luboslenco
|
7dcb443060
|
Use shadow samplers, remove arm_dev
|
2018-12-15 15:07:30 +01:00 |
|
luboslenco
|
e84063da38
|
Use d3d11 on windows
|
2018-12-15 13:33:59 +01:00 |
|
luboslenco
|
975f995796
|
Faster and smaller vertex data
|
2018-12-14 15:27:43 +01:00 |
|
luboslenco
|
914030e7f4
|
Shadowmap arrays
|
2018-12-11 23:05:18 +01:00 |
|
luboslenco
|
d8f78638bd
|
Begin shadow index
|
2018-12-10 23:29:04 +01:00 |
|
luboslenco
|
bd03fd0465
|
Forward clusters
|
2018-12-10 18:18:32 +01:00 |
|
luboslenco
|
6176a26e22
|
Improved light sampling
|
2018-12-10 17:25:29 +01:00 |
|
luboslenco
|
73e3e3be0e
|
Handle shaderload flag for hlsl
|
2018-12-10 10:21:47 +01:00 |
|
luboslenco
|
023668221e
|
Update shadowmap props
|
2018-12-10 00:02:40 +01:00 |
|
luboslenco
|
25ae41f9c3
|
Cleanup
|
2018-12-09 19:27:11 +01:00 |
|
luboslenco
|
835792f7fc
|
Shader fixes
|
2018-12-07 13:48:40 +01:00 |
|
luboslenco
|
687f4e71ce
|
Voxel ao for hlsl
|
2018-12-04 19:06:01 +01:00 |
|
Lubos Lenco
|
c50a086d24
|
Merge pull request #1022 from FuriouZz/issue-custom-material
Remove double .json extension
|
2018-12-02 16:45:43 +01:00 |
|
luboslenco
|
bf639496e9
|
Faster shadow sample
|
2018-11-29 23:43:33 +01:00 |
|
Lubos Lenco
|
0f6f9509fa
|
Skip nor attrib
|
2018-11-24 20:01:35 +01:00 |
|
luboslenco
|
cc8b74f3a9
|
Typo
|
2018-11-22 23:22:56 +01:00 |
|
luboslenco
|
48ad43fd4e
|
Forward clusters
|
2018-11-22 22:47:14 +01:00 |
|
luboslenco
|
7f261b4365
|
Save gbuffer slot
|
2018-11-22 18:07:32 +01:00 |
|
FuriouZz
|
3960d5b54c
|
Remove double .json extension
|
2018-11-22 17:13:21 +01:00 |
|
luboslenco
|
850dade8a5
|
Merge clustered rendeder - wip, unstable
|
2018-11-22 11:08:03 +01:00 |
|
luboslenco
|
ac38825cef
|
Cleanup
|
2018-11-19 15:41:26 +01:00 |
|
luboslenco
|
10442cf0ff
|
Begin renderer work
|
2018-11-19 13:18:40 +01:00 |
|
luboslenco
|
88ab28cffc
|
Tilesheet for forward_solid
|
2018-11-14 22:28:19 +01:00 |
|
luboslenco
|
cd20c50574
|
Billboard for forward_solid
|
2018-11-14 21:51:30 +01:00 |
|
luboslenco
|
26bf8e340f
|
Blend and discard for forward_solid
|
2018-11-14 21:34:53 +01:00 |
|
luboslenco
|
44eac9e50d
|
Fresnel node fix
|
2018-11-14 12:06:42 +01:00 |
|
luboslenco
|
9f241a89b5
|
Armory now takes Image node - Color Space into account
|
2018-11-13 16:51:19 +01:00 |
|
luboslenco
|
7d9c9b18dd
|
Sample bump fixes
|
2018-11-13 12:51:19 +01:00 |
|
luboslenco
|
e117610162
|
Fix normal map strength parse
|
2018-11-13 11:18:12 +01:00 |
|
luboslenco
|
9122dcc6e1
|
Normal read fix
|
2018-11-13 10:59:01 +01:00 |
|
luboslenco
|
ef1d4bdbb4
|
Improve tex read parse
|
2018-11-13 10:43:07 +01:00 |
|
luboslenco
|
f57225e5f9
|
Export tga as png with alpha
|
2018-11-12 22:25:08 +01:00 |
|
unknown
|
3296463a1b
|
Noise fix
|
2018-10-28 17:52:12 +01:00 |
|
unknown
|
a27adbf42e
|
