Moritz Brückner
0ccd336a4b
Less scrolling
2020-01-07 21:38:23 +01:00
Moritz Brückner
e7d631f9da
Support object prop type
2020-01-07 21:09:39 +01:00
Moritz Brückner
f76c903614
Improved vector recognition
2020-01-07 20:45:45 +01:00
Moritz Brückner
ab76f31346
Add support for vector properties
2020-01-07 20:26:12 +01:00
Moritz Brückner
da16b0e0ac
Show warnings caused by invalid trait props
2020-01-07 13:15:21 +01:00
Moritz Brückner
5b60533251
Fix property type change
2020-01-07 13:12:35 +01:00
Moritz Brückner
60914da401
Fix String recognition
2020-01-07 13:06:18 +01:00
Moritz Brückner
891d099c8a
Small UI tweaks
2020-01-07 12:35:53 +01:00
Moritz Brückner
049911504c
Refactor trait prop system and support different prop types
2020-01-07 12:35:38 +01:00
Moritz Brückner
71ba39f653
Reorganize (PEP8) and remove unused imports
2020-01-07 11:44:33 +01:00
luboslenco
dfda5f9dbb
Bump version
2020-01-02 14:00:30 +01:00
luboslenco
31161e7242
Fix Object Info material node
2020-01-02 13:53:54 +01:00
Moritz Brückner
3615566b0e
Export collection instance offset and move coll. export into own method
2019-12-27 15:40:40 +01:00
Moritz Brückner
a17384e318
exporter.py: Some style improvements and added some docstrings
2019-12-27 15:39:20 +01:00
Lubos Lenco
2d61a06f78
Merge pull request #1525 from MoritzBrueckner/gen-tex-export
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Add support for generated image textures
2019-12-22 12:44:17 +01:00
Moritz Brückner
1f9a4eaa0a
Save generated images as jpg
2019-12-21 20:51:16 +01:00
Moritz Brückner
8c28019f36
Add support for generated image textures
2019-12-21 20:30:49 +01:00
Moritz Brückner
99d7e12375
cycles.py: cleanup and use os.path.join() instead of string operations
2019-12-21 20:28:41 +01:00
Moritz Brückner
c035f15896
Small utils.py improvements
2019-12-21 20:25:58 +01:00
Moritz Brückner
2f1cf3f53e
utils convert_image(): get image quality from UI setting
2019-12-21 20:23:30 +01:00
Moritz Brückner
71287e442f
Allow @prop for final keyword too
2019-12-21 14:21:19 +01:00
Sandy
4d54f6d2dc
https://github.com/armory3d/armory/issues/1500
2019-12-18 22:19:14 +09:00
Lubos Lenco
7d58f27550
Merge pull request #1514 from N8n5h/fix-alpha
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Attempt to fix noise in opacity map
2019-12-17 13:54:41 +01:00
luboslenco
1f8aed23bf
Print output from armory2d into console
2019-12-15 15:33:37 +01:00
Lubos Lenco
d6f32d1bc5
Merge pull request #1513 from MoritzBrueckner/themes
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Load themes from canvas
2019-12-14 13:33:13 +01:00
Moritz Brückner
3d59e6b4d6
Fix export error when no canvas is used at all
2019-12-13 19:21:59 +01:00
N8n5h
35274c8673
fix alpha
2019-12-13 11:27:10 -03:00
Alexander
e72c997a11
Add blackbody node functionality
2019-12-12 18:13:39 +01:00
Lubos Lenco
24ec5cf79b
Merge pull request #1507 from QuantumCoderQC/master
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Moved kinematic and static flags from Bt.hx to RigidBody.hx
2019-12-08 10:04:49 +01:00
Lubos Lenco
8a6ad653e6
Merge pull request #1503 from N8n5h/fix-export-uv
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Fix for faulty "missing uv maps"
2019-12-08 10:01:16 +01:00
QuantumCoderQC
8c80b94b4a
Moved kinematic and static flags from Bt.hx to RigidBody.hx
2019-12-07 21:41:08 +01:00
Sandy
99f5d4c756
Calculate transform data directly
2019-12-07 22:08:31 +09:00
Moritz Brückner
be43f35ee2
Don't show _themes.json in trait list
2019-12-06 22:10:25 +01:00
Moritz Brückner
b4bca6f364
Export themes for canvas
2019-12-06 21:41:19 +01:00
N8n5h
4216d327a3
Fix for faulty "missing uv maps"
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Ask for export_uvs to the original object instead of the evaluated copy. Reason is, it seems the dependency graph fails to update
whenever custom properties are set. So for that I think asking the original object in this case could be sufficient to fix it.
