Commit graph

1000 commits

Author SHA1 Message Date
StevenRS11
5d80170b52 Monoliths have no collision, now 2014-01-21 04:15:48 -05:00
StevenRS11
26c8581857 Terror 2014-01-21 03:38:02 -05:00
StevenRS11
fba4a1195a Merge pull request #130 from SenseiKiwi/master
Improved Monolith Jitter
2014-01-21 00:14:41 -08:00
StevenRS11
465449abf2 Fixed Repo Goofyness 2014-01-21 03:14:14 -05:00
SenseiKiwi
8cba2d9f6c Resolved Merge Conflict
Resolved a random merge conflict in RenderMobObelisk
2014-01-21 04:07:59 -04:00
SenseiKiwi
ced9543f11 Changed Monolith Jitter
Changed Monolith jittering to use trigonometric functions for a smoother
rate of change, and also made the speed and movement easily adjustable.
Made very minor changes to MobMonolith code - just reorganizing.
2014-01-21 04:03:30 -04:00
StevenRS11
ed77f096c2 Enderman start out hostile 2014-01-21 02:13:25 -05:00
StevenRS11
357db5e34d Fixed orientation and transient doors 2014-01-21 01:33:56 -05:00
SenseiKiwi
fba62d7ab5 Minor Changes
Fixed up indentation in RenderMobObelisk and MobMonolith automatically.
2014-01-21 01:24:40 -04:00
SenseiKiwi
7a30151a8c Cleaned MobMonolith
Cleaned up the code in MobMonolith a little. Removed some unused
variables shuffled functions around.
2014-01-21 01:24:01 -04:00
StevenRS11
6bf70aebdb Fixed up monoliths 2014-01-20 19:34:32 -05:00
StevenRS11
ed92dc04dc Gave monoliths tranparency 2014-01-20 17:35:38 -05:00
StevenRS11
f02cffb925 Simplified gateway filters 2014-01-20 16:18:19 -05:00
StevenRS11
9350c97533 Fixed silly github issues 2014-01-20 16:01:07 -05:00
StevenRS11
3ea8db6bf8 Merge branch 'master' of https://github.com/StevenRS11/DimDoors 2014-01-20 15:58:17 -05:00
StevenRS11
f061b072fd Fixed gateway filters 2014-01-20 15:58:05 -05:00
StevenRS11
c68d9635d3 Added filter support for gateways 2014-01-20 15:54:02 -05:00
StevenRS11
b947154b2d Minecraft is stupid 2014-01-20 02:23:24 -05:00
StevenRS11
b788458c4f Merge pull request #128 from SenseiKiwi/master
Various Updates
2014-01-19 22:32:34 -08:00
SenseiKiwi
238661158e Added Config for Corium
Added a line in our config file for setting the block ID of Corium. Even
though it's only temporary code that's going to be removed later, people
need that to run our dev builds properly.
2014-01-20 02:30:11 -04:00
SenseiKiwi
81386a08e5 Merge remote-tracking branch 'upstream/master' 2014-01-20 02:04:01 -04:00
StevenRS11
ad1f928db0 fixed gold Dim door not getting corners sometimes 2014-01-20 01:03:31 -05:00
SenseiKiwi
1d44bf2983 Started Adding Heads to Grave Chests
Started adding heads to grave chests in dungeons. We currently only
spawn skeleton heads as a test.
2014-01-20 02:01:35 -04:00
SenseiKiwi
b31cf9abd6 Minor Changes
Minor spacing changes to BaseDimDoor.
2014-01-20 02:00:34 -04:00
SenseiKiwi
30a9dcf2c7 Changed Rift Blade Recipe and Power
Changed Rift Blade recipe to use Stable Fabric and a Blaze Rod. Changed
its base material from Gold to Diamond, which increases attack power and
decreases enchantability a little.
2014-01-20 02:00:00 -04:00
StevenRS11
9fe071368e Working on rift remover strangeness 2014-01-19 22:15:12 -05:00
SenseiKiwi
ee1db9aa99 Updated Stabilized Rift Signature
Modified the Stabilized Rift Signature to consume Stable Fabric instead
of Ender Pearls.
