Commit graph

705 commits

Author SHA1 Message Date
luboslenco a5c918be11 String fix 2019-04-26 12:25:19 +02:00
luboslenco aa5c4f7e73 Link to embedded data 2019-04-26 11:12:09 +02:00
luboslenco a914014718 Trace debugFloat on change 2019-04-25 22:40:21 +02:00
luboslenco 078a415ba9 Expose debugFloat 2019-04-24 21:55:20 +02:00
luboslenco faae72e5e4 Auto exposure fixes 2019-04-23 12:05:50 +02:00
unknown 54bb309807 Auto exposure fixes 2019-04-22 14:11:17 +02:00
unknown 44f1e115e9 Begin histogram 2019-04-21 19:16:23 +02:00
unknown 4066143af8 Reset timer when done 2019-04-20 22:24:34 +02:00
luboslenco 903c72d62e Fix overlays target 2019-04-17 12:46:12 +02:00
luboslenco d4680b5e1a Update shader load 2019-04-15 13:47:51 +02:00
luboslenco e56be27940 Cleanup 2019-04-10 21:55:46 +02:00
Simonrazer dad7d76dc8 at location local 2019-04-09 17:15:20 +02:00
unknown eeb81e22c3 Format 2019-04-06 19:15:43 +02:00
unknown 5240249982 Use voxelao instead of voxelgi, gi will be reworked into raytracing 2019-04-06 18:52:21 +02:00
unknown 445a4fdc61 Code cleanup 2019-04-06 16:05:01 +02:00
unknown 710687d987 Use hscript from project Libraries folder 2019-04-06 15:37:58 +02:00
unknown 5b2b6428d5 Use per-target color mask 2019-04-06 13:03:04 +02:00
luboslenco 8ad93763b2 Do not copy theme for console 2019-04-04 15:53:11 +02:00
luboslenco 93ab14bfa4 Pass tex data 2019-04-04 15:52:42 +02:00
greyheron 5594811a46
Print Node Tree name on debug only 2019-04-02 07:30:33 +01:00
greyheron d753fb02b2
Add Node Tree name to Print Node
Issue #1232
2019-04-02 07:22:17 +01:00
rbx775 fab8795e8e
fix an exception where hitPointWorld gets null.
...due to too short Rays set by the user.
Suggestion for the fix by zicklag, see here: http://forums.armory3d.org/t/bullet-physics-keeps-freezing-the-games/2925/2
Can confirm its working now.
2019-04-01 11:42:48 +02:00
Simonrazer 77a80e8f46 Update TranslateOnLocalAxisNode.hx 2019-03-29 15:26:57 +01:00
Simonrazer c12a4367dd local option 2019-03-29 15:23:57 +01:00
luboslenco 2df5e5ea58 Update shader builder 2019-03-28 15:18:43 +01:00
luboslenco c29e8fdbd0 Shadows cleanup 2019-03-23 10:56:30 +01:00
luboslenco cafaaf9643 Handle gl_InstanceID built-in 2019-03-19 13:15:25 +01:00
luboslenco 6b8fc76763 Dynamic voxel alloc 2019-03-14 10:55:15 +01:00
luboslenco b802021435 parse_height flag 2019-03-13 20:33:54 +01:00
Zicklag 00a3cb7ccf Add a Distance Measurement to the Vector Math Node 2019-03-13 13:29:33 -05:00
luboslenco 00fb2cd511 Use DrawOrder.Distance as default 2019-03-11 10:32:31 +01:00
luboslenco 5641923ec5 Handle missing config 2019-03-06 21:54:05 +01:00
luboslenco dc1fa59733 Expose normal attrib 2019-03-05 13:26:14 +01:00
luboslenco e74f801483 Cleanup runtime shader 2019-03-04 14:49:12 +01:00
luboslenco 49a156117a Handle textureOffset 2019-03-02 21:10:47 +01:00
Lubos Lenco 9008ba7af8
Merge pull request #1207 from katharostech/feature/InArrayNode
Add an In Array Node
2019-03-01 09:54:18 +01:00
Zicklag 39189f7d3c Add an In Array Node 2019-02-28 17:46:19 -06:00
luboslenco 06418f08fc Config cleanup 2019-02-28 23:16:33 +01:00
luboslenco 240d80407f Handle gl_VertexID built-in 2019-02-28 23:15:48 +01:00
luboslenco e6d4fe43da Runtime shader fixes 2019-02-27 21:30:48 +01:00
luboslenco e9be5b10b4 Runtime hlsl compile fix 2019-02-24 21:37:29 +01:00
luboslenco fca984c62e Store canvas name 2019-02-24 16:01:36 +01:00
luboslenco 0bed1fcda6 Fix ndc vector 2019-02-19 17:11:33 +01:00
Lubos Lenco 048bbaad6e
Merge pull request #1174 from katharostech/feature_slider-nodes
Add Nodes for Getting and Setting Canvas Sliders
2019-02-19 10:11:08 +01:00
luboslenco 9cd951819a Fix raytracer 2019-02-19 10:09:42 +01:00
Zicklag 2f04e74c98 Add Nodes for Getting and Setting Canvas Sliders 2019-02-16 15:54:12 -06:00
luboslenco 89afc182e8 Depth bind fixes 2019-02-14 11:17:19 +01:00
luboslenco 49c58d2c05 Enable live patch for krom only 2019-02-14 11:08:36 +01:00
luboslenco 78dba00f17 Fix debug console begin/end calls 2019-02-13 08:03:05 +01:00
luboslenco 4b461212bc Attempt to fix rigid body scaling 2019-02-12 12:33:43 +01:00