Commit graph

385 commits

Author SHA1 Message Date
Aidan Brady
e9382e64a9 Fixes! 2013-11-16 17:23:50 -05:00
Aidan C. Brady
f2fd5c382f Merge branch 'master' of https://github.com/aidancbrady/Mekanism 2013-11-16 16:55:27 -05:00
Aidan C. Brady
57b1343311 Batteries are less buggy and more efficient 2013-11-16 16:55:20 -05:00
Aidan Brady
a2f667baf5 Fixed! :D 2013-11-16 13:38:34 -05:00
Aidan C. Brady
5954d51ad4 TE item support fixes 2013-11-16 12:56:43 -05:00
Aidan C. Brady
0616f28950 Fix test build 2013-11-16 12:49:41 -05:00
Aidan C. Brady
43440ebc4e Register Induction module :) 2013-11-16 12:30:40 -05:00
Aidan C. Brady
19b6d30f4c Fix crash 2013-11-16 12:27:43 -05:00
Aidan C. Brady
cc48b614ba Remove wire 2013-11-16 12:26:49 -05:00
Aidan C. Brady
dc59bebc33 Fixed EM Contractor 2013-11-16 12:12:17 -05:00
Aidan C. Brady
15e3369f15 Fix TE crash (temp) 2013-11-16 11:06:17 -05:00
Aidan C. Brady
ed637e4eed Follow Mekanism naming standards 2013-11-16 11:05:04 -05:00
Aidan C. Brady
53323279c7 MekanismInduction module - done!
Still need to configure the build
2013-11-16 10:21:37 -05:00
Aidan C. Brady
3d4625ddb9 Block-ID & Metadata based machine types, preparing for RI merge 2013-11-15 14:59:26 -05:00
Aidan C. Brady
3193f786cd Official Redstone Flux support complete!
(As far as I know at least)
2013-11-15 12:06:03 -05:00
Aidan Brady
ec98b19ffb Begin work on official TE2 integration :)
(Items done!)
2013-11-14 21:58:32 -05:00
Aidan Brady
8101ee2e26 A few fixes 2013-11-14 16:31:02 -05:00
Aidan C. Brady
be3063def5 Minor rendering enhancements 2013-11-14 08:12:09 -05:00
Aidan C. Brady
33283f5428 GL_LIGHTING 2013-11-14 07:48:18 -05:00
Aidan Brady
a29b637a0a Minor tool cleanups 2013-11-13 22:43:58 -05:00
Aidan Brady
d08c6da830 Fixed tool harvest levels 2013-11-13 17:21:00 -05:00
Aidan Brady
c209f8233a Bins are done :) 2013-11-13 16:19:41 -05:00
Aidan C. Brady
c9b5c7b51f Some work on rendering, fixed sound error 2013-11-13 14:59:11 -05:00
Aidan C. Brady
f24c12044d Merge branches 'master' and 'master' of https://github.com/aidancbrady/Mekanism 2013-11-13 08:12:34 -05:00
Aidan C. Brady
b04ff8d5cc Bins only have accessible slots on top and bottom 2013-11-13 08:12:25 -05:00
Aidan Brady
4d55db7a73 Some work on Bin item rendering 2013-11-12 22:43:06 -05:00
Aidan C. Brady
8e08c9adb8 Once and for all fixed ConcurrentModificationException 2013-11-12 20:19:06 -05:00
Aidan C. Brady
3b64a043df Bins can eject and accept items in block form, transporter support untested 2013-11-12 20:14:21 -05:00
Aidan C. Brady
1e336047d2 Bin block-based inventory work 2013-11-12 19:18:22 -05:00
Aidan C. Brady
e6ed263aa3 More bin work! :D 2013-11-12 18:42:55 -05:00
Aidan C. Brady
fe0631844b Some work on Bins 2013-11-12 16:45:48 -05:00
Aidan C. Brady
42fe1f3d69 Bin inventory management works! I have no idea how I managed this... 2013-11-12 11:01:16 -05:00
Aidan Brady
2a4a1cd291 Some more work on Bin crafting management. Don’t know if this is gonna work guys… 2013-11-11 23:57:33 -05:00
Aidan Brady
8cec8af952 Perhaps fixed a few bugs 2013-11-11 23:19:51 -05:00
Aidan Brady
80097e4d1b Some work on bins, currently crashing if you try to craft 2013-11-11 22:52:12 -05:00
Aidan Brady
1ac243f091 Work on bins! :) 2013-11-11 19:27:36 -05:00
