Commit graph

194 commits

Author SHA1 Message Date
Sebastian Hartte ea6c892ec0 Fixes startup warning for missing block, and fixes orientation of stair item models. 2016-08-26 12:42:21 +02:00
Sebastian Hartte 5211bf4c98 Fixes most of the item model issues after registry name changes. 2016-08-26 12:42:21 +02:00
Sebastian Hartte 85cf7d7981 Makes quartz fixture resources and class consistent with the registry name. 2016-08-26 12:42:21 +02:00
Sebastian Hartte c0b0687fd3 Makes naming of security station related classes/assets consistent with registry name. 2016-08-26 12:42:21 +02:00
Sebastian Hartte e1e649caf7 Fixes glass rendering and item model for vibrant glass. 2016-08-26 12:42:21 +02:00
shartte c2a239a12f Implemented registry renaming as discussed in #70 (#89)
- Implemented registry renaming as discussed in #70 (#89)
2016-08-26 12:42:21 +02:00
shartte 6f2bbfab4c Major Refactoring of Bootstrap Code (#75)
- Refactored boostrap code:
  * Completely reworked item/block/tile registration.
  * Fixed server side startup.
  * Fixed server side startup.
  * More documentation.
  * More heavy cleanup
  * More cleanups.
  * Major refactoring of state mapping and fixes a lot of other issue related to item rendering.
  * Fixes sky chest item models (no item TESR).
  * Only use CachingRotatingBakedModel for tile entities automatically.
  Fix default rotation of quartz pillar for item model.
  * Used method reference instead of lambda for ItemMeshDefinition for multiparts.
  * Removed unnecessary IHasSpecialItemModel
  * Removed unused IconReg class.
  * Updated resource pack version.
2016-08-26 12:42:21 +02:00
shartte 66df324ef0 Implemented interface states and models (#66)
* Implemented interface states and models.
2016-08-26 11:09:49 +02:00
dpeter99 255083e00c Fixed sky stome blocks 2016-08-23 11:26:16 +02:00
dpeter99 86083712ad Item Fixes (More)
- fixed ItemCristalSeed in code please look at that if it is correct :)
- fixed stairs
- added crank item texture
2016-08-22 11:14:09 +02:00
dpeter99 d010fc9737 Fixed modells
- fixes #78
- fixed cell workbench
2016-08-22 09:28:45 +02:00
elix-x 3b7d1685c5 Fixed cable connections rendering, other fixes
- Fixed cable connections rendering to parts and other tiles.
- Fixed facade & anchors rendering.
- Many other parts related bug fixes.
2016-08-20 17:15:02 +02:00
elix-x 588b5d91cc Reimplented connected textures with jsons
- Reimplented connected glass textures using jsons. @shartte can't be
done with jsons, huh?
2016-08-20 14:38:46 +02:00
elix-x 0c4cb295f3 Reverted glass blocks that used ibaked
Reverted glass blocks that used ibaked.
2016-08-20 11:54:07 +02:00
elix-x d7f32a985d Cables & parts and Baking pipeline
- Added cables & parts rendering.
- Facades got a completely new way of rendering. Anvil facades are
totally a thing.
- Added baking pipeline for simplified, highly configurable quad baking.

NOTE: Yes, there are a lot of improvements to do, bugs to fix, stuff to
add. I'm just pushing it prior to code structure change, so it does not
get lost in stashes. But it actually works!
2016-08-19 22:46:13 +02:00
dpeter99 c70915ffb0 Energy cell updates
- Added dense texture: fixes #65
- Removes unused cell modell (without a number)
2016-08-19 13:54:25 +02:00
elix-x b31e5f5356 Merge remote-tracking branch 'origin/1.10-rv3-rendering' into 1.10-rv3-rendering
# Conflicts:
#	src/main/java/appeng/decorative/solid/BlockQuartzGlass.java

#	src/main/resources/assets/appliedenergistics2/blockstates/QuartzGlassBlock.json
# Changed naming convention.
2016-08-19 12:49:25 +02:00
elix-x 3d2ba425ec Change of naming convention
Changed naming convention. All AE blocks, items and TEs were affected.
Most of assets were transfered, but some sill need help. Localizations
will be transfered in a separate commit.
Closes #46.
2016-08-19 12:38:21 +02:00
shartte 845d4da353 Implemented display of icons for MultiItem (#50)
* Implements rendering of MultiItem items.
2016-08-16 18:58:28 +02:00
shartte 115f73de2e Implemented Glass Blocks (#51)
* Implemented connected texture glass blocks (different approach from 1.7).
2016-08-16 16:04:31 +02:00
shartte 026de7d590 Energy Cell Item Models (#44)
* Added energy cell item models.

* Removed the client-side only interface and moved to a method in AEBaseBlock instead.
2016-08-16 15:38:53 +02:00
shartte 785e40ce3e Implemented quartz fixture model (#34)
* Implemented the actual quartz fixture model.

