unknown
53e695faa0
Use Subprojects dir
2018-05-13 22:21:22 +02:00
unknown
d16d16d4b2
Kha subprojects functionality
2018-05-13 21:17:40 +02:00
luboslenco
3e365beda8
Update displace ratio
2018-05-10 13:52:07 +02:00
luboslenco
68c057c987
Vertex or Tessellated displacement
2018-05-07 23:09:38 +02:00
luboslenco
d80a4fce52
Normal Map and Bump node fixes
2018-05-07 13:02:24 +02:00
luboslenco
bcacf08a52
Fix project shader copy
2018-05-01 13:58:36 +02:00
luboslenco
2d11ef2656
Enable includes in project shaders
2018-04-25 22:38:52 +02:00
luboslenco
3452c05d2e
Dir exists
2018-04-25 17:42:07 +02:00
unknown
428ba34196
Export physics simulation params
2018-04-23 12:21:46 +02:00
unknown
6ba57d3772
Clean Sources dir if empty
2018-04-22 21:52:22 +02:00
unknown
42eb1182b9
Fix rp_resolution description
2018-04-22 19:44:52 +02:00
Andrei Nadin
eff1a96f8f
Get and Set Gravity Nodes
2018-04-21 14:03:03 +10:00
luboslenco
e3de9cd088
Resolution scale filter
2018-04-20 00:56:54 +02:00
luboslenco
7fd6521646
Add Mix and VectorMix nodes
2018-04-19 16:29:15 +02:00
luboslenco
7f4374480d
Keep sounds with fake user
2018-04-19 13:51:17 +02:00
Lubos Lenco
3ba6a5d0fe
Merge pull request #601 from anadin/master
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Add ApplyForceNodes
2018-04-18 08:55:51 +02:00
Andrei Nadin
d8c6cef7f9
Add ApplyForceNodes
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Think it would be good to add a global/local bool?
2018-04-18 10:26:33 +10:00
luboslenco
8285b6b3f0
More wasm binds
2018-04-17 12:23:55 +02:00
luboslenco
65dcb7f851
Minor
2018-04-16 00:24:44 +02:00
Lubos Lenco
a94cbe3369
Merge pull request #597 from ubaldy/master
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Orphaned REROUTE now behaves appropriately
2018-04-16 00:15:40 +02:00
Lubos Lenco
0451aa558e
Merge pull request #596 from Simonrazer/master
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"Gate" node with else output
2018-04-16 00:12:42 +02:00
Jonathon Reach
3ddd05b90b
Orphaned REROUTE nodes no longer fail to compile. Orphaned REROUTE has
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no effect but can exist in the scene.
2018-04-15 17:27:11 -04:00
luboslenco
0667f9a71b
WebAssembly modules
2018-04-15 11:55:42 +02:00
Simonrazer
e7171433ae
Gate with else
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First try?
2018-04-15 10:36:30 +02:00
luboslenco
af65880fbd
Rename ApplyImpulseNodeAtLocation to ApplyImpulseAtLocationNode, format
2018-04-14 20:00:40 +02:00
Lubos Lenco
b0beeff02e
Merge pull request #591 from anadin/master
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Adding some new nodes and length() to VectorMath node
2018-04-14 19:34:25 +02:00
luboslenco
a946dbbb6d
Flags clean up
2018-04-14 15:07:05 +02:00
Andrei Nadin
a6d6ee3a0c
Merge branch 'master' of github.com:armory3d/armory
2018-04-14 12:30:45 +10:00
luboslenco
23ad7a1104
Add exporter targets
2018-04-13 19:14:11 +02:00
Andrei Nadin
74b6ce09f0
Get Velocity Node
2018-04-13 15:05:54 +10:00
Andrei Nadin
c8cfc9d727
VectorClamp To Size Node (requires new vecX.hx from iron)
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This is a little bit of a pain as Iron is a operate repo
2018-04-13 13:45:19 +10:00
Andrei Nadin
00056b8e0c
Apply Impulse at location Node
2018-04-13 13:29:05 +10:00
Andrei Nadin
b26a154cc7
Add Length to the Vecor Math node
2018-04-13 13:20:05 +10:00
luboslenco
9b24d26cb8
arm_skin_off flag
2018-04-12 12:08:43 +02:00
luboslenco
f9515c8156
Clean up decal material
2018-04-09 23:31:56 +02:00