2014-01-19 08:29:14 -04:00
SenseiKiwi
3b557aa88b Changed Crafting Recipes
Changed crafting recipes to always use Stabilized Fabric instead of
Ender Pearls.
2014-01-19 06:00:12 -04:00
SenseiKiwi
e469d2f7dc Added Ender Pearls as Loot
Added a 30% chance of Ender Pearls appearing in grave chests.
2014-01-19 05:14:39 -04:00
SenseiKiwi
026c0b4331 Merge remote-tracking branch 'upstream/master' 2014-01-19 05:01:11 -04:00
SenseiKiwi
2ea7fe731b Update Dungeon Loot and Config Options
1. Made World Thread available as dungeon loot
2. Removed useless config options for loot that doesn't appear anymore
3. Tweaked some config names and variable names for consistency
2014-01-19 05:00:42 -04:00
StevenRS11
8b108688f1 Clear status effects when entering limbo 2014-01-19 03:21:34 -05:00
StevenRS11
439c13cc9f Merge branch 'master' of https://github.com/StevenRS11/DimDoors 2014-01-19 03:15:19 -05:00
StevenRS11
9aa9651a6d Fixed client dimData, link color, and nether doors 2014-01-19 03:15:07 -05:00
StevenRS11
3026432895 Merge pull request #127 from SenseiKiwi/master
Various Fixes
2014-01-18 22:07:38 -08:00
StevenRS11
ea2be9b803 Merging SenseiKiwi's merger 2014-01-19 00:59:24 -05:00
SenseiKiwi
37a10e5795 Resolved Merge Conflicts Again
...
2014-01-19 01:51:21 -04:00
SenseiKiwi
15cfe6fc33 Resolved Merge Conflicts
Resolved some merge conflicts.
2014-01-19 00:20:14 -04:00
StevenRS11
80d828c252 Lots of fixes.
I also played around with fluids, and added something thats for BR. Its
not permanent here.
2014-01-18 18:35:11 -05:00
StevenRS11
0fcf02e75f Gateways nearly done, added sandstone gateways 2014-01-15 16:29:47 -05:00
StevenRS11
21267309a1 Cleaned up a bit 2014-01-14 18:54:30 -05:00
StevenRS11
0e4e36c454 Gateway generation now emulates old functionality 2014-01-14 13:40:27 -05:00
SenseiKiwi
8416d650b1 Changed ID Source in BaseGateway
Changed where we get block IDs from for GatewayBlockFilter. DDProperties
always has correct block IDs. It's only item IDs that are modified by
Forge so that DDProperties is wrong.
2014-01-14 07:32:42 -04:00
SenseiKiwi
5df79bb206 Fixed ID Mapping in DungeonSchematic
Fixed issue with DungeonSchematic not standardizing the block IDs for
transient doors.
2014-01-14 07:22:51 -04:00
SenseiKiwi
75db61e951 Minor Change
There is no resource leak!
2014-01-14 07:18:05 -04:00
SenseiKiwi
1b2a119aa7 Fixed Placement in BaseGateway
Fixed bad gateway placement in BaseGateway. Also improved code spacing a
little. This doesn't fix the block ID issue yet.
2014-01-14 06:48:33 -04:00
SenseiKiwi
76f515e207 Minor Changes
Tweaked spacing in files.
2014-01-14 06:46:42 -04:00
SenseiKiwi
e45f9c389f Merge remote-tracking branch 'upstream/master' 2014-01-14 05:50:17 -04:00
SenseiKiwi
a1a5c0908a Fixes for Rifts
Fixed a bug I introduced during my previous commit that caused solo
rifts to spread and rifts with neighbors not to spread. Also cleaned up
the code a bit to cut back on the number of mysterious random rolls we
were using and commented the code.
2014-01-14 05:47:26 -04:00
StevenRS11
9f00345065 Schematics give a new crash now. 2014-01-13 23:13:16 -05:00