* Added a custom texture for the metal bits of the quartz fixture.
2016-08-16 15:38:24 +02:00
shartte 24ddc0e574 Controller Model (#33)
* Implemented the controller models (using the UVL model loader to make the lights be fullbright at night).
2016-08-15 10:28:45 +02:00
shartte a422de6adb Fixes charger model and adds an appropriate item model. (#29) 2016-08-14 13:28:45 +02:00
shartte 7f923d7f25 Added a powered state for the crystal growth accelerator and added corresponding models. (#39) 2016-08-14 13:28:03 +02:00
shartte 5a7d099413 Added active state for vibration chamber and corresponding models. (#40) 2016-08-14 13:27:36 +02:00
shartte 53fd4de0cc Added stair blocks. (#47) 2016-08-14 13:26:53 +02:00
shartte 92b931434e More item models (#30)
* Fixed tiny TNT item model.
* Flipped the inscriber north/south and implemented item model.
* Added several item models.
2016-08-11 13:48:36 +02:00
elix-x 3d1d2a3468 Fixed stairs & chests rendering
-Fixed chests rendering in inventory (kinda).
-Fixed stairs rendering.
From now on, all blocks with multiple states MUST have item model.
Example stair provided (though with incorrect textures).
Relates to #9.
2016-08-10 12:10:48 +02:00
dpeter99 4eccb1e770 New Models
- Wireless Point
- Tiny TNT
2016-07-11 21:38:40 +02:00
elix-x 524dc52dd6 Moved F2R, added TESRs, fixed culling
-Externalized FacingToRotation.
-BlockLightDetector now uses tile based rotations.
-Added TESR methods and TESRs for chests. Can't get it to work in
inventory.
-Fixed rotation bugs involving culling and lighting. Now rotating culled
faces and normals too. Closes #21.
Relates to #9, #10 and #20.
2016-07-11 15:38:54 +02:00
elix-x 0809ac5625 Implemented automatic rotation
Implemented automatic rotation for all tile blocks. You can still use
facing properties in model files, if you want to.

Also, some added some fixes and improvements.
2016-07-05 19:43:51 +02:00
dpeter99 63fb23d1b6 Updated Item models 2016-07-02 17:24:27 +02:00
dpeter99 2e577edc3d Model Update 1
- Removed textures
- Readded needed ones
- Added models, blockstates
- ChargedQuartzOreBlock
- ChiseledQuartzBlock
- FluixBlock
- QuartzBlock
- QuartzGlassBlock
- QuartzOreBlock
- QuartzPillarBlock
- SkyStoneBlock.BLOCK
- SkyStoneBlock.BRICK
- SkyStoneBlock.SMALL_BRICK
- SkyStoneBlock.STONE
- tile.BlockCellWorkBench
- tile.BlockCharger
- tile.BlockCondenser
- tile.BlockCreativeEnergyCell
- tile.BlockDenseEnergyCell
- tile.BlockDrive
- tile.BlockEnergyAcceptor
- tile.BlockEnergyCell
- tile.BlockGrinder
- tile.BlockInscriber
- tile.BlockIOPort
- tile.BlockSecurity
- tile.BlockSpatialIOPort
2016-07-02 17:21:51 +02:00
elix-x 9f96b86938 Enabled block states ignoring properties
Enabled block states ignoring. File with same name as block state, but
with .ignore.json extension. Although it's json extension, it is NOT IN
JSON FORMAT!!! Each line is name of property to ignore. Refers to #10.
2016-07-01 20:19:10 +02:00
elix-x e24d166f6a Passing rotations to models
Implemented passing of rotations to models. Removed unused unlisted
properties. Included dummy grinder model. Found bugs that have to be
fixed.
Referencing #10.
2016-06-30 15:51:42 +02:00
elix-x 0be0635a8f Fixed item models.
Fixed all item models. Changed parent to "item/generated" and removed
display rotations as now they're done automatically.
Marks off ~all items in #9.
2016-06-30 14:17:22 +02:00
Kasama a122f939e0 Updated pt_BR.lang to match latest en_US 2016-04-27 13:07:06 +02:00
JJN fdfc373181 fixed #2090
fixed #2090
2016-01-09 23:24:03 +01:00
Adaptivity fdd16d8876 Ore Dictionary support for recipes
Added missing changes to oredict.recipe
2016-01-09 23:23:50 +01:00
Wilhelm Schuster 242c05266f Update and extend German translation
Add translated achievements.
2016-01-01 02:45:21 +01:00
XFRGod f054bd699b Update hu_HU.lang
This is a language "correction"(?) and typo fixing update for the lang file and now it's 110% localized:D
2015-12-23 14:43:49 +01:00
XFRGod daf2587140 Update hu_HU.lang
Okay now it's absolutely 100% done and I'm officially dead.
Onto EnderIO and Botania then!
2015-12-23 14:42:28 +01:00
XFRGod 18bf78b379 Update hu_HU.lang 2015-12-23 14:42:05 +01:00
bakaxyf faaff58fde Update zh_CN.lang
1728f683c3 d893e52eb0 24224a450b
2015-12-23 14:38:17 +01:00
yueh 1e7126f98e Added an option to toggle oredict subsitutions for patterns.
It adds a backward compatibility to convert current patterns to use
oredict by default, which should be removed with rv4 stable.