The same could be applied to the other functions that are in that chunk of code.
2019-12-05 17:17:51 -03:00
N8n5h
b1a25548a9
fix export with a 'zoo collection'
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Add a temporary collection to the scene that links all the foreign objects meshes and collections with meshes to the current scene, have the dependency graph see it and then destroy it.
2019-12-02 09:01:46 -03:00
QuantumCoderQC
5099580885
Implemented Kinematic and Static flags for better control. Mass of Animated(Kinematic) and Static objects will be set to zero. Implemented btMotionState for kinematic rigid bodies. And btSetWorldTransform for Dynamic and static rigid bodies. Kinematic rigid bodies can now be fully contolled through animation timeline inside blender.
2019-12-01 00:59:16 +01:00
luboslenco
ad8ce6d16d
Merge branch 'master' of https://github.com/armory3d/armory
2019-11-29 13:41:25 +01:00
luboslenco
2cf0ac3c58
Bump version
2019-11-29 13:41:10 +01:00
N8n5h
2b572db3d1
add initial support to Mapping dynamic inputs
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This is to help transition to Blender 2.81.
I tried to tackle obtaining the input value if something was connected but it turned more complicated than I thought, so for starters I added support to the dynamic inputs default values so it compiles with no errors when a mapping node is present.
Please point out any ugly code.
2019-11-22 11:53:07 -03:00
luboslenco
f310776985
Use webassembly for ammo+krom
2019-11-16 14:11:32 +01:00
Sandy
47f5b4b78e
Fixed issue reported in Armory Forum
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http://forums.armory3d.org/t/helper-text-in-logic-nodes/3673
2019-11-05 21:59:51 +09:00
luboslenco
8091193058
Fix comma and period keys
2019-11-04 21:35:18 +01:00
luboslenco
d87d4a7b58
Bump version
2019-11-01 13:47:01 +01:00
luboslenco
b17fe028b6
Re-apply ced8cd8
2019-10-30 15:33:14 +01:00
QuantumCoderQC
8beb8ef061
Implemented Physics constraints: Generic, Generic-Spring, Slider, Piston and Hinge. Point constraint now uses Bullet Physics btPoint2Point constraint. Hinge constraint now obeys orientation inputs. Generic constraint can now be fully configured within Blender. Constraint behaviour matches that of Blender physics constraints.
2019-10-29 23:12:40 +01:00
luboslenco
ced8cd845f
Fix Principled BSDF node lookup for empty material
2019-10-25 14:20:22 +02:00
Sandy
488031e7d8
Correct socket position
2019-10-18 21:35:08 +09:00
Sandy
39114e9fd2
Correct socket position
2019-10-18 21:33:26 +09:00
Sandy
a138baea67
fix https://github.com/armory3d/armory/issues/1438
2019-10-17 22:03:06 +09:00
N8n5h
5184794a0e
nav update 3
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added support for modifiers for navigation meshes, removed the need to restart blender when creating visualization
2019-10-13 19:46:22 -03:00
Lubos Lenco
c70478c11e
Merge pull request #1406 from zeeshan595/master
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Added support for angle axies rotation nodes
2019-10-08 21:46:12 +02:00
N8n5h
93f5b1dace
save the file when creating the dir
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For some reason if you don't save the file the path check doesn't work even if the folder is there.
