Commit graph

3383 commits

Author SHA1 Message Date
Moritz Brückner 5f55b00710 Begin with Nishita LUT implementation for better performance 2021-03-11 23:16:44 +01:00
Moritz Brückner 742b9ce1e1 Nishita sky: add support for ozone density 2021-02-22 18:52:56 +01:00
Moritz Brückner 92554876f1 Fix nishita sky altitude
The scale was changed in recent Blender builds
2021-02-21 01:12:15 +01:00
Moritz Brückner 702436e2a1 Add artistic option for darkening clouds at night 2021-02-13 19:01:14 +01:00
Moritz Brückner 28011bcc00 Nishita sky: add sun disk drawing 2021-02-13 18:23:37 +01:00
Moritz Brückner 288ead64dc Nishita sky: implement air and dust density 2021-01-21 21:14:05 +01:00
Moritz Brückner 396e60574a Optimize Nishita sky shader 2021-01-21 20:36:03 +01:00
Moritz Brückner 22d3530863 Blender 2.9: Add Nishita sky model implementation 2021-01-21 16:12:32 +01:00
Lubos Lenco 9bab721f5f
Merge pull request #2086 from MoritzBrueckner/2.9-Search-Fixes
[Blender 2.9] Search menu fixes
2021-01-11 21:57:11 +01:00
Moritz Brückner 4920098831 Blender 2.9: Fix another exception when using the search menu 2021-01-11 19:57:29 +01:00
Moritz Brückner 4f25af45ba Cleanup 2021-01-11 19:56:40 +01:00
Moritz Brückner c69774402c Blender 2.9: Fix tilesheet operator exceptions when using the search menu 2021-01-11 19:51:15 +01:00
Lubos Lenco 833b513969
Merge pull request #2084 from QuantumCoderQC/29RBFix
Blender 2.9 Fix Exporter and conversions for Physics World
2021-01-07 11:49:58 +01:00
Lubos Lenco ad12af6933
Merge pull request #2083 from MoritzBrueckner/2.9-Operators
Blender 2.9: Update operator options
2021-01-07 11:49:15 +01:00
QuantumCoderQC 80ea09671c Fix Exporter and conversions for Physics World in Blender 2.9.X 2021-01-06 20:26:43 +01:00
Moritz Brückner c5e9522442 Blender 2.9: Update operator options 2021-01-06 17:23:21 +01:00
Lubos Lenco bf7592ae32
Merge pull request #2081 from MoritzBrueckner/2.9-PrincipledBSDF
[Blender 2.9] Principled BSDF: update input socket indices
2021-01-05 13:12:30 +01:00
Moritz Brückner cab20d0a64 Principled BSDF: update input socket indices to Blender 2.9 2021-01-04 19:34:42 +01:00
Lubos Lenco 5838401cd9
Merge pull request #2077 from MoritzBrueckner/2.9-UI-ObjectPanel
[Blender 2.9] Object panel UI
2021-01-01 12:58:31 +01:00
Moritz Brückner 14bca0ec80 Shorten too long node trait operator labels 2020-12-30 17:57:23 +01:00
Moritz Brückner 4862054bcf Reorder trait type selection 2020-12-30 17:56:58 +01:00
Moritz Brückner 52cee7f0ce Update "Armory Traits" object panel to Blender 2.9 layouts 2020-12-30 17:56:34 +01:00
Moritz Brückner 257f295b27 Update "Armory Lod" object panel to Blender 2.9 layouts 2020-12-30 17:54:44 +01:00
Moritz Brückner a647263d1a Update "Armory Proxy" object panel to Blender 2.9 layouts 2020-12-30 17:53:35 +01:00
Moritz Brückner 6a6d383970 Update "Armory Props" object panel to Blender 2.9 layouts 2020-12-30 17:52:27 +01:00
Lubos Lenco 18070621db
Merge pull request #2073 from N8n5h/cluster-fix
Solve artifact with clustering of lights
2020-12-29 10:56:19 +01:00
N8n5h b05f719392 Solve artifact for deferred mobile too 2020-12-27 16:45:27 -03:00
N8n5h 893b313643 Solve artifact with clustering of lights
Changed how a spot light is detected when sampling light, which caused false positives and produced
that visual artifact when a cluster/pixel was detected incorrectly as being lit with a spot light when maybe none were there.
This issue seems somewhat related to that issue that prevents rendering spotlights and point lights shadow at the same time.
2020-12-27 16:02:35 -03:00
Lubos Lenco 3e819d7e99
Merge pull request #2071 from QuantumCoderQC/animLoopFix
Add speed and looping options in Play Action From Node
2020-12-27 16:05:05 +01:00
QuantumCoderQC 174ce72349 Correct Spacing 2020-12-27 00:35:24 +01:00
QuantumCoderQC 4ee36afc0c Add Speed and Loop options for Play Action From Node 2020-12-27 00:29:03 +01:00
Lubos Lenco 2dcd1a951b
Merge pull request #2066 from knowledgenude/master
Fix inverted margin for Kinematic Character
2020-12-26 10:22:31 +01:00
Lubos Lenco 268a59a4c7
Merge pull request #2068 from QuantumCoderQC/conFix
Improve physics constraint handling
2020-12-25 19:01:42 +01:00
QuantumCoderQC a0422d49f2 Improve physics constraint handling 2020-12-23 16:03:45 +01:00
Lubos Lenco 569b2daecc
Merge pull request #2065 from MoritzBrueckner/node-side-panel
Improve node side panel + context menu (more operators, icons)
2020-12-23 13:08:38 +01:00
knowledgenude f836e597d1 fix-inverted-margin 2020-12-22 20:49:03 -03:00
Moritz Brückner 372419c9ff arm.open_node_documentation: add icon and fix docstring 2020-12-22 17:25:26 +01:00
Lubos Lenco 70b989e25f
Merge pull request #2064 from MoritzBrueckner/pose-markers
Fix bone markers export
2020-12-20 11:50:45 +01:00
Lubos Lenco 3d69855935
Merge pull request #2063 from MoritzBrueckner/relative-paths
Use relative paths only when path/reference are on the same drive
2020-12-20 11:50:29 +01:00
Lubos Lenco 6ee5af2518
Merge pull request #2062 from QuantumCoderQC/conFix
Fix adding physics constraint at game start
2020-12-19 11:20:39 +01:00
Lubos Lenco 61986dfafd
Merge pull request #2061 from knowledgenude/master
Added World Vector to Local Space node
2020-12-19 11:19:02 +01:00
Moritz Brückner 15d832c66c Show node operator icons in dropdown menu 2020-12-19 01:11:55 +01:00
Moritz Brückner df522516f2 Rename Armory nodes panel: 'Node' -> 'Armory' 2020-12-19 01:09:55 +01:00
Moritz Brückner 76b2380ec4 Improve node side panel (more operators, icons) 2020-12-19 01:08:52 +01:00
Lubos Lenco fa6d1903c7
Merge pull request #2060 from onelsonic/patch-1
Update math.glsl
2020-12-18 10:35:29 +01:00
Moritz Brückner 563c04f456 Whitespace cleanup 2020-12-17 23:44:59 +01:00
Moritz Brückner f68debf39a Fix bone markers export 2020-12-17 23:44:51 +01:00
Moritz Brückner 3f1200417c Cleanup imports 2020-12-17 23:34:38 +01:00
Moritz Brückner 0bda1abfb7 Optimize on_same_drive() calls 2020-12-17 23:19:56 +01:00
Moritz Brückner 397d860a5a Cleanup write_data.py 2020-12-17 22:57:09 +01:00