Commit Graph

254 Commits

Author SHA1 Message Date
malte0811 ccc3c7ab12 IC2 is an optional dependency now, probably still buggy
Fix the TE names
2017-08-22 18:33:05 +02:00
malte0811 e003367bf7 Add a second snapping option to the panel creator. This allows snapping the left/right edge or center of a component to one of those of an existing component. 2017-08-21 21:08:30 +02:00
malte0811 f62a13596b Add second-channel support to the Variac, the Panel Meter and the slider 2017-08-18 22:41:33 +02:00
malte0811 2f609e9026 Add a second RS channel for each voltage signal to allow precise control 2017-08-16 21:15:26 +02:00
malte0811 a61639052e Fix Marx discharge and spark gap render rotation 2017-08-16 18:28:54 +02:00
malte0811 505464c002 Discharges can fail if the total voltage is too low
Added Albedo compat for the marx generator
2017-08-15 21:37:53 +02:00
malte0811 2b2f5ca6c1 Replace the ore-specific energy values with one global constant, to make it possible to determine the constant with cheap ores
Fix a crash when interacting with the top/bottom side of a HV capacitor
2017-08-14 21:56:44 +02:00
malte0811 bf74920482 Update changelog and contributing guidelines 2017-08-14 18:25:12 +02:00
malte0811 fdacf4129f Don't interact with other TE's in onChunkUnload, closes #12
(Ported from 1.11)
2017-08-14 17:38:33 +02:00
malte0811 c18d94899a Change the structure of the Marx generator to not include IC2 blocks
Finish up the texture/model
Fix some bugs where the energy storage goes negative and starts charging the marx to -Infinity V
2017-08-13 18:46:46 +02:00
malte0811 ea2355de28 Fix lighted buttons and toggle switches resetting on chunk reloads 2017-08-10 21:58:05 +02:00
malte0811 5667768420 Merge branch 'MC1.12' into marx
# Conflicts:
#	build.gradle
#	src/main/java/malte0811/industrialWires/IndustrialWires.java
#	src/main/java/malte0811/industrialWires/blocks/controlpanel/TileEntityPanel.java
#	src/main/java/malte0811/industrialWires/blocks/hv/BlockJacobsLadder.java
#	src/main/java/malte0811/industrialWires/blocks/hv/TileEntityJacobsLadder.java
#	src/main/java/malte0811/industrialWires/client/ClientProxy.java
#	src/main/java/malte0811/industrialWires/client/render/TileRenderJacobsLadder.java
#	src/main/java/malte0811/industrialWires/controlpanel/PanelComponent.java
2017-08-07 22:03:07 +02:00
malte0811 c53b09b6ce Merge branch 'MC1.12' into marx
# Conflicts:
#	build.gradle
#	src/main/java/malte0811/industrialWires/IndustrialWires.java
#	src/main/java/malte0811/industrialWires/blocks/controlpanel/TileEntityPanel.java
#	src/main/java/malte0811/industrialWires/blocks/hv/BlockJacobsLadder.java
#	src/main/java/malte0811/industrialWires/blocks/hv/TileEntityJacobsLadder.java
#	src/main/java/malte0811/industrialWires/client/ClientProxy.java
#	src/main/java/malte0811/industrialWires/client/render/TileRenderJacobsLadder.java
#	src/main/java/malte0811/industrialWires/controlpanel/PanelComponent.java
2017-08-06 18:15:08 +02:00
malte0811 1a304e169e Fixed GUI backgrounds not being darkened and item tooltips not showing in the Panel Creator GUI 2017-07-14 16:52:19 +02:00
malte0811 5911b6a49e Build 1.5-15
Fixed an issue with control panels on servers
2017-07-13 18:13:06 +02:00
malte0811 74c0115102 Added documentation on the key ring and fixed some bugs with it 2017-07-13 17:53:05 +02:00
malte0811 304c5e50a6 Added documentation on single-component panels 2017-07-13 17:14:37 +02:00
malte0811 1def161870 Single-component panels are complete, just docs and probably bugfixes to do 2017-07-13 09:23:41 +02:00
malte0811 92b00f199c Started adding single-component panel blocks. Very WIP 2017-07-12 20:20:11 +02:00
malte0811 2d06c96e46 Build 1.5-14 2017-07-10 21:13:37 +02:00
malte0811 107196ed1b One more fix for connecting panels using connectors after the panel and the controller have been placed 2017-07-10 20:50:16 +02:00
malte0811 6f6edab7b1 IW's items show up in the creative search now
Coil length crafting now leaves the correct coil behind if the length is over the maximum
2017-07-10 20:30:18 +02:00
malte0811 9ee44021bc Update to 1.12: Recipes
The recipe book is quite inconsistent about NBT...