2019-10-04 20:23:25 -03:00
N8n5h
bcf3f5d2e2
Add a restart check in navmesh vis generation
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This is to prevent the "vertical generation" issue, that happens when failing to generate a vis the first time because of #1377 , not liking the "require a restart" thing as a solution but I didn't find a solution that is not a workaround , so for now...
2019-10-04 19:53:55 -03:00
Lubos Lenco
cb2592ad54
Merge pull request #1421 from BlackGoku36/master
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add renderpath nodes
2019-10-03 18:12:26 +02:00
lubos
a977ec165d
Bump version
2019-10-02 12:24:51 +02:00
BlackGoku36
42b0ce4b1f
add renderpath nodes
2019-10-02 15:09:47 +05:30
Lubos Lenco
9b0673d158
Merge pull request #1420 from BlackGoku36/logicnodes
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Add string operation nodes
2019-09-30 13:48:28 +02:00
BlackGoku36
63560f6163
remove substr
2019-09-30 17:13:35 +05:30
Lubos Lenco
5f7d081d5b
Merge pull request #1419 from Sandy10000/master
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Adding canvas category logic nodes
2019-09-30 12:06:49 +02:00
luboslenco
3d01b056d0
Merge branch 'master' of https://github.com/armory3d/armory
2019-09-30 12:01:01 +02:00
luboslenco
ba5150054d
Fix lens flare compilation
2019-09-30 11:50:13 +02:00
BlackGoku36
a5db10437f
add string operation nodes
2019-09-30 00:22:00 +05:30
BlackGoku36
a3e45a3a5e
Revert "add some string operating nodes"
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This reverts commit 5942b177e4
.
2019-09-30 00:18:13 +05:30
BlackGoku36
5942b177e4
add some string operating nodes
2019-09-30 00:11:26 +05:30
Sandy
f305de8ff7
Adding canvas category logic nodes
2019-09-29 22:37:18 +09:00
Zeeshan Abid
919d222b4d
get rotation bug fix
2019-09-27 20:51:30 +01:00
Zeeshan Abid
512db06d84
quaternion bug fix
2019-09-27 20:47:07 +01:00
Zeeshan Abid
97643a1eee
Improved Get & Set Rotation
2019-09-27 20:35:26 +01:00
Moritz Brückner
377cf055c2
Fix open_folder() on windows
2019-09-26 16:50:35 +02:00
Moritz Brückner
07bc1b8257
Fix open_folder()
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Project folder was opened twice on windows and mac
2019-09-26 16:46:18 +02:00
Lubos Lenco
51cf446a43
Merge pull request #1401 from zaethan/master
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change the exporter to use blenders triangle loops
2019-09-26 11:15:47 +02:00
Zeeshan Abid
5d36ecb415
input output bug fixes
2019-09-26 01:07:49 +01:00
Zeeshan Abid
d0c1bba174
Added Axies Angles in addition to eular rotation
2019-09-26 01:03:05 +01:00
Zeeshan Abid
76e5c94dbb
changed rotation from eular to axies + vector
2019-09-26 00:37:52 +01:00
luboslenco
2229ff8103
Remove mklink functions from utils
2019-09-25 09:44:37 +02:00
Lubos Lenco
137fdd8530
Merge pull request #1381 from MoritzBrueckner/master
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Add Sublime Text as a supported text editor
2019-09-25 09:33:58 +02:00
Zeeshan Abid
426eb912d4
open folder button support
2019-09-24 16:23:49 +01:00
BlackGoku36
3bf9feac8f
added get/set location, rotation, scale, progress bar nodes
2019-09-23 15:55:46 +05:30
Yannik Boettcher
25fe284f75
change the exporter to use blenders triangle loops
2019-09-23 12:11:48 +02:00
Moritz Brückner
16dd8d493d
Add ignored file types to sublime project
2019-09-22 01:34:19 +02:00
Sandy
405887b2a0
Canvas Set Visible
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Python : canvas_set_visible.py
Haxe : CanvasSetVisibleNode.hx
Example : logic_canvas.blend
2019-09-18 21:16:10 +09:00
Sandy
855d67a882
Correcting category mistakes
2019-09-17 21:13:23 +09:00
luboslenco
32da177143
Fix Armory Bake - Apply
2019-09-16 09:35:21 +02:00
Sandy
22d7eeaaff
Correcting category mistakes
2019-09-15 20:58:53 +09:00
Sandy
c324b06cae
loadUrl
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This node is dedicated to browser (HTML5) compilation.