luboslenco
ccff82f3df
Add HashLink exporter
2018-04-06 17:39:22 +02:00
unknown
1fc5d26662
Bake tool handle uvmaps
2018-04-02 23:53:46 +02:00
unknown
09dbb078f1
Bake tool handle uvmaps
2018-04-02 22:46:39 +02:00
unknown
68ddfcd8e0
Bump version
2018-04-02 20:29:17 +02:00
unknown
84853afd40
Point lamp is always omni
2018-03-31 23:23:58 +02:00
unknown
15bddf92b1
Fix ssr ui
2018-03-31 22:31:18 +02:00
unknown
e68add594a
Fix assets
2018-03-30 10:49:45 +02:00
luboslenco
7ac97b638e
Fix null world
2018-03-27 22:28:45 +02:00
luboslenco
663332c7a1
vxgi relight option
2018-03-27 14:09:18 +02:00
luboslenco
09db2a4d01
Forward path fix vxgi intensity
2018-03-27 12:29:12 +02:00
luboslenco
77685755c9
Fix typo
2018-03-27 12:09:21 +02:00
luboslenco
35e9b6f5e1
Exporter fixes
2018-03-27 10:54:19 +02:00
luboslenco
5278226b4c
More shader write fixes
2018-03-27 10:10:12 +02:00
luboslenco
8f82e3a0d8
SSR trace dir
2018-03-26 23:23:27 +02:00
luboslenco
310511bbf4
Fix shader.contains
2018-03-26 19:45:15 +02:00
luboslenco
3e5fff8d9d
Writing shader attribs
2018-03-26 18:15:02 +02:00
luboslenco
df96e7d663
Pre-fetch shader textures
2018-03-26 18:04:11 +02:00
luboslenco
b7308009bd
Fix image convert
2018-03-26 16:28:27 +02:00
luboslenco
7fef6c5e2c
Fix none material
2018-03-26 03:08:10 +02:00
luboslenco
d6dddc4d57
Normalize
2018-03-26 02:16:43 +02:00
luboslenco
addbdc5ce3
Normalize
2018-03-26 01:04:06 +02:00
luboslenco
e868b0f614
New ray offset for vxgi
2018-03-26 00:30:24 +02:00
luboslenco
977301a819
Fix types
2018-03-26 00:29:19 +02:00
luboslenco
1e9ca95821
Allow to set ui scale for tools
2018-03-25 21:48:30 +02:00
luboslenco
840ae450b8
Show bake notice
2018-03-25 12:31:22 +02:00
luboslenco
36bc6f78d2
Allow to set code editor
2018-03-25 12:00:43 +02:00
luboslenco
068d207a50
Allow graphics api selection for player
2018-03-24 14:46:54 +01:00
luboslenco
3645f68c7f
Open published project folder
2018-03-24 11:55:10 +01:00
luboslenco
acc40c3994
Fix publish for krom-export targets
2018-03-22 22:41:25 +01:00
luboslenco
06427dfca6
Better rp labels
2018-03-22 22:28:02 +01:00
luboslenco
92c4648496
Open in RenderDoc button
2018-03-22 21:43:22 +01:00
luboslenco
a827eae2fd
Allow setting graphics api from Krom
2018-03-22 17:30:10 +01:00
luboslenco
ba4a8c2e22
Use latest Kha
2018-03-21 17:53:44 +01:00
luboslenco
39ed5be430
Fix image unpack
2018-03-19 12:52:08 +01:00
luboslenco
a8df0fa438
Export bone lengths
2018-03-18 13:25:57 +01:00
luboslenco
8b4df850c2
Fix compile
2018-03-15 23:31:25 +01:00
luboslenco
49782f0baf
Refine UI
2018-03-15 23:24:48 +01:00
luboslenco
a963cb322a
Render path UI refactor
2018-03-15 16:02:56 +01:00
luboslenco
dcd1a0aaf9
Unpack as jpg
2018-03-14 16:49:20 +01:00
luboslenco
48c6129f27
More bake tool fixes
2018-03-14 14:52:57 +01:00
luboslenco
35600f1311
Bake tool fixes
2018-03-14 13:24:43 +01:00
luboslenco
1f3361b3da
Bake tool
2018-03-13 18:23:00 +01:00
luboslenco
462af79e61
Fix read_prop
2018-03-08 11:23:40 +01:00
luboslenco
2c2e42aec4
max_luminance pass
2018-03-07 23:37:47 +01:00
luboslenco
97f3d3dd3b
Fix warning print
2018-03-06 22:05:36 +01:00
luboslenco
5811569234
Begin bake tool
2018-03-05 00:24:04 +01:00
luboslenco
5626003ead
Krom exporter and JS minifier
2018-03-04 19:38:40 +01:00
luboslenco
6574745791
Expose sharpen
2018-03-02 17:02:27 +01:00
luboslenco
66041ba142
Async fixes
2018-03-02 14:50:58 +01:00
luboslenco
315e2884e6
Exporter fixes
2018-03-01 16:15:13 +01:00
luboslenco
6e09a7e6b3
Fix materials with no face assigned
2018-03-01 10:58:01 +01:00
luboslenco
