Commit Graph

2638 Commits

Author SHA1 Message Date
AlgorithmX2 2080df115b Facades in hand now render better. 2014-02-11 23:42:55 -06:00
AlgorithmX2 7f35b2ab07 Fixed Installable Upgrade Limit Bug. 2014-02-11 23:26:19 -06:00
AlgorithmX2 4ced9575a8 Removed Import/Export Tile Caching. 2014-02-11 22:43:31 -06:00
AlgorithmX2 ae3e240080 Fixed Alertable 2014-02-11 22:43:17 -06:00
AlgorithmX2 3ea5897fd9 Alertable Interfaces 2014-02-11 22:43:06 -06:00
AlgorithmX2 16886b2ac7 Moved First Person render for parts closer to the center. 2014-02-11 20:44:23 -06:00
AlgorithmX2 ea9dead394 Anti Transparent Block Attempt 2? 2014-02-11 20:31:27 -06:00
AlgorithmX2 61d79900db Adjusted ItemStack render for all cables. 2014-02-11 20:31:08 -06:00
AlgorithmX2 d8dfe3798e Re-did grinder input code. 2014-02-11 20:02:21 -06:00
AlgorithmX2 44cfb553ab clean up. 2014-02-11 20:02:09 -06:00
AlgorithmX2 d14d1c6f07 Fixed render glitch with dense cable and buses. 2014-02-11 20:01:55 -06:00
AlgorithmX2 b8a74bd7a4 placing faces no longer open guis. 2014-02-11 20:01:31 -06:00
AlgorithmX2 c329288e77 Revenge of the Flat Lighting 2014-02-11 20:01:01 -06:00
AlgorithmX2 3db6653e08 Shiii ka! 2014-02-11 11:08:57 -06:00
AlgorithmX2 3407062a26 FLLLALLALALLALA-lA! 2014-02-11 10:59:31 -06:00
AlgorithmX2 41376d7b36 WHY! 2014-02-11 10:51:29 -06:00
AlgorithmX2 e1436db4e9 Fight the Fight... 2014-02-11 10:41:05 -06:00
AlgorithmX2 49f3b3ce0b Weeeeeeee 2014-02-11 03:36:35 -06:00
AlgorithmX2 9293afb4e7 Getting Old. 2014-02-11 03:29:28 -06:00
AlgorithmX2 39ff23d586 MOAR!!! 2014-02-11 03:26:18 -06:00
AlgorithmX2 0a55167558 More Coremods... 2014-02-11 03:13:25 -06:00
AlgorithmX2 9513e7c99d CoreMod Stuff. 2014-02-11 03:04:59 -06:00
AlgorithmX2 b6bb1bea2e Only announce range once 2014-02-11 02:40:00 -06:00
AlgorithmX2 74ce7156c4 Add Core Mod to Enable AE Slots ( Temporary? ) 2014-02-11 02:39:15 -06:00
AlgorithmX2 f0c4c8c8a9 Fixed Crash with unlinked wireless terminal 2014-02-11 00:03:34 -06:00
AlgorithmX2 2a60d619de Fix Crash Caused by wrong Container/Gui Constructor. 2014-02-10 23:52:19 -06:00
AlgorithmX2 bfca3e04e0 Toggle Busses no longer use power. 2014-02-10 23:51:48 -06:00
AlgorithmX2 08e6a656b8 Added Basic Quartz and Tool Recipes.
Added Custom Recipes.
2014-02-10 23:51:25 -06:00
AlgorithmX2 077572acc9 Config Path Tweaks 2014-02-10 23:50:05 -06:00
AlgorithmX2 67cfc0a593 Crafting Terminal Sync Fix. 2014-02-10 23:49:40 -06:00
AlgorithmX2 21c254f09f Error control, missing Item Control
Import ( not done ).
And recursive file importing.
2014-02-10 17:15:43 -06:00
AlgorithmX2 4a87ceac4f Recipe Engine Added, not quite done yet tho. 2014-02-09 21:16:36 -06:00
AlgorithmX2 df1ba5282a Facades now drop with the removal of cable. 2014-02-09 19:03:19 -06:00
AlgorithmX2 9f26cc0b43 Fixed issue with Terminal Inventories on Servers. 2014-02-09 18:56:35 -06:00
AlgorithmX2 bc9cc1b9f3 Fixed Flat Lighting. 2014-02-09 18:27:14 -06:00
AlgorithmX2 1d523bdbcb Fixed Ghostly Renders. 2014-02-09 18:27:01 -06:00
AlgorithmX2 a020e11849 Fixed Channels for Real. 2014-02-09 16:53:11 -06:00
AlgorithmX2 9dd497fde4 Channels Render again. 2014-02-09 15:38:45 -06:00
AlgorithmX2 4c790e7335 Portable Cells can get upgrades too! 2014-02-09 14:57:00 -06:00
AlgorithmX2 9c1b45078b Fixed Covered/Smart Cable rendering bug. 2014-02-09 12:57:27 -06:00
AlgorithmX2 0145ddb296 Fixed issue with many button Packets. 2014-02-09 12:36:52 -06:00
AlgorithmX2 a758412006 Can now place storage monitors on Secure Networks. 2014-02-09 12:36:17 -06:00
AlgorithmX2 2f37b41eeb Added Integration Logging Setting. 2014-02-09 12:35:58 -06:00
AlgorithmX2 db56892f0d Moved Integration Exceptions behind a Setting. 2014-02-09 12:35:35 -06:00
AlgorithmX2 2286be4998 Removed some textures for now. 2014-02-09 12:35:06 -06:00
AlgorithmX2 3e8aeb4bc9 Fixed Missing Ignite Sound. 2014-02-09 12:34:27 -06:00
AlgorithmX2 d5aefbe055 Fixed minor render glitch with ME Chest. 2014-02-09 01:56:42 -06:00
AlgorithmX2 36c3834284 You can now access the contents of the ME Chest if it has energy in its battery. 2014-02-09 01:56:24 -06:00
AlgorithmX2 49da876b6f Fixed an issue where Parts/Blocks would not properly identify them selves with the proper ItemStack. 2014-02-09 01:55:44 -06:00
AlgorithmX2 7367502d75 Mark All the Things as Dirty. 2014-02-08 23:59:38 -06:00