Python : native_loadUrl.py
Haxe : LoadUrlNode.hx
Example : LoadUrl.blend
2019-09-14 21:15:04 +09:00
Lubos Lenco
baac952ba2
Merge pull request #1380 from MarketGarden/collision-filter-mask
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Collision filter mask
2019-09-12 17:26:35 +02:00
Moritz Brückner
22dd37cc67
Add Sublime Text as a supported text editor
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Todo: build configuration
2019-09-11 21:04:09 +02:00
Moritz Brückner
ed5311b058
Remove whitespace
2019-09-11 20:58:53 +02:00
marketgarden
c9911ad25f
add collision-filter-mask feature
2019-09-10 23:09:44 +02:00
luboslenco
01920b99c7
Fix android target name
2019-09-08 19:08:47 +02:00
luboslenco
410230b65f
Remove deprecated nodes
2019-09-06 18:48:21 +02:00
luboslenco
75c6121deb
Audio fun
2019-09-01 11:59:32 +02:00
luboslenco
ef1132b42c
Bump version
2019-09-01 10:41:48 +02:00
luboslenco
09ed719b91
No serialize till kromx handles it
2019-09-01 10:41:10 +02:00
luboslenco
6871ea29fb
Deprecated cleanup
2019-08-27 21:42:00 +02:00
luboslenco
24867658f1
Deprecated cleanup
2019-08-24 11:50:27 +02:00
luboslenco
4d5309a07a
Fix terrain material creation
2019-08-23 16:12:30 +02:00
unknown
df3a7b72cf
Expose normal attribute
2019-08-17 21:29:28 +02:00
N8n5h
92153e15f2
Update props_traits.py
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Add a few check to navmesh generation and message logs
2019-08-11 11:49:06 -03:00
N8n5h
f07469db90
Update utils.py
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Detect Bundled script to give proper name
2019-08-11 11:44:49 -03:00
Lubos Lenco
ad114a95f8
Merge pull request #1338 from N8n5h/nav-update
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update for navmesh generation
2019-08-10 12:57:22 +02:00
Alexander
000ec17e3d
Chromatic aberration
2019-08-08 20:02:42 +02:00
Alexander
f521828edc
Lens dirt masking
2019-08-08 18:56:56 +02:00
user
d21ff3e9d8
update
2019-08-07 12:02:36 -03:00
luboslenco
ff3ca27aa9
Separate format lib
2019-08-04 15:31:25 +02:00
luboslenco
9c75616795
Fix kraffiti path
2019-08-01 20:14:16 +02:00
Lubos Lenco
1ce3f60538
Merge pull request #1324 from zaethan/master
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Improve reroute handling in logic nodes
2019-07-23 16:26:19 +02:00
Yannik Böttcher
a1d2190147
fixed comments
2019-07-22 20:00:26 +02:00
Yannik Böttcher
c395146bad
further improve reroute handling and ensure a specific execution order. Also handle unlinked reroutes
2019-07-22 19:36:00 +02:00
Yannik Böttcher
89e78c77f6
Improve reroute handling in logic nodes
2019-07-21 20:52:52 +02:00
MoritzBrueckner
d2c83e47f2
Remove not longer required variables
2019-07-19 22:44:22 +02:00
MoritzBrueckner
455151d102
Simplify animation export and support for baked FCurves & modifiers
2019-07-19 22:28:11 +02:00
MoritzBrueckner
85c0d2ca28
Correct Python syntax
2019-07-18 21:51:25 +02:00
MoritzBrueckner
963b2bd389
Merge branch 'master' into anim-keyframes
2019-07-18 21:02:35 +02:00
luboslenco
b19e2e64e1
Do not emit --sound on macos
2019-07-15 14:56:27 +02:00
luboslenco
5c9f1ed6d9
Use default gapi for player
2019-07-15 09:21:23 +02:00
unknown
8e2f037d9b
Fix packing inline
2019-07-14 16:45:34 +02:00
unknown
4664c5ff9a
Flag cleanup
2019-07-14 15:41:40 +02:00
N8n5h
7c43421d51
Update utils.py
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avoid lengthy names like ".home.user.Documents.Armory.armory_examples-master.navmesh.Sources.arm.node.FollowTree" to instead "arm.node.FollowTree", or ".home.user.Armory_06_linux64.Armory_latest_commit.armsdk..armory.Sources.armory.trait.SimpleScaleObject.hx" to simply "armory.trait.SimpleScaleObject.hx"
may prevent the working of a class named "test.Sources.Sources.MyTrait.hx", but "Package name must start with a lower case character", so I guess it's not a problem.
