Commit graph

640 commits

Author SHA1 Message Date
Pahimar 89c94d71c4 Might fix #730 2014-09-04 21:12:22 -04:00
Pahimar 63d6c61007 Beginning work on a /ee3 command. Mostly testing pushing to the new Jenkins 2014-09-04 15:28:43 -04:00
Pahimar 73d67dd30d Only run the DynamicEnergyValueInitThread on the server side (prevents clients running it when connecting to a server because since the server sends the values there is no need to gen values on the client). Also fix some sided stuff in the serialization of values when clients connect to servers. 2014-09-04 15:15:16 -04:00
Pahimar 49dbe16757 Save EnergyValues to disk when the server stops 2014-09-04 14:55:06 -04:00
Pahimar 7244bdedf6 Servers now sync their EnergyValue mappings to clients when they join. This means clients don't have to change their configs when joining servers (different servers can have different values) 2014-09-04 11:30:22 -04:00
Pahimar fe7afe15d4 Serialize computed EnergyValues to disk after the initial computation. If mods change, or the file is not found, the values are computed again. Should significantly improve start up times when many mods are present. Closes #724 2014-08-29 16:25:31 -04:00
Pahimar e70eecb11f Trying to figure out search boxes and scroll bars. Holy hell Minecraft 2014-08-28 16:05:43 -04:00
Pahimar 9edf1409a3 Add a helper for creating a reliable MD5 hash from all mods found in the currently loaded instance 2014-08-25 16:00:51 -04:00
Pahimar 61558daa61 Fix an obscure DynEV bug where different items would be detected as the same item and not resolve properly 2014-08-25 12:43:20 -04:00
Pahimar c8ae0b29d6 Now that the Research Station is working well, time to make a stab at transmutation 2014-08-01 16:04:11 -04:00
Pahimar 8a9eb91c2b No point in having subclasses of Slot when there are only some small changes being overridden, and they are only used once. 2014-07-31 15:53:58 -04:00
Pahimar faa1e45997 Added a GUI to the Alchemical Tome (still a WIP), got the functionality of the Research Station working, and with the help of KingLemming we have a more intelligent shift click method for our containers 2014-07-31 15:38:23 -04:00
Pahimar b49df1901f Make sure that the registry proxy classes in the API are final, and expose more API functionality to the skill registry proxy 2014-07-31 08:37:20 -04:00
Pahimar f2eba38284 Some more new textures 2014-07-30 15:47:59 -04:00
Pahimar 3c6892cd90 Some more new textures 2014-07-30 15:44:37 -04:00
Pahimar e6ff288551 @BigBadChris provided some shiny new animated textures for the different matters! 2014-07-30 15:41:34 -04:00
Pahimar 4372294d61 Added in some debug configuration for helping mods interacting with EE3 (more debug options to come as API matures) 2014-07-24 22:03:36 -04:00
Pahimar ed2be79ec2 Some work on skills 2014-07-24 21:05:04 -04:00
Pahimar 0e69b7568e Some convenience methods 2014-07-24 16:07:34 -04:00
Pahimar 644f07dd20 Commmitting another whack of code 2014-07-24 16:01:42 -04:00
Pahimar f764310622 Proof of concept that the new RecipeRegistry proxy stuff works properly. Will continue in the morning 2014-07-22 22:12:04 -04:00
Pahimar 84eb69e9d6 Reminder to self to get milk working in a later build (re: dyn values) 2014-07-22 19:26:53 -04:00
Pahimar 3bcf4663f2 Merge remote-tracking branch 'origin/master' 2014-07-22 15:56:44 -04:00
Pahimar 3de8b57202 Managed to get a tiny bit of work done at work today (yay lunch breaks!) 2014-07-22 15:56:39 -04:00
Semion Nadezhdin 70344a214b Fixed #713 2014-07-22 18:29:59 +04:00
Pahimar 82fb615521 Fix the derp caught here (2093c485a0 (commitcomment-7095985)) 2014-07-22 08:49:07 -04:00
Pahimar 18564da7d2 Fixed the Dynamic Value system 2014-07-21 21:43:04 -04:00
Pahimar 118228b828 Committing some stuff 2014-07-21 18:55:51 -04:00
Pahimar 5718da1aa9 Add some more stuff to the NBTHelper 2014-07-21 16:19:25 -04:00
Pahimar e1c677d3d8 Some new textures from BigBadChris, got conditional player mod sounds working again (same as in older versions of EE3), and worked on a bit of tool functionality 2014-07-21 14:47:00 -04:00
Pahimar f11b700704 Merge pull request #711 from Dynious/nullItemFix
Fixes #705
2014-07-21 11:28:37 -04:00
Dynious ef46fda725 Fixed #705 2014-07-21 15:59:40 +02:00
Pahimar ad8f6d5a3d Too distracted to code, so committing a whack of stuff 2014-07-20 21:32:23 -04:00
pahimar 8a0da1b572 Add in a template system for player transmutation knowledge 2014-07-19 18:15:40 -04:00
Pahimar 46e6fa9b8b Yeah, another whack of code. 2014-07-18 22:26:59 -04:00
