Really
7de55b86c1 Whitespace fix 2016-07-09 12:00:32 +02:00
Rémi Verschelde
5a8335436f Merge pull request #5588 from J08nY/doctool-indentation
Doctool: change content indentation
2016-07-08 19:11:21 +02:00
MarianoGNU
158585b21c save the editor state of the right scene instead of current 2016-07-08 13:54:44 -03:00
MarianoGNU
2924536e90 Save all edited scenes when Runing (and auto-save is enabled). Fixes #4410 2016-07-08 13:27:52 -03:00
Rémi Verschelde
d7dd10a1a2 Cleanup: drop ImportSettingsDialog, replaced by contextual actions
Note that it was already commented out.
2016-07-08 17:09:36 +02:00
Rémi Verschelde
f40f360a2c Remove unused variables (fourth pass) + dead code
Also fix a potential regression from 3fcb9b1ec1.
2016-07-08 16:47:55 +02:00
Rémi Verschelde
dc58be9f35 ScenesDock: Fix regression in tree generation
Was a regression from 3fcb9b1ec1.
Fixes #5590.
2016-07-08 09:15:43 +02:00
Juan Linietsky
d8c31e0e74 remove warnings if a script is missing and can't be opened 2016-07-07 21:27:20 -03:00
Juan Linietsky
a1d841e6f7 do not allow removal of groups that come from instanced/inherited scene, closes #5505 2016-07-07 20:50:42 -03:00
J08nY
5c77abd8a8
Doctool: correct XML indentation
fixes #4483
2016-07-07 23:50:36 +02:00
Rémi Verschelde
454b210242 Remove unused variables (third pass) + dead code
Fixes various gcc 5.4.0 warnings for -Wunused-variable and -Wunused-but-set-variable
2016-07-07 23:16:21 +02:00
Rémi Verschelde
3fcb9b1ec1 Removed unused variables (second pass) + dead code
Fixes various gcc 5.4.0 warnings for -Wunused-variable and -Wunused-but-set-variable
2016-07-07 23:15:59 +02:00
Franklin Sobrinho
9be07081de Implement undo/redo for adding and deleting global properties 2016-07-07 10:10:12 -03:00
Rémi Verschelde
1b9433594e SceneTreeDock: Fix wrong argument in _has_visible_children
Seen while checking for unused variables, which `child` was.
2016-07-07 08:37:38 +02:00
Rémi Verschelde
779bf6eca3 Merge pull request #5577 from vnen/improve-quickopen-listing
Improve quick open sorting
2016-07-07 07:47:10 +02:00
Juan Linietsky
7c1ab42571 Fix the +1 button to insert keyframes in Sprite and Sprite3D, closes #5422 2016-07-06 23:46:04 -03:00
Juan Linietsky
a78226c32c Only allow built-in scripts to be edited when the scene they belong to is loaded, closes #5403 2016-07-06 20:36:37 -03:00
George Marques
1bc8d1900f
Improve quick open sorting
Perfect matches and substrings will be shown first. Similar matches will
be at the bottom. When they score is the same they're shown in the natural
file system order.
2016-07-06 19:29:15 -03:00
Rémi Verschelde
e4b7a45a38 Initialize the SSL certificates in the project manager 2016-07-06 20:50:07 +02:00
George Marques
29b62ce5d0
Make sure builtin types' constants remain in order
This adds a list of constants for VariantCall to make sure the order of
register is kept when showing in the editor help and in the documentation.

This also remove the sorting of constants from the doctool, so it keeps
the natural order in classes.xml.
2016-07-05 17:09:16 -03:00
Andrii Skrynnyk
0a8d6de0c3
Respect frame property when converting to TileSet. 2016-07-05 11:40:22 -07:00
Rémi Verschelde
628b0a9375 Revert "Fix return type for EditorResourcePreview::check_for_invalidation"
This reverts commit 716dfa67a3, since it was later
fixes differently with c6b55e45e9256bb41b2d045d8c61d1946de881b1...
2016-07-05 07:28:53 +02:00
Juan Linietsky
c6b55e45e9 added missing return value 2016-07-04 21:08:44 -03:00
Franklin Sobrinho
3b7b581d63 Added drag and drop to rearrange the autoload order
* Created a new class for autoload settings, in editor_autoload_settings.h
2016-07-04 20:22:28 -03:00
Rémi Verschelde
ca6d52cd68 Merge pull request #5548 from TheHX/fix-plugin-spatial-event
Fix EditorPlugin::forward_spatial_input_event in GDScripts addons
2016-07-04 23:37:56 +02:00
Rémi Verschelde
9731da3280 Merge pull request #5547 from TheHX/fix-addons-disabling
Fix addon disabling
2016-07-04 23:36:58 +02:00
Rémi Verschelde
716dfa67a3 Fix return type for EditorResourcePreview::check_for_invalidation 2016-07-04 19:45:14 +02:00
Franklin Sobrinho
22cf80eede Fix EditorPlugin::forward_spatial_input_event in GDScripts addons 2016-07-04 11:03:22 -03:00
Franklin Sobrinho
f97ff474d5 Fix addon disabling 2016-07-04 10:43:07 -03:00
Juan Linietsky
1e095cf397 fix to the fix, and removed some conflicting shorcuts 2016-07-03 19:50:52 -03:00
Juan Linietsky
7e50a9a2e8 Avoid settings from being lost when opening project manager.