2019-07-10 01:42:43 -03:00
N8n5h
06fcdb4f94
Update utils.py
2019-07-10 00:25:37 -03:00
luboslenco
f82be5bc64
Improve packing
2019-07-07 22:02:07 +02:00
luboslenco
b869bf24b5
Update Math material node
2019-07-02 23:28:43 +02:00
luboslenco
0c06db1f1a
Bump version date
2019-07-01 00:08:08 +02:00
Sandy10000
c2c7fef3ef
Update input_on_keyboard.py
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fix keyboard input logic node
2019-06-29 16:05:44 +09:00
BlackGoku36
3822587314
fix keyboard input logic node
2019-06-27 20:47:11 +05:30
MoritzBrueckner
f040ac18eb
Simplify keyframe export methods
2019-06-25 14:08:42 +02:00
MoritzBrueckner
ddd9eaf88a
Reorder imports and remove unused ones
2019-06-25 13:54:30 +02:00
MoritzBrueckner
e176ad7320
Python docstring for module
2019-06-25 13:53:57 +02:00
Lubos Lenco
013032f381
Merge pull request #1303 from MoritzBrueckner/trait-creation
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Hide is_object property from user during trait script creation
2019-06-25 08:50:47 +02:00
MoritzBrueckner
6a29442ceb
Fix classify_animation_curve() in blender\arm\exporter.py
2019-06-24 11:30:24 +02:00
MoritzBrueckner
15660ab5f3
Cleanup whitespace
2019-06-23 22:52:41 +02:00
MoritzBrueckner
f10a8caee7
Add support for fcurves with interpolation set to constant
2019-06-23 22:52:30 +02:00
MoritzBrueckner
0b5505f0ca
Better property name
2019-06-23 16:58:06 +02:00
MoritzBrueckner
5cf8811acf
hide is_object property in UI also for canvas/UI traits
2019-06-23 14:51:44 +02:00
MoritzBrueckner
8cb9b10423
Hide is_object property from user during trait script creation
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This property is used internally only and doesn't need to be exposed to the UI
2019-06-23 12:57:39 +02:00
MoritzBrueckner
96cf036b0a
Cleanup whitespace
2019-06-23 12:56:32 +02:00
unknown
05b43aca02
Emit arm_audio
2019-06-22 17:06:02 +02:00
unknown
8bccdd9879
lz4 compress stubs
2019-06-22 11:29:05 +02:00
MoritzBrueckner
79b16f3e01
Return property name in Get Property node
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Implement request from https://github.com/armory3d/armory/issues/1155
2019-06-21 14:23:04 +02:00
luboslenco
46e75c1d40
Emit --sound flag only when audio module is enabled
2019-06-14 09:38:21 +02:00
luboslenco
f4a9cceebe
Bump version date
2019-06-06 12:11:35 +02:00
luboslenco
9be7287c51
More b28 changes
2019-06-03 11:29:16 +02:00
luboslenco
49c0ef017f
Principled update
2019-06-03 11:04:52 +02:00
luboslenco
5e54187202
Principled update