Pahimar 6fd0b0de79 Add a helper to ensure that the String value we get from the configuration file is a valid one 2014-07-18 18:21:56 -04:00
Pahimar 4ea086f1b8 Coming back to configurations tonight 2014-07-18 16:06:37 -04:00
Pahimar 24a2ae35bc Move some interfaces into the util package
Remove the client configuration
Work on configuration
Implement bspkrs graphical configuration system
2014-07-18 15:55:10 -04:00
Pahimar b82bb5b4b0 Add in Augmentation Table GUI xcf, add some more NBT name constants, implement a basic PlayerKnowledge object for storing transmutation data, and add in a basic save handler for the PlayerKnowledge 2014-07-18 12:58:35 -04:00
pahimar 6d223cea1e Adjust slot placement for the new GUI texture 2014-07-17 21:15:27 -04:00
pahimar 97b465a311 Reorganize the block registration to do machines (in order) first, then blocks 2014-07-17 21:15:10 -04:00
pahimar 3a8c5d1760 Properly light our item renderers (makes them look much cooler) 2014-07-17 21:14:36 -04:00
pahimar 01be020ba5 Add a progress bar to the research station 2014-07-17 20:44:26 -04:00
pahimar 52453a7b86 Properly light our tile entities (makes them look much cooler) 2014-07-17 20:44:14 -04:00
Pahimar be80bcc176 More modes 2014-07-17 16:07:13 -04:00
Pahimar 2093c485a0 Committing (you guessed it) a whack of stuff 2014-07-17 15:20:53 -04:00
Pahimar 5464f1a119 Committing a whack of stuff 2014-07-16 21:46:35 -04:00
Pahimar 0966eae4ae Committing a whack of stuff 2014-07-16 21:42:41 -04:00
Pahimar 67340a1b20 Committing a whack of stuff 2014-07-16 21:40:12 -04:00
Pahimar d10e2acc81 Commiting a chunk of code 2014-07-16 16:10:18 -04:00
pahimar 1d02efa0e6 Fix GuiIds now that they are an enum 2014-07-15 19:39:21 -04:00
Pahimar e7cd1a0d63 Commiting a chunk of code 2014-07-15 15:52:39 -04:00
Pahimar b048fa280d Commiting a chunk of code 2014-07-15 13:24:04 -04:00
Pahimar 85e1a62c5a Commiting a chunk of code 2014-07-15 12:24:18 -04:00
Pahimar a7a13d05a3 Fix ObjectHolder reference for the Dark Matter Pickaxe, and commit the texture 2014-07-15 08:22:24 -04:00
Pahimar eae005aaab Get sounds working again 2014-07-14 21:23:48 -04:00
Pahimar 385ee4d8ea Fully implement getStacksInRange, documentation needed still 2014-07-14 18:37:50 -04:00
Pahimar 53d224369b Animated the texture for Dark Matter 2014-07-14 18:37:32 -04:00
Pahimar 3b938c4622 Stub in a method in the API for returning a list of ItemStacks (may change to Objects) that have an Energy Value between the two parameters 2014-07-14 14:39:23 -04:00
Pahimar 1221fc1163 Fix support for IEnergyValueProviders - to use implement the interface on your Items! 2014-07-14 14:30:50 -04:00
Pahimar 4bdc313237 Small refactor of EnergyValue 2014-07-14 14:12:14 -04:00
Pahimar d4f5781ea9 How about some new Matter types? Much love to @BigBadChris! (Support him at http://www.patreon.com/bigbadchris) 2014-07-14 14:11:59 -04:00
Pahimar 71b9699497 Some more work related to the EnergyValueRegistry API, should definitely work now 2014-07-14 12:04:20 -04:00
Pahimar a659aabd8b Mark EnergyValueRegistryProxy as final 2014-07-14 06:52:08 -04:00
Pahimar cb47b5a81f More API work 2014-07-14 06:51:35 -04:00
Pahimar 03e0897c15 Rework the EnergyValueRegistry to be more friendly with the API 2014-07-13 22:05:27 -04:00
Pahimar 63972f1ddc Fix a naming derp in registering tile entities (and perserve previous names) 2014-07-13 21:46:32 -04:00
pahimar d497d3f9d9 Smarter localization of Creative Tabs 2014-07-12 19:10:04 -04:00
Pahimar 3c69ee4f7b Moving things around 2014-07-10 16:20:35 -04:00
Pahimar 0a38400559 Remove the concept of EnergyComponents and set it so that an EnergyValue is only of one EnergyType (simplifies a lot of things) 2014-07-10 16:05:14 -04:00
Pahimar 32bbca53cb More API related shenanigans, MUCH more to come (provide comments on your API related needs to pahimar@gmail.com) 2014-07-07 15:31:10 -04:00
Pahimar a1dc2d2130 A lot of refactoring in an attempt to get a proper API package. Do not consider this done or safe at all - pushing so that saner men/women than I can critique it 2014-07-07 11:22:21 -04:00
Pahimar dc90ee2ada Let's give the Research Station some loving, eh? 2014-07-06 21:47:57 -04:00
pahimar 5bc742bb94 Move around where the recipes are and how they are initialized 2014-07-06 15:09:50 -04:00
pahimar 8642d5c70e Fix up some network sync with the Aludel and Glass Bell 2014-07-06 14:21:03 -04:00
pahimar f8df05268d Get the Aludel working again 2014-07-06 12:14:45 -04:00
Pahimar 469fa9f5d2 Add back in that you don't need to Shift place Glass Bells on top of Aludel's 2014-07-04 16:16:11 -04:00