Probably fixes many issues of this kind, like missing shortcuts or other settings
2016-07-03 19:14:58 -03:00
Rémi Verschelde
ac157f8c05 Merge pull request #5530 from Paulb23/shortcut_search
Added search to shortcut config
2016-07-03 19:27:53 +02:00
Rémi Verschelde
e0c7ffc65a Merge pull request #5508 from djrm/spatial_editor_shortcuts
Added spatial editor shortcuts
2016-07-03 19:17:01 +02:00
Rémi Verschelde
f866a79388 Merge pull request #5506 from vnen/enhance-quickopen-search
Improve Quick Open search
2016-07-03 19:13:28 +02:00
Rémi Verschelde
37ec0ad35c Merge pull request #5504 from djrm/canvas_item_editor_shortcuts
Canvas item editor shortcuts
2016-07-03 19:13:10 +02:00
Juan Linietsky
6442dfb73b Added proper resource preview cache invalidation, fixes #5342 2016-07-03 13:16:10 -03:00
Paulb23
bb2a456456 Added search to shortcut config 2016-07-03 14:07:16 +01:00
Juan Linietsky
8cbb154466 Color picker was getting too much focus, made it get not as much focus.
This abuse of focus was the original culprit of #5354
2016-07-01 10:55:35 -03:00
Juan Linietsky
a41a70ea3e Many fixes to scene tree node dragging, closes #5341 2016-06-30 23:19:44 -03:00
Juan Linietsky
54571e94ac Fixes to import plugin, closes #5318 2016-06-30 22:37:25 -03:00
Juan Linietsky
b9326e3f2b Properly show the sample and play it back, also closes #5288 2016-06-30 18:29:47 -03:00
Juan Linietsky
ffbc2e56c9 Fix some bugs in diraccess, closes #5288 2016-06-30 18:23:39 -03:00
Daniel J. Ramirez
96c9f11aad Added spatial editor shortcuts
for now it does not support the emulate numpad setting
2016-06-30 15:54:34 -05:00
George Marques
ab93c38335
Improve Quick Open search
Makes it sort by similarity with best match on top
2016-06-30 15:52:30 -03:00
Paulb23
050a514799 Fixed signal connection prints when moving docks, issue 5498 2016-06-30 15:12:14 +01:00
Rémi Verschelde
0233c69bdc Merge pull request #5474 from samuelgrigolato/tile-map-idx
Add tile index prefixes in tile map editor plugin
2016-06-30 08:06:54 +02:00
Rémi Verschelde
3fc115e433 Merge pull request #5439 from samuelgrigolato/fix-filesystem-dock-min-size
Fix issue when switching between FileSystem and other editor docks
2016-06-30 08:04:36 +02:00
Rémi Verschelde
da2f7e3c38 Merge pull request #5419 from djrm/shortcuts
Shortcuts for script switching in script Mode
2016-06-30 08:04:26 +02:00
Rémi Verschelde
a3dec742e9 Merge pull request #5462 from volzhs/fix-pm-warning
remove the warning of instances in use at Project manager exit
2016-06-30 07:58:16 +02:00
Juan Linietsky
ff11401441 Allow animation name to be clipped, closes #5246 2016-06-29 20:11:14 -03:00
Juan Linietsky
ea6c8d5b8b Add Variant to the list of clases, so it can be documented (make sure it can't be documented that it can't be used). Closes #5237 2016-06-29 19:54:22 -03:00
Juan Linietsky
22d5227663 AnimatedSprite and AnimatedSprite 3D adapt the name of the current animation if the one in SpriteFrames is removed/added or renamed. Closes #5152 2016-06-29 17:51:55 -03:00
Daniel J. Ramirez
66ab096c49 Canvas item editor shortcuts 2016-06-29 15:02:26 -05:00
Rémi Verschelde
72c2cccbe2 assetlib: Connect to the API using SSL
Note: it does not work in the project manager as the latter does not
use the editor-bundled certificates, but that's a bug and should be fixed.
2016-06-29 19:16:20 +02:00
volzhs
cd60c11229 Fix main(2D, 3D, Script) panel not updated when start up and select from tool button 2016-06-29 14:49:03 +09:00
MarianoGNU
ea8292c1c0 Initialize missing variables. Fixes #5461 2016-06-28 23:51:13 -03:00
Samuel Grigolato
afab4168fd Add tile index prefixes in tile map editor plugin. #5420 2016-06-28 20:14:30 -03:00
Juan Linietsky
fbdb7a947b Editor properly reloads scenes if they changed on disk or were reimported 2016-06-28 18:53:31 -03:00
Pedro J. Estébanez
83740ab793 Revert "make default extension .tscn"
This reverts commit 29177e1e9b.
