Commit graph

313 commits

Author SHA1 Message Date
luboslenco
7dcb443060 Use shadow samplers, remove arm_dev 2018-12-15 15:07:30 +01:00
luboslenco
e84063da38 Use d3d11 on windows 2018-12-15 13:33:59 +01:00
luboslenco
975f995796 Faster and smaller vertex data 2018-12-14 15:27:43 +01:00
luboslenco
914030e7f4 Shadowmap arrays 2018-12-11 23:05:18 +01:00
luboslenco
d8f78638bd Begin shadow index 2018-12-10 23:29:04 +01:00
luboslenco
bd03fd0465 Forward clusters 2018-12-10 18:18:32 +01:00
luboslenco
6176a26e22 Improved light sampling 2018-12-10 17:25:29 +01:00
luboslenco
73e3e3be0e Handle shaderload flag for hlsl 2018-12-10 10:21:47 +01:00
luboslenco
023668221e Update shadowmap props 2018-12-10 00:02:40 +01:00
luboslenco
25ae41f9c3 Cleanup 2018-12-09 19:27:11 +01:00
luboslenco
835792f7fc Shader fixes 2018-12-07 13:48:40 +01:00
luboslenco
687f4e71ce Voxel ao for hlsl 2018-12-04 19:06:01 +01:00
Lubos Lenco
c50a086d24
Merge pull request #1022 from FuriouZz/issue-custom-material
Remove double .json extension
2018-12-02 16:45:43 +01:00
luboslenco
bf639496e9 Faster shadow sample 2018-11-29 23:43:33 +01:00
Lubos Lenco
0f6f9509fa Skip nor attrib 2018-11-24 20:01:35 +01:00
luboslenco
cc8b74f3a9 Typo 2018-11-22 23:22:56 +01:00
luboslenco
48ad43fd4e Forward clusters 2018-11-22 22:47:14 +01:00
luboslenco
7f261b4365 Save gbuffer slot 2018-11-22 18:07:32 +01:00
FuriouZz
3960d5b54c Remove double .json extension 2018-11-22 17:13:21 +01:00
luboslenco
850dade8a5 Merge clustered rendeder - wip, unstable 2018-11-22 11:08:03 +01:00
luboslenco
ac38825cef Cleanup 2018-11-19 15:41:26 +01:00
luboslenco
10442cf0ff Begin renderer work 2018-11-19 13:18:40 +01:00
luboslenco
88ab28cffc Tilesheet for forward_solid 2018-11-14 22:28:19 +01:00
luboslenco
cd20c50574 Billboard for forward_solid 2018-11-14 21:51:30 +01:00
luboslenco
26bf8e340f Blend and discard for forward_solid 2018-11-14 21:34:53 +01:00
luboslenco
44eac9e50d Fresnel node fix 2018-11-14 12:06:42 +01:00
luboslenco
9f241a89b5 Armory now takes Image node - Color Space into account 2018-11-13 16:51:19 +01:00
luboslenco
7d9c9b18dd Sample bump fixes 2018-11-13 12:51:19 +01:00
luboslenco
e117610162 Fix normal map strength parse 2018-11-13 11:18:12 +01:00
luboslenco
9122dcc6e1 Normal read fix 2018-11-13 10:59:01 +01:00
luboslenco
ef1d4bdbb4 Improve tex read parse 2018-11-13 10:43:07 +01:00
luboslenco
f57225e5f9 Export tga as png with alpha 2018-11-12 22:25:08 +01:00
unknown
3296463a1b Noise fix 2018-10-28 17:52:12 +01:00
unknown
a27adbf42e Runtime shader gen 2018-10-26 19:45:07 +02:00
luboslenco
a8e66d120b Parse color_writes 2018-10-18 14:53:28 +02:00
Lubos Lenco
f7a6caaa8d
Merge pull request #938 from zaethan/master
Make Combine HSV work
2018-10-08 16:38:23 +02:00
Yannik Böttcher
d7e6773140 Make Combine HSV work 2018-10-08 16:31:13 +02:00
luboslenco
9ca83a3250 Fix elem format 2018-09-24 18:12:17 +02:00
luboslenco
99d3c2393f Support Geometry Backfacing socket 2018-09-13 21:34:01 +02:00
luboslenco
d5682233da Add Khamake Threads option for faster builds 2018-08-30 15:42:25 +02:00
luboslenco
5e7bd13674 Instanced rotation and scale 2018-08-29 09:35:48 +02:00
luboslenco
d2a96abcde Rename Lamp to Light to keep in sync with Blender2.8 2018-08-28 15:10:28 +02:00
unknown
6642f5a3a1 Option to generate relative paths 2018-08-16 20:48:00 +02:00
unknown
b5ff24d2ef No need to enable particle flag in material 2018-08-16 17:16:35 +02:00
unknown
4b04d8f36f Forward particle fixes 2018-08-16 12:10:50 +02:00
unknown
fd548b86c7 Fix huesat include 2018-08-16 09:30:05 +02:00
unknown
788748c9f5 Fix tessellated velocity 2018-08-16 09:07:44 +02:00
unknown
a6829d12be Fix disp shader compile 2018-08-15 23:27:46 +02:00
unknown