54099bc2f7
Fix lower-case logic tree name
2018-02-28 10:15:36 +01:00
Lubos Lenco
73560c35ec
Merge pull request #530 from Devination/multi-value-gate-390
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Gate Node: Remove extra inputs when no longer on "Or" or "And"
2018-02-27 20:27:48 +01:00
luboslenco
f2465ab041
Shader fixes
2018-02-27 20:27:27 +01:00
Devin Curry
1774c98a89
Gate Node: Remove extra inputs when no longer on "Or" or "And"
2018-02-26 09:10:14 -08:00
Devin Curry
efb41117a8
Compare Node: Compares 2 values and returns a bool: ==, !=, <, <=, >, >=
2018-02-25 20:03:57 -08:00
Devin Curry
e7a12d675f
Gate node: Change added socket_types to match existing ones: 'NodeSocketShader'
2018-02-25 18:47:21 -08:00
Devin Curry
ee27ff63ba
Gate node can add/remove more inputs when on 'And' or 'Or'
2018-02-25 18:43:06 -08:00
luboslenco
3ee22b1903
Begin runtime engine config
2018-02-25 19:01:22 +01:00
Lubos Lenco
3392f3117a
Fix same-name assets
2018-02-24 12:16:11 +01:00
Andrei Nadin
0faafcfe4d
Fix for #492 ln -s fails on mac when the link already exists
2018-02-23 17:43:29 +11:00
Lubos Lenco
2a3f0a7998
Add Set Parent Bone node
2018-02-22 13:25:06 +01:00
Lubos Lenco
f70037b0f0
Play Speaker node
2018-02-21 23:23:23 +01:00
Lubos Lenco
74d8cec4bb
Clean up
2018-02-21 22:18:37 +01:00
Lubos Lenco
6373643fac
Movie trait fix
2018-02-21 10:55:36 +01:00
Lubos Lenco
c2a52e082c
More logic nodes
2018-02-20 18:46:16 +01:00
Lubos Lenco
5d219a2586
Directory fix
2018-02-20 08:59:09 +01:00
Lubos Lenco
30be1de56d
Merge pull request #517 from Simonrazer/master
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Move on local axis node
2018-02-19 23:37:30 +01:00
Lubos Lenco
5c33d3bce2
Bone constraints
2018-02-19 23:32:51 +01:00
Lubos Lenco
3d01c5efd2
Rigid body constraints
2018-02-19 16:28:21 +01:00
Simonrazer
a285dd9857
spaces...
2018-02-18 19:32:59 +01:00
Simonrazer
583845e677
+local axis movement
2018-02-18 19:19:43 +01:00
Lubos Lenco
778205e6a9
Make shaders faster
2018-02-18 19:10:14 +01:00
Lubos Lenco
20182a1e17
Keep compatible
2018-02-18 14:22:25 +01:00
Lubos Lenco
80737797d4
Keep materials with fake user
2018-02-16 19:57:27 +01:00
Lubos Lenco
6403977ec6
Legacy Shaders option
2018-02-16 18:09:03 +01:00
Lubos Lenco
f65bbb97de
Fix uniform
2018-02-16 17:14:30 +01:00
Lubos Lenco
e73bf6b22a
Merging compute shader support
2018-02-16 17:12:19 +01:00
Lubos Lenco
8632f60fa0
Fix direct voxels
2018-02-08 11:00:09 +01:00
Lubos Lenco
aa10c46421
Use active UV map
2018-02-05 17:43:36 +01:00
Lubos Lenco
600d87eee5
Do not cap resolution for render capture
2018-02-04 22:17:05 +01:00
Lubos Lenco
31c65ea9e2
py cleanup
2018-02-03 19:27:40 +01:00
Lubos Lenco
5f68e1b276
Bump version
2018-02-01 12:38:46 +01:00
Lubos Lenco
b92d9cb71b
Typo
2018-01-31 02:32:52 +01:00
Lubos
dcc1933d2b
Fixed paths
2018-01-31 02:51:09 +01:00
Lubos Lenco
7bcf405888
Begin new sdk structure
2018-01-31 00:56:38 +01:00
Lubos Lenco
6c5e6e4809
Canvas Set Text logic node
2018-01-31 00:31:07 +01:00
Lubos Lenco
4e4dcd2aa6
Use mouse down when unable to lock
2018-01-30 13:16:32 +01:00
Lubos Lenco
9e8181edbc
Simplify shader include
2018-01-29 23:52:42 +01:00
Lubos Lenco
c7e77006a1
Shader fixes
2018-01-29 19:06:57 +01:00
Lubos Lenco
9e6bbe2bd7
More call group fixes
2018-01-29 13:52:39 +01:00
Lubos Lenco
f7c7c7de6d
Merge pull request #472 from donalffons/master
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More soft body changes
2018-01-29 12:47:15 +01:00
Lubos Lenco
8bfc99c279
Properly import referenced node group
