StevenRS11
b788458c4f
Merge pull request #128 from SenseiKiwi/master
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Various Updates
2014-01-19 22:32:34 -08:00
SenseiKiwi
238661158e
Added Config for Corium
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Added a line in our config file for setting the block ID of Corium. Even
though it's only temporary code that's going to be removed later, people
need that to run our dev builds properly.
2014-01-20 02:30:11 -04:00
SenseiKiwi
81386a08e5
Merge remote-tracking branch 'upstream/master'
2014-01-20 02:04:01 -04:00
StevenRS11
ad1f928db0
fixed gold Dim door not getting corners sometimes
2014-01-20 01:03:31 -05:00
SenseiKiwi
1d44bf2983
Started Adding Heads to Grave Chests
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Started adding heads to grave chests in dungeons. We currently only
spawn skeleton heads as a test.
2014-01-20 02:01:35 -04:00
SenseiKiwi
b31cf9abd6
Minor Changes
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Minor spacing changes to BaseDimDoor.
2014-01-20 02:00:34 -04:00
SenseiKiwi
30a9dcf2c7
Changed Rift Blade Recipe and Power
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Changed Rift Blade recipe to use Stable Fabric and a Blaze Rod. Changed
its base material from Gold to Diamond, which increases attack power and
decreases enchantability a little.
2014-01-20 02:00:00 -04:00
StevenRS11
9fe071368e
Working on rift remover strangeness
2014-01-19 22:15:12 -05:00
SenseiKiwi
ee1db9aa99
Updated Stabilized Rift Signature
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Modified the Stabilized Rift Signature to consume Stable Fabric instead
of Ender Pearls.
2014-01-19 08:29:14 -04:00
SenseiKiwi
3b557aa88b
Changed Crafting Recipes
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Changed crafting recipes to always use Stabilized Fabric instead of
Ender Pearls.
2014-01-19 06:00:12 -04:00
SenseiKiwi
e469d2f7dc
Added Ender Pearls as Loot
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Added a 30% chance of Ender Pearls appearing in grave chests.
2014-01-19 05:14:39 -04:00
SenseiKiwi
026c0b4331
Merge remote-tracking branch 'upstream/master'
2014-01-19 05:01:11 -04:00
SenseiKiwi
2ea7fe731b
Update Dungeon Loot and Config Options
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1. Made World Thread available as dungeon loot
2. Removed useless config options for loot that doesn't appear anymore
3. Tweaked some config names and variable names for consistency
2014-01-19 05:00:42 -04:00
StevenRS11
8b108688f1
Clear status effects when entering limbo
2014-01-19 03:21:34 -05:00
StevenRS11
439c13cc9f
Merge branch 'master' of https://github.com/StevenRS11/DimDoors
2014-01-19 03:15:19 -05:00
StevenRS11
9aa9651a6d
Fixed client dimData, link color, and nether doors
2014-01-19 03:15:07 -05:00
StevenRS11
3026432895
Merge pull request #127 from SenseiKiwi/master
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Various Fixes
2014-01-18 22:07:38 -08:00
StevenRS11
ea2be9b803
Merging SenseiKiwi's merger
2014-01-19 00:59:24 -05:00
SenseiKiwi
37a10e5795
Resolved Merge Conflicts Again
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2014-01-19 01:51:21 -04:00
SenseiKiwi
15cfe6fc33
Resolved Merge Conflicts
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Resolved some merge conflicts.
2014-01-19 00:20:14 -04:00
StevenRS11
80d828c252
Lots of fixes.
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I also played around with fluids, and added something thats for BR. Its
not permanent here.
2014-01-18 18:35:11 -05:00
StevenRS11
0fcf02e75f
Gateways nearly done, added sandstone gateways
2014-01-15 16:29:47 -05:00
StevenRS11
21267309a1
Cleaned up a bit
2014-01-14 18:54:30 -05:00
StevenRS11
0e4e36c454
Gateway generation now emulates old functionality
2014-01-14 13:40:27 -05:00
SenseiKiwi
8416d650b1
Changed ID Source in BaseGateway
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Changed where we get block IDs from for GatewayBlockFilter. DDProperties
always has correct block IDs. It's only item IDs that are modified by
Forge so that DDProperties is wrong.
2014-01-14 07:32:42 -04:00
SenseiKiwi
5df79bb206
Fixed ID Mapping in DungeonSchematic
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Fixed issue with DungeonSchematic not standardizing the block IDs for
transient doors.