Closes #1156
2015-12-23 14:34:28 +01:00
thatsIch 888b3e5600 Closes #1899, Fixed #1898: Adds an easy way to export interesting information into CSV format
Mostly used for the recipe system, but can also be used for debugging purposes. Debug options needs to be ticked to use the full information gain. Recipes only require the normal localization and the specific name plus metadata.

Shifted the recipes into a recipes folder where the CSV will also reside. This will also elevate the copying of the readme to the user directory since it can reside in the recipes folder.

Fixed a bug where the copier would copy the would also copy empty folders
2015-12-23 14:32:53 +01:00
asd0210a 73f928d57a zh_tw.lang Updated 2015-09-30 13:52:01 +02:00
yueh ef6bc3e58f Changed the interface to 9 slots to be consistent with every other machine 2015-09-30 13:42:31 +02:00
yueh 0ce551589e Added a missing whitespace and removed duplicate ones. 2015-09-30 13:42:14 +02:00
Mazdallier f89f79d71c Update fr_FR.lang 2015-09-30 13:41:25 +02:00
thatsIch 0d312f91af Fixes #1850: Fixed support for second optional output of the AE2 Grindstone 2015-09-30 13:41:15 +02:00
thatsIch 468cb4e9df Fixes #1588: Charged Certus Quartz Ore was given a wrong name 2015-09-30 13:40:03 +02:00
yueh 84fa5a38e0 Reorganizes the recipes in a more reasonable way.
The recipes are now structured into multipe subfolder and split into more
distinct files, so the names are more appropriate and are better at
hinting which items the actually contain.

It also extends the RecipeResourceCopier to now handle the folder
recursively and extract all subdirectories and their files.

"import=" is currently requiring a relative path to the root directory
of the recipes. This would require a larger rewrite/refactoring, thus it
is kept for now until a potentially later changer.

This reverts splitting the oredict entries into their own directory and
moves them back into the recipes folder, as it currently is causing a
couple of issues like not being able to resolve the aliases or is not
working indev. But to keep it seperate it is now its own recipe file.

Fixes #1791
Reverts #1635
2015-09-30 13:39:09 +02:00
yueh b0504f4141 Closes #1726: Added Pressure P2P tunnel (PneumaticCraft) 2015-09-30 13:19:57 +02:00
bakaxyf 95b50748d2 Update zh_CN.lang 2015-09-30 13:04:22 +02:00
yueh 67213462db Adds a round robin and random mode to export buses.
Resolves #85
2015-09-30 13:04:02 +02:00
yueh c978bf90f8 Ensure that disabled parts are actually disabled and removed. 2015-09-30 12:30:47 +02:00
thatsIch 59dbfb1452 Fixed stairs 2015-09-30 11:34:16 +02:00
thatsIch 8b921a7b79 Removed registration of layers 2015-06-26 22:50:09 +02:00
thatsIch e21dab14e5 Fixed stair rendering, still missing textures and itemblock for some reason 2015-06-26 22:44:47 +02:00
thatsIch 4e863e7d90 Removed old renamer 2015-06-26 22:13:04 +02:00
thatsIch 0e378d8ad4 Added all stairs 2015-06-26 01:06:35 +02:00
bakaxyf cc78153fe4 Update zh_CN.lang 2015-06-22 15:38:43 +02:00
yueh ed47a23156 Closes #12 Added visual lock state to monitors
Some general refactoring of every monitor including panels and terminals.
Disabled glPushAttrib and glPopAttrib for StorageMonitor as this can be a
performance issue.

