luboslenco
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d2a96abcde
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Rename Lamp to Light to keep in sync with Blender2.8
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2018-08-28 15:10:28 +02:00 |
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luboslenco
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0da20589c6
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Improve float pack
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2018-05-26 16:39:10 +02:00 |
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luboslenco
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9db8dade8d
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Fix single cone
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2018-04-21 17:32:21 +02:00 |
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luboslenco
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15c5a06584
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vxgi shadowmap defines
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2018-03-27 23:30:00 +02:00 |
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luboslenco
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7ac97b638e
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Fix null world
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2018-03-27 22:28:45 +02:00 |
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luboslenco
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3cca3ffbf3
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Adjust aperture
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2018-03-27 16:02:27 +02:00 |
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luboslenco
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47993efd18
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Fix clamp
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2018-03-26 13:05:16 +02:00 |
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luboslenco
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d6dddc4d57
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Normalize
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2018-03-26 02:16:43 +02:00 |
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luboslenco
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e868b0f614
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New ray offset for vxgi
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2018-03-26 00:30:24 +02:00 |
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luboslenco
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ba4a8c2e22
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Use latest Kha
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2018-03-21 17:53:44 +01:00 |
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luboslenco
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f2465ab041
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Shader fixes
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2018-02-27 20:27:27 +01:00 |
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Lubos Lenco
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e73bf6b22a
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Merging compute shader support
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2018-02-16 17:12:19 +01:00 |
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Lubos Lenco
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9e8181edbc
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Simplify shader include
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2018-01-29 23:52:42 +01:00 |
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Lubos Lenco
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3c9e4fe487
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Normal offset shadows bias
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2018-01-23 22:40:09 +01:00 |
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unknown
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fa583dc361
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Fix shader pass removing
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2018-01-02 17:03:20 +01:00 |
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Lubos Lenco
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da3c472850
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Cleanup uniforms and defines
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2017-12-20 22:56:22 +01:00 |
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Lubos Lenco
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409a398730
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Temporal filter for stable voxels
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2017-12-19 18:05:38 +01:00 |
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Lubos Lenco
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89b687e99a
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Shader include fixes
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2017-12-15 12:52:58 +01:00 |
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Lubos Lenco
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a1532d5bec
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Simplify shader passes
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2017-12-13 14:21:42 +01:00 |
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Lubos Lenco
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fbeeeac2d7
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Visibility and dilate pass for soft shadows
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2017-12-03 11:19:13 +01:00 |
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Lubos Lenco
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52d5e04026
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Shader fixes
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2017-11-25 20:09:55 +01:00 |
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Lubos Lenco
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71929bd32f
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Shaders clean up
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2017-11-20 12:38:35 +01:00 |
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Lubos Lenco
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0c7d488a1a
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Fix sss uniforms
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2017-11-17 16:15:35 +01:00 |
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Lubos Lenco
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c3bdf0efda
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Reduce point lamp noise
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2017-11-15 16:43:46 +01:00 |
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Lubos Lenco
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900f2b77c7
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Cascaded shadows
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2017-11-15 13:34:51 +01:00 |
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Lubos Lenco
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d2944f83fa
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Precompute camera plane values
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2017-11-04 18:35:34 +01:00 |
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Lubos Lenco
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35db7293a9
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Merge SSGI
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2017-11-04 16:16:07 +01:00 |
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Lubos Lenco
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f123a7b1eb
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Depth cull fix
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2017-10-31 22:49:48 +01:00 |
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Lubos Lenco
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21c89b3eec
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Faster voxels
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2017-10-23 16:24:57 +02:00 |
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Lubos Lenco
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d8d33f32e1
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Z multiplier for voxel res
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2017-10-23 01:55:47 +02:00 |
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Lubos Lenco
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5b91790265
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Fix emission
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2017-10-15 19:11:26 +02:00 |
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Lubos Lenco
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e58ba5a3a8
