Commit graph

1129 commits

Author SHA1 Message Date
unknown 90a6be24fe Begin rendering driver interface 2018-01-03 15:09:55 +01:00
Lubos Lenco b7fa285452
Merge pull request #450 from guzzard/speaker-play-on-start-prop
Speaker "play on start" property
2018-01-03 00:36:47 +01:00
Martin Wallin bd30fed1f4 Speaker "play on start" property
Fixes issue: http://forums.armory3d.org/t/sound-playing-when-program-launches/621
2018-01-02 22:29:51 +01:00
unknown aecbbac32e Warn on invalid logic tree name 2018-01-02 18:19:02 +01:00
unknown fa583dc361 Fix shader pass removing 2018-01-02 17:03:20 +01:00
Lubos Lenco d59157d4fd
Merge pull request #447 from guzzard/debug-console-decimals
Debug console use custom math class, round object positions with two decimals
2017-12-30 13:38:01 +01:00
unknown ea21439d9f Ensure storage exists 2017-12-30 12:14:36 +01:00
Martin Wallin 773aafbb26 Use custom math class, round object positions with two decimals
Dependency: https://github.com/armory3d/iron/pull/28
2017-12-30 12:13:35 +01:00
unknown c6de00dc60 Fix shadowmap handling 2017-12-28 13:10:41 +01:00
unknown c669c44d09 Motion blur scale 2017-12-26 01:58:40 +01:00
Lubos Lenco 0788a00792
Merge pull request #441 from guzzard/setUpInterpolate-plus-cleanup
KinematicCharacterController setUpInterpolate() + cleanup
2017-12-23 19:55:41 +01:00
Lubos Lenco 960ca72b08
Merge pull request #440 from guzzard/remove-kinematic-character-controller
Enable removeKinematicCharacterController()
2017-12-23 19:55:06 +01:00
Lubos Lenco f6a50fe633
Merge pull request #443 from guzzard/follow-camera-lerp-bool
FollowCamera - add ability to turn lerp on/off
2017-12-22 22:49:23 +01:00
Martin Wallin a682220b56 FollowCamera - add ability to turn lerp on/off 2017-12-22 11:04:16 +01:00
Martin Wallin 568b7f3baf KinematicCharacterController cleanup 2017-12-22 10:15:42 +01:00
Martin Wallin 3b72ccc1c4 Enable setUpInterpolate() 2017-12-22 10:14:27 +01:00
Martin Wallin 2539007fa8 Enable removeKinematicCharacterController()
Needs https://github.com/armory3d/haxebullet/pull/15
2017-12-21 23:32:46 +01:00
Lubos Lenco 9636891594
Merge pull request #433 from guzzard/simple-scale-support-kinematic-controller
Add support for KinematicCharacterController
2017-12-21 00:20:58 +01:00
Lubos Lenco 45f462574f
Merge pull request #432 from guzzard/kinematic-character-controller
KinematicCharacterController init
2017-12-21 00:16:23 +01:00
Martin Wallin c5dfe5c443 Add support for KinematicCharacterController 2017-12-21 00:16:17 +01:00
Martin Wallin 2668df36dc KinematicCharacterController init 2017-12-21 00:05:09 +01:00
Lubos Lenco da3c472850 Cleanup uniforms and defines 2017-12-20 22:56:22 +01:00
Lubos Lenco f9f8d4c7d5
Merge pull request #431 from guzzard/follow-camera-trait
Bundled script: follow camera
2017-12-20 18:11:40 +01:00
Martin Wallin 93dbcde410 Bundled script: follow camera 2017-12-20 17:51:25 +01:00
Lubos Lenco 42b4185187 Reduce shader count 2017-12-20 15:37:58 +01:00
Lubos Lenco 0ec80ebeff Simplify shader files 2017-12-20 10:19:44 +01:00
Lubos Lenco 409a398730 Temporal filter for stable voxels 2017-12-19 18:05:38 +01:00
Lubos Lenco 66d1ead229 Print project build time 2017-12-19 11:02:55 +01:00
Lubos Lenco e7ddeb1831 Enable cascades with voxels 2017-12-18 00:06:42 +01:00
Lubos Lenco ae1e734817 water_pass fix 2017-12-17 13:36:56 +01:00
Lubos Lenco 66bada395a Add SetTimeScale node 2017-12-16 15:13:10 +01:00
Lubos Lenco cefeda105e Maximize prop enable 2017-12-16 12:24:24 +01:00
Lubos Lenco 3e15cd0700 Update low preset 2017-12-15 14:44:36 +01:00
Lubos Lenco f7c8b5222b TAA fix 2017-12-15 13:55:08 +01:00
Lubos Lenco 89b687e99a Shader include fixes 2017-12-15 12:52:58 +01:00
Lubos Lenco 11a8389feb Mouse lock support 2017-12-14 18:12:01 +01:00
Lubos Lenco f305059e4c
Merge pull request #428 from guzzard/rb-gravity
RigidBody enableGravity(), disableGravity(), setGravity(v:Vec4)
2017-12-14 15:08:26 +01:00
Martin Wallin ed68707753 RigidBody enableGravity(), disableGravity(), setGravity(v:Vec4)
Tested in C++, Krom, Browser
2017-12-14 14:33:58 +01:00
Lubos Lenco 0f85786eb0 Convex shape scaling 2017-12-14 12:23:56 +01:00
Lubos Lenco 83d5d9ac6e
Merge pull request #424 from guzzard/enable-updateSingleAabb
Enable Bullet.updateSingleAabb (needs updated ammo.js)
2017-12-14 11:36:41 +01:00
Lubos Lenco 91cb952fd8 Shader cleanup 2017-12-13 14:44:21 +01:00
Lubos Lenco a1532d5bec Simplify shader passes 2017-12-13 14:21:42 +01:00
Lubos Lenco 1e3eb5ccfe arm_physics guard 2017-12-13 00:13:39 +01:00
Lubos Lenco 24886b2b19
Merge pull request #423 from guzzard/master
Bundled trait: simple scale object
2017-12-13 00:11:15 +01:00
Lubos Lenco 6000a9199e Simplify world pass 2017-12-13 00:10:30 +01:00
Martin Wallin b3ea4d616b Simple scale object cleanup 2017-12-12 23:40:21 +01:00
Martin Wallin b976ca2e0b Enable Bullet.updateSingleAabb (needs updated ammo.js)
Only merge once https://github.com/kripken/ammo.js/pull/180 has been merged, and ammo.js has been rebuilt.
2017-12-12 23:20:32 +01:00
Martin Wallin fb7f6edbb0 Bundled trait: simple scale object 2017-12-12 23:16:47 +01:00
Lubos Lenco 4042e43d17 Rename rigidbody.ghost to rigidbody.trigger for clarity 2017-12-12 20:07:31 +01:00
Lubos Lenco 02e5781f11 ADd doc link 2017-12-12 17:58:16 +01:00