Aidan Brady
f6704dc5ea Added name for bins, fixed IC2 bug, hopefully fixed ConcurrentModificationException 2013-11-11 17:23:14 -05:00
Aidan C. Brady
9c53f1be66 Some work on bins, fix tank bug 2013-11-11 17:08:13 -05:00
Aidan C. Brady
4b5c8498a3 Merge branch 'master' of https://github.com/aidancbrady/Mekanism 2013-11-11 14:38:03 -05:00
Aidan C. Brady
3c0c5bef0d Major Universal Cable improvements, started work on Bin 2013-11-11 14:37:56 -05:00
Aidan Brady
5ad16564a3 Merge branch 'master' of https://github.com/aidancbrady/Mekanism 2013-11-10 19:35:52 -05:00
Aidan Brady
e277ee36c0 Fix some pathfinder bugs 2013-11-10 19:35:45 -05:00
Aidan C. Brady
99f53a1322 Some fancy sounds and tooltips 2013-11-10 18:54:30 -05:00
Aidan Brady
cc57fad0c2 Once again rewrote pathfinder. Idle paths are still fairly CPU intensive 2013-11-10 12:27:58 -05:00
Aidan Brady
dfd2985357 Transporters first try to send the item back home before idling 2013-11-09 15:30:30 -05:00
Aidan Brady
5a08cb1b90 Fix a possible crash 2013-11-09 10:56:47 -05:00
Aidan C. Brady
9883c9535c Rest index when mode switched 2013-11-08 11:15:52 -05:00
Aidan C. Brady
51ad429973 Coming along with round robin mode :) 2013-11-08 11:13:51 -05:00
Aidan C. Brady
7cc72e65b3 Merge branch 'master' of https://github.com/aidancbrady/Mekanism 2013-11-08 07:53:40 -05:00
Aidan C. Brady
8f33094e10 Start on RR algorithm 2013-11-08 07:53:32 -05:00
Aidan Brady
1aec33d8ec Added configuration option to turn off strict input colors 2013-11-07 21:27:12 -05:00
Aidan Brady
7053f4a30a Whoops! 2013-11-07 19:17:24 -05:00
Aidan Brady
9fdcb13faa Gas Tank recipe shows up in NEI 2013-11-07 19:15:58 -05:00
Aidan Brady
c02c53475d Merge branch 'master' of https://github.com/aidancbrady/Mekanism 2013-11-07 16:59:43 -05:00
Aidan Brady
1df2209f25 Use proper obfuscation 2013-11-07 16:59:37 -05:00
Aidan C. Brady
d1089148f9 Don't accept a max over 64 2013-11-07 09:16:11 -05:00
Aidan Brady
b6446032ae Attempt to clean up pathfinder 2013-11-07 08:47:18 -05:00
Aidan Brady
86e920fc0b Merge branch 'master' of https://github.com/aidancbrady/Mekanism 2013-11-06 22:37:48 -05:00
Aidan Brady
daeb09c7fd Fix Energy Cubes up/down render 2013-11-06 22:37:41 -05:00
Aidan C. Brady
67e2672197 Fix a few issues with min/max 2013-11-06 21:33:41 -05:00
Aidan Brady
1f59e441b8 Fix a few things 2013-11-06 19:44:52 -05:00
Aidan Brady
44addd9c75 Untested max/min support 2013-11-06 19:32:00 -05:00
Aidan Brady
8fdfe8d1ea Items render smaller 2013-11-06 17:52:30 -05:00
Aidan Brady
d2894d0c9d Began work on a more advanced ItemStack filter system, with min and max pull ranges 2013-11-06 17:19:02 -05:00
Aidan C. Brady
b1f2a61e20 Minor changes, nothing noticeable 2013-11-06 16:04:34 -05:00
Aidan Brady
a80b18b412 Remove printlns 2013-11-05 20:39:54 -05:00
Aidan Brady
51813050b0 Merge branch 'master' of https://github.com/aidancbrady/Mekanism 2013-11-05 20:35:05 -05:00
Aidan Brady
961537a560 Revert to old Crusher texture 2013-11-05 20:35:02 -05:00
Aidan C. Brady
f27381453c Updated BuildCraft API, implemented full-fledged BC energy support, allowed Logistical Transporters to connect to BuildCraft machines, allowed Logistical Transporters to output to double chests, fixed energy leak 2013-11-05 20:07:38 -05:00
