Commit graph

329 commits

Author SHA1 Message Date
Alexander 000ec17e3d Chromatic aberration 2019-08-08 20:02:42 +02:00
Alexander f521828edc Lens dirt masking 2019-08-08 18:56:56 +02:00
user d21ff3e9d8 update 2019-08-07 12:02:36 -03:00
luboslenco ff3ca27aa9 Separate format lib 2019-08-04 15:31:25 +02:00
luboslenco 2da0e03d17 Micro shadowing 2019-05-21 21:53:57 +02:00
luboslenco 2303bada3a Add single-data-file exporter option 2019-05-14 11:43:41 +02:00
luboslenco 2eec77d434 Update labels 2019-05-07 09:54:10 +02:00
luboslenco d05641b4a3 Auto-exposure speed 2019-05-01 10:52:42 +02:00
luboslenco e402442754 Water refract 2019-04-29 16:21:44 +02:00
luboslenco d8bd7f6972 Link clouds props 2019-04-26 09:58:20 +02:00
unknown 5240249982 Use voxelao instead of voxelgi, gi will be reworked into raytracing 2019-04-06 18:52:21 +02:00
unknown ad88b97d63 Code cleanup 2019-04-06 15:38:25 +02:00
unknown 4ecec19ad3 Force gpu skinning 2019-04-06 14:13:38 +02:00
luboslenco f02de4b16b Ensure material exists 2019-04-02 18:53:53 +02:00
Urjasvi bb1a1c4904 updating addon fixes 2019-03-30 12:18:55 +05:30
Urjasvi 318e875013 update addon to latest blender api changes 2019-03-29 19:25:42 +05:30
luboslenco c29e8fdbd0 Shadows cleanup 2019-03-23 10:56:30 +01:00
Lubos Lenco c22a610a41
Merge pull request #1188 from katharostech/feature_material-panels-improvements
Move Armory Tilesheet Panel and Update Material Blending Panel
2019-02-22 12:32:52 +01:00
Zicklag 4ea480d2c1 Move Armory Tilesheet Panel and Update Material Blending Panel
The Armory TileSheet Panel was moved to the Blender material tab.

Resolves #1126
2019-02-21 13:05:35 -06:00
luboslenco 1e5b11d0a3 Expose vignette strength 2019-02-21 14:20:18 +01:00
luboslenco e0e4bf303f Send operators to Krom 2019-02-10 11:47:42 +01:00
luboslenco a1da8b0824 Expose cone aperture 2019-02-09 15:34:16 +01:00
luboslenco cd7a25db37 Correct displace amount 2019-02-04 21:47:46 +01:00
luboslenco e17d06225c Expose voxel shadow 2019-01-27 19:12:00 +01:00
luboslenco ba2b582d6c Check scene on publish 2019-01-25 08:07:35 +01:00
luboslenco 74c887a1b7 Use PointerProperty for exporter scene 2019-01-24 15:09:49 +01:00
luboslenco 9ba53d172d Transluc + sss fixes 2019-01-24 12:47:51 +01:00
luboslenco c81d4949ca No need for material tilesheet flag 2019-01-22 12:38:47 +01:00
luboslenco 9c023ecec2 Prevent navmesh duplicates 2019-01-22 09:51:40 +01:00
luboslenco b2378933d1 Remove NavMesh button 2019-01-22 09:48:22 +01:00
luboslenco b6e5506612 Warn on special path 2019-01-21 16:57:38 +01:00
luboslenco bc953c70be Link sector texture 2019-01-20 18:32:52 +01:00
luboslenco 3e645a95b4 Merge terrain stream 2019-01-17 21:34:38 +01:00
luboslenco d64441b7d3 Update voxelgi 2019-01-10 21:54:36 +01:00
luboslenco 2eab2c1adb Shadow fixes 2019-01-09 21:25:09 +01:00
luboslenco 571853eb86 Fix lod generation 2019-01-08 22:49:21 +01:00
Zicklag cfc1bc54aa Fix Armory Bake Python Error
From forum topic:
http://forums.armory3d.org/t/cnt-bake-traceback-error-comes-always/2451?u=zicklag
2019-01-07 13:22:25 -06:00
Lubos Lenco 43e5badff3
Merge pull request #1060 from katharostech/issue_logic-tree-selector
Fix Node Trait Selection Issue
2019-01-04 15:18:03 +01:00
unknown aeeb7512a9 Project panels 2018-12-24 16:26:43 +01:00
Zicklag 3ab888c0a5 Fix Node Trait Selection Issue
fixes #1059
2018-12-21 16:48:02 -06:00
luboslenco c9ef079452 New cache 2018-12-19 20:10:34 +01:00
luboslenco e79ff975e9 Logic node search 2018-12-19 15:47:58 +01:00
luboslenco a531b52b9f UI style 2018-12-19 13:33:17 +01:00
luboslenco a9d4e9c2ef Begin b28 era 2018-12-18 23:48:38 +01:00
luboslenco 5d42c3ddf0 