Commit graph

124 commits

Author SHA1 Message Date
luboslenco 0ba60eea90 Legacy shader fixes 2018-06-28 16:26:15 +02:00
luboslenco e48b16d3d4 Upgrading armory into b2.8 engine 2018-05-24 22:16:28 +02:00
luboslenco 57c44fcda0 Fix material specular 2018-05-19 19:29:14 +02:00
luboslenco 2d11ef2656 Enable includes in project shaders 2018-04-25 22:38:52 +02:00
luboslenco e3de9cd088 Resolution scale filter 2018-04-20 00:56:54 +02:00
luboslenco 7ac97b638e Fix null world 2018-03-27 22:28:45 +02:00
luboslenco 663332c7a1 vxgi relight option 2018-03-27 14:09:18 +02:00
luboslenco 8f82e3a0d8 SSR trace dir 2018-03-26 23:23:27 +02:00
luboslenco ba4a8c2e22 Use latest Kha 2018-03-21 17:53:44 +01:00
luboslenco a963cb322a Render path UI refactor 2018-03-15 16:02:56 +01:00
luboslenco 2c2e42aec4 max_luminance pass 2018-03-07 23:37:47 +01:00
luboslenco 6574745791 Expose sharpen 2018-03-02 17:02:27 +01:00
Lubos Lenco 20182a1e17 Keep compatible 2018-02-18 14:22:25 +01:00
Lubos Lenco e73bf6b22a Merging compute shader support 2018-02-16 17:12:19 +01:00
Lubos Lenco c7e77006a1 Shader fixes 2018-01-29 19:06:57 +01:00
Lubos Lenco 4e1a2955d7 No voxels in browser 2018-01-28 17:28:13 +01:00
Lubos Lenco a42781148a No voxel gi + cascades yet 2018-01-28 16:16:21 +01:00
Lubos Lenco 1c56653849 Improve volumetrics filtering 2018-01-28 14:03:56 +01:00
Lubos Lenco 989b91720b Reduce volumetrics mem usage 2018-01-28 13:53:06 +01:00
Lubos Lenco 67f5bf0c6a Forward renderer effects 2018-01-06 00:33:33 +01:00
Lubos Lenco abd0ab0c6c Rendering driver api 2018-01-04 16:22:16 +01:00
unknown 90a6be24fe Begin rendering driver interface 2018-01-03 15:09:55 +01:00
Lubos Lenco da3c472850 Cleanup uniforms and defines 2017-12-20 22:56:22 +01:00
Lubos Lenco 0ec80ebeff Simplify shader files 2017-12-20 10:19:44 +01:00
Lubos Lenco ae1e734817 water_pass fix 2017-12-17 13:36:56 +01:00
Lubos Lenco 89b687e99a Shader include fixes 2017-12-15 12:52:58 +01:00
Lubos Lenco a1532d5bec Simplify shader passes 2017-12-13 14:21:42 +01:00
Lubos Lenco 6000a9199e Simplify world pass 2017-12-13 00:10:30 +01:00
Lubos Lenco 46758cec5b Embed texture 2017-12-07 18:04:17 +01:00
Lubos Lenco 7e8e2eff01 Define _CLUT 2017-12-07 17:43:59 +01:00
Lubos Lenco f056c35903 Detect voxel support 2017-12-05 23:06:24 +01:00
Lubos Lenco 8a0c0e40cf Less shadow bias for bigger maps 2017-12-05 22:00:27 +01:00
Lubos Lenco 9a20302114 Expose penumbra scale 2017-12-04 19:49:06 +01:00
Lubos Lenco fbeeeac2d7 Visibility and dilate pass for soft shadows 2017-12-03 11:19:13 +01:00
Lubos Lenco 00de597d19 New render path system 2017-11-22 21:17:36 +01:00
Lubos Lenco 42242b835d Python clean up 2017-11-20 14:32:36 +01:00