Pahimar c8b510f90f More work on the Aludel 2014-07-04 16:11:39 -04:00
Pahimar f48f9093ab Fix some netsync stuff with the Calcinator, as well as the read/write NBT stuff. Also reformat some of the code 2014-07-04 15:18:10 -04:00
Pahimar 990dab6bf5 Ok a little bit more on the Aludel, but seriously now, pizza time! 2014-07-03 16:00:25 -04:00
Pahimar 7723f846e6 Getting somewhere with the Aludel as well. More to come tonight, for now, hometime and pizza 2014-07-03 15:54:14 -04:00
Pahimar 92b8d6f8c5 Calcinator works again 2014-07-03 15:44:44 -04:00
Pahimar 60df8efccb Forgot to commit the texture for the alchemical tome last night - oops! 2014-07-03 14:10:39 -04:00
Pahimar 6a9e14449f Why don't we give this fancy @API thinger a try? 2014-07-02 21:36:25 -04:00
Pahimar 668d1b3db4 Add in Tome of Alchemical Knowledge (Work In Progress) 2014-07-02 20:54:54 -04:00
Pahimar 2e10010e29 Fixes #698 2014-07-02 09:49:25 -04:00
ganymedes01 21efd96004 You forgot to use the right method
Derpymar
2014-06-27 18:35:21 +01:00
Pahimar 97ad0db66a Switching to ore dictionary names for recipe inputs 2014-06-27 11:14:16 -04:00
Pahimar 4d939c8e60 Some work on getting recipes working again (yes, some recipes are INTENTIONALLY left out) 2014-06-26 16:05:18 -04:00
Pahimar 8a2226d483 When player data is loaded from disk, store the location it's reading the data from. Also, create a file for the player should one not already exist. 2014-06-26 15:19:59 -04:00
Pahimar fecefc230a Add back in the fingerprint check messages (now that the build system is signing jar files again) 2014-06-22 14:12:47 -04:00
Pahimar 0961c35ab0 First stab at the Skills system (knowledge system) 2014-06-22 14:04:39 -04:00
Pahimar 5bfe76336c Add in some more testing with the Player load/save events (discovered a possible bug with the event for the loading of player data in a single player world) 2014-06-22 14:03:30 -04:00
Pahimar c101a8f85e Move the default energy values to the init package 2014-06-22 14:02:15 -04:00
Pahimar 1a0627eed5 Remove unnecessary registries (they were placeholders to begin with) 2014-06-22 14:01:47 -04:00
Pahimar 82f82862a4 Add a very basic PlayerEventHandler to test the new events 2014-06-22 10:50:31 -04:00
Pahimar 4fb4480cd8 Fix up the referencing of client side code on the server (server wouldn't start because the client config was referencing Keybinding which is client side only) 2014-06-22 10:49:44 -04:00
Pahimar af8621f480 Refactored references of Emc to EnergyValue and renamed the thread that initializes the value registry 2014-06-20 15:57:27 -04:00
Pahimar 1f726f33d9 Update default Exchange Energy values for vanilla items. 2014-06-20 14:56:24 -04:00
Pahimar 646631d074 More optimizations to DynEmc computation - definitely seems faster now! 2014-06-19 15:56:00 -04:00
Pahimar c88b5dcad0 Should be a massive improvement in EE3 DynEmc start up time (removed a redundant and slow part of the DynEmc init) 2014-06-19 14:39:46 -04:00
Pahimar 3a4d06ad48 Working on getting the Exchange Energy system back up and running, and trying to optimize it 2014-06-19 14:18:04 -04:00
Pahimar e77bb9ec48 Bump to latest Forge RB, and some work on getting Energy Value generation working again. More to be done! 2014-06-14 15:40:45 -04:00
Lluixhi Scura 12fff5f26e Don't forget the import statements :P 2014-05-26 14:27:11 -07:00
Pahimar e0718b48fe Merge remote-tracking branch 'origin/master' 2014-05-26 16:04:00 -04:00
Pahimar 39a6db0dce Playing around with some gradle improvements 2014-05-26 16:03:54 -04:00
pahimar 2c631f30f9 Merge pull request #679 from Enosphorous/master
Don't hardcode names in, use lang files!
2014-05-26 11:32:20 -04:00
Pahimar b1cad58550 Bump to Forge 1095, and proper use of ObjectHolder (protip: instance variable names should match object names for easier ObjectHolder use) 2014-05-26 11:28:51 -04:00
Enosphorous 22483a7839 Don't hardcode names in. 2014-05-26 08:19:19 -07:00
pahimar abde1fc874 Missed some files 2014-05-25 10:00:38 -05:00
pahimar 7bd8adf478 Working keybinding listener, and first stab at the ObjectHolder (some more learning necessary it seems, so commented out at the moment) 2014-05-25 09:55:50 -05:00
pahimar 06dced01b3 Merge remote-tracking branch 'origin/master' 2014-05-24 15:52:34 -05:00
pahimar d18a1c2f3c Working on keybindings, going to test a FML fix for SimpleNetworkWrapper later 2014-05-24 15:52:23 -05:00
theflogat e3d6273d01 Adding a needed parameter to @Instance
Adding a needed parameter to @Instance to avoid problems.