Aidan C. Brady
e2e9c791a2 Fix robit render! 2013-11-05 07:49:26 -05:00
Aidan Brady
88d0d3125e Fix side color thingy! 2013-11-04 21:27:41 -05:00
Aidan Brady
1ff600b4a9 Added configurable restrictive input colors to all configurable machines, added some dandy sound effects 2013-11-04 21:11:09 -05:00
Aidan Brady
3b746e4a1d Fix wrenching 2013-11-04 16:59:19 -05:00
Aidan Brady
d825154bf6 Fixed Pressurized Tube connection render to Gas Tanks 2013-11-04 16:03:08 -05:00
Aidan C. Brady
99a603549a BioGenerator fancy biofuel render :D 2013-11-04 15:39:49 -05:00
Matt Chance
716c0b0c8b Fix crash when using a wrench on a GasTank 2013-11-03 17:53:11 -05:00
Aidan Brady
01a6174fdb Lots of things! 2013-11-03 16:54:33 -05:00
Aidan Brady
c3fa020561 New Electric Pump model! 2013-11-03 12:07:23 -05:00
Aidan Brady
2ecc48021d Merge branch 'master' of https://github.com/aidancbrady/Mekanism 2013-11-03 11:38:39 -05:00
Aidan Brady
6d734c26e3 New models and fixes! 2013-11-03 11:38:36 -05:00
Ben Spiers
8fe921eebe Add config option to allow powering Railcraft and other MJ machines without BC loaded. Hopefully won't cause bugs... 2013-11-03 10:26:43 +00:00
Aidan Brady
65012d8427 Fix up inventory insert calculation 2013-11-03 00:14:54 -04:00
Aidan Brady
dcea9fa8f5 Item rendering :D 2013-11-02 21:19:01 -04:00
Aidan Brady
64fe3a21ea Fix typo, start work on fancy Energy Cube rendering :) 2013-11-02 21:07:55 -04:00
Aidan Brady
d1a1e3375a New Metallurgic Infuser model, more efficient active state management 2013-11-02 19:06:56 -04:00
Aidan Brady
2a73dc3332 Gave the Solar Generator a new model 2013-11-02 12:00:29 -04:00
Aidan C. Brady
289a2ee227 Configurable machine output colors 2013-11-02 01:31:32 -04:00
Aidan Brady
799142198a Fixed ridiculous client updates when GUI is open, fancy active sorter rendering, sorter eject sound effect :) 2013-11-01 23:51:10 -04:00
Aidan Brady
8db9c734d7 Sorter no longer requires energy, gave sorter new fancy model, improved the way items retreat from dead ends 2013-11-01 22:36:06 -04:00
Aidan Brady
c281fcb14b Fix up a bunch of issues. This should fix epicbastion's problem honestly. 2013-11-01 19:14:02 -04:00
Aidan C. Brady
35a83f5ffc Fix crash! 2013-11-01 14:04:05 -04:00
Aidan C. Brady
cb30b11d64 Killed the rest of the references 2013-11-01 11:38:33 -04:00
Aidan C. Brady
9b4bd09958 Remove the rest of the Theoretical Elementizer references 2013-11-01 11:36:29 -04:00
Aidan C. Brady
91a8839203 Deleted Theoretical Elementizer, Weather Orb, and Steve's Stopwatch. They are no longer fitting for Mekanism's goal. 2013-11-01 11:33:00 -04:00
Aidan C. Brady
64c37f4d94 Hopefully fixed that pesky crash 2013-11-01 09:38:32 -04:00
Aidan C. Brady
f0b6799409 Machines eject into transporters. 2013-10-31 14:46:14 -04:00
Aidan C. Brady
a00a557f2b Preload sounds on game startup, immediately fire updateScreen() on OreDict filter calculation, added restriction transporter recipe 2013-10-31 14:26:04 -04:00
Aidan C. Brady
2b37fe367a Fix output algorithm 2013-10-31 08:37:33 -04:00
Aidan C. Brady
fa92b707c9 Immediately load stacks if new filter calculation performed 2013-10-30 23:54:29 -04:00
Aidan C. Brady
43ee7f68df Fix hashCode() crash 2013-10-30 23:50:38 -04:00