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Voxel AO fixes
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2017-10-12 22:40:30 +02:00 |
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Lubos Lenco
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2985ea60d0
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Dynamic camera for voxels
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2017-10-12 12:12:48 +02:00 |
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Lubos Lenco
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17b7c2d900
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Improve skinning
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2017-10-10 09:57:23 +02:00 |
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Lubos Lenco
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444311e069
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Merge Cycles profile into Full
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2017-10-02 00:00:52 +02:00 |
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Lubos Lenco
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9307f57779
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More GPU particles
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2017-09-28 00:48:57 +02:00 |
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Lubos Lenco
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9edf6fd4bc
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Envmap fixes
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2017-09-20 18:35:37 +02:00 |
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Lubos Lenco
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70c30c308f
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Improve restricted materials
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2017-09-09 13:46:32 +02:00 |
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Lubos Lenco
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4209b61d2c
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VoxelAO
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2017-08-22 10:04:13 +02:00 |
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Lubos Lenco
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af2bd70e52
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Crude ies lamp support
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2017-08-17 14:37:04 +02:00 |
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Lubos Lenco
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b42abceaef
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Sample ies files
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2017-08-15 11:39:06 +02:00 |
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Lubos Lenco
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a0d14aed21
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Voxel refraction
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2017-08-13 20:28:06 +02:00 |
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Lubos Lenco
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7b0aa99a2a
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Fix voxel emission
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2017-08-06 17:36:25 +02:00 |
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Lubos Lenco
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2f292b786c
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More conetracing
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2017-08-03 17:25:13 +02:00 |
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Lubos Lenco
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4a992ebd19
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Atomic ops for voxels
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2017-08-03 14:01:04 +02:00 |
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Lubos Lenco
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dc36e14050
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Merge branch 'master' of https://github.com/armory3d/armory
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2017-08-02 11:47:33 +02:00 |
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Lubos Lenco
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9f62011ffc
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DFGI test
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2017-08-02 11:46:54 +02:00 |
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Lubos Lenco
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64f924bd27
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Roll dof
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2017-07-31 14:30:56 +02:00 |
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Lubos Lenco
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d05665982e
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DFAO
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2017-07-17 13:50:17 +02:00 |
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Lubos Lenco
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035cc0d394
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Rename abs to world for clarity
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2017-07-14 11:43:12 +02:00 |
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Lubos Lenco
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5ebaab0a85
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Separate SSRS
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2017-07-05 23:26:13 +02:00 |
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Lubos Lenco
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b19dd57c5b
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Improve emission encoding
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2017-06-27 14:10:26 +02:00 |
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Lubos Lenco
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2d8dd9c59b
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Higher range for emission
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2017-06-26 22:39:02 +02:00 |
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Lubos Lenco
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dc7a4d40ae
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D3D fixes
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2017-06-23 15:47:51 +02:00 |
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Lubos Lenco
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44baea093c
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brdf cleanup
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2017-06-21 19:51:38 +02:00 |
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Lubos Lenco
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fc27d9afc1
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More sdf
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2017-06-06 18:29:33 +02:00 |
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Lubos Lenco
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52efec23da
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SSS node
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2017-05-23 15:01:56 +02:00 |
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Lubos Lenco
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81b8b0bc3a
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Fix volumetric light
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2017-05-22 15:55:34 +02:00 |
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Lubos Lenco
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0df4db841b
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Voxel tweaks
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2017-05-20 19:07:15 +02:00 |
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Lubos Lenco
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791f88f3d5
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Expose voxelgi props
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2017-05-17 23:02:36 +02:00 |
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Lubos Lenco
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862044ac11
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Two-sided area lamps
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2017-05-13 00:05:50 +02:00 |
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Lubos Lenco
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d75d6dc849
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Faster conetrace
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2017-05-11 23:08:47 +02:00 |
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Lubos Lenco
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c632daa3b2
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Super-sampling resolve