2014-05-24 19:54:46 +02:00
pahimar 99527d35a8 Working on keybindings 2014-05-22 17:35:31 -05:00
Pahimar a2a82d3d36 Tweaking some build script and mcmod stuff 2014-05-16 11:48:51 -04:00
Pahimar 8ee4fa0147 Some starter work on keybindings and config files 2014-05-02 16:06:56 -04:00
pahimar 26d3a5dd11 Re-implemented Alchemical Bag functionality, and added back the fuel handler 2014-04-30 19:33:29 -04:00
pahimar cf1dcfa1a0 Merge remote-tracking branch 'origin/master' 2014-04-30 18:03:22 -04:00
pahimar 5a8665a581 Fixes chest lids in MP 2014-04-30 18:01:35 -04:00
pahimar 3362621750 Moving the intialization of items and blocks to the init package, and simplifying things and removing the infused blocks (Aludel recipes will take their place) 2014-04-29 22:26:30 -04:00
pahimar ac207393fe Managed to get a few things done today 2014-04-29 21:46:59 -04:00
pahimar 5794037f51 Getting ma groove on 2014-04-28 21:24:31 -04:00
pahimar 664387f063 Machines: Getting them to render in world. Still not functional. 2014-04-11 16:01:11 -04:00
pahimar ac14fe32ab Machines: Getting more of the machines implemented, still a WIP 2014-04-11 07:06:32 -04:00
pahimar f6d58abca2 Getting Alchemical Chests into the port. They definitely aren't finished yet, networking still to be done. 2014-04-10 19:59:04 -04:00
pahimar c0a2f2d929 Some more work on stuffs 2014-04-01 22:47:08 -04:00
pahimar 16edfe03a4 Bunch more work on porting Items. More to come tonight 2014-04-01 16:11:52 -04:00
pahimar 4410c25bd6 Don't be scared - it's easier to start from the bottom. There's also still the MC 1.6.4 branch :) 2014-03-28 15:54:15 -04:00
pahimar 059d9614c1 Another pass at the 1.7 update - more to come tomorrow 2014-03-27 22:21:21 -04:00
pahimar 9070ad038b First initial pass of 1.7 update 2014-03-27 21:36:03 -04:00
pahimar 9f56070058 First initial pass of 1.7 update 2014-03-27 21:34:47 -04:00
pahimar 065d129b76 Resolves #661 2014-03-27 15:26:04 -04:00
pahimar ea280ba2aa Resolves #661 2014-03-27 15:24:09 -04:00
pahimar 224f347878 Allow Alchemical Upgrades to stack up to 64 2014-03-27 10:52:43 -04:00
pahimar c51a9aa415 Potentially fixes #660 2014-03-27 10:51:35 -04:00
pahimar ef2de23f54 Add some Aludel recipes to upgrade Ash into different dusts, based on other dusts 2014-03-27 09:46:07 -04:00
pahimar 94c808668b Merge pull request #653 from Dynious/chestUpgrades
Added in-world upgrades for alchemical chests
2014-03-27 09:45:59 -04:00
pahimar 49db646cb4 Update localizations to reflect that bags work 2014-03-26 21:40:22 -04:00
pahimar b8d6a9fb45 You can not store bags inside of bags! 2014-03-26 21:26:46 -04:00
pahimar d4631222e5 Bags appear to work! 2014-03-26 21:24:43 -04:00
pahimar 31aff45a72 Getting close with bags! 2014-03-26 21:01:54 -04:00
pahimar c3dd664629 Some more work on alchemical bag inventories 2014-03-25 21:59:36 -04:00
pahimar 5a6279eae9 Disable the blockl highlight handler for the transmutation stones until the transmutation system is in place 2014-03-22 17:29:53 -04:00
Dynious 048efd856e Updated Alchemical Upgrade texture 2014-03-17 20:32:28 +01:00
Dynious cb384d3128 Added in-world upgrades of alchemical chests 2014-03-15 12:23:29 +01:00
pahimar f3f9032715 ItemStacks that are damaged now have their EmcValue calculated properly from the undamaged one 2014-03-14 21:07:39 -04:00
pahimar ce822d0ebb Make it so you can "upgrade" existing Chests/Alchemical Chests with the Aludel 2014-03-11 21:09:52 -04:00
pahimar a7946fd8e6 Make it so you can "upgrade" existing Chests/Alchemical Chests with the Aludel 2014-03-11 20:22:19 -04:00
pahimar f5d2e4dbd0 Bit more work on the bag inventory, should be done tomorrow 2014-03-02 22:13:03 -05:00
pahimar 0980cf9101 Some divide by 0 protection in TileCalcinator 2014-03-02 13:12:50 -05:00
pahimar 3332bc75fd Prelim work on getting the bag inventories working 2014-02-24 22:13:56 -05:00
Dynious 3a71863dae Optimized getEmcValue and hasEmcValue 2014-02-24 16:27:44 +01:00
Dynious 42eb7336d6 Better handling of null WrappedStack input in RecipeMapping. 2014-02-14 14:06:23 +01:00
pahimar e07435ebca ISidedInventory support for the Aludel (similiar to @ganymedes01's PR https://github.com/pahimar/Equivalent-Exchange-3/pull/611) 2014-02-12 22:11:19 -05:00
pahimar 2638d355bf ISidedInventory support for the Calcinator (similiar to @ganymedes01's PR https://github.com/pahimar/Equivalent-Exchange-3/pull/611) 2014-02-12 20:49:34 -05:00
pahimar 566ef37060 Break out single item stack sizes from stack sizes > 1 2014-02-12 19:11:28 -05:00
pahimar 96e88d40d5 Fixes #632 2014-02-12 19:08:48 -05:00
pahimar 6cf9c0c20b Fixes #632 2014-02-12 18:47:56 -05:00
pahimar 933d5eb1b3 Merge pull request #635 from Dynious/CalcinatorSuck
Added sucking in items ontop of calcinator.
2014-02-12 18:40:32 -05:00
pahimar 8050ddadda Merge pull request #621 from monster860/master
Fixed placing glass bell on aludel in creative mode removing the item. Also, fixed glass bell rendering sideways for one tick when being placed.
