Commit graph

890 commits

Author SHA1 Message Date
Sebastian Hartte
2ab1fc0adf Removed usage of GL11 in favor of using GlStateManager. 2016-10-03 00:23:45 +02:00
Sebastian Hartte
62f224d77b Fixes network tool tooltips. 2016-10-02 23:55:37 +02:00
Sebastian Hartte
0a7df79952 Fixes tooltip in Crafting CPU. 2016-10-02 23:43:17 +02:00
Sebastian Hartte
8c8bd03c0b Fixes two small rendering issues (one being use of GL11), the other being missing depth flag for tab buttons. 2016-10-02 23:39:02 +02:00
Sebastian Hartte
e1237d6b46 Removes unnecessary state setting. 2016-10-02 23:05:13 +02:00
Sebastian Hartte
e3ab7488ff Fixes #2402: Tooltips were being drawn twice for ME GUIs. 2016-10-02 22:58:14 +02:00
Sebastian Hartte
a59cef87de Fixes #2405: Apparently push attrib causes issues (somewhere it messes with the GL state and the internal GL state keeping by MC somewhere).
Fixes #2404: Most state flags are now automatically taken care of by RenderItem.
Fixes #2409: Fixes text being slightly offset to the top.
2016-10-02 22:54:28 +02:00
Sebastian Hartte
f316c93e38 Fixes #2403: Force stack size to 1 for removing the stack size display in the crafting amount window. 2016-10-02 21:30:13 +02:00
Sebastian Hartte
a22cc2cedc Another fix for #2398 since the auto rotator doesn't actually apply to the built-in model. 2016-10-02 16:17:28 +02:00
Sebastian Hartte
18ea568e2a Fixes #2398 by switching to use of the auto rotation 2016-10-02 13:31:37 +02:00
yueh
c19d9d49f9 Deleted obsolete invtweaks annotation. 2016-10-02 02:17:18 +02:00
Sebastian Hartte
fdee124875 Fixes #2396 by using channels=0 for unpowered cables. 2016-10-02 00:42:13 +02:00
Sebastian Hartte
895a1a18d8 Re-Added original Waila integration and fixed compilation issues against new API. 2016-10-02 00:35:38 +02:00
Sebastian Hartte
84ac312ba9 Fixed translations for items and blocks. 2016-10-01 16:08:27 +02:00
Sebastian Hartte
7cdbe431e5 Slight clean up for the PartType enumeration. Extracted reflection logic for finding part models into a separate class. Removed unnecessary fields and clarified constructor argument. 2016-10-01 16:01:22 +02:00
Sebastian Hartte
1d0606947b Added capability support to AEBaseInvTile. 2016-10-01 01:53:48 +02:00
Sebastian Hartte
754a1f1de3 Added super calls back in to re-enable attached capabilities. 2016-10-01 01:24:20 +02:00
Sebastian Hartte
882f240307 Implemented capabilities for cable buses in a way that dispatches the capabilities to the parts on the appropriate attachment point. Implemented the capabilities for interface parts and tiles to provide a proof of concept. 2016-09-30 23:53:54 +02:00
Sebastian Hartte
8666936646 Updated forge and MCP mappings to latest version. 2016-09-30 22:13:57 +02:00
Sebastian Hartte
e1455df108 Fixes drawing the dark overlay over slots when item UIs are unpowered. 2016-09-30 20:25:11 +02:00
Sebastian Hartte
fdd75ef3a8 Fixes how several UIs draw their item slots. 2016-09-30 20:21:43 +02:00
Sebastian Hartte
928f623f7e Since the functionality for fixed width tooltips was unused, switched to utilizing standard tooltip rendering. This fixes issues with the screen overlay being miscolored and other item tooltips being broken. 2016-09-29 22:54:54 +02:00
Sebastian Hartte
dde6e9b9d4 Textures for crafting and normal terminal were flipped. 2016-09-29 22:19:55 +02:00
Sebastian Hartte
2de1842445 Implemented facade rendering on the cable bus. 2016-09-29 21:47:50 +02:00
yueh
71396637e3 Organise imports 2016-09-17 17:05:07 +02:00
yueh
035dc244ff Added missing @Override annotations 2016-09-17 17:00:10 +02:00
yueh
2e7efb3660 Added missing newlines 2016-09-17 16:57:09 +02:00
yueh
329d34f8e5 Fixes light blue and gray cables due to renaming 2016-09-17 16:38:12 +02:00
yueh
93145750c0 Added missing file headers 2016-09-17 16:00:37 +02:00
yueh
067da3fec0 Deprecated IExternalStorageHandler in favour of IItemHandler 2016-09-17 15:27:23 +02:00
yueh
7ae4cc86c7 Added TODO for API classes needing investigation 2016-09-17 15:22:16 +02:00
yueh
860636d067 Removed deprecated API methods 2016-09-17 15:08:47 +02:00
yueh
f185bc07a6 Capitalised enums to match conventions 2016-09-17 15:06:00 +02:00
yueh
2d1d29eb37 Removed AE1 API artifact for bees 2016-09-17 14:49:40 +02:00
yueh
1102b89009 Added missing file headers 2016-09-17 14:48:31 +02:00
Sebastian Hartte
d48e7e1f6d Implemented spatial pylon rendering. 2016-09-15 22:12:53 +02:00
Sebastian Hartte
653ba814cc Reverted debugging code. 2016-09-14 00:52:43 +02:00
Sebastian Hartte
7584d00681 Added crafting monitor item TESR (refactored out item rendering of that kind into a shared class).
Fixes server startup issues due to sidedness.
2016-09-14 00:50:02 +02:00
Sebastian Hartte
9c561d550b Fixes API compilation problem. 2016-09-13 19:58:38 +02:00
Sebastian Hartte
11625ea240 Remove custom packet send to server for part placement since this is triggered again on the server automatically by forge. 2016-09-12 20:52:32 +02:00
Sebastian Hartte
d79514e4a0 Fixes missing particle texture (causes crashes in certain scenarios like breaking the block with a pickaxe). 2016-09-12 01:50:12 +02:00
Sebastian Hartte
6a5add38e2 Fixes incorrect onItemUse declaration, which in turn fixes the color applicator. 2016-09-12 01:46:55 +02:00
Sebastian Hartte
5b6ed0cfd0 First pass of implementing rendering for crafting cubes (#7) 2016-09-12 01:11:38 +02:00
Sebastian Hartte
f35a951b09 Restored original replicator card texture. 2016-09-10 18:39:19 +02:00
Sebastian Hartte
99b73957c1 Energy Cell fill property had incorrect range (Fixes #10) 2016-09-10 17:43:49 +02:00
Sebastian Hartte
73b9e83b9f Added block models for debug blocks. Fixes #6. 2016-09-10 17:36:33 +02:00
Sebastian Hartte
9246639709 Fixes missing model exceptions being swallowed by Forge due to our model customization step. 2016-09-10 13:41:56 +02:00
Sebastian Hartte
3403e47b02 Fixes vibrant quartz glass using the wrong model.
Fixes matrix frame not having a model (the block is transparent though).
Don't register an item model for the invalid part anymore.
Make variant registration for items more explicit.
This fixes #5
2016-09-10 13:19:21 +02:00
Sebastian Hartte
418e44390d Added models for debug items. Fixes #4. 2016-09-10 11:09:31 +02:00
Sebastian Hartte
1c93cc8f15 Fix locked monitor textures. 2016-09-10 01:01:47 +02:00