Commit graph

1096 commits

Author SHA1 Message Date
Lubos Lenco f7c8b5222b TAA fix 2017-12-15 13:55:08 +01:00
Lubos Lenco 89b687e99a Shader include fixes 2017-12-15 12:52:58 +01:00
Lubos Lenco 11a8389feb Mouse lock support 2017-12-14 18:12:01 +01:00
Lubos Lenco f305059e4c
Merge pull request #428 from guzzard/rb-gravity
RigidBody enableGravity(), disableGravity(), setGravity(v:Vec4)
2017-12-14 15:08:26 +01:00
Martin Wallin ed68707753 RigidBody enableGravity(), disableGravity(), setGravity(v:Vec4)
Tested in C++, Krom, Browser
2017-12-14 14:33:58 +01:00
Lubos Lenco 0f85786eb0 Convex shape scaling 2017-12-14 12:23:56 +01:00
Lubos Lenco 83d5d9ac6e
Merge pull request #424 from guzzard/enable-updateSingleAabb
Enable Bullet.updateSingleAabb (needs updated ammo.js)
2017-12-14 11:36:41 +01:00
Lubos Lenco 91cb952fd8 Shader cleanup 2017-12-13 14:44:21 +01:00
Lubos Lenco a1532d5bec Simplify shader passes 2017-12-13 14:21:42 +01:00
Lubos Lenco 1e3eb5ccfe arm_physics guard 2017-12-13 00:13:39 +01:00
Lubos Lenco 24886b2b19
Merge pull request #423 from guzzard/master
Bundled trait: simple scale object
2017-12-13 00:11:15 +01:00
Lubos Lenco 6000a9199e Simplify world pass 2017-12-13 00:10:30 +01:00
Martin Wallin b3ea4d616b Simple scale object cleanup 2017-12-12 23:40:21 +01:00
Martin Wallin b976ca2e0b Enable Bullet.updateSingleAabb (needs updated ammo.js)
Only merge once https://github.com/kripken/ammo.js/pull/180 has been merged, and ammo.js has been rebuilt.
2017-12-12 23:20:32 +01:00
Martin Wallin fb7f6edbb0 Bundled trait: simple scale object 2017-12-12 23:16:47 +01:00
Lubos Lenco 4042e43d17 Rename rigidbody.ghost to rigidbody.trigger for clarity 2017-12-12 20:07:31 +01:00
Lubos Lenco 02e5781f11 ADd doc link 2017-12-12 17:58:16 +01:00
Lubos Lenco fd9ef0ba6a arm_physics guard 2017-12-12 15:00:26 +01:00
Lubos Lenco ba8289b636 Fix bias prop load 2017-12-12 14:46:20 +01:00
Lubos Lenco 20a4dc9869 Rigid body scaling 2017-12-12 13:39:15 +01:00
Lubos Lenco a3dee6c0c9
Merge pull request #420 from guzzard/simple-rotate-trait
Bundled trait: simple rotate object
2017-12-12 13:18:23 +01:00
Martin Wallin e7d8a82e4c Bundled trait: simple rotate object
Simple script to rotate an object around using the keyboard with RT(x), FG(y), VB(z).
Can be used for testing and debuging.
2017-12-12 12:51:52 +01:00
Lubos Lenco 35d5567737 Props for bundled scripts 2017-12-11 19:00:32 +01:00
Lubos Lenco 8fad24f5b6 arm_physics guard 2017-12-11 17:47:23 +01:00
Lubos Lenco 91640a1d2e
Merge pull request #418 from guzzard/simple-move-trait
Simple move object bundled trait
2017-12-11 17:39:56 +01:00
Martin Wallin c2d5b6aef8 Simple move object bundled trait
Simple script to move an object around using the keyboard with WSAD+QE.
Can be used for testing and debuging.
2017-12-11 15:57:24 +01:00
Lubos Lenco 154f975592 Fix android_native.package 2017-12-11 14:49:43 +01:00
Lubos Lenco dc471b1a98 Take full page size for fullscreen mode in HTML5 2017-12-11 14:47:55 +01:00
Lubos Lenco 304966fd0f Set android_native.package to project package 2017-12-11 14:43:40 +01:00
Lubos Lenco cd985f073a Fix MirrorTeture init 2017-12-11 10:24:43 +01:00
Lubos Lenco 1642b2ebf8 Show traits in group outliner 2017-12-11 00:55:26 +01:00
Lubos Lenco beb1c8fb10 Use Vec4.distance instead of Vec4.distance3d 2017-12-10 12:01:58 +01:00
Lubos Lenco 18b20e6c93 Default to landscape orientation 2017-12-10 10:42:57 +01:00
Lubos Lenco fdce3e5195 Faster skinning, begin IK 2017-12-09 10:32:08 +01:00
Lubos Lenco 34fd94af8a Depth read fix for deferred quad pass 2017-12-07 20:46:41 +01:00
Lubos Lenco 46758cec5b Embed texture 2017-12-07 18:04:17 +01:00
Lubos Lenco 2a3b8ff81b Show trace in tab header 2017-12-07 17:44:44 +01:00
Lubos Lenco 7e8e2eff01 Define _CLUT 2017-12-07 17:43:59 +01:00
Lubos Lenco 5bb511a06b
Merge pull request #407 from Naxela/master
Implement LUT-based color-grading
2017-12-07 17:39:42 +01:00
Alexander Kleemann 42b0aaaded Implement LUT-based color-grading
3D LUT color grading. Maybe it's only necessary to only have the StringProperty like lensflare.
Todo: LUT size handling (resolution dependent), currently only 512x512 LUTS.
2017-12-07 17:09:44 +01:00
Lubos Lenco 9d912bec8a
Merge pull request #403 from guzzard/logicnodes-camera-fov
Get/Set CameraObject FOV logic nodes
2017-12-06 22:31:45 +01:00
Martin Wallin 1e19a9d0dc Get/Set CameraObject FOV logic nodes 2017-12-06 22:20:42 +01:00
Lubos Lenco bb41f829c6 Option to disable audio module 2017-12-06 19:55:08 +01:00
Lubos Lenco 034a832bf9 Improve object and action socket parse 2017-12-06 12:36:39 +01:00
Lubos Lenco f5e1dbe986 Expose PhysicsWorld.setGravity 2017-12-06 00:10:46 +01:00
Lubos Lenco 410dd5f795 Prepare for terrain collision shape 2017-12-05 23:45:40 +01:00
Lubos Lenco 2227d6475f Update updater info message 2017-12-05 23:13:37 +01:00
Lubos Lenco f056c35903 Detect voxel support 2017-12-05 23:06:24 +01:00
Lubos Lenco 8a0c0e40cf Less shadow bias for bigger maps 2017-12-05 22:00:27 +01:00
Lubos Lenco f7bf9127cd Fix azerty for camera and vehicle controller 2017-12-05 21:41:49 +01:00