Commit graph

  • 5a591fa15a set default vector and float parameter QuantumCoderQC 2021-06-14 13:36:30 +0200
  • 975ec76f38 Set default image file QuantumCoderQC 2021-06-14 13:35:49 +0200
  • 340f7e8af4 Pass default image file name when adding uniform QuantumCoderQC 2021-06-14 13:35:08 +0200
  • fa44147ee6 Pass default float value when adding uniform QuantumCoderQC 2021-06-14 13:34:30 +0200
  • c44e2cf555 Pass default vector value when adding uniform QuantumCoderQC 2021-06-14 13:33:35 +0200
  • 15da6ccf58 Upgrade nodes to include object. Add documnetation QuantumCoderQC 2021-06-14 13:32:00 +0200
  • 39922bc0f3 move uniforms manager to iron QuantumCoderQC 2021-06-14 13:31:00 +0200
  • ea4f88aca8 remove debug trace QuantumCoderQC 2021-06-09 20:01:44 +0200
  • 39bd32f9d3 get image from node QuantumCoderQC 2021-06-09 20:01:29 +0200
  • e744fd901c create and implement uniforms manager QuantumCoderQC 2021-06-09 19:09:45 +0200
  • dbd348ad5d update node scripts QuantumCoderQC 2021-06-09 19:09:24 +0200
  • f542dc00ca update similar nodes QuantumCoderQC 2021-06-09 19:09:02 +0200
  • aaa21bc019 implement per object option QuantumCoderQC 2021-06-07 13:40:54 +0200
  • a9f430c374 Add per object option QuantumCoderQC 2021-06-07 13:40:34 +0200
  • 6cf3299ffe Implement and upgrade set material value parameter node QuantumCoderQC 2021-06-05 15:11:06 +0200
  • a588396dea Update set material value param node QuantumCoderQC 2021-06-05 15:10:29 +0200
  • dc34e48c52 Unregister timers on exit/disabling addon Moritz Brückner 2021-06-24 17:26:21 +0200
  • fce97a5ddf Cleanup Moritz Brückner 2021-06-24 15:03:30 +0200
  • d18aede964 run_proc: no thread in background mode and call done in main thread Moritz Brückner 2021-06-24 14:59:32 +0200
  • 66856e7ecc Build/publish: add poll() function to prevent exception when executing from outside of UI Moritz Brückner 2021-06-23 20:19:08 +0200
  • ebfbb68bb4
    Merge pull request #2235 from knowledgenude/master Lubos Lenco 2021-06-20 20:53:48 +0200
  • 3c1264378b Cleanup in ui Ext Henrique 2021-06-19 13:39:18 -0300
  • cbcc3e4e04
    Merge pull request #2233 from MoritzBrueckner/fix-compilation Lubos Lenco 2021-06-16 08:10:03 +0200
  • 17deb8c051 fix typos QuantumCoderQC 2021-06-15 16:22:42 +0200
  • f45304ea10 Fix compilation of some nodes Moritz Brückner 2021-06-15 15:24:58 +0200
  • aa45252d91 update node implementations QuantumCoderQC 2021-06-14 13:37:10 +0200
  • 568b2cb4b7 set default vector and float parameter QuantumCoderQC 2021-06-14 13:36:30 +0200
  • 2d96f7f2c0 Set default image file QuantumCoderQC 2021-06-14 13:35:49 +0200
  • 7fca7de49f Pass default image file name when adding uniform QuantumCoderQC 2021-06-14 13:35:08 +0200
  • e699e04586 Pass default float value when adding uniform QuantumCoderQC 2021-06-14 13:34:30 +0200
  • 710e1911d4 Pass default vector value when adding uniform QuantumCoderQC 2021-06-14 13:33:35 +0200
  • e5ce6bc550 Upgrade nodes to include object. Add documnetation QuantumCoderQC 2021-06-14 13:32:00 +0200
  • 43bac7ac93 move uniforms manager to iron QuantumCoderQC 2021-06-14 13:31:00 +0200
  • dd13cc31b7
    Merge pull request #2231 from knowledgenude/master Lubos Lenco 2021-06-14 10:41:51 +0200
  • a5fa3445d9 Add new input nodes Henrique 2021-06-13 22:43:13 -0300