2017-07-10 17:59:43 +02:00
malte0811 d0472b45b9 Update to 1.12: Everything except recipes done. Probably quite buggy 2017-07-09 18:10:06 +02:00
malte0811 f97bec3d44 Fixed changelog formatting 2017-07-04 18:17:27 +02:00
malte0811 0a772758ae Build 1.5-13
Fixed labels breaking the model cache and on dedicated servers, closes #10
2017-07-04 18:16:13 +02:00
malte0811 b6ef962f6f Build 1.5-12 2017-07-03 21:33:59 +02:00
malte0811 292c150466 Possibly improved transformation performance, closes #10 2017-07-03 21:08:39 +02:00
malte0811 f8f2de930e Fixed panels not updating when a connection via panel connectors is broken or placed 2017-07-03 20:38:31 +02:00
malte0811 6a1081f47c Fixed a CME when chunk rendering is multithreaded, see #10 2017-07-03 19:46:18 +02:00
malte0811 7dc33fb296 Finished up tilted panels:
-Some Bugfixes
-Added recipes and documentation
2017-07-02 20:37:47 +02:00
malte0811 b716c23e3d Added a way to create tilted panels in-game (no recipe yet)
Panels are no longer created from machine casings, but from unfinished panels
2017-06-30 21:04:43 +02:00
malte0811 15674f7ae3 Added tilted panels. Currently they can only be created by editing the panels NBT data 2017-06-28 21:41:50 +02:00
malte0811 cbac269e04 Updated mappings to match the ones used by IE 2017-06-25 18:34:10 +02:00
malte0811 d68eb801c3 Started implementing ore processing 2017-06-25 18:00:48 +02:00
malte0811 9ae4bad8b6 Misc Marx stuff:
-The bottom cap charges faster now
-Tinnitus can be replaced by damage or nausea in the config file
-If the first cap is charged higher than the charging voltage it will only be discharged if the yellow signal is 0
-Improved handling of low stored power
2017-06-23 17:40:49 +02:00
malte0811 5f8ef84e0f Merge branch 'MC1.11' into marx 2017-06-23 17:33:13 +02:00
malte0811 c262866b4d Build 1.5-11
Fixed some Z-fighting on the Variacs
2017-06-17 17:50:16 +02:00
malte0811 e9a2ade95a Allowed multiple components on the same panel network to modify the same RS signal
Cleaned up RS output code for panel components
Removed IC2's maven from build.gradle, since it is currently offline
2017-06-17 17:22:44 +02:00
malte0811 143311aecf Effects of Marx discharges on entities:
Damage for thos close to the discharge, tinnitus for those further out
Also added a nice bang for discharges (it is from a cap bank rather than a Marx though)
2017-06-16 22:04:30 +02:00
malte0811 d65621a0b5 Redstone control, other misc Marx generator details 2017-06-09 11:37:23 +02:00
malte0811 206c1170f1 Merge branch 'MC1.11' into marx 2017-06-05 17:23:18 +02:00
malte0811 963755af78 Wire connections and bounding boxes for the Marx generator
Some misc stuff
2017-06-03 21:06:25 +02:00
malte0811 d4bed0d324 Added a render for the Marx generator 2017-06-02 17:57:17 +02:00
malte0811 5a80b2626b Marx generator. It forms and breaks
Models for mirrored marx generators are broken
The IC2 cables drop as items due to missing IC2 API methods
2017-06-01 11:44:07 +02:00
malte0811 b9f5a8a9f8 Added (analog) panel meters
Fixed locks breaking the model cache
Ported the fix for #7
2017-05-27 17:02:18 +02:00
malte0811 8e845ab100 Added a key ring, holds up to 10 keys by default
texture might change, docs+recipe still to do
2017-05-20 18:50:04 +02:00
malte0811 695679caa2 Added textures for the key+lock switch
Renaming a key to an empty name returns it to its unnamed state
2017-05-20 17:14:43 +02:00
malte0811 6a2ce4685b Finished up the lock switch, just missing textures now
Added a recipe to copy settings from one panel component to another
Some internal changes
2017-05-19 17:45:30 +02:00
malte0811 5165d55218 Started adding locks for panels 2017-05-18 18:13:08 +02:00