Lubos Lenco
b3876128c4
Expose format lib
2018-01-24 22:57:54 +01:00
Lubos Lenco
ecc0020b92
Move project id to exporter panel
2018-01-23 19:42:06 +01:00
Lubos Lenco
73ecbd3379
Merge branch 'master' of https://github.com/armory3d/armory
2018-01-22 18:47:01 +01:00
Lubos Lenco
ad54883bf3
Improve load screen
2018-01-22 18:46:38 +01:00
unknown
3c11d7d54a
Cleanup
2018-01-20 22:28:08 +01:00
Lubos Lenco
e7d69c5c06
Fix two_sided
2018-01-07 22:51:20 +01:00
Lubos Lenco
cea57c33ea
Shader fixes
2018-01-07 20:01:43 +01:00
Martin Wallin
bd30fed1f4
Speaker "play on start" property
...
Fixes issue: http://forums.armory3d.org/t/sound-playing-when-program-launches/621
2018-01-02 22:29:51 +01:00
Lubos Lenco
da3c472850
Cleanup uniforms and defines
2017-12-20 22:56:22 +01:00
Lubos Lenco
409a398730
Temporal filter for stable voxels
2017-12-19 18:05:38 +01:00
Lubos Lenco
4042e43d17
Rename rigidbody.ghost to rigidbody.trigger for clarity
2017-12-12 20:07:31 +01:00
Lubos Lenco
ba8289b636
Fix bias prop load
2017-12-12 14:46:20 +01:00
Lubos Lenco
18b20e6c93
Default to landscape orientation
2017-12-10 10:42:57 +01:00
Lubos Lenco
5bb511a06b
Merge pull request #407 from Naxela/master
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Implement LUT-based color-grading
2017-12-07 17:39:42 +01:00
Alexander Kleemann
42b0aaaded
Implement LUT-based color-grading
...
3D LUT color grading. Maybe it's only necessary to only have the StringProperty like lensflare.
Todo: LUT size handling (resolution dependent), currently only 512x512 LUTS.
2017-12-07 17:09:44 +01:00
Lubos Lenco
bb41f829c6
Option to disable audio module
2017-12-06 19:55:08 +01:00
Lubos Lenco
410dd5f795
Prepare for terrain collision shape
2017-12-05 23:45:40 +01:00
Lubos Lenco
6b60028409
Recompile on window mode change
2017-11-29 11:19:30 +01:00
Lubos Lenco
195c03cb41
Test commit id
2017-11-27 17:02:44 +01:00
Lubos Lenco
8e5db9ef8d
Description for discard
2017-11-26 15:13:36 +01:00
Lubos Lenco
52d5e04026
Shader fixes
2017-11-25 20:09:55 +01:00
Lubos Lenco
00de597d19
New render path system
2017-11-22 21:17:36 +01:00
Lubos Lenco
6326400a34
Exporter clean up
2017-11-20 15:59:22 +01:00
Lubos Lenco
6db0871c22
Haxe clean up
2017-11-20 13:09:16 +01:00
Lubos Lenco
71929bd32f
Shaders clean up
2017-11-20 12:38:35 +01:00
Lubos Lenco
652ef27a28
Clean up renderer presets
2017-11-18 23:11:53 +01:00
Lubos Lenco
c3d9bf77e9
Expose auto exposure control
2017-11-18 22:52:41 +01:00
Lubos Lenco
4be64e354b
Merge branch 'master' of https://github.com/armory3d/armory
2017-11-17 14:51:06 +01:00
Lubos Lenco
371128160f
Expose cascade split factor
2017-11-17 14:50:54 +01:00
Lubos Lenco
7f830948e2
Fix blur step
2017-11-16 12:46:08 +01:00
Lubos Lenco
ae60a6e078
Fixing bloom
2017-11-16 08:52:42 +01:00
Lubos Lenco
3b20103238
Cache fixes
2017-11-13 15:38:58 +01:00
Lubos Lenco
a087608666
Basic DebugDraw
2017-11-12 21:56:01 +01:00
Lubos Lenco
c2606569ea
Set start-up scene in exporter
2017-11-09 15:05:58 +01:00
Lubos Lenco
9c6399bf32
Fix typo
2017-11-08 17:01:32 +01:00
Lubos Lenco
6935826521
Update preset
2017-11-08 15:46:55 +01:00
Lubos Lenco
7923f1a68a
Compiler cache fixes
2017-11-08 10:34:27 +01:00
Lubos Lenco
0a81944b40
Implement deactivation params
2017-11-06 13:01:08 +01:00
Lubos Lenco
5a19d981d8
Clean up
2017-11-05 14:56:18 +01:00
Lubos Lenco
35db7293a9
Merge SSGI
2017-11-04 16:16:07 +01:00
Lubos Lenco
014f301741
Improve exporter cache
2017-11-03 01:22:07 +01:00
Lubos Lenco
f610985aea
Sun shadows fix
2017-11-02 23:12:17 +01:00
Lubos Lenco
d04cd96a1d
Ghost rigid body (update haxebullet)
2017-11-02 13:32:21 +01:00
Lubos Lenco
d3d6cc0f7d
Hosek sky cleanup
2017-10-25 19:48:45 +02:00
Lubos Lenco
56c688e2c8
Adjust voxel props
2017-10-24 15:34:33 +02:00
Lubos Lenco
329b838c20
Depth pass fix
2017-10-24 13:13:26 +02:00
Lubos Lenco
505ccb7caf
Expose linear and angular factor for rigid body
2017-10-23 17:26:17 +02:00
Lubos Lenco
21c89b3eec
Faster voxels
2017-10-23 16:24:57 +02:00
Lubos Lenco
3f04bc9286
Improve script node
2017-10-18 09:51:35 +02:00
Lubos Lenco
5dbcdbf91f
More proxy tools
2017-10-17 14:24:29 +02:00