Moritz Brückner
5f55b00710
Begin with Nishita LUT implementation for better performance
2021-03-11 23:16:44 +01:00
Moritz Brückner
742b9ce1e1
Nishita sky: add support for ozone density
2021-02-22 18:52:56 +01:00
Moritz Brückner
92554876f1
Fix nishita sky altitude
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The scale was changed in recent Blender builds
2021-02-21 01:12:15 +01:00
Moritz Brückner
702436e2a1
Add artistic option for darkening clouds at night
2021-02-13 19:01:14 +01:00
Moritz Brückner
28011bcc00
Nishita sky: add sun disk drawing
2021-02-13 18:23:37 +01:00
Moritz Brückner
288ead64dc
Nishita sky: implement air and dust density
2021-01-21 21:14:05 +01:00
Moritz Brückner
396e60574a
Optimize Nishita sky shader
2021-01-21 20:36:03 +01:00
Moritz Brückner
22d3530863
Blender 2.9: Add Nishita sky model implementation
2021-01-21 16:12:32 +01:00
Lubos Lenco
9bab721f5f
Merge pull request #2086 from MoritzBrueckner/2.9-Search-Fixes
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[Blender 2.9] Search menu fixes
2021-01-11 21:57:11 +01:00
Moritz Brückner
4920098831
Blender 2.9: Fix another exception when using the search menu
2021-01-11 19:57:29 +01:00
Moritz Brückner
4f25af45ba
Cleanup
2021-01-11 19:56:40 +01:00
Moritz Brückner
c69774402c
Blender 2.9: Fix tilesheet operator exceptions when using the search menu
2021-01-11 19:51:15 +01:00
Lubos Lenco
833b513969
Merge pull request #2084 from QuantumCoderQC/29RBFix
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Blender 2.9 Fix Exporter and conversions for Physics World
2021-01-07 11:49:58 +01:00
Lubos Lenco
ad12af6933
Merge pull request #2083 from MoritzBrueckner/2.9-Operators
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Blender 2.9: Update operator options
2021-01-07 11:49:15 +01:00
QuantumCoderQC
80ea09671c
Fix Exporter and conversions for Physics World in Blender 2.9.X
2021-01-06 20:26:43 +01:00
Moritz Brückner
c5e9522442
Blender 2.9: Update operator options
2021-01-06 17:23:21 +01:00
Lubos Lenco
bf7592ae32
Merge pull request #2081 from MoritzBrueckner/2.9-PrincipledBSDF
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[Blender 2.9] Principled BSDF: update input socket indices
2021-01-05 13:12:30 +01:00
Moritz Brückner
cab20d0a64
Principled BSDF: update input socket indices to Blender 2.9
2021-01-04 19:34:42 +01:00
Lubos Lenco
5838401cd9
Merge pull request #2077 from MoritzBrueckner/2.9-UI-ObjectPanel
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[Blender 2.9] Object panel UI
2021-01-01 12:58:31 +01:00
Moritz Brückner
14bca0ec80
Shorten too long node trait operator labels
2020-12-30 17:57:23 +01:00
Moritz Brückner
4862054bcf
Reorder trait type selection
2020-12-30 17:56:58 +01:00
Moritz Brückner
52cee7f0ce
Update "Armory Traits" object panel to Blender 2.9 layouts
2020-12-30 17:56:34 +01:00
Moritz Brückner
257f295b27
Update "Armory Lod" object panel to Blender 2.9 layouts
2020-12-30 17:54:44 +01:00
Moritz Brückner
a647263d1a
Update "Armory Proxy" object panel to Blender 2.9 layouts
2020-12-30 17:53:35 +01:00
Moritz Brückner
6a6d383970
Update "Armory Props" object panel to Blender 2.9 layouts
2020-12-30 17:52:27 +01:00
Lubos Lenco
18070621db
Merge pull request #2073 from N8n5h/cluster-fix
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Solve artifact with clustering of lights
2020-12-29 10:56:19 +01:00
N8n5h
b05f719392
Solve artifact for deferred mobile too
2020-12-27 16:45:27 -03:00
N8n5h
893b313643
Solve artifact with clustering of lights
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Changed how a spot light is detected when sampling light, which caused false positives and produced
that visual artifact when a cluster/pixel was detected incorrectly as being lit with a spot light when maybe none were there.
This issue seems somewhat related to that issue that prevents rendering spotlights and point lights shadow at the same time.
2020-12-27 16:02:35 -03:00
Lubos Lenco
3e819d7e99
Merge pull request #2071 from QuantumCoderQC/animLoopFix
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Add speed and looping options in Play Action From Node
2020-12-27 16:05:05 +01:00
QuantumCoderQC
174ce72349
Correct Spacing
2020-12-27 00:35:24 +01:00
QuantumCoderQC
4ee36afc0c
Add Speed and Loop options for Play Action From Node
2020-12-27 00:29:03 +01:00
Lubos Lenco
2dcd1a951b
Merge pull request #2066 from knowledgenude/master
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Fix inverted margin for Kinematic Character
2020-12-26 10:22:31 +01:00
Lubos Lenco
268a59a4c7
Merge pull request #2068 from QuantumCoderQC/conFix
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Improve physics constraint handling
2020-12-25 19:01:42 +01:00
QuantumCoderQC
a0422d49f2
Improve physics constraint handling
2020-12-23 16:03:45 +01:00
Lubos Lenco
569b2daecc
Merge pull request #2065 from MoritzBrueckner/node-side-panel
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Improve node side panel + context menu (more operators, icons)
2020-12-23 13:08:38 +01:00
knowledgenude
f836e597d1
fix-inverted-margin
2020-12-22 20:49:03 -03:00
Moritz Brückner
372419c9ff
arm.open_node_documentation: add icon and fix docstring
2020-12-22 17:25:26 +01:00
Lubos Lenco
70b989e25f
Merge pull request #2064 from MoritzBrueckner/pose-markers
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Fix bone markers export
2020-12-20 11:50:45 +01:00
Lubos Lenco
3d69855935
Merge pull request #2063 from MoritzBrueckner/relative-paths
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Use relative paths only when path/reference are on the same drive
2020-12-20 11:50:29 +01:00
Lubos Lenco
6ee5af2518
Merge pull request #2062 from QuantumCoderQC/conFix
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Fix adding physics constraint at game start
2020-12-19 11:20:39 +01:00
Lubos Lenco
61986dfafd
Merge pull request #2061 from knowledgenude/master
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Added World Vector to Local Space node
2020-12-19 11:19:02 +01:00
Moritz Brückner
15d832c66c
Show node operator icons in dropdown menu
2020-12-19 01:11:55 +01:00
Moritz Brückner
df522516f2
Rename Armory nodes panel: 'Node' -> 'Armory'
2020-12-19 01:09:55 +01:00
Moritz Brückner
76b2380ec4
Improve node side panel (more operators, icons)
2020-12-19 01:08:52 +01:00
Lubos Lenco
fa6d1903c7
Merge pull request #2060 from onelsonic/patch-1
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Update math.glsl
2020-12-18 10:35:29 +01:00
Moritz Brückner
563c04f456
Whitespace cleanup
2020-12-17 23:44:59 +01:00
Moritz Brückner
f68debf39a
Fix bone markers export
2020-12-17 23:44:51 +01:00
Moritz Brückner
3f1200417c
Cleanup imports
2020-12-17 23:34:38 +01:00
Moritz Brückner
0bda1abfb7
Optimize on_same_drive() calls
2020-12-17 23:19:56 +01:00
Moritz Brückner
397d860a5a
Cleanup write_data.py
2020-12-17 22:57:09 +01:00