Lubos Lenco
c7b641cc77
Merge pull request #1530 from MoritzBrueckner/debug-console
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Debug console rework
2019-12-30 22:30:25 +01:00
Moritz Brückner
edc6bee204
DebugConsole: Fix handles for multiple lights or cameras
2019-12-27 16:44:11 +01:00
Moritz Brückner
f33729ed69
Indent trait list in debug console
2019-12-27 16:43:39 +01:00
Moritz Brückner
0d6b72b7bb
Improve transform view in debug console
2019-12-27 16:43:08 +01:00
Moritz Brückner
9b90398e8d
DebugConsole: Refactor outliner
2019-12-27 16:40:59 +01:00
Moritz Brückner
3615566b0e
Export collection instance offset and move coll. export into own method
2019-12-27 15:40:40 +01:00
Moritz Brückner
a17384e318
exporter.py: Some style improvements and added some docstrings
2019-12-27 15:39:20 +01:00
Lubos Lenco
2d61a06f78
Merge pull request #1525 from MoritzBrueckner/gen-tex-export
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Add support for generated image textures
2019-12-22 12:44:17 +01:00
luboslenco
7742c4c2b7
Clone kha from armory3d
2019-12-22 12:41:41 +01:00
Lubos Lenco
c6cd194f59
Merge pull request #1522 from MoritzBrueckner/prop
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Allow @prop for `final` keyword too
2019-12-22 12:29:29 +01:00
Moritz Brückner
1f9a4eaa0a
Save generated images as jpg
2019-12-21 20:51:16 +01:00
Moritz Brückner
8c28019f36
Add support for generated image textures
2019-12-21 20:30:49 +01:00
Moritz Brückner
99d7e12375
cycles.py: cleanup and use os.path.join() instead of string operations
2019-12-21 20:28:41 +01:00
Moritz Brückner
c035f15896
Small utils.py improvements
2019-12-21 20:25:58 +01:00
Moritz Brückner
2f1cf3f53e
utils convert_image(): get image quality from UI setting
2019-12-21 20:23:30 +01:00
Moritz Brückner
71287e442f
Allow @prop for final keyword too
2019-12-21 14:21:19 +01:00
luboslenco
db4f0cc107
Apply checkstyle
2019-12-19 23:54:08 +01:00
luboslenco
fe3fa62a97
Fix Kinematic Character Controller compile
2019-12-19 16:52:53 +01:00
luboslenco
8a4e39599b
Fix macro return
2019-12-19 16:52:17 +01:00
luboslenco
655b9252de
Fix MergedSurface logic node
2019-12-19 16:44:20 +01:00
luboslenco
b39a5af8bd
Merge branch 'master' of https://github.com/armory3d/armory
2019-12-19 16:24:58 +01:00
luboslenco
ea75669161
Fix package
2019-12-19 16:24:44 +01:00
Lubos Lenco
57cdce61b1
Merge pull request #1520 from Sandy10000/master
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#1500 Function addition
2019-12-18 18:16:10 +01:00
Sandy
64a18db096
https://github.com/armory3d/armory/issues/1500
2019-12-18 22:20:07 +09:00
Sandy
4d54f6d2dc
https://github.com/armory3d/armory/issues/1500
2019-12-18 22:19:14 +09:00
Lubos Lenco
7d58f27550
Merge pull request #1514 from N8n5h/fix-alpha
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Attempt to fix noise in opacity map
2019-12-17 13:54:41 +01:00
luboslenco
1f8aed23bf
Print output from armory2d into console
2019-12-15 15:33:37 +01:00
Lubos Lenco
d6f32d1bc5
Merge pull request #1513 from MoritzBrueckner/themes
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Load themes from canvas
2019-12-14 13:33:13 +01:00
Moritz Brückner
3d59e6b4d6
Fix export error when no canvas is used at all
2019-12-13 19:21:59 +01:00
N8n5h
35274c8673
fix alpha
2019-12-13 11:27:10 -03:00
Lubos Lenco
b3dab3c1b5
Merge pull request #1512 from Naxela/master
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Add blackbody node functionality
2019-12-13 00:20:12 +01:00
Alexander
e72c997a11
Add blackbody node functionality
2019-12-12 18:13:39 +01:00
luboslenco
928bec4232
Add checkstyle
2019-12-09 10:46:48 +01:00
Lubos Lenco
24ec5cf79b
Merge pull request #1507 from QuantumCoderQC/master
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Moved kinematic and static flags from Bt.hx to RigidBody.hx
2019-12-08 10:04:49 +01:00
Lubos Lenco
8a6ad653e6
Merge pull request #1503 from N8n5h/fix-export-uv
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Fix for faulty "missing uv maps"
2019-12-08 10:01:16 +01:00
luboslenco
6237c9e699
Include transformMath
2019-12-08 09:59:58 +01:00
Lubos Lenco
8a55211506
Merge pull request #1505 from Sandy10000/master
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Calculate transform data directly
2019-12-08 09:51:31 +01:00
QuantumCoderQC
8c80b94b4a
Moved kinematic and static flags from Bt.hx to RigidBody.hx
2019-12-07 21:41:08 +01:00
Sandy
99f5d4c756
Calculate transform data directly
2019-12-07 22:08:31 +09:00
Sandy
3531551288
Calculate transform data directly
2019-12-07 22:07:31 +09:00
Moritz Brückner
be43f35ee2
Don't show _themes.json in trait list
2019-12-06 22:10:25 +01:00
Moritz Brückner
071291992d
Load canvas theme at game start
2019-12-06 21:42:11 +01:00
Moritz Brückner
b4bca6f364
Export themes for canvas
2019-12-06 21:41:19 +01:00
N8n5h
4216d327a3
Fix for faulty "missing uv maps"
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Ask for export_uvs to the original object instead of the evaluated copy. Reason is, it seems the dependency graph fails to update
whenever custom properties are set. So for that I think asking the original object in this case could be sufficient to fix it.
The same could be applied to the other functions that are in that chunk of code.
2019-12-05 17:17:51 -03:00
Lubos Lenco
528524d861
Merge pull request #1498 from N8n5h/fix-export-3
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fix export with a 'zoo collection'
2019-12-02 14:37:48 +01:00
luboslenco
1c4df223cc
Add denoise shader
2019-12-02 14:34:56 +01:00
N8n5h
b1a25548a9
fix export with a 'zoo collection'
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Add a temporary collection to the scene that links all the foreign objects meshes and collections with meshes to the current scene, have the dependency graph see it and then destroy it.
2019-12-02 09:01:46 -03:00
Lubos Lenco
c97c5ff36b
Merge pull request #1494 from QuantumCoderQC/master
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Implemented Kinematic and Static flags for better control.
2019-12-01 10:15:40 +01:00
QuantumCoderQC
5099580885
Implemented Kinematic and Static flags for better control. Mass of Animated(Kinematic) and Static objects will be set to zero. Implemented btMotionState for kinematic rigid bodies. And btSetWorldTransform for Dynamic and static rigid bodies. Kinematic rigid bodies can now be fully contolled through animation timeline inside blender.
2019-12-01 00:59:16 +01:00
luboslenco
ad8ce6d16d
Merge branch 'master' of https://github.com/armory3d/armory
2019-11-29 13:41:25 +01:00