2019-06-03 10:55:32 +02:00
unknown
36277934dc
Triplanar stubs
2019-06-02 16:53:13 +02:00
luboslenco
060448e555
More dof changes
2019-05-31 14:11:39 +02:00
luboslenco
ae0fa5da1e
Check define
2019-05-26 21:03:25 +02:00
luboslenco
585abb1b90
make_world callback
2019-05-24 15:21:22 +02:00
luboslenco
bde6cfa76f
Keep compatible
2019-05-24 09:34:59 +02:00
Sidar Talei
d0893c78b4
gpu_dof > dof.aperture_fstop
2019-05-24 03:53:30 +02:00
luboslenco
d4772375ef
More b28 fixes
2019-05-23 11:57:00 +02:00
luboslenco
2da0e03d17
Micro shadowing
2019-05-21 21:53:57 +02:00
luboslenco
297a7b8281
b28 fixes
2019-05-20 14:32:48 +02:00
luboslenco
bcdfa7b4a7
Blend and alpha test for overlays pass
2019-05-19 15:24:46 +02:00
luboslenco
ead174c025
Update film_transparent handling
2019-05-17 08:32:37 +02:00
unknown
f9b268310d
Update image node color space handling
2019-05-15 10:45:31 +02:00
luboslenco
2303bada3a
Add single-data-file exporter option
2019-05-14 11:43:41 +02:00
luboslenco
4a754e8b3a
Expose khafile params
2019-05-10 18:29:59 +02:00
luboslenco
e1cc308709
Ensure 2:1 ratio for radiance gen
2019-05-10 13:46:14 +02:00
luboslenco
b1448e1d85
String input for Print node
2019-05-10 12:55:41 +02:00
luboslenco
fc58db16af
Node search works now, remove custom one
2019-05-10 12:43:51 +02:00
luboslenco
2eec77d434
Update labels
2019-05-07 09:54:10 +02:00
luboslenco
af416c0a18
Detect vscode binary
2019-05-07 09:36:37 +02:00
Yannik Böttcher
f00fdb4708
expose rotation around axis in nodes
2019-05-06 19:27:52 +02:00
luboslenco
85a325f082
Configurable KodeStudio path
2019-05-05 22:39:05 +02:00
luboslenco
0b5a9588d8
Move addon file to armsdk repo
2019-05-05 17:33:01 +02:00
luboslenco
e3c4a9855d
Show date-based version
2019-05-05 17:24:29 +02:00
luboslenco
38451d7a9a
Format
2019-05-01 21:27:19 +02:00
luboslenco
46a7e81f40
Textured emission fixes
2019-05-01 21:24:39 +02:00
luboslenco
d7cbc022e8
Replace nodes on project update
2019-05-01 11:04:15 +02:00
luboslenco
d05641b4a3
Auto-exposure speed
2019-05-01 10:52:42 +02:00
Yannik Böttcher
65148dfa67
added property mapping and mapping of unconnected inputs
2019-05-01 00:46:41 +02:00
Yannik Böttcher
6785d457b5
implement property mapping and realize armory uses the bl_idlabel for classnames
2019-05-01 00:25:48 +02:00
Yannik Böttcher
f09e586dd4
small issues
2019-04-30 17:17:17 +02:00
Yannik Böttcher
9db102fb5f
added deprecated versions of each replaced node, as blender forgets their bl_idname and "NodeUndefined" is not a useful id. Also added the replacement rules for the input nodes.