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2017-04-26 17:37:30 +02:00 |
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Lubos Lenco
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391fea23d2
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Normal maps for deferred+
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2017-04-01 10:06:49 +02:00 |
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Lubos Lenco
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fc81c6af6c
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Computing TBN matrix
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2017-03-31 14:18:47 +02:00 |
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Lubos Lenco
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b626197f78
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Fix voxel nodes
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2017-03-29 14:32:44 +02:00 |
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Lubos Lenco
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d7be94d6e1
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Merge logic nodes
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2017-03-21 03:06:38 +01:00 |
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Lubos Lenco
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9afaaabbcb
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Capture cubemap shadows
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2017-03-18 18:44:21 +01:00 |
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Lubos Lenco
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d8044cf1df
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Begin cubemap capture
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2017-03-17 18:34:03 +01:00 |
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Lubos Lenco
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359bb45871
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Renderer speedup round 2
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2017-03-12 17:29:22 +01:00 |
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Lubos Lenco
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fc167d2885
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Renderer speedup round 1
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2017-03-11 01:50:47 +01:00 |
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Lubos Lenco
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fca4fed9d4
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Finish area lights
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2017-03-03 14:36:01 +01:00 |
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Lubos Lenco
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c25868fa85
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Bias mat for shadowmaps
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2017-02-28 14:13:50 +01:00 |
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Lubos Lenco
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7dad48c30c
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Lens texture test
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2017-02-25 17:13:22 +01:00 |
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Lubos Lenco
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6f8fa8ece0
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More tonemapping
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2017-02-25 00:57:13 +01:00 |
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luboslenco
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3a69768c81
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Voxel AO
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2017-02-23 10:55:25 +01:00 |
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luboslenco
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0a51699aff
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VGI work
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2017-02-22 15:50:19 +01:00 |
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luboslenco
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c6afed1507
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Light falloff
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2017-02-22 12:10:53 +01:00 |
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luboslenco
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4c10c37396
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Fix voxelize pass
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2017-02-18 20:18:38 +01:00 |
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Lubos Lenco
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48dc9d0147
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Anti-aliased overlays
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2017-02-15 12:42:40 +01:00 |
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Lubos Lenco
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a7634abf25
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Use vec4s for skinning
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2017-02-07 14:14:05 +01:00 |
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Lubos Lenco
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660406bab2
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Use float4s to prevent padding
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2017-02-07 11:50:21 +01:00 |
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Lubos Lenco
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c188020451
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Graphics API selection
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2017-01-31 20:15:58 +01:00 |
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Lubos Lenco
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6f6eb066c6
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Ray-traced shadows
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2017-01-17 14:48:47 +01:00 |
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Lubos Lenco
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f0bb3a7462
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Switch to bui
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2017-01-02 22:46:18 +01:00 |
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Lubos Lenco
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cc8fe0e957
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Less precision for packed metallic
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2016-12-04 11:37:39 +01:00 |
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Lubos Lenco
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cafc4034ed
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Improving soft shadows
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2016-12-01 18:28:07 +01:00 |
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Lubos Lenco
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0f7ea897ca
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Improve linked data.
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2016-11-21 16:49:32 +01:00 |
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Lubos Lenco
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aca381d515
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Fix area lamp links.
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2016-11-08 15:14:56 +01:00 |
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Lubos Lenco
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f5cdac1c7c
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Area lamps.
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2016-11-06 15:07:13 +01:00 |
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Lubos Lenco
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e50f60454e
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Shaders ready.
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2016-10-23 15:32:26 +02:00 |
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Lubos Lenco
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016dc01e5f
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Fix bloom and dof.
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2016-10-21 19:36:08 +02:00 |
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Lubos Lenco
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9edb0b0fa9
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Shaders overhaul.
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2016-10-17 17:39:40 +02:00 |
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Lubos Lenco
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fd6ec03f41
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Reuse shader code.
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2016-10-17 02:29:37 +02:00 |
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