Lubos Lenco
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272b735ec0
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Line endings, windows fixes.
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2016-10-25 13:01:20 +02:00 |
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Lubos Lenco
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e50f60454e
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Shaders ready.
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2016-10-23 15:32:26 +02:00 |
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Lubos Lenco
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202ad3d7cf
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Dynamic resolution scaling.
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2016-10-19 17:46:13 +02:00 |
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Lubos Lenco
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1dc2dcf6f8
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Reusing shader code.
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2016-10-17 00:02:51 +02:00 |
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Lubos Lenco
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361b1d91cb
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Use tabs for Haxe.
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2016-10-15 20:19:09 +02:00 |
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Lubos Lenco
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dec9eb1351
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Separate uniforms.
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2016-10-15 15:08:25 +02:00 |
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Lubos Lenco
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17f30c4b85
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Support compressed assets.
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2016-10-15 12:17:33 +02:00 |
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Lubos Lenco
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0fef65aa5f
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Defines to lower-case.
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2016-10-12 18:26:56 +02:00 |
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Lubos Lenco
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85ea9845f2
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Cleaning up.
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2016-10-12 17:52:27 +02:00 |
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Lubos Lenco
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0bbd0a59a3
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Voxel cone tracing.
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2016-10-09 16:06:18 +02:00 |
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Lubos Lenco
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ddb83de3b8
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Camera controllers & constraints.
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2016-10-02 19:52:40 +02:00 |
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Lubos Lenco
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e7ba7c30ba
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Tessellation instancing & fixes.
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2016-09-29 22:49:22 +02:00 |
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Lubos Lenco
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80b8bc3236
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Prop descriptions.
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2016-09-23 00:34:42 +02:00 |
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Lubos Lenco
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e8ce9f2030
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Minor bone export fixes.
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2016-09-16 01:11:34 +02:00 |
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Lubos Lenco
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b983c75271
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Basic Blender operator mapping.
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2016-09-14 16:17:26 +02:00 |
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Lubos Lenco
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02145ffc6a
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Asynchronous resource loading.
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2016-09-14 11:49:32 +02:00 |
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Lubos Lenco
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cd2e936fcf
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Fix translucent, redirect traces to Blender.
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2016-09-05 17:03:20 +02:00 |
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Lubos
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db00e84343
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More live patching.
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2016-09-03 13:30:52 +02:00 |
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Lubos
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ca1faf8d90
|
More probes and Electron live patching.
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2016-09-02 23:11:04 +02:00 |
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Lubos Lenco
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f3554b4de8
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Dual quaternion skinning, mirrors.
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2016-08-29 09:56:34 +02:00 |
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Lubos Lenco
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8e3c2e0c74
|
Match Blender naming.
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2016-08-25 00:26:01 +02:00 |
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Lubos Lenco
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5dd8f5a926
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Anims, begin dual quaternion skinning.
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2016-08-23 22:55:46 +02:00 |
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Lubos Lenco
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db3d4b91fe
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Id to name.
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2016-08-22 22:05:01 +02:00 |
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Lubos Lenco
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878a27ee93
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Packed assets support.
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2016-08-22 21:56:28 +02:00 |
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Lubos Lenco
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9a49e84f43
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Expose API manually.
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2016-08-21 22:31:36 +02:00 |
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Lubos Lenco
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e90dbbcd4b
|
More Python/JS scripting.
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2016-08-21 20:00:37 +02:00 |
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Lubos Lenco
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61e859dae9
|
Basic Python and JS scripting.
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2016-08-21 00:16:13 +02:00 |
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Lubos Lenco
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c6e4a9849c
|
Improving controllers.
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2016-08-16 23:54:37 +02:00 |
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Lubos Lenco
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5d1f9e4c66
|
More compositor nodes + clean up.
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2016-08-15 23:45:03 +02:00 |
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Lubos Lenco
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8dc44c5069
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Less code = better code.
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2016-08-15 01:59:49 +02:00 |
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Lubos Lenco
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56ed9b8542
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Refined logic nodes.
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2016-08-14 21:08:01 +02:00 |
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Lubos Lenco
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5af755bb33
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Match sky strength to Cycles.
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2016-08-11 22:24:45 +02:00 |
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Lubos Lenco
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f7ea3d62d0
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Super fast shaders.
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2016-08-07 23:12:14 +02:00 |
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Lubos Lenco
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c3f8cd31f7
|
Update to latest Kha.
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2016-08-04 22:38:56 +02:00 |
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Lubos Lenco
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8d91590cf8
|
Begin scene inspector.
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2016-07-31 20:17:11 +02:00 |
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Lubos Lenco
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09cf85257c
|
Animation support for all nodes.
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2016-07-31 11:49:55 +02:00 |
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Lubos Lenco
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f34760589f
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Fixed skin export.
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2016-07-28 22:38:11 +02:00 |
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Lubos Lenco
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1f3684f9b0
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Static temporal AA.
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2016-07-28 13:21:27 +02:00 |
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Lubos Lenco
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fc9ef1ae2f
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Empty navmesh traits.