2019-04-30 17:07:57 +02:00
Lubos Lenco
fbb6eacf14
Merge pull request #1124 from zaethan/master
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Merge the Keyboard and Mouse nodes
2019-04-30 13:51:45 +02:00
luboslenco
e402442754
Water refract
2019-04-29 16:21:44 +02:00
Yannik Böttcher
1781c99a55
added 1:1 auto replacement code
2019-04-29 13:14:32 +02:00
luboslenco
aa5c4f7e73
Link to embedded data
2019-04-26 11:12:09 +02:00
luboslenco
d8bd7f6972
Link clouds props
2019-04-26 09:58:20 +02:00
luboslenco
01fcbea2e0
Pre-compile clouds data
2019-04-25 22:39:08 +02:00
luboslenco
faae72e5e4
Auto exposure fixes
2019-04-23 12:05:50 +02:00
unknown
54bb309807
Auto exposure fixes
2019-04-22 14:11:17 +02:00
unknown
44f1e115e9
Begin histogram
2019-04-21 19:16:23 +02:00
luboslenco
49bb295cda
Fix bool array pack
2019-04-17 12:46:41 +02:00
luboslenco
a8961dcb4e
Update dxc call
2019-04-14 22:41:55 +02:00
Simonrazer
dad7d76dc8
at location local
2019-04-09 17:15:20 +02:00
unknown
c0ce39521d
Drop b2.79 props migration
2019-04-06 19:54:34 +02:00
unknown
5240249982
Use voxelao instead of voxelgi, gi will be reworked into raytracing
2019-04-06 18:52:21 +02:00
unknown
445a4fdc61
Code cleanup
2019-04-06 16:05:01 +02:00
unknown
ad88b97d63
Code cleanup
2019-04-06 15:38:25 +02:00
unknown
27197cc94f
Force gpu particles
2019-04-06 14:30:11 +02:00
unknown
4ecec19ad3
Force gpu skinning
2019-04-06 14:13:38 +02:00
unknown
5b2b6428d5
Use per-target color mask
2019-04-06 13:03:04 +02:00
luboslenco
5522955748
Mobile shader fix
2019-04-04 11:23:53 +02:00
luboslenco
c7214e2aa7
Include tex data
2019-04-04 11:23:18 +02:00
luboslenco
f02de4b16b
Ensure material exists
2019-04-02 18:53:53 +02:00
eduardogr
fa78b05765
Fix issue reading trait properties
...
Change ArmTraitPropList to ARM_UL_PropList following latest blender API
changes
2019-04-01 22:30:53 +01:00
Urjasvi
bb1a1c4904
updating addon fixes
2019-03-30 12:18:55 +05:30
Lubos Lenco
de69a12228
Merge pull request #1236 from BlackGoku36/master
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update addon to latest blender api changes
2019-03-29 16:09:44 +01:00
Simonrazer
c12a4367dd
local option
2019-03-29 15:23:57 +01:00
Urjasvi
318e875013
update addon to latest blender api changes
2019-03-29 19:25:42 +05:30
luboslenco
4ce8a448b3
Bump addon version
2019-03-26 11:25:59 +01:00
luboslenco
c29e8fdbd0
Shadows cleanup
2019-03-23 10:56:30 +01:00
luboslenco
b5dd2da61c
Clip particle with nan
2019-03-19 08:31:13 +01:00
Zicklag
00a3cb7ccf
Add a Distance Measurement to the Vector Math Node
2019-03-13 13:29:33 -05:00
luboslenco
00fb2cd511
Use DrawOrder.Distance as default
2019-03-11 10:32:31 +01:00
luboslenco
aafddfba76
Print compilation times in debug mode
2019-03-09 10:18:53 +01:00
luboslenco
74e9e17497
Khafile option is now PointerProperty
2019-03-01 11:11:51 +01:00
luboslenco
843e23042c
Rename panel to Scene Traits for clarity
2019-03-01 09:55:54 +01:00
Lubos Lenco
9008ba7af8
Merge pull request #1207 from katharostech/feature/InArrayNode
...
Add an In Array Node
2019-03-01 09:54:18 +01:00
Zicklag
39189f7d3c
Add an In Array Node
2019-02-28 17:46:19 -06:00
luboslenco
120354ffa8
Always embed for now
2019-02-28 23:15:09 +01:00
luboslenco
fc2635e673
Calibrate area light
2019-02-27 21:31:21 +01:00
Lubos Lenco
c22a610a41
Merge pull request #1188 from katharostech/feature_material-panels-improvements
...
Move Armory Tilesheet Panel and Update Material Blending Panel
2019-02-22 12:32:52 +01:00
Zicklag
4ea480d2c1
Move Armory Tilesheet Panel and Update Material Blending Panel
...