2014-01-14 07:22:51 -04:00
SenseiKiwi
75db61e951
Minor Change
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There is no resource leak!
2014-01-14 07:18:05 -04:00
SenseiKiwi
1b2a119aa7
Fixed Placement in BaseGateway
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Fixed bad gateway placement in BaseGateway. Also improved code spacing a
little. This doesn't fix the block ID issue yet.
2014-01-14 06:48:33 -04:00
SenseiKiwi
76f515e207
Minor Changes
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Tweaked spacing in files.
2014-01-14 06:46:42 -04:00
SenseiKiwi
e45f9c389f
Merge remote-tracking branch 'upstream/master'
2014-01-14 05:50:17 -04:00
SenseiKiwi
a1a5c0908a
Fixes for Rifts
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Fixed a bug I introduced during my previous commit that caused solo
rifts to spread and rifts with neighbors not to spread. Also cleaned up
the code a bit to cut back on the number of mysterious random rolls we
were using and commented the code.
2014-01-14 05:47:26 -04:00
StevenRS11
9f00345065
Schematics give a new crash now.
2014-01-13 23:13:16 -05:00
StevenRS11
5f7d4ce971
More changes
2014-01-13 20:42:43 -05:00
StevenRS11
7dadef953d
more work on gateways, plus tried to add a pack.
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Gateway is generating, finally, but it has some... issues. Inquire
within.
Just generate a new world, and use an unstable door to warp to the first
that gens.
2014-01-13 17:49:13 -05:00
StevenRS11
1104961c54
added support for different dungeon gateways
2014-01-11 22:25:00 -05:00
StevenRS11
73e3753d3b
Merge pull request #125 from SenseiKiwi/master
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More Dungeons
2014-01-09 14:28:45 -08:00
SenseiKiwi
ad92b1c2c4
Merge remote-tracking branch 'upstream/master'
2014-01-09 18:19:18 -04:00
SenseiKiwi
997e5ffda7
Added Nether Dungeon
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Added another Nether maze
2014-01-09 18:18:21 -04:00
StevenRS11
3369352143
Small fix
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Made doors not continually crash servers, now they close if something
breaks.
2014-01-09 13:25:14 -05:00
SenseiKiwi
e6090d1a5f
Added Another Dungeon
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Added another dungeon...
2014-01-09 10:57:12 -04:00
SenseiKiwi
d479f40993
Added Dungeons
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Added two new dungeons
2014-01-09 09:07:10 -04:00
StevenRS11
6a0cf4706a
Merge pull request #124 from SenseiKiwi/master
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Various Fixes
2014-01-05 20:16:28 -08:00
SenseiKiwi
a8c3dfb524
Fixed Bug in DungeonSchematic
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Fixed a bug in DungeonSchematic that would cause a mysterious
NullPointerException if a dungeon schematic was missing it's entrance
door.
2014-01-06 00:08:25 -04:00
SenseiKiwi
39f6d297cd
Fixed Dungeons for MC 1.6
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Fixed dungeons that were broken by changes in MC 1.6
2014-01-06 00:05:15 -04:00
SenseiKiwi
25f446a05b
More Rift Fixes
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--Changed BlockRift to use ITileEntityProvider instead of BlockContainer
--Reorganized some of the code in TileEntityRift to improve performance
and readability
2014-01-05 02:51:18 -04:00
SenseiKiwi
a5e5ea3921
Improvements to TileEntityRift
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Cleaned up the code in TileEntityRift. Fixed up some spacing and changed
as many functions and fields to private as possible. Added a performance
improvement by doing the random roll for Enderman spawning before
searching for nearby Endermen.
2014-01-05 01:33:07 -04:00
SenseiKiwi
ab17a959bb
Minor Change to Rifts
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Changed rifts to using world.destroyBlock() instead of
world.setBlockToAir(). That has the advantage of causing block
destruction animations and sound effects instead of blocks vanishing
silently.
2014-01-05 01:13:12 -04:00
SenseiKiwi
cdc93317dd
Fixed Indentation in TileEntityRift
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Fixed indentation in TileEntityRift
2014-01-05 01:11:10 -04:00
SenseiKiwi
1211644f55
Minor Change
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Changed some spacing
2014-01-05 01:08:09 -04:00
SenseiKiwi
ff24ce4de6
Minor Changes
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Fixed indentation and removed pointless annotations.
2014-01-05 01:06:33 -04:00