Sebastian Hartte
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de4acb6098
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Fixes #2416: Removes an unused model and fixes breaking particles.
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2016-10-03 20:04:12 +02:00 |
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Sebastian Hartte
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9eb093d865
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Fixes #2392: Using the Minecraft version of Matrix4f will not set it to identity in the constructor, causing the item to disappear.
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2016-10-03 17:32:57 +02:00 |
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Sebastian Hartte
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03c3dfc3c8
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Fixes #2413
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2016-10-03 17:09:55 +02:00 |
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yueh
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f0e3c6eae9
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Fixes #2411: Use correct direction for compass location
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2016-10-03 16:11:07 +02:00 |
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yueh
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2e6f15655c
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Fixes #2412: Wrongly declaring SkyStone and SkyStone chest as having subtypes.
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2016-10-03 16:06:55 +02:00 |
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yueh
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ce454e99be
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Fixes item export failing due to minecraft returning null instead AIR.
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2016-10-03 15:19:15 +02:00 |
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Sebastian Hartte
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8087b58851
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Fixes #2395 by using new clickType argument.
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2016-10-03 14:04:37 +02:00 |
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Sebastian Hartte
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ecc447ab2c
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Removed unused field.
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2016-10-03 13:12:14 +02:00 |
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Sebastian Hartte
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21f4d5e6b6
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Added the "rainbow" effect to molecular assemblers.
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2016-10-03 12:57:06 +02:00 |
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Sebastian Hartte
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5493757d25
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Fixes #2406: Not 100% satisfied with how it renders the item being crafted yet, but more cented than before.
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2016-10-03 03:29:52 +02:00 |
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Sebastian Hartte
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6933173957
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Fixes #2407
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2016-10-03 03:00:58 +02:00 |
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Sebastian Hartte
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044a9f3b8e
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Fixes #2379: Changed texture of smooth sky stone chest to remove z-fighting between the overlapping parts. Added block-state files for both chests to fix both loading error logs and add a particle texture.
Fixed small alignment issue for the knob in the item model.
Fixed orientation issue of the chest (this only fixes north/south).
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2016-10-03 02:52:32 +02:00 |
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Sebastian Hartte
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af6310b13e
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Fixes #2391. Initial forward/up could never be null thus the initial orientation was never set.
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2016-10-03 00:33:43 +02:00 |
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Sebastian Hartte
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2ab1fc0adf
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Removed usage of GL11 in favor of using GlStateManager.
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2016-10-03 00:23:45 +02:00 |
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Sebastian Hartte
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62f224d77b
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Fixes network tool tooltips.
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2016-10-02 23:55:37 +02:00 |
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Sebastian Hartte
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0a7df79952
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Fixes tooltip in Crafting CPU.
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2016-10-02 23:43:17 +02:00 |
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Sebastian Hartte
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8c8bd03c0b
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Fixes two small rendering issues (one being use of GL11), the other being missing depth flag for tab buttons.
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2016-10-02 23:39:02 +02:00 |
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Sebastian Hartte
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e1237d6b46
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Removes unnecessary state setting.
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2016-10-02 23:05:13 +02:00 |
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Sebastian Hartte
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e3ab7488ff
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Fixes #2402: Tooltips were being drawn twice for ME GUIs.
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2016-10-02 22:58:14 +02:00 |
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Sebastian Hartte
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a59cef87de
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Fixes #2405: Apparently push attrib causes issues (somewhere it messes with the GL state and the internal GL state keeping by MC somewhere).
Fixes #2404: Most state flags are now automatically taken care of by RenderItem.
Fixes #2409: Fixes text being slightly offset to the top.
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2016-10-02 22:54:28 +02:00 |
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Sebastian Hartte
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f316c93e38
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Fixes #2403: Force stack size to 1 for removing the stack size display in the crafting amount window.
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2016-10-02 21:30:13 +02:00 |
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Sebastian Hartte
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a22cc2cedc
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Another fix for #2398 since the auto rotator doesn't actually apply to the built-in model.
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2016-10-02 16:17:28 +02:00 |
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Sebastian Hartte
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18ea568e2a
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Fixes #2398 by switching to use of the auto rotation
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2016-10-02 13:31:37 +02:00 |
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yueh
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c19d9d49f9
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Deleted obsolete invtweaks annotation.