9f2033c36a Fix texture read parse 2018-08-15 14:10:29 +02:00
unknown
b98f94dbe0 Begin Vector Curves and RGB Curves 2018-08-15 12:48:37 +02:00
unknown
48e1f43b91 UV Map node fix 2018-08-13 23:34:17 +02:00
Yannik Böttcher
0d987bc46f Changed HueSaturationValue node to work with all of its inputs 2018-08-12 20:58:47 +02:00
luboslenco
f57aa8142f TAA + displace fix 2018-08-09 18:17:15 +02:00
luboslenco
93ce61b311 Expose material blending 2018-08-08 22:43:14 +02:00
luboslenco
c09858ae57 Fix tang attrib for tess 2018-08-08 09:34:09 +02:00
luboslenco
f91d73d9b8 Color ramp fixes 2018-08-07 16:34:14 +02:00
luboslenco
d6ee60b039 Tangent node 2018-08-07 14:14:12 +02:00
luboslenco
6d0862a68e Improve normal parse 2018-08-07 12:23:50 +02:00
luboslenco
11fd35c95f Use non-bias matrix 2018-08-06 22:52:50 +02:00
luboslenco
dfe3e04606 Fix uniform include for particle discard 2018-08-06 19:58:11 +02:00
luboslenco
f3a72548e4 Fix vertex displacement using vertex color 2018-08-06 17:25:12 +02:00
luboslenco
9525001dc8 Fix hue map 2018-08-06 17:19:10 +02:00
luboslenco
6645c037f3 Mapping node fixes 2018-08-06 16:05:58 +02:00
luboslenco
76ef5577ad Align gpu/cpu particle age 2018-08-03 08:56:26 +02:00
luboslenco
bcfb9e34fe Fix normal for mobile path 2018-08-01 11:46:38 +02:00
unknown
5cba0a4b40 Dxr stubs 2018-07-29 11:39:54 +02:00
luboslenco
9cc5216bdf Mobile shader fix 2018-07-16 17:27:35 +02:00
luboslenco
66cf1464ec New Kha windowing 2018-07-15 19:55:36 +02:00
luboslenco
3239c98594 Safe node name 2018-06-26 18:02:24 +02:00
luboslenco
e7768afe38 Fix tex1 for depth 2018-06-13 14:14:09 +02:00
luboslenco
ed5997d5ed Skin + disp fixes 2018-06-13 12:20:20 +02:00
luboslenco
361b20e767 Fix UV flip 2018-06-12 17:51:53 +02:00
luboslenco
13731ae634 Set Material Param nodes 2018-06-12 13:50:27 +02:00
luboslenco
998dc60687 Material parameters support 2018-06-12 00:26:52 +02:00
luboslenco
61344dc294 Material compiler fix 2018-06-11 19:31:21 +02:00
unknown
619826da07 Lightmap shader make fix 2018-06-02 17:00:54 +02:00
unknown
27a915f1e0 Shader make fix 2018-06-02 13:53:39 +02:00
luboslenco
b963898ad7 Checker fac precision fix 2018-05-26 19:41:17 +02:00
luboslenco
48a572fe14 Parse Displacement node 2018-05-26 19:25:07 +02:00
luboslenco
0da20589c6 Improve float pack 2018-05-26 16:39:10 +02:00
luboslenco
e48b16d3d4 Upgrading armory into b2.8 engine 2018-05-24 22:16:28 +02:00
luboslenco
4a930bba21 Fix shader group parse 2018-05-21 18:46:22 +02:00
luboslenco
0c4cc2fc70 Material compiler fixes 2018-05-21 17:55:26 +02:00
luboslenco
083cebe60f Invert scale 2018-05-20 21:05:10 +02:00
luboslenco
57c44fcda0 Fix material specular 2018-05-19 19:29:14 +02:00
luboslenco
793d616fa9 Fix vertex structures 2018-05-19 14:35:00 +02:00
luboslenco
c7a548bb5e Fixing translucency 2018-05-17 22:47:00 +02:00
luboslenco
3e365beda8 Update displace ratio 2018-05-10 13:52:07 +02:00
luboslenco
68c057c987 Vertex or Tessellated displacement 2018-05-07 23:09:38 +02:00
luboslenco
d80a4fce52 Normal Map and Bump node fixes 2018-05-07 13:02:24 +02:00
luboslenco
a946dbbb6d Flags clean up 2018-04-14 15:07:05 +02:00
luboslenco
f9515c8156 Clean up decal material 2018-04-09 23:31:56 +02:00
luboslenco
09db2a4d01 Forward path fix vxgi intensity 2018-03-27 12:29:12 +02:00
luboslenco
77685755c9 Fix typo 2018-03-27 12:09:21 +02:00
luboslenco
35e9b6f5e1 Exporter fixes 2018-03-27 10:54:19 +02:00
luboslenco
5278226b4c More shader write fixes 2018-03-27 10:10:12 +02:00
luboslenco
310511bbf4 Fix shader.contains 2018-03-26 19:45:15 +02:00
luboslenco
3e5fff8d9d Writing shader attribs 2018-03-26 18:15:02 +02:00
luboslenco
df96e7d663 Pre-fetch shader textures 2018-03-26 18:04:11 +02:00
luboslenco
b7308009bd Fix image convert 2018-03-26 16:28:27 +02:00