  • 1ece052aee Fix GetBoneFkIkOnly node Henrique 2021-06-13 21:38:15 -0300
  • 0ac00acc83 remove debug trace QuantumCoderQC 2021-06-09 20:01:44 +0200
  • 61b3bc8269 get image from node QuantumCoderQC 2021-06-09 20:01:29 +0200
  • 3ff60f4b16 create and implement uniforms manager QuantumCoderQC 2021-06-09 19:09:45 +0200
  • 457c8fe7c5 update node scripts QuantumCoderQC 2021-06-09 19:09:24 +0200
  • 6c3a4d12a6 update similar nodes QuantumCoderQC 2021-06-09 19:09:02 +0200
  • 1eb4339d74 implement per object option QuantumCoderQC 2021-06-07 13:40:54 +0200
  • 1520baab13 Add per object option QuantumCoderQC 2021-06-07 13:40:34 +0200
  • 3add69d7d4 Implement and upgrade set material value parameter node QuantumCoderQC 2021-06-05 15:11:06 +0200
  • 8e4d8785d1 Update set material value param node QuantumCoderQC 2021-06-05 15:10:29 +0200
  • 24d917ae6a
    Merge pull request #2228 from MoritzBrueckner/fix-movie-texture Lubos Lenco 2021-06-10 21:12:32 +0200
  • 3288c3dcf5 MovieTexture: add documentation Moritz Brückner 2021-06-10 20:28:30 +0200
  • 251ad8e47e Cache and reuse movietexture render targets with same size Moritz Brückner 2021-06-10 20:27:23 +0200
  • b2619828eb Fix rendering multiple movie textures Moritz Brückner 2021-06-09 23:11:22 +0200
  • 6c6d7c1419
    Merge pull request #2221 from QuantumCoderQC/ExtraLogicNodes Lubos Lenco 2021-06-09 07:38:28 +0200
  • 0e6ba5b0b0 reverse call order QuantumCoderQC 2021-06-07 13:49:12 +0200
  • 107dc730f4 Create and implement once per frame node QuantumCoderQC 2021-05-21 22:28:36 +0200
  • b72e85894a
    Merge pull request #2220 from MoritzBrueckner/select-node Lubos Lenco 2021-06-07 11:03:42 +0200
  • 20f9f8a5f4 Add Select node Moritz Brückner 2021-06-05 20:35:21 +0200
  • 5eb8fc781f Bump version 21.06 Lubos Lenco 2021-06-02 21:18:47 +0200
  • 70cb5ea421
    Merge pull request #2216 from MoritzBrueckner/shader-fixes Lubos Lenco 2021-05-28 12:06:04 +0200
  • ccc427c04a Cleanup Moritz Brückner 2021-05-27 22:57:53 +0200
  • 6d37095014 Fix usage of layer weight node in shadowmap shaders Moritz Brückner 2021-05-27 22:56:07 +0200
  • 7057ec4ba6 Fix mixing multiple cycles shaders in one material Moritz Brückner 2021-05-27 22:41:27 +0200
  • 138386f02a
    Merge pull request #2213 from MoritzBrueckner/fix-instancing-mobile Lubos Lenco 2021-05-26 12:46:52 +0200
  • bdc2d91c1e Fix instancing on mobile and solid renderpaths Moritz Brückner 2021-05-26 12:42:11 +0200
  • 7b5294121d is_IK_FK_only -> is_ik_fk_only Lubos Lenco 2021-05-23 22:19:48 +0200
  • 9330090179
    Merge pull request #2206 from QuantumCoderQC/IKfix29_FK Lubos Lenco 2021-05-23 22:15:26 +0200
  • 88f522c27b
    Merge pull request #2210 from MoritzBrueckner/merge-node Lubos Lenco 2021-05-23 16:32:27 +0200
  • 11da953407 Merge node: add update routine Moritz Brückner 2021-05-22 12:30:38 +0200
  • 494e2336ac Node replacement: write original traceback to file also in case of update failures Moritz Brückner 2021-05-22 12:28:57 +0200
  • 20c6c52ae6 Merge node: add execution mode and output for input index Moritz Brückner 2021-05-22 00:36:58 +0200
  • 088bc0f666 Exporter: remove no longer used Blender version checks Moritz Brückner 2021-05-20 20:38:43 +0200