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2016-07-27 14:25:01 +02:00 |
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Lubos Lenco
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e38f433349
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More profile.
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2016-07-22 23:25:07 +02:00 |
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Lubos Lenco
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a2488719b1
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Begin visual console.
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2016-07-21 17:45:39 +02:00 |
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Lubos Lenco
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5bfa99dc77
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Track referenced assets.
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2016-07-19 19:42:46 +02:00 |
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Lubos Lenco
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77f6c6652a
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Fixed cpp vehicle.
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2016-07-19 09:50:35 +02:00 |
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Lubos Lenco
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5685d75582
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More shader constants, improved vehicle.
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2016-07-18 20:28:52 +02:00 |
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Lubos Lenco
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91fa10b970
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Drop to ground.
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2016-07-18 12:31:31 +02:00 |
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Lubos Lenco
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0792bd6901
|
Fixed list indices.
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2016-07-17 23:29:30 +02:00 |
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Lubos Lenco
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cf8f7186da
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Expose more shader constants.
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2016-07-17 20:29:53 +02:00 |
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Lubos Lenco
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941d12feb7
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Basic volumetric cloudscapes.
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2016-07-12 00:09:02 +02:00 |
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Lubos Lenco
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ca373d6bfd
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Finalizing SDK.
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2016-07-10 00:51:39 +02:00 |
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Lubos Lenco
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d10ac62f06
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Talk to SDK.
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2016-06-30 13:22:05 +02:00 |
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Lubos Lenco
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1be5d871c6
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Raw SMAA shaders.
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2016-06-13 15:07:57 +02:00 |
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Lubos Lenco
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e4948d5713
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PCSS, begin SMAA.
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2016-06-07 14:51:41 +02:00 |
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Lubos Lenco
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0dbe35f27c
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Hybrid path-tracing, blended probes.
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2016-06-07 09:38:49 +02:00 |
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Lubos Lenco
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6439afb284
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Hosek Wilkie sky model.
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2016-06-03 17:18:38 +02:00 |
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Lubos Lenco
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fb4ae736e6
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Preliminary weighted blended OIT.
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2016-05-27 01:12:21 +02:00 |
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Lubos Lenco
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0ff38c5e08
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Improved material parsing and pipeline nodes.
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2016-05-25 00:13:44 +02:00 |
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Lubos Lenco
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7a4ce91202
|
Light emission node.
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2016-05-16 12:01:12 +02:00 |
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Lubos Lenco
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58b3c32f01
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Empty decals pass.
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2016-05-15 12:12:21 +02:00 |
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Lubos Lenco
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68452c0006
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Ocean modifier hook.
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2016-05-15 00:39:44 +02:00 |
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Lubos Lenco
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9431337efe
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God-rays pass base.
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2016-05-12 21:03:23 +02:00 |
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Lubos Lenco
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437562b364
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Preliminary polygonal lights.
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2016-05-10 12:11:31 +02:00 |
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Lubos Lenco
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6ca3543de0
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Clean up.
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2016-05-07 13:22:51 +02:00 |
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Lubos Lenco
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bb00363333
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Fixed static mesh collision for cpp.
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2016-05-07 00:32:52 +02:00 |
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Lubos Lenco
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7034be1da1
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Collision margin.
|
2016-05-06 23:46:04 +02:00 |
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Lubos Lenco
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f9604b5bb6
|
First waters.
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2016-05-05 19:50:03 +02:00 |
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Lubos Lenco
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da8d2521dc
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Added readme note.
|
2016-04-29 11:11:45 +02:00 |
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Lubos Lenco
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60dce4b8e9
|
Haxe 3.3 works.
|
2016-04-27 10:29:32 +02:00 |
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Lubos Lenco
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f290684ca4
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Fixed ping-pong.
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2016-04-16 18:57:32 +02:00 |
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Lubos Lenco
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18567e95b1
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Electron game player.
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2016-04-14 16:56:10 +02:00 |
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Lubos Lenco
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ec52e1cfa2
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Khafile extending support.
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2016-04-12 22:59:06 +02:00 |
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Lubos Lenco
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d2c5bfcbb1
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More reflection raymarching.
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2016-04-12 14:44:21 +02:00 |
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Lubos Lenco
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837711c783
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Environment links.
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2016-04-08 16:17:57 +02:00 |
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Lubos Lenco
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052b2d26cd
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Update to latest Kha.
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2016-04-06 15:09:53 +02:00 |
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Lubos Lenco
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358693f375
|
Lens flare with occlusion testing.
|
2016-04-03 23:25:53 +02:00 |
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Lubos Lenco
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6ba1012355
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Basic FPS controller.
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2016-03-28 23:02:42 +02:00 |
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Lubos Lenco
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bbd7ee2353
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Basic path-trace renderer pipeline.