The Armory TileSheet Panel was moved to the Blender material tab.
Resolves #1126
2019-02-21 13:05:35 -06:00
luboslenco
1e5b11d0a3
Expose vignette strength
2019-02-21 14:20:18 +01:00
luboslenco
905f18a9a3
Restart compilation server on project clean
2019-02-21 09:13:00 +01:00
Lubos Lenco
048bbaad6e
Merge pull request #1174 from katharostech/feature_slider-nodes
...
Add Nodes for Getting and Setting Canvas Sliders
2019-02-19 10:11:08 +01:00
luboslenco
9cd951819a
Fix raytracer
2019-02-19 10:09:42 +01:00
luboslenco
b0d076c30d
Bump version
2019-02-18 17:40:55 +01:00
Zicklag
2f04e74c98
Add Nodes for Getting and Setting Canvas Sliders
2019-02-16 15:54:12 -06:00
Yannik Böttcher
99297cc56f
Added some matching names for the xbox controller
2019-02-16 17:44:47 +01:00
Yannik Böttcher
744d3ec4e0
Added analog outputs for gamepad coords, unified output of gamepad, fixed surface input returning a function
2019-02-16 17:34:53 +01:00
Lubos Lenco
6a6c0704e7
macos export path fix
2019-02-16 10:53:37 +01:00
luboslenco
743e69049a
Sound flag
2019-02-16 00:37:38 +01:00
luboslenco
a8b830303a
Fix area access
2019-02-16 00:37:14 +01:00
luboslenco
ffd36a8cf7
Merge branch 'master' of https://github.com/armory3d/armory
2019-02-14 11:17:40 +01:00
luboslenco
49c58d2c05
Enable live patch for krom only
2019-02-14 11:08:36 +01:00
Lubos Lenco
706d77bad9
Merge branch 'master' of https://github.com/armory3d/armory
2019-02-13 16:37:09 +01:00
Lubos Lenco
d1c93532b4
Fix --shaderversion for ios
2019-02-13 16:29:53 +01:00
Lubos
b57fb70b52
More path fixes
2019-02-13 12:23:02 +01:00
Lubos Lenco
09528c2533
Fix krom.bin export on macos
2019-02-13 10:28:20 +01:00
luboslenco
2cf68446ea
Serialize into krom.bin
2019-02-12 17:18:32 +01:00
luboslenco
97003c893f
Match bias
2019-02-12 17:17:46 +01:00
luboslenco
4923699c98
Use noembed flag
2019-02-12 14:41:44 +01:00
luboslenco
d6f17ece69
Match empty material roughness
2019-02-12 13:13:27 +01:00
luboslenco
24b2cc23cd
Cube shadow fixes
2019-02-12 12:39:41 +01:00
luboslenco
e6e4206991
Less indirect light for translucent context
2019-02-12 12:39:16 +01:00
luboslenco
5543e1d140
Full ssr for max render path
2019-02-12 12:38:28 +01:00
luboslenco
565a0fe805
Fix sun color for voxel
2019-02-11 22:16:04 +01:00
luboslenco
c4ae64f2d3
Mark voxelgi as experimental
2019-02-11 22:15:29 +01:00
luboslenco
2f0b239014
Resizable define
2019-02-11 17:10:49 +01:00
luboslenco
7f6b640dfe
Fix emission declaration
2019-02-11 16:10:37 +01:00
luboslenco
92fa1b4fb3
No pow for vertex colors
2019-02-11 11:12:41 +01:00
luboslenco
c97579b713
Fix vertex attribute passing for depth pass
2019-02-11 09:05:53 +01:00
Lubos Lenco
44c8cdb679
Fix legacy shaders flag
2019-02-10 20:37:38 +01:00
luboslenco
39f0ddc09b
Enable compilation server by default
2019-02-10 18:36:02 +01:00
luboslenco
7b258d311d
Enable config for dynamic resolution
2019-02-10 17:30:31 +01:00