  • a35cab5482 Implement node to set bone animated by FK or IK only QuantumCoderQC 2021-05-20 18:08:43 +0200
  • 03baa49ecd Implement node to get bone transform in world space QuantumCoderQC 2021-05-20 18:08:11 +0200
  • c53d04374d Implement node to get if controlled by FK or IK QuantumCoderQC 2021-05-20 18:07:46 +0200
  • 43e145c3da Add comments to bone IK node QuantumCoderQC 2021-05-20 18:07:09 +0200
  • 6ded7e61f4 Improve bone FK node to accept transform in world space QuantumCoderQC 2021-05-20 18:06:45 +0200
  • e7c1855b81 Create new node to set if bones are FK IK only QuantumCoderQC 2021-05-20 18:05:35 +0200
  • 86316a10bd Create new node to get world transforms of bones QuantumCoderQC 2021-05-20 18:04:45 +0200
  • 646d3a74cf Create new node to get if bones are FK IK QuantumCoderQC 2021-05-20 18:04:18 +0200
  • 5ed5b8d6a7 Nodes for IK and FK fix QuantumCoderQC 2021-02-17 19:55:18 +0100
  • 9fbc3d6cd4 Small cleanup Moritz Brückner 2021-05-19 21:17:57 +0200
  • 7b2961459c Live patch support for light strength and color Moritz Brückner 2021-05-19 21:17:38 +0200
  • 3d46910530 Live patch: don't re-export on trackball rotation (double 'r' key) Moritz Brückner 2021-05-18 21:34:46 +0200
  • 68825516c9 Live patch: more robust shader paths Moritz Brückner 2021-05-18 21:31:02 +0200
  • 07ffe06c1d Live patch: move to dedicated module and use msgbus Moritz Brückner 2021-05-18 21:24:45 +0200
  • 3b72fff76d
    Merge pull request #2196 from N8n5h/light-fix-2 Lubos Lenco 2021-05-16 12:29:31 +0200
  • 1945439cd1 Small improvements for the Shadow Map Atlas Blender UI N8n5h 2021-05-14 11:12:46 -0300
  • 98eeccd71d
    Merge pull request #2082 from armory3d/blender2.9 Lubos Lenco 2021-05-10 11:14:39 +0200
  • d31303391f
    Merge pull request #2185 from MoritzBrueckner/fix-linked-objects-export Lubos Lenco 2021-05-09 15:50:57 +0200
  • 590afcc573 Fix double-export of linked objects (#2175) Moritz Brückner 2021-05-08 23:09:45 +0200
  • 30b2093b94 Move game theme to armory.ui Lubos Lenco 2021-05-07 17:02:31 +0200
  • 2f1fe4ef0b Move Canvas and game ui to armory.ui package Lubos Lenco 2021-05-07 15:24:03 +0200
  • 57093c34cd
    Merge pull request #2184 from MoritzBrueckner/debug-console-panel Lubos Lenco 2021-05-07 10:29:09 +0200
  • 2c761b2ff6 Slightly improve debug console panel UI Moritz Brückner 2021-05-06 21:29:59 +0200
  • 4db37ea1c1
    Merge pull request #2177 from QuantumCoderQC/get-object-node-fix Lubos Lenco 2021-05-02 11:16:12 +0200
  • df372e9523 Spelling correction QuantumCoderQC 2021-05-02 01:37:00 +0200
  • 5b6875947c New logic node to spawn objects not in current active scene QuantumCoderQC 2021-05-02 01:33:38 +0200
  • badc8853b4 Make description more accurate QuantumCoderQC 2021-05-02 01:31:44 +0200
  • 1ebe528417 Remove scene port from logic node QuantumCoderQC 2021-05-02 01:30:34 +0200
  • c185882db8 Revert commit that creates an object if not in scene. QuantumCoderQC 2021-05-01 22:19:29 +0200
  • 0085f6fbd7 Bump version 21.05 Lubos Lenco 2021-05-01 11:30:23 +0200
  • 04909603ec
    Merge pull request #2176 from MoritzBrueckner/2.9-version-info Lubos Lenco 2021-05-01 11:15:54 +0200
  • 22a557162f Update Blender version information to 2.93 LTS Moritz Brückner 2021-05-01 00:04:25 +0200