2018-01-29 12:17:14 +01:00
Lubos Lenco
993ea5971d
Shader displacement fix
2018-01-29 11:21:43 +01:00
Sebastian Alff
87f4104fb1
Merge pull request #8 from armory3d/master
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Update Fork
2018-01-28 21:14:13 +01:00
Lubos Lenco
9a96f216f8
Procedural displacement
2018-01-28 20:02:41 +01:00
Sebastian Alff
ee63b99f47
Merge pull request #7 from armory3d/master
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Update Fork
2018-01-28 18:38:50 +01:00
Lubos Lenco
0fe2d17fcc
Fix modifier equality check
2018-01-28 18:21:22 +01:00
Lubos Lenco
4e1a2955d7
No voxels in browser
2018-01-28 17:28:13 +01:00
Sebastian Alff
425ba08360
Merge pull request #6 from armory3d/master
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Update Fork
2018-01-28 17:15:10 +01:00
Lubos Lenco
a42781148a
No voxel gi + cascades yet
2018-01-28 16:16:21 +01:00
Lubos Lenco
1c56653849
Improve volumetrics filtering
2018-01-28 14:03:56 +01:00
Lubos Lenco
989b91720b
Reduce volumetrics mem usage
2018-01-28 13:53:06 +01:00
Lubos Lenco
b3876128c4
Expose format lib
2018-01-24 22:57:54 +01:00
Lubos Lenco
262813cedf
Honor transform locks for rigid body
2018-01-24 15:17:43 +01:00
Lubos Lenco
aa99311fee
Fix world pass on mobile
2018-01-24 13:10:17 +01:00
Lubos Lenco
ecc0020b92
Move project id to exporter panel
2018-01-23 19:42:06 +01:00
Lubos Lenco
af247f1876
Parse custom shader data from json
2018-01-23 15:41:09 +01:00
Lubos Lenco
8ecea46cfd
Render emitter
2018-01-23 14:43:36 +01:00
Lubos Lenco
7921ad08a0
Fix ortho camera
2018-01-23 12:25:37 +01:00
Lubos Lenco
73ecbd3379
Merge branch 'master' of https://github.com/armory3d/armory
2018-01-22 18:47:01 +01:00
Lubos Lenco
ad54883bf3
Improve load screen
2018-01-22 18:46:38 +01:00
unknown
3c11d7d54a
Cleanup
2018-01-20 22:28:08 +01:00
Sebastian Alff
ffd82fff28
Merge pull request #5 from armory3d/master
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Update Fork
2018-01-20 12:25:06 +01:00
Lubos Lenco
88d8e070e3
Clamp window size
2018-01-18 21:38:02 +01:00
Lubos Lenco
bb12c8d630
Add WindowInfo and DisplayInfo logic nodes
2018-01-17 18:41:43 +01:00
Sebastian Alff
37f3afeb16
Merge pull request #4 from armory3d/master
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Update Fork
2018-01-11 17:21:22 +01:00
Lubos Lenco
e7d69c5c06
Fix two_sided
2018-01-07 22:51:20 +01:00
Lubos Lenco
cea57c33ea
Shader fixes
2018-01-07 20:01:43 +01:00
Sebastian Alff
c282c47584
Merge pull request #3 from armory3d/master
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Update Fork
2018-01-07 13:39:33 +01:00
Lubos Lenco
67f5bf0c6a
Forward renderer effects
2018-01-06 00:33:33 +01:00
Lubos Lenco
abd0ab0c6c
Rendering driver api
2018-01-04 16:22:16 +01:00
Lubos Lenco
500f1fb5ba
Fix pose markers export
2018-01-04 12:42:05 +01:00
Lubos Lenco
08b8421c76
Fix equal shader check
2018-01-04 11:37:27 +01:00
Lubos Lenco
1441102d8f
Append vr param
2018-01-04 10:25:49 +01:00
unknown
90a6be24fe
Begin rendering driver interface
2018-01-03 15:09:55 +01:00
Martin Wallin
bd30fed1f4
Speaker "play on start" property
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Fixes issue: http://forums.armory3d.org/t/sound-playing-when-program-launches/621
2018-01-02 22:29:51 +01:00
unknown
aecbbac32e
Warn on invalid logic tree name
2018-01-02 18:19:02 +01:00
unknown
fa583dc361
Fix shader pass removing
2018-01-02 17:03:20 +01:00
Sebastian
effbe637fb
re-enable support for exporting soft body hooks from blender. Implement support for multiple hooks per object.