Lubos Lenco 71929bd32f Shaders clean up 2017-11-20 12:38:35 +01:00
Lubos Lenco c3d9bf77e9 Expose auto exposure control 2017-11-18 22:52:41 +01:00
Lubos Lenco 7f830948e2 Fix blur step 2017-11-16 12:46:08 +01:00
Lubos Lenco ae60a6e078 Fixing bloom 2017-11-16 08:52:42 +01:00
Lubos Lenco a8da0a18d0 Clean shader names 2017-11-04 19:34:09 +01:00
Lubos Lenco 35db7293a9 Merge SSGI 2017-11-04 16:16:07 +01:00
Lubos Lenco 3226c6e420 rtgi template 2017-11-02 12:10:01 +01:00
Lubos Lenco de7148d3af Fix fog 2017-10-24 09:09:28 +02:00
Lubos Lenco ec9cedd833 Configurable project root 2017-10-06 18:56:05 +02:00
Lubos Lenco 8b839f03cf Add Solid material profile 2017-10-01 19:42:47 +02:00
Lubos Lenco b1a698ff6d Restricted is now Mobile 2017-10-01 19:09:09 +02:00
Lubos Lenco 5f14db1fbd Resolution presets 2017-09-07 11:44:45 +02:00
Lubos Lenco 6eff988be8 Use default camera when none present 2017-08-22 12:08:44 +02:00
Lubos Lenco 757b8e462d Render path presets 2017-08-21 20:16:06 +02:00
Lubos Lenco 3d1611d567 Exporter presets 2017-08-21 15:36:21 +02:00
Lubos Lenco 5dd42f6948 Finish UI merge 2017-08-21 12:17:55 +02:00
Lubos Lenco 6984325499 UI merging 2017-08-19 12:10:06 +02:00
Lubos Lenco b4325b2e27 Begin UI merge 2017-08-19 03:08:42 +02:00
Lubos Lenco bc460f5129 Local libs fix 2017-08-14 22:13:14 +02:00
Lubos Lenco 48dd5cde2c More histogram 2017-08-14 10:31:08 +02:00
Lubos Lenco a60a2ff3ed Begin histogram 2017-08-13 22:50:08 +02:00
Lubos Lenco a0d14aed21 Voxel refraction 2017-08-13 20:28:06 +02:00
Lubos Lenco feac62cc10 Fix TAA for envmap 2017-08-08 11:14:01 +02:00
Lubos Lenco 321de4bbdd Volumetric quad pass 2017-07-08 14:12:18 +02:00
Lubos Lenco fe1c7c70c1 Ocean shadows draft 2017-07-07 17:23:32 +02:00
Lubos Lenco fc7528ea9f Blend ocean 2017-07-05 23:15:40 +02:00
Lubos Lenco 32895b4503 Restricted mats fix 2017-06-18 19:20:20 +02:00
Lubos Lenco 52efec23da SSS node 2017-05-23 15:01:56 +02:00
Lubos Lenco da5f18c97c Do not hard-code build dir 2017-05-23 01:03:44 +02:00
Lubos Lenco 0df4db841b Voxel tweaks 2017-05-20 19:07:15 +02:00
Lubos Lenco a759210355 Optimized scene format 2017-05-17 17:06:52 +02:00
Lubos Lenco c632daa3b2 Super-sampling resolve 2017-04-26 17:37:30 +02:00
Lubos Lenco 56190c05f2 More VR, restricted materials gen 2017-04-26 14:21:22 +02:00
Lubos Lenco 44f257f6ba Deferred+ renderer 2017-03-28 14:30:51 +02:00
Lubos Lenco 40eb158021 Forward cubemap shadow capture 2017-03-20 21:02:23 +01:00
Lubos Lenco d8044cf1df Begin cubemap capture 2017-03-17 18:34:03 +01:00
Lubos Lenco 7c28d2e140 Dir light as quad 2017-03-15 15:49:13 +01:00
Lubos Lenco 0fc938911c Move py sources to arm package 2017-03-15 12:30:14 +01:00
Renamed from blender/make_renderpath.py (Browse further)