2014-02-12 18:38:16 -05:00
Dynious 3eac68ad53 Added sucking in items ontop of calcinator. 2014-02-11 22:12:55 +01:00
Dynious bd09f3e808 Fixed #626 with stack sizes > 1 2014-02-11 20:15:14 +01:00
Dynious af8b2c32d8 Fixes #626 2014-02-11 19:21:49 +01:00
pahimar c6b6b1f301 Add in missing IInventory method 2014-02-10 20:20:55 -05:00
pahimar c7054f92d1 Fix Alchemical Chest/Bag gui texture paths 2014-02-10 20:20:36 -05:00
pahimar 9f8f286c67 https://github.com/pahimar/Equivalent-Exchange-3/issues/599 2014-02-10 20:14:13 -05:00
pahimar 09b07b460e Prevent Alchemical Bag GUI from being opened while it's inventory is being finished up 2014-02-10 20:12:09 -05:00
pahimar 683cde92fb Fixes #625 2014-02-10 20:10:31 -05:00
pahimar 96b6e1d1e4 Merge remote-tracking branch 'origin/master'
Conflicts:
	src/main/resources/assets/ee3/textures/gui/alchemicalStorage_large.png
	src/main/resources/assets/ee3/textures/gui/alchemicalStorage_medium.png
	src/main/resources/assets/ee3/textures/gui/alchemicalStorage_small.png
2014-02-10 20:03:18 -05:00
pahimar ffc5a204f1 Updating some broken bag code 2014-02-10 20:02:38 -05:00
monster860 2feca6ac13 Fixed placing bell on aludel in creative mode removes item. 2014-02-05 18:33:48 -05:00
pahimar 8f32e2380d Merge pull request #620 from Dynious/aludelfix
Fixes Aludel problem of #618
2014-02-05 15:16:33 -05:00
Dynious 3601074945 Fixes Aludel problem of #618 2014-02-05 20:49:08 +01:00
pahimar 10378cfaec Fixes the missed texture renames (for the alchemical chest guis) 2014-02-05 14:37:45 -05:00
pahimar 75f12767d9 Fixes #617 and #618 2014-02-05 14:20:42 -05:00
pahimar a3b0758b9f Cleaning up some old TODOs that I've finished 2014-02-01 22:01:57 -05:00
pahimar 4c57687968 Some recipes for the bags. THEY DO NOT HAVE WORKING INVENTORIES YET!!! Don't cry to me if they don't meet your expectations 2014-02-01 21:58:49 -05:00
pahimar ab288a587d Added subtypes to Alchemical Bags, played with the texture a bit to visually distinguish the different types better (omg texture artists please help me) 2014-02-01 21:23:47 -05:00
pahimar 78d876e78b Infused wood logs are now "rotatable" 2014-02-01 18:40:16 -05:00
pahimar 3e2a9e3883 Updated how the Glass Bell renders its inventory in the TESR 2014-02-01 15:22:39 -05:00
pahimar 1e67db9399 Fix up how the Aludel sends/receives data on how to display the output stack contents in world in its TESR 2014-02-01 13:38:08 -05:00
pahimar 7d46311003 Update Aludel to render the contents of the output slot (and not the input slot) 2014-02-01 12:40:22 -05:00
pahimar e8b63a28d6 RecipeAludel now supports OreDictionary input stacks. Also, added grouping (non-localized) to the EMC tooltip 2014-02-01 12:02:30 -05:00
pahimar 75dd447044 Added RecipesAludel support to RecipeRegistry, so that items can have their values assigned via DynEmc 2014-02-01 11:01:56 -05:00
pahimar 748f6ca593 Merge pull request #612 from Dynious/AludelRecipeFix
Fixes Aludel consuming wrong amount of items
2014-02-01 07:51:07 -08:00
RedmenNL abd00dc200 Fixes Aludel consuming wrong amount of items 2014-02-01 15:10:19 +01:00
pahimar bb5e20cd13 Bit of work on some stuff, super generic as always 2014-01-31 21:54:41 -05:00
pahimar 7a2c0c79c3 Merge pull request #608 from SpartaMercenary/master
Tidied up the log and debug methods in LogHelper
2014-01-31 18:22:37 -08:00
pahimar 076d17de2c Merge pull request #610 from Dynious/ParticleFix
Fixes Aludel fire particle placing
2014-01-31 18:21:01 -08:00
pahimar 771e95c756 Can shift click items with fuel values into the Input slot of the Aludel 2014-01-31 13:18:15 -05:00
RedmenNL 09a36126b0 Fixes Aludel fire particle placing 2014-01-31 15:26:52 +01:00
pahimar 810232cfe0 Fixes #609 2014-01-30 22:05:46 -05:00
pahimar ca6b8cd560 Yay Aludel :) 2014-01-30 22:03:11 -05:00
Brian 70f6782788 Tidied up the log and debug methods in LogHelper
Changed the manual null check and String conversion in LogHelper to the static String.valueOf() method, which automatically performs a null check and handles it appropriately. See [String.valueOf(Object)](http://docs.oracle.com/javase/7/docs/api/java/lang/String.html#valueOf(java.lang.Object\))
2014-01-26 18:56:22 -05:00
pahimar 490c9342ba Merge pull request #596 from ganymedes01/master
A simple way to assign EMC values
2014-01-24 07:28:55 -08:00
pahimar 6301083b36 Merge pull request #603 from Dynious/NBTFix
Fixed NBTTagged Itemstack crashing GSON (de)serialization
2014-01-24 07:27:07 -08:00
pahimar b8437deee4 Merge pull request #604 from Dynious/RecipeAludel
Finished matches method in RecipeAludel
2014-01-24 07:26:45 -08:00
RedmenNL d3e6332d48 Fixed OreStack EMC values not being looked up properly 2014-01-24 11:39:11 +01:00
RedmenNL c43c341412 Finished matches method in RecipeAludel 2014-01-23 20:28:13 +01:00
RedmenNL 048204c145 Fixed NBTTagged Itemstack crashing GSON (de)serialization 2014-01-23 19:16:26 +01:00
pahimar eed4a7bdaa Work on getting the Aludel working - to be continued on my desktop 2014-01-19 11:18:16 -05:00
ganymedes01 ce2e33996d Update InterModCommsHandler.java 2014-01-17 15:17:42 +00:00
ganymedes01 b19b667bae Update InterModCommsOperations.java 2014-01-17 15:17:23 +00:00
pahimar baf7d501a4 Fixes #592. Can't even remember why that was there in the first place 2014-01-16 16:51:15 -05:00
pahimar 71b9d9a184 Optimize some code, and fix up dust stack rendering (colour) once and for all 2014-01-16 11:21:28 -05:00
pahimar 20b23ee923 More work on getting the dusts rendering properly (using @psxlover's suggestion) 2014-01-13 14:47:39 -05:00
pahimar 4381b89b9f Merge pull request #574 from SoldierW518/patch-1
Update ConfigurationSettings.java
2014-01-13 06:18:18 -08:00
pahimar eac7f32e2b In light of now knowing the blockEvent data payloads are limited to a byte in size, changed up the network communication for dust updates 2014-01-12 22:14:24 -05:00
SoldierW518 1a03cb8c45 Update ConfigurationSettings.java
That should say mob not block.