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2016-03-17 19:29:53 +01:00 |
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Lubos Lenco
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41ee896f42
|
Refactoring nodes
|
2016-03-12 12:11:55 +01:00 |
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Lubos Lenco
|
813966f4ea
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Improve shader resource parsing
|
2016-02-21 21:06:01 +01:00 |
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Lubos Lenco
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06f1385e82
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Basic vehicle simulation
|
2016-02-20 12:46:12 +01:00 |
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Lubos Lenco
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bbef9544fa
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Physics drag trait
|
2016-02-19 11:41:54 +01:00 |
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Lubos Lenco
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5b7617f3f0
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Parse world nodes
|
2016-02-08 14:58:55 +01:00 |
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Lubos Lenco
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d74fa3c777
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Export logic nodes to separate folder
|
2016-02-07 23:03:52 +01:00 |
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Lubos Lenco
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e8d7f7d6e4
|
Generate forward pipeline nodes
|
2016-01-27 23:40:33 +01:00 |
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Lubos Lenco
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db8088862a
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Export built-in traits
|
2016-01-25 22:29:50 +01:00 |
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Lubos Lenco
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7d233231fd
|
Set startup scene
|
2016-01-25 16:46:13 +01:00 |
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Lubos Lenco
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8826415258
|
Skinning class
|
2016-01-24 22:32:51 +01:00 |
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Lubos Lenco
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c275ca7625
|
Reworking matrix structure
|
2016-01-21 19:02:02 +01:00 |
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Lubos Lenco
|
ddabd1f218
|
Unified Bullet API
|
2016-01-21 02:37:36 +01:00 |
|
Lubos Lenco
|
6dbe92199f
|
Correctly export logic nodes
|
2016-01-20 17:58:31 +01:00 |
|
Lubos Lenco
|
fc3b002c70
|
Optional physics
|
2016-01-11 13:50:54 +01:00 |
|
Lubos Lenco
|
3b0862afe5
|
Include only referenced shaders
|
2016-01-11 13:07:44 +01:00 |
|
Lubos Lenco
|
2d213340bf
|
Deferred rendering progress
|
2016-01-03 19:41:00 +01:00 |
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Lubos Lenco
|
6749552751
|
Compiler guards for physics traits
|
2015-12-24 16:12:32 +01:00 |
|
Lubos Lenco
|
3c4972ac09
|
Begin deferred pipeline
|
2015-12-21 15:20:00 +01:00 |
|
Lubos Lenco
|
d89adbb34e
|
Shader variants refactor
|
2015-12-17 20:07:23 +01:00 |
|
Lubos Lenco
|
58f4eaf8d5
|
GPU skinning
|
2015-12-17 14:25:42 +01:00 |
|
Lubos Lenco
|
fbfbe62fc7
|
Begin GPU skinning
|
2015-12-15 23:09:08 +01:00 |
|
Lubos Lenco
|
38e76e7316
|
Instanced particles
|
2015-12-15 12:52:23 +01:00 |
|
Lubos Lenco
|
e107a3b611
|
Particles and frustum culling
|
2015-12-11 18:25:02 +01:00 |
|
Lubos Lenco
|
d88c8142a4
|
Animation progress
|
2015-12-11 09:30:43 +01:00 |
|
Lubos Lenco
|
010fcbae4f
|
Skinning and more
|
2015-12-08 23:57:00 +01:00 |
|
Lubos Lenco
|
658469fdf6
|
Python clean up
|
2015-12-07 20:04:23 +01:00 |
|
Lubos Lenco
|
aeb3ec5a22
|
Shaders and camera work
|
2015-12-05 14:52:31 +01:00 |
|
Lubos Lenco
|
3eae0de6e1
|
Instancing and variants
|
2015-12-03 14:38:33 +01:00 |
|
Lubos Lenco
|
862cc13c98
|
Shader variations
|
2015-12-03 02:36:18 +01:00 |
|
Lubos Lenco
|
63620fd767
|
Normal maps
|
2015-11-28 16:53:52 +01:00 |
|
Lubos Lenco
|
e44d9aa8a9
|
Physics world
|
2015-11-26 22:30:19 +01:00 |
|
Lubos Lenco
|
7e1052be90
|
Node scripting
|
2015-11-26 15:36:17 +01:00 |
|
Lubos Lenco
|
54ff70b744
|
Parse animation arguments
|
2015-11-26 10:15:52 +01:00 |
|
Lubos Lenco
|
b6266e3640
|
Materials work
|
2015-11-26 00:56:26 +01:00 |
|
Lubos Lenco
|
593a0623ab
|
Environment map shaders
|
2015-11-25 01:39:10 +01:00 |
|
Lubos Lenco
|
9bc2817a14
|
Sync
|
2015-11-10 22:07:28 +01:00 |
|
Lubos Lenco
|
8c9dcc972b
|
Ortho camera
|
2015-11-10 21:11:56 +01:00 |
|
Lubos Lenco
|
60e4d28141
|
Camera type
|
2015-11-07 20:45:08 +01:00 |
|
Lubos Lenco
|
cd7c01de2e
|
Include shaders
|
2015-11-07 19:39:38 +01:00 |
|
Lubos Lenco
|
2a2033cc5e
|
Empty screen
|
2015-10-31 12:08:49 +01:00 |
|