Commit graph

297 commits

Author SHA1 Message Date
knowledgenude 46f0c3eb9b
Update LN_play_action.py 2020-10-11 12:05:44 -03:00
knowledgenude ffffd6bc88
Update LN_resume_trait.py 2020-10-11 12:03:49 -03:00
knowledgenude 1d0d22594f
Update LN_pause_trait.py 2020-10-11 12:02:23 -03:00
knowledgenude e5534c2998
Update LN_pause_tilesheet.py 2020-10-11 11:56:17 -03:00
Lubos Lenco 70ae143c9b
Merge pull request #1922 from E1e5en/debug-console-settings
Add Debug Console settings
2020-10-11 16:54:17 +02:00
E1e5en 305878db42 Add Debug Console settings
1. Adding the ability to customize display, scale (size), shortcuts to the DebugConsole class.
2. Adding a function to utils.py to get Debug Console settings from Render: Armory.
3. Added Debug Console settings to the Armory Project interface:
- Enable (default value - False);
- Position (Left, Center, Right, default value - Right);
- Scale Console (from 0.3 to 10);
- Visible.
4. Added transfer of Debug Console settings to exporter.py.
5. Added logical nodes to control DebugConsole while the application is running.
2020-10-10 13:10:34 +03:00
Henrique 677ae903a2 merge-pause-and-resume-nodes 2020-10-09 17:43:17 -03:00
knowledgenude e35c85de49
Update LN_on_tap_screen.py 2020-10-08 07:20:54 -03:00
knowledgenude 72b1b12c21
Collision Group 1 as default in Ray Cast node 2020-10-07 16:01:05 -03:00
knowledgenude 83ad817832
Update LN_play_tilesheet.py 2020-10-05 19:09:00 -03:00
knowledgenude 31793011c9
Update LN_play_action_from.py 2020-10-05 19:08:43 -03:00
knowledgenude 6cd52a4d26
Delete LN_animation_state.py 2020-10-05 19:07:10 -03:00
knowledgenude a90490a8f4
Update LN_trait.py 2020-10-05 15:06:10 -03:00
Henrique 9f9aa2cb81 delete-wrong-pick-rigid-body 2020-10-05 14:57:27 -03:00
Henrique 1436f9a5a4 improve-ln-descriptions 2020-10-05 14:55:56 -03:00
Henrique 8d7c3a0910 replace-inverse-by-invert 2020-09-30 12:00:18 -03:00
Henrique 95c537a934 undo-input-renames 2020-09-29 13:42:38 -03:00
Henrique 0ba0884b35 rename-ln-labels 2020-09-29 13:38:17 -03:00
Moritz Brückner bb139d96f9 Fix SubString node socket labels 2020-09-28 16:21:18 +02:00
Moritz Brückner 431630d42e Update node docstrings 2020-09-28 15:58:41 +02:00
Lubos Lenco dc515c97d0
Merge pull request #1891 from niacdoial/master
Further handling of node depreciation
2020-09-28 10:14:34 +02:00
niacdoial 580902e8df and one more typo for the road 2020-09-28 10:07:03 +02:00
Lubos Lenco 95cc79339a
Merge pull request #1893 from MoritzBrueckner/on-application-state
Add "On Application State" node
2020-09-27 20:36:54 +02:00
E1e5en 1fec2d1e20 Get System Name
Get System Name - to get the name of the system while the application is running.

Output parameters:
- System Name — displays the system name as a string;
- List systems for quick comparison.
2020-09-27 20:22:41 +03:00
niacdoial 482a340c77 (fixed a few typos and docstrings in relation to the previous commit) 2020-09-27 17:17:22 +02:00
Moritz Brückner b132d4b171 Add "On Application State" node 2020-09-27 16:57:21 +02:00
niacdoial 24313d65a4 Further handling of node depreciation
(Depreciated nodes are moved elsewhere in the files to diminish clutter)