2014-01-12 15:38:44 -05:00
pahimar 025bb567fb Noting the bug in the coden 2014-01-12 13:54:12 -05:00
pahimar d81d5594e2 Fixing a sided error, but also discovering a dust stack colour bug in SMP 2014-01-12 13:52:52 -05:00
pahimar 58bd0a1dca Just cleaning up some stuff 2014-01-12 12:42:41 -05:00
pahimar f16ff69042 Fixes #570 2014-01-12 12:40:30 -05:00
pahimar 0f8fbb7154 Merge remote-tracking branch 'origin/master' 2014-01-12 12:36:09 -05:00
pahimar ca38bdde89 Fix the Calcinators gui name 2014-01-12 12:35:58 -05:00
ganymedes01 f27b580e01 Fix for calcinator light level update
Force a light level update every time the tile entity state is changed.
Could also be done by sending an eventId == 6 and make that update the light level, but I think this way is simpler and it makes sure the light level is updated only after the state is changed
2014-01-12 16:50:24 +00:00
pahimar cea970194e Short of a light update bug, I think the Calcinator is done! 2014-01-12 10:51:26 -05:00
pahimar 07bd30b254 Just about done with the Calcinator 2014-01-11 18:47:17 -05:00
pahimar b07d70a84e Active calcinator texture 2014-01-11 18:42:40 -05:00
pahimar f56791ee08 Calcinator network work 2014-01-11 17:41:28 -05:00
pahimar a328988b28 Calcinator network work 2014-01-10 23:54:39 -05:00
pahimar fa7df500f6 Aludel recipes whilst watching Netflix. Guess what won? :-p 2014-01-10 22:03:49 -05:00
pahimar e40e0f1396 More work on the Aludel recipe manager 2014-01-09 22:47:26 -05:00
pahimar 9602bbf353 Aludel work 2014-01-07 18:42:29 -05:00
pahimar 46057f06bb Remove the old method of getting minium shards 2014-01-06 20:15:37 -05:00
pahimar 846994f163 Remove a debug related string from the Alchemical Chest gui 2014-01-06 18:59:26 -05:00
pahimar 700275da34 The great localization purge of 2014 2014-01-06 18:51:57 -05:00
ganymedes01 cca58c6797 Change event priority for tooltip event
Makes sure the event is called after (as much as possible of course) all other tool tip events, so that the EMC value is always the last thing on the item tool tip and avoids it ending up in between the tooltips added by two different mods.
2014-01-06 16:56:17 +00:00
pahimar 146dc0a1de Just some more Alchemical Chest stuff :) 2014-01-05 22:22:59 -05:00
pahimar 7c20a2db99 Condensed the Alchemical Chest GUI/inventory stuff 2014-01-05 19:41:27 -05:00
pahimar 5a580e9028 Merge pull request #558 from klmDF14J/master
Prevented crash when right-clicking the aludel
2014-01-05 13:25:16 -08:00
monster860 af0b4545ed Fixed #559 2014-01-05 14:14:23 -05:00
Mr KM 6fe08bee3b Prevented crash when right-clicking the aludel
Checks if the stack is null before attempting to get the item ID
2014-01-05 17:40:56 +00:00
pahimar f8237d6c89 More Alchemical Chest/Inventory stuff 2014-01-05 12:16:48 -05:00
pahimar be86ee89af The different sized Alchemical Chests aren't quite working yet, but loads of GUI work and textures and stuff tonight 2014-01-04 23:02:06 -05:00
pahimar 081730ad4b Lots more experimental changes :) 2014-01-04 18:38:42 -05:00
pahimar 2ad08cbdc5 Some very experimental stuff with "infused" blocks 2014-01-04 12:53:23 -05:00
pahimar 070528db9b Move away from serializing ItemStack directly. Instead, use a false ItemStack to store only the values we care about (solves Gson related issues with ItemStack in the mod) 2014-01-04 12:52:59 -05:00
pahimar e3e6d533e2 Recipe for the Research Station 2014-01-02 23:52:18 -05:00
pahimar 0817d3cc51 Made it so you can more easily place a glass bell on an aludel base 2014-01-02 23:49:26 -05:00
pahimar 49e7bb97d8 Adding some preliminary work on the Research Station 2014-01-02 22:48:09 -05:00
pahimar ad6e7f3f3a Keybinding optimization 2014-01-02 21:33:04 -05:00
pahimar eb9205f189 Changing up how the EMC overlay works 2014-01-02 20:54:54 -05:00
pahimar 0f4746336d EmcValues 2014-01-02 20:35:21 -05:00
pahimar e4b0f8a99c EmcValues 2014-01-02 20:32:28 -05:00
pahimar 6efe7ebe9a More optimization of the codebase 2014-01-02 16:09:59 -05:00
pahimar ea3fcd11b7 Merge pull request #552 from JohnSmith114/master
Corrected some errors and finished the Version check localizations on it_IT.lang
2014-01-02 12:51:47 -08:00
pahimar 76ab773b57 Merge pull request #551 from VeryBigBro/patch-3
Update ru_RU.lang
2014-01-02 12:51:42 -08:00
pahimar a55b3ff091 Merge pull request #549 from Leon1236/patch-2
Create hr_HR.lang
2014-01-02 12:51:37 -08:00