2017-12-29 00:38:14 +01:00
Lubos Lenco
da3c472850
Cleanup uniforms and defines
2017-12-20 22:56:22 +01:00
Lubos Lenco
42b4185187
Reduce shader count
2017-12-20 15:37:58 +01:00
Lubos Lenco
0ec80ebeff
Simplify shader files
2017-12-20 10:19:44 +01:00
Lubos Lenco
409a398730
Temporal filter for stable voxels
2017-12-19 18:05:38 +01:00
Lubos Lenco
66d1ead229
Print project build time
2017-12-19 11:02:55 +01:00
Lubos Lenco
e7ddeb1831
Enable cascades with voxels
2017-12-18 00:06:42 +01:00
Lubos Lenco
ae1e734817
water_pass fix
2017-12-17 13:36:56 +01:00
Lubos Lenco
66bada395a
Add SetTimeScale node
2017-12-16 15:13:10 +01:00
Lubos Lenco
cefeda105e
Maximize prop enable
2017-12-16 12:24:24 +01:00
Lubos Lenco
3e15cd0700
Update low preset
2017-12-15 14:44:36 +01:00
Lubos Lenco
89b687e99a
Shader include fixes
2017-12-15 12:52:58 +01:00
Lubos Lenco
11a8389feb
Mouse lock support
2017-12-14 18:12:01 +01:00
Lubos Lenco
a1532d5bec
Simplify shader passes
2017-12-13 14:21:42 +01:00
Lubos Lenco
6000a9199e
Simplify world pass
2017-12-13 00:10:30 +01:00
Lubos Lenco
4042e43d17
Rename rigidbody.ghost to rigidbody.trigger for clarity
2017-12-12 20:07:31 +01:00
Lubos Lenco
ba8289b636
Fix bias prop load
2017-12-12 14:46:20 +01:00
Lubos Lenco
35d5567737
Props for bundled scripts
2017-12-11 19:00:32 +01:00
Lubos Lenco
154f975592
Fix android_native.package
2017-12-11 14:49:43 +01:00
Lubos Lenco
dc471b1a98
Take full page size for fullscreen mode in HTML5
2017-12-11 14:47:55 +01:00
Lubos Lenco
304966fd0f
Set android_native.package to project package
2017-12-11 14:43:40 +01:00
Lubos Lenco
1642b2ebf8
Show traits in group outliner
2017-12-11 00:55:26 +01:00
Lubos Lenco
18b20e6c93
Default to landscape orientation
2017-12-10 10:42:57 +01:00
Lubos Lenco
fdce3e5195
Faster skinning, begin IK
2017-12-09 10:32:08 +01:00
Lubos Lenco
46758cec5b
Embed texture
2017-12-07 18:04:17 +01:00
Lubos Lenco
7e8e2eff01
Define _CLUT
2017-12-07 17:43:59 +01:00
Lubos Lenco
5bb511a06b
Merge pull request #407 from Naxela/master
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Implement LUT-based color-grading
2017-12-07 17:39:42 +01:00
Alexander Kleemann
42b0aaaded
Implement LUT-based color-grading
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3D LUT color grading. Maybe it's only necessary to only have the StringProperty like lensflare.
Todo: LUT size handling (resolution dependent), currently only 512x512 LUTS.
2017-12-07 17:09:44 +01:00
Martin Wallin
1e19a9d0dc
Get/Set CameraObject FOV logic nodes
2017-12-06 22:20:42 +01:00
Lubos Lenco
bb41f829c6
Option to disable audio module
2017-12-06 19:55:08 +01:00
Lubos Lenco
034a832bf9
Improve object and action socket parse
2017-12-06 12:36:39 +01:00
Lubos Lenco
410dd5f795
Prepare for terrain collision shape
2017-12-05 23:45:40 +01:00
Lubos Lenco
f056c35903
Detect voxel support
2017-12-05 23:06:24 +01:00
Lubos Lenco
8a0c0e40cf
Less shadow bias for bigger maps
2017-12-05 22:00:27 +01:00
Lubos Lenco
0411b956c8
Tweak penumbra distance
2017-12-05 12:30:35 +01:00
Lubos Lenco
054ebc809e
Cycles vector convert
2017-12-05 12:25:12 +01:00