2016-06-28 18:27:12 +02:00
Juan Linietsky
5065e46381 Change method of storing folding, solves problems with inheritance, closes #3395 2016-06-28 13:10:15 -03:00
George Marques
259e60d283
Fix typo in file dialog shortcut
Also change the shortcut to refresh to F5.
2016-06-28 11:22:31 -03:00
volzhs
e453c10ff5 remove the warning of instances in use at Project manager exit 2016-06-28 22:07:24 +09:00
Juan Linietsky
8e1c0f287d Fixed bug in instance state ordering, closes #3904 2016-06-28 09:47:03 -03:00
Juan Linietsky
41a26528e4 Avoid recursion in filesystem scanning, closes #3838 2016-06-28 08:27:54 -03:00
Bonfi96
e4eb025bfe i18n: Corrected a typo (#5460) 2016-06-28 12:00:18 +02:00
Rémi Verschelde
2598fe5f8d i18n: Merge translations with template 2016-06-28 08:50:39 +02:00
Rémi Verschelde
aa5a031f95 i18n: Sync template with source 2016-06-28 08:49:50 +02:00
Rémi Verschelde
e8743684c8 i18n: Sync translations from Weblate
Also adds Bulgarian and Japanese WIPs.
2016-06-28 08:48:46 +02:00
Rémi Verschelde
519086af60 i18n: Fix malformed TTR call 2016-06-28 08:07:19 +02:00
Juan Linietsky
ba5bc57816 Figured out a way to fix event propagation for shortcuts and some other cases so they properly stop shortcuts if a modal window is open, closes #4848 2016-06-27 20:14:59 -03:00
Juan Linietsky
972c2ad09f Ask about selecting a main scene if one has not been selected. 2016-06-27 20:00:18 -03:00
Juan Linietsky
efdcf205d2 Make most resources (save for packedscenes and scripts) reload if they change on disk. Closes #4059. 2016-06-27 13:17:20 -03:00
Juan Linietsky
d41b7a66e9 Properly complain when a scene file has not be selected, closes #3811 2016-06-27 10:59:37 -03:00
Juan Linietsky
e2d208f122 Ability to rotate controls using tool, closes #3800 2016-06-27 10:47:51 -03:00
Samuel Grigolato
f55dc6d0b6 Fix issue when switching between FileSystem and other editor docks. #5384 2016-06-26 19:21:40 -03:00
Rémi Verschelde
da034f324a Revert "Added toggle for loop interpolation based on adolson's code"
This reverts commits 8884b8f519
bd5c8f2aa0
and 5cb31f6d5b.

<reduz> Akien, I understand the need for the second loop mode, but I think
the current UI is pretty confusing. I think this should be changed for an
enum, both there and in the animation.. otherwise we should revert it
[...]
<reduz> alternatively this could be added per track, which I think should
make it a little less confusing

Reopens #959..
2016-06-26 23:45:18 +02:00
Juan Linietsky
8baa85d6b4 remove the warning of instances in use at exit 2016-06-26 16:34:28 -03:00
Juan Linietsky
33f1204dc4 Fix error reporting when a scene is not imported properly, closes #3968 2016-06-26 15:37:39 -03:00
Juan Linietsky
3668bdc93e Revert "Fix issue when switching between FileSystem and other editor docks" 2016-06-26 13:32:15 -03:00
Daniel J. Ramirez
8f259ff5ca Shortcuts for script switching in script Mode 2016-06-26 10:21:02 -05:00
Rémi Verschelde
544b196d77 Merge pull request #5416 from samuelgrigolato/master
Fix issue when switching between FileSystem and other editor docks
2016-06-26 09:52:39 +02:00
Rémi Verschelde
b02d67be30 Merge pull request #5307 from MarianoGnu/master
TextureRegion improvements
2016-06-26 09:43:45 +02:00
samuel.grigolato
ee7c1bc235 Fix issue when switching between FileSystem and other docks. #5384 2016-06-25 18:48:33 -03:00
Rémi Verschelde
38faed54ba Merge pull request #5398 from djrm/shortcuts
Configurable shortcuts for tabs switching
2016-06-25 10:36:44 +02:00
Rémi Verschelde
e4c5a16a2c Merge pull request #5397 from djrm/gizmos_fix
Added high resolution icons for the Gizmos
2016-06-25 10:28:58 +02:00
Daniel J. Ramirez
24fdf06b2f Configurable shortcuts for tabs switching 2016-06-24 23:42:09 -05:00
Daniel J. Ramirez
b8190fbef6 Added high resolution icons for the Gizmos, fixes #1638 2016-06-24 22:42:42 -05:00