JohnSmith114 2bb065bf65 Corrected some errors and finished the Version check localizations 2014-01-02 21:34:46 +01:00
Anton c74b4c6619 Update ru_RU.lang 2014-01-02 14:35:03 +03:00
pahimar 8ed0f1ecdd Some optimizing of Item code 2014-01-02 03:55:01 -05:00
pahimar 391cd2b03d Block fixes 2014-01-02 03:19:19 -05:00
pahimar df8aa8e7d9 Localization stuffs 2014-01-02 02:35:25 -05:00
pahimar b6094df8c6 Changing around some textures 2014-01-02 02:25:56 -05:00
pahimar 898e7b44f6 Optimizing a ton of stuff in the block classes 2014-01-02 02:21:46 -05:00
pahimar 2b66e13ff2 Just some stuff 2014-01-02 01:00:00 -05:00
pahimar 22170ede54 Fixed #550 2014-01-01 22:15:28 -05:00
pahimar 0114340844 Some preliminary work on transmutation squares 2014-01-01 21:18:10 -05:00
pahimar 8b17f1fa26 Playing around with some stuff 2014-01-01 18:18:59 -05:00
Leon1236 b92ea5741d Create hr_HR.lang
Added Croatian translation by Leon1236
2014-01-01 20:35:14 +01:00
pahimar 4abd5b121a Reverting out last MCPC+ bugfix changes - looks like the bug is best resolved on MCPC+'s side (marking ItemStack.EntityItemFrame as transient, and so preventing gson'd ItemStacks from overflowing the stack) 2013-12-31 03:42:32 -05:00
pahimar 4caf4e1237 Another attempt at the MCPC+ bug 2013-12-31 03:23:06 -05:00
pahimar 3c3c17d18b Another attempt at the MCPC+ bug 2013-12-31 03:04:50 -05:00
pahimar 6728bd5871 Another attempt at the MCPC+ bug 2013-12-31 02:39:17 -05:00
pahimar 13f3ccd175 Another attempt at the MCPC+ bug 2013-12-31 02:30:41 -05:00
pahimar 5dc0d1a973 Another attempt at the MCPC+ bug 2013-12-31 02:07:23 -05:00
pahimar fa283b24eb Seems like it worked for WrappedStack! Now to fix RecipeMapping 2013-12-31 01:56:15 -05:00
pahimar ebccba0d3b Another attempt at the MCPC+ bug 2013-12-31 01:50:47 -05:00
pahimar 31cb980a52 Another attempt at fixing the MCPC+ and EE3 gson bug 2013-12-31 01:37:42 -05:00
pahimar e0a2395c72 Moving some things around, and may have fixed the Gson issue with MCPC+ 2013-12-31 01:24:35 -05:00
pahimar 458ec07c21 Fixes https://github.com/pahimar/Equivalent-Exchange-3/issues/373 2013-12-31 00:36:51 -05:00
pahimar 98188ba872 Fixes https://github.com/pahimar/Equivalent-Exchange-3/issues/506 2013-12-31 00:25:47 -05:00
pahimar bf7eeb97ed Merge remote-tracking branch 'origin/master' 2013-12-31 00:12:17 -05:00
pahimar 6c072974f3 Fixes https://github.com/pahimar/Equivalent-Exchange-3/issues/532 2013-12-31 00:12:02 -05:00
pahimar dc6fe0576a Merge pull request #530 from Vexatos/patch-1
Updated de_DE.lang
2013-12-30 21:08:42 -08:00
pahimar 3909894172 Merge pull request #539 from VeryBigBro/patch-2
Update ru_RU.lang
2013-12-30 21:08:34 -08:00
pahimar 926942131b Merge pull request #544 from Asajz/patch-1
Update es_ES.lang
2013-12-30 21:08:25 -08:00
pahimar c6de187b69 Merge pull request #531 from crafteverywhere/patch-6
Update zh_CN.lang
2013-12-30 21:08:16 -08:00
pahimar 5e9a29123d Testing moving the EmcRegistry initialization to its own thread 2013-12-30 23:51:15 -05:00
pahimar 56d24ef958 More testing 2013-12-30 23:12:31 -05:00
pahimar 66b2cfcfc0 Taking this to extremes to test this damned NEI + EE3 "bug" 2013-12-30 22:58:17 -05:00
pahimar f9ef8c92bc Remember to turn them off Pahimar, sheesh 2013-12-30 22:34:19 -05:00
pahimar 927bce7c28 Testing to see if tooltips are the cause of the EE3 + NEI "lag" 2013-12-30 22:33:15 -05:00
pahimar 3039c2d71d Some preliminary work on transmutation squares 2013-12-30 21:41:10 -05:00
ganymedes01 d7300d6bde Correct chalk block recipe 2013-12-31 00:36:59 +00:00
pahimar 3ae4e5d2ba Other than some display related stuff, the Calcinator is pretty much "done" 2013-12-30 17:53:28 -05:00
pahimar 3c5577226d Cleaning up some stuff 2013-12-29 22:49:18 -05:00
pahimar ed463d38c2 Some simple particle effects for the fire pot on the calcinator 2013-12-29 22:44:06 -05:00
pahimar 32615463ac Some work on getting the Calcinators GUI to be more informative. Some small corner cases remain. That, and rendering it when its active. 2013-12-29 22:04:57 -05:00
pahimar 4066e6f6b0 Fix up the EmcValue for chalk, and added some recipes to make chalk blocks from 4 pieces of chalk 2013-12-29 00:45:46 -05:00
pahimar 1c23ca22aa Fix corner cases which would have allowed duplicate entries to be attempted in EmcRegistry 2013-12-29 00:32:20 -05:00
Asajz 442dca2a68 Update es_ES.lang
A few minor changes to fix grammar.