Runtime shader gen
|
2018-10-26 19:45:07 +02:00 |
|
luboslenco
|
a8e66d120b
|
Parse color_writes
|
2018-10-18 14:53:28 +02:00 |
|
Lubos Lenco
|
f7a6caaa8d
|
Merge pull request #938 from zaethan/master
Make Combine HSV work
|
2018-10-08 16:38:23 +02:00 |
|
Yannik Böttcher
|
d7e6773140
|
Make Combine HSV work
|
2018-10-08 16:31:13 +02:00 |
|
luboslenco
|
9ca83a3250
|
Fix elem format
|
2018-09-24 18:12:17 +02:00 |
|
luboslenco
|
99d3c2393f
|
Support Geometry Backfacing socket
|
2018-09-13 21:34:01 +02:00 |
|
luboslenco
|
d5682233da
|
Add Khamake Threads option for faster builds
|
2018-08-30 15:42:25 +02:00 |
|
luboslenco
|
5e7bd13674
|
Instanced rotation and scale
|
2018-08-29 09:35:48 +02:00 |
|
luboslenco
|
d2a96abcde
|
Rename Lamp to Light to keep in sync with Blender2.8
|
2018-08-28 15:10:28 +02:00 |
|
unknown
|
6642f5a3a1
|
Option to generate relative paths
|
2018-08-16 20:48:00 +02:00 |
|
unknown
|
b5ff24d2ef
|
No need to enable particle flag in material
|
2018-08-16 17:16:35 +02:00 |
|
unknown
|
4b04d8f36f
|
Forward particle fixes
|
2018-08-16 12:10:50 +02:00 |
|
unknown
|
fd548b86c7
|
Fix huesat include
|
2018-08-16 09:30:05 +02:00 |
|
unknown
|
788748c9f5
|
Fix tessellated velocity
|
2018-08-16 09:07:44 +02:00 |
|
unknown
|
a6829d12be
|
Fix disp shader compile
|
2018-08-15 23:27:46 +02:00 |
|
unknown
|
9f2033c36a
|
Fix texture read parse
|
2018-08-15 14:10:29 +02:00 |
|
unknown
|
b98f94dbe0
|
Begin Vector Curves and RGB Curves
|
2018-08-15 12:48:37 +02:00 |
|
unknown
|
48e1f43b91
|
UV Map node fix
|
2018-08-13 23:34:17 +02:00 |
|
Yannik Böttcher
|
0d987bc46f
|
Changed HueSaturationValue node to work with all of its inputs
|
2018-08-12 20:58:47 +02:00 |
|
luboslenco
|
f57aa8142f
|
TAA + displace fix
|
2018-08-09 18:17:15 +02:00 |
|
luboslenco
|
93ce61b311
|
Expose material blending
|
2018-08-08 22:43:14 +02:00 |
|
luboslenco
|
c09858ae57
|
Fix tang attrib for tess
|
2018-08-08 09:34:09 +02:00 |
|
luboslenco
|
f91d73d9b8
|
Color ramp fixes
|
2018-08-07 16:34:14 +02:00 |
|
luboslenco
|
d6ee60b039
|
Tangent node
|
2018-08-07 14:14:12 +02:00 |
|
luboslenco
|
6d0862a68e
|
Improve normal parse
|
2018-08-07 12:23:50 +02:00 |
|
luboslenco
|
11fd35c95f
|
Use non-bias matrix
|
2018-08-06 22:52:50 +02:00 |
|
luboslenco
|
dfe3e04606
|
Fix uniform include for particle discard
|
2018-08-06 19:58:11 +02:00 |
|
luboslenco
|
f3a72548e4
|
Fix vertex displacement using vertex color
|
2018-08-06 17:25:12 +02:00 |
|
luboslenco
|
9525001dc8
|
Fix hue map
|
2018-08-06 17:19:10 +02:00 |
|
luboslenco
|
6645c037f3
|
Mapping node fixes
|
2018-08-06 16:05:58 +02:00 |
|
luboslenco
|
76ef5577ad
|
Align gpu/cpu particle age
|
2018-08-03 08:56:26 +02:00 |
|
luboslenco
|
bcfb9e34fe
|
Fix normal for mobile path
|
2018-08-01 11:46:38 +02:00 |
|
unknown
|
5cba0a4b40