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2016-10-02 02:17:18 +02:00 |
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Sebastian Hartte
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fdee124875
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Fixes #2396 by using channels=0 for unpowered cables.
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2016-10-02 00:42:13 +02:00 |
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Sebastian Hartte
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895a1a18d8
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Re-Added original Waila integration and fixed compilation issues against new API.
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2016-10-02 00:35:38 +02:00 |
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Sebastian Hartte
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84ac312ba9
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Fixed translations for items and blocks.
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2016-10-01 16:08:27 +02:00 |
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Sebastian Hartte
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7cdbe431e5
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Slight clean up for the PartType enumeration. Extracted reflection logic for finding part models into a separate class. Removed unnecessary fields and clarified constructor argument.
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2016-10-01 16:01:22 +02:00 |
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Sebastian Hartte
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1d0606947b
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Added capability support to AEBaseInvTile.
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2016-10-01 01:53:48 +02:00 |
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Sebastian Hartte
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754a1f1de3
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Added super calls back in to re-enable attached capabilities.
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2016-10-01 01:24:20 +02:00 |
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Sebastian Hartte
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882f240307
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Implemented capabilities for cable buses in a way that dispatches the capabilities to the parts on the appropriate attachment point. Implemented the capabilities for interface parts and tiles to provide a proof of concept.
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2016-09-30 23:53:54 +02:00 |
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Sebastian Hartte
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8666936646
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Updated forge and MCP mappings to latest version.
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2016-09-30 22:13:57 +02:00 |
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Sebastian Hartte
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e1455df108
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Fixes drawing the dark overlay over slots when item UIs are unpowered.
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2016-09-30 20:25:11 +02:00 |
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Sebastian Hartte
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fdd75ef3a8
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Fixes how several UIs draw their item slots.
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2016-09-30 20:21:43 +02:00 |
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Sebastian Hartte
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928f623f7e
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Since the functionality for fixed width tooltips was unused, switched to utilizing standard tooltip rendering. This fixes issues with the screen overlay being miscolored and other item tooltips being broken.
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2016-09-29 22:54:54 +02:00 |
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Sebastian Hartte
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dde6e9b9d4
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Textures for crafting and normal terminal were flipped.
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2016-09-29 22:19:55 +02:00 |
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Sebastian Hartte
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2de1842445
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Implemented facade rendering on the cable bus.
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2016-09-29 21:47:50 +02:00 |
|
yueh
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71396637e3
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Organise imports
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2016-09-17 17:05:07 +02:00 |
|
yueh
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035dc244ff
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Added missing @Override annotations
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2016-09-17 17:00:10 +02:00 |
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yueh
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2e7efb3660
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Added missing newlines
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2016-09-17 16:57:09 +02:00 |
|
yueh
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329d34f8e5
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Fixes light blue and gray cables due to renaming
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2016-09-17 16:38:12 +02:00 |
|
yueh
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93145750c0
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Added missing file headers
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2016-09-17 16:00:37 +02:00 |
|
yueh
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067da3fec0
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Deprecated IExternalStorageHandler in favour of IItemHandler
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2016-09-17 15:27:23 +02:00 |
|
yueh
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7ae4cc86c7
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Added TODO for API classes needing investigation
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2016-09-17 15:22:16 +02:00 |
|
yueh
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860636d067
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Removed deprecated API methods
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2016-09-17 15:08:47 +02:00 |
|
yueh
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f185bc07a6
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Capitalised enums to match conventions
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2016-09-17 15:06:00 +02:00 |
|
yueh
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2d1d29eb37
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Removed AE1 API artifact for bees
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2016-09-17 14:49:40 +02:00 |
|
yueh
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1102b89009
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Added missing file headers
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2016-09-17 14:48:31 +02:00 |
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Sebastian Hartte
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d48e7e1f6d
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Implemented spatial pylon rendering.
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2016-09-15 22:12:53 +02:00 |
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Sebastian Hartte
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653ba814cc
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Reverted debugging code.
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2016-09-14 00:52:43 +02:00 |
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