2013-12-28 22:59:04 -06:00
pahimar 40f7f3e854 Some improvements to how values are added to the EmcRegistry (checks for duplicates, and takes the lower value (default and pre-assign finished)) 2013-12-28 23:48:26 -05:00
pahimar 211c87930e Fixes https://github.com/pahimar/Equivalent-Exchange-3/issues/543 2013-12-28 21:20:57 -05:00
pahimar d67dc49671 Remove the test comment 2013-12-28 18:06:31 -05:00
pahimar 14b028c3ea Just a test to see how the Jenkins job is working 2013-12-28 17:59:37 -05:00
pahimar 57e22d4d71 Really, REALLY fix the fuel handler derp 2013-12-28 14:40:04 -05:00
pahimar 28b1a5edfc Fixes NEI + my fuel handler derp 2013-12-28 10:27:27 -05:00
Anton 8063a00141 Update ru_RU.lang 2013-12-28 16:29:17 +03:00
Vexatos e8c5285b37 Resorting and stuff 2013-12-28 13:09:13 +01:00
pahimar 371541a07a Re-jigged the alchemical fuels to conserve block/item ids 2013-12-28 00:08:13 -05:00
pahimar 65d71da66d Added Alchemical Coal, Mobius Fuel, and Aeternalis Fuel. EmcValues and crafting methods for them still to come 2013-12-27 19:54:31 -05:00
pahimar 6daa78de20 Just some refactoring before a sprint of work tomorrow 2013-12-26 20:59:51 -05:00
pahimar 1bcfc551be And now for the XCFs 2013-12-26 11:18:53 -05:00
pahimar 7ac6988b6f Forgot to commit the textures 2013-12-26 11:18:00 -05:00
Vexatos a02b7c9cd9 I know it's Latin. That's why I don't translate it 2013-12-26 09:30:45 +01:00
pahimar aad4435415 Just a few items you might know of from before 2013-12-25 08:50:07 -05:00
crafteverywhere 8ab9d28470 Update zh_CN.lang 2013-12-24 21:42:07 +08:00
Vexatos 49c3503417 Update de_DE.lang 2013-12-24 14:22:09 +01:00
pahimar 60423c1421 Calcinators now produce dust 2013-12-23 22:13:57 -05:00
pahimar b69954c4c5 Just some more quick work before going out yet again for Christmas 2013-12-23 08:47:37 -05:00
pahimar 0e47572bac Just some quick work before going out yet again for Christmas 2013-12-23 08:41:34 -05:00
pahimar 6dee38c4e1 Some more work on the CalcinationManager 2013-12-21 22:03:32 -05:00
pahimar 434650a7d8 Forcing EmcValues to have (at most) 4 points of precision 2013-12-21 19:42:18 -05:00
pahimar 2ca30f4845 Some mucking about 2013-12-21 17:16:55 -05:00
pahimar 3be12ee169 Thought I would have gotten more done at work today :) 2013-12-20 15:53:37 -05:00
pahimar f0b08b431f Cleaning 2013-12-20 06:58:15 -05:00
pahimar e2378f77b6 Cleaning 2013-12-19 18:41:22 -05:00
pahimar a545d4519e Stop container items from affecting EmcValue assignment 2013-12-19 17:59:31 -05:00
pahimar 8db88278f3 Reminder to self 2013-12-19 00:23:06 -05:00
pahimar 84a0410815 Reminder to self 2013-12-19 00:21:58 -05:00
pahimar b5bf06b9f7 Bunch of work on FluidStack handling in DynEmc stuffs 2013-12-19 00:19:15 -05:00
pahimar 2285f4e33b Work on EquivalencyStack 2013-12-17 21:07:30 -05:00
pahimar 19569e490f Fixes https://github.com/pahimar/Equivalent-Exchange-3/issues/491 2013-12-17 15:56:56 -05:00
pahimar 9b5a0db9aa Fixes https://github.com/pahimar/Equivalent-Exchange-3/issues/508 2013-12-17 15:52:11 -05:00
pahimar 2a7b760398 Restructuring package structure 2013-12-17 15:48:21 -05:00
pahimar d346895154 Working on some more support for IC2 (good test of the API and how the mod will handle interaction with other mods) 2013-12-17 15:43:31 -05:00
pahimar beec013625 Playing around with a smarter RecipesVanilla 2013-12-16 23:08:46 -05:00
pahimar 5863efcee6 More work on common ore recipes/emc 2013-12-16 15:50:23 -05:00
pahimar 6e6dfac1f6 Some work on common ore recipes/emc 2013-12-16 14:17:55 -05:00
pahimar 2914f15051 Merge pull request #513 from eslachance/master
Added French localisation
2013-12-16 07:46:07 -08:00
pahimar a6025ddba8 Fix RecipeMappings for IMC related API calls 2013-12-15 23:15:30 -05:00
pahimar aeaad5d046 Switched to LF vs CRLF line breaks, and code formatting changes 2013-12-15 20:26:42 -05:00
pahimar 1a25990b6f Comment to remind me where to pick up tomorrow 2013-12-14 22:54:03 -05:00
pahimar 557a05fc9a Fixed a minor bug in the gradle build, and some prelim work on EmcValues for other mods. LOTS of optimization there still 2013-12-14 22:53:01 -05:00
Evelyne Lachance 3f439c38a3 Added French localisation 2013-12-14 21:48:24 -05:00
AbrarSyed 51b756e17a Step 3: The Rebirth 2013-12-13 03:45:03 -06:00
AbrarSyed 1c3041ce5d Step 2: The Reformation 2013-12-13 03:21:58 -06:00