|
Dxr stubs
|
2018-07-29 11:39:54 +02:00 |
|
luboslenco
|
9cc5216bdf
|
Mobile shader fix
|
2018-07-16 17:27:35 +02:00 |
|
luboslenco
|
66cf1464ec
|
New Kha windowing
|
2018-07-15 19:55:36 +02:00 |
|
luboslenco
|
3239c98594
|
Safe node name
|
2018-06-26 18:02:24 +02:00 |
|
luboslenco
|
e7768afe38
|
Fix tex1 for depth
|
2018-06-13 14:14:09 +02:00 |
|
luboslenco
|
ed5997d5ed
|
Skin + disp fixes
|
2018-06-13 12:20:20 +02:00 |
|
luboslenco
|
361b20e767
|
Fix UV flip
|
2018-06-12 17:51:53 +02:00 |
|
luboslenco
|
13731ae634
|
Set Material Param nodes
|
2018-06-12 13:50:27 +02:00 |
|
luboslenco
|
998dc60687
|
Material parameters support
|
2018-06-12 00:26:52 +02:00 |
|
luboslenco
|
61344dc294
|
Material compiler fix
|
2018-06-11 19:31:21 +02:00 |
|
unknown
|
619826da07
|
Lightmap shader make fix
|
2018-06-02 17:00:54 +02:00 |
|
unknown
|
27a915f1e0
|
Shader make fix
|
2018-06-02 13:53:39 +02:00 |
|
luboslenco
|
b963898ad7
|
Checker fac precision fix
|
2018-05-26 19:41:17 +02:00 |
|
luboslenco
|
48a572fe14
|
Parse Displacement node
|
2018-05-26 19:25:07 +02:00 |
|
luboslenco
|
0da20589c6
|
Improve float pack
|
2018-05-26 16:39:10 +02:00 |
|
luboslenco
|
e48b16d3d4
|
Upgrading armory into b2.8 engine
|
2018-05-24 22:16:28 +02:00 |
|
luboslenco
|
4a930bba21
|
Fix shader group parse
|
2018-05-21 18:46:22 +02:00 |
|
luboslenco
|
0c4cc2fc70
|
Material compiler fixes
|
2018-05-21 17:55:26 +02:00 |
|
luboslenco
|
083cebe60f
|
Invert scale
|
2018-05-20 21:05:10 +02:00 |
|
luboslenco
|
57c44fcda0
|
Fix material specular
|
2018-05-19 19:29:14 +02:00 |
|
luboslenco
|
793d616fa9
|
Fix vertex structures
|
2018-05-19 14:35:00 +02:00 |
|
luboslenco
|
c7a548bb5e
|
Fixing translucency
|
2018-05-17 22:47:00 +02:00 |
|
luboslenco
|
3e365beda8
|
Update displace ratio
|
2018-05-10 13:52:07 +02:00 |
|
luboslenco
|
68c057c987
|
Vertex or Tessellated displacement
|
2018-05-07 23:09:38 +02:00 |
|
luboslenco
|
d80a4fce52
|
Normal Map and Bump node fixes
|
2018-05-07 13:02:24 +02:00 |
|
luboslenco
|
a946dbbb6d
|
Flags clean up
|
2018-04-14 15:07:05 +02:00 |
|
luboslenco
|
f9515c8156
|
Clean up decal material
|
2018-04-09 23:31:56 +02:00 |
|
luboslenco
|
09db2a4d01
|
Forward path fix vxgi intensity
|
2018-03-27 12:29:12 +02:00 |
|
luboslenco
|
77685755c9
|
Fix typo
|
2018-03-27 12:09:21 +02:00 |
|
luboslenco
|
35e9b6f5e1
|
Exporter fixes
|
2018-03-27 10:54:19 +02:00 |
|
luboslenco
|
5278226b4c
|
More shader write fixes
|
2018-03-27 10:10:12 +02:00 |
|
luboslenco
|
310511bbf4
|
Fix shader.contains
|
2018-03-26 19:45:15 +02:00 |
|
luboslenco
|
3e5fff8d9d
|
Writing shader attribs
|
2018-03-26 18:15:02 +02:00 |
|
luboslenco
|
df96e7d663
|
Pre-fetch shader textures
|
2018-03-26 18:04:11 +02:00 |
|
luboslenco
|
b7308009bd
|
Fix image convert
|
2018-03-26 16:28:27 +02:00 |
|