Also fixed a couple bugs for the handling of node replacement.
2020-09-26 16:14:35 +02:00
knowledgenude e01c7f5754 rename-material-labels 2020-09-24 21:20:21 -03:00
knowledgenude 4e114e02d3 replace-delete-by-remove 2020-09-24 21:02:26 -03:00
knowledgenude 618fa26dd4
Update LN_get_display_resolution.py 2020-09-24 19:54:29 -03:00
knowledgenude fdf24de3fb logic-nodes-labels 2020-09-24 19:49:21 -03:00
Moritz Brückner bd50923411 Fix typo: obselete -> obsolete 2020-09-24 16:40:15 +02:00
knowledgenude 2d2e6d74db
Update LN_volume_trigger.py 2020-09-23 17:54:01 -03:00
knowledgenude cfbeb850bf
Update LN_blend_action.py 2020-09-23 17:26:09 -03:00
knowledgenude 79df9d7016 logic-nodes-descriptions 2020-09-23 17:12:25 -03:00
knowledgenude 558e22e20e logic-nodes-improvements 2020-09-20 15:10:01 -03:00
E1e5en 9ac4325a00 On Tap Screen - node for handling touches (double, triple…)
Input parameters:

Duration - time during which the number of touches is counted (default value is 0.3 seconds);
Interval - the time that must elapse between touches (default value is 0);
Repeat - the number of touches that need to be done to execute the event (default value is 2).
Output parameters:

Done - event for a successful completed action;
Fail - an event for a failed action;
Tap - event on each touch;
Tap Number - how many times the user has already touched the screen;
Coords - coordinates of the touch.
2020-09-18 08:37:44 +03:00
Lubos Lenco 88aaeffcf1
Merge pull request #1869 from E1e5en/on-swipe-logic-node
Logic Node - On Swipe
2020-09-15 12:50:01 +02:00
E1e5en 813f77dc0a Logic Node - On Swipe
The node for the swipe event.

Input parameters:
- Time - duration of the swipe (default value 0.15 s);
- Min Length (px) - the minimum length that the swipe must “pass” (default value 100 px).

Output parameters:
- Direction - normalized vector of the swipe direction;
- Length (px) - the length of the swipe (to assess the “strength”);
The Length output parameter is calculated by the vector value (without normalization) to relate to the input value.
- Angle (0-360) - swipe angle in the range from 0 to 360 degrees (0 is on the right, i.e. Vector (1, 0) = 0 degrees).
- States are states with direction output (Up, Down …). By default, they are not displayed, but if you press “Add 4 State”, then 4 states will appear (Up, Down, Left, Right) and if again, then 8 states will already be displayed.
Determining direction for a state:
for 4 directions - "circle" is divided into 4 segments of 90 degrees;
for 8 directions - "circle" is divided into 8 segments of 45 degrees.
2020-09-15 09:08:59 +03:00
Moritz Brückner 98fccc445a Fix naming of dynamic sockets 2020-09-14 23:20:19 +02:00
Moritz Brückner 533c81e2cf Merge branch 'master' into new-nodes
# Conflicts:
#	blender/arm/logicnode/object/LN_get_visible.py
#	blender/arm/logicnode/object/LN_set_visible.py
2020-09-14 01:08:59 +02:00
knowledgenude 7d419481f2
Update .py files 2020-09-13 15:59:48 -03:00
knowledgenude e3c7731b63
Update object nodes .py 2020-09-13 15:43:27 -03:00
knowledgenude d2ecc78712
Improved nodes + LN_get_object_offscreen.py 2020-09-13 14:11:57 -03:00
knowledgenude 8d7c139375
Add LN_get_rigid_body_data.py 2020-09-13 14:09:42 -03:00
niacdoial 28722ee866 Fixed one bug/exploit waiting to happen
(and removed a debug print)
2020-09-13 15:32:39 +02:00
niacdoial bdc33cb419 added node versioning information to all node classes 2020-09-13 11:27:58 +02:00
niacdoial cd730249af Merge branch 'node-versioning' into logic-nodes 2020-09-12 18:29:28 +02:00
niacdoial 3a2952ced8 Added node versioning
- changed the way custom node sockets are handled at several places
 - updated the `replaceAll` and `replace` functions used to perform node replacements
 - renamed and improved the NodeReplacement [new name] class, which represents a replacement task
 - added an arm_version property to all logic nodes, as well as a `get_replacement_node` method (to be overridden for each node)
 - added an option to declare a node as obselete in add_node()  (useful in order to have the node defined, but out of the menu)
 - added classes for UI popups linked to node updates, as well as an operator dedicated to said node update

Thanks to MoritzBrueckner for part of the ground work!
2020-09-12 18:15:53 +02:00
Moritz Brückner 2d33398f9f Merge remote-tracking branch 'upstream/master' into logic-nodes
# Conflicts:
#	blender/arm/logicnode/action_set_visible.py
#	blender/arm/logicnode/physics_get_gravity.py
2020-09-09 21:11:49 +02:00