Conflicts:
	src/main/java/appeng/parts/AEBasePart.java
	src/main/java/appeng/parts/reporting/PartConversionMonitor.java
	src/main/java/appeng/parts/reporting/PartDarkMonitor.java
	src/main/java/appeng/parts/reporting/PartMonitor.java
	src/main/java/appeng/parts/reporting/PartPatternTerminal.java
	src/main/java/appeng/parts/reporting/PartSemiDarkMonitor.java
	src/main/java/appeng/parts/reporting/PartStorageMonitor.java
	src/main/java/appeng/parts/reporting/PartTerminal.java
2015-06-22 15:34:46 +02:00
yueh 3b5b9b68ce Moved ETA to the title and also no longer display for empty jobs
Fixes #1567
2015-06-18 01:22:45 +02:00
thatsIch efafaedf68 Fixes #1588: Charged Certus Quartz Ore has its own oredictionary entry
Conflicts:
	src/main/java/appeng/block/solids/OreQuartz.java
2015-06-18 00:45:55 +02:00
AlgorithmX2 38afde724b Most of the 1.8 Port. 2015-06-15 19:44:59 -05:00
thatsIch 17465e68e8 Merge pull request #1453 from thatsIch/f-1452-auto-gen-custom-recipes
Closes #1452: Implements auto-generation of custom recipes
2015-06-03 23:18:35 +02:00
yueh 776d68bb03 Merge pull request #1486 from yueh/feature-1259
Closes #1259 ETA for crafting jobs
2015-06-01 19:51:47 +02:00
yueh 4befdecd25 Closes #1344 Added a silk touch annihilation plane 2015-06-01 19:50:38 +02:00
thatsIch 0076f2ea51 Closes #1452: Implements auto-generation of custom recipes 2015-06-01 17:37:25 +02:00
Lemmmy 58bdeb134c Proper English localisation 2015-06-01 01:54:44 +01:00
PetaByteBoy c00962b044 add slabs 2015-05-23 15:02:29 +02:00
yueh 61dfc05ae0 Added a simple ETA to crafting jobs 2015-05-21 21:31:13 +02:00
bakaxyf ed1f327c57 Update zh_CN.lang 2015-05-20 16:10:04 +08:00
TheJulianJES 77873e135f Changed things in de_DE.lang
Fixed a derp

Changed it, again!

Fixed it (all)

Added line 450
2015-05-09 23:20:53 +02:00
Florian Nücke 18503ac526 Added P2P tunnel part for OpenComputers.
Includes cleanup provided by thatsIch.
2015-05-09 14:53:54 +02:00
thatsIch 3d5fd2c5e8 Merge pull request #1408 from thatsIch/e-logo
Closes #1404: Added logo to AE2
2015-05-08 19:44:02 +02:00
thatsIch 81464d7de1 Closes #1404: Added logo to AE2 2015-05-08 18:47:18 +02:00
thatsIch 00248f574a Fixes #1411: Adds recipes for stairs 2015-05-08 18:32:44 +02:00
Lorenzo Dalla Costa Cervelin 34665d94df Update pt_BR.lang 2015-05-06 14:38:21 -03:00
yueh f364359905 Removed MJ as icon
Fixes #1348
2015-04-28 18:28:54 +02:00
Yves 43a47f8971 Update fr_FR.lang
Minor correction and group organisation
2015-04-27 13:23:28 +02:00
TheVikingWarrior ee977720ca Update it_IT.lang 2015-04-26 15:48:53 +02:00
Anton 9451106c81 Update ru_RU.lang 2015-04-24 07:51:44 +03:00
thatsIch eca598516e Fixes #1277: Removed config option for MJ-P2P Tunnel 2015-04-23 23:45:32 +02:00
thatsIch f582c8081b Merge pull request #1275 from thatsIch/e-1270-nei-grinder-localization
Closes #1270: Improves NEI grinder overlay localization
2015-04-23 23:42:26 +02:00
theelixzammuto f878a7598d Update it_IT.lang 2015-04-14 18:07:07 +02:00
thatsIch b282e5d968 Closes #1270: Improves NEI grinder overlay localization 2015-04-13 12:53:55 +02:00
bakaxyf 4f9b8db6fc Update zh_CN.lang 2015-04-08 12:16:13 +08:00
bakaxyf a7d55ee520 Update zh_CN.lang 2015-04-07 04:39:19 +08:00
thatsIch aac2b598ea Merge pull request #1221 from Adaptivity/rv2
Update ru_RU.lang
2015-04-06 20:30:44 +02:00
thatsIch 04a6a683bc Merge pull request #1220 from thatsIch/e-1219-hardcoded-localizations
Fixes #1219: Improved localization options
2015-04-06 15:44:36 +02:00
Anton fbc44f47c8 Update ru_RU.lang 2015-04-06 16:32:05 +03:00
thatsIch 8321a5fe1c Fixes #1219: Improved localization options 2015-04-06 13:37:40 +02:00
thatsIch a30ef4679c Fixes #1207 → Enables resource packs more fine tuned information in WAILA channel display 2015-04-05 23:06:31 +02:00
thatsIch 33c1535bfa Fixes #1061 Most recipes are properly registered with new Mekanism. 2015-03-25 12:24:21 +01:00
bakaxyf a870393edb Update zh_CN.lang 2015-03-25 16:37:46 +08:00
Kamran Mackey b5582688a3 Fixed a couple typos in en_US.lang. 2015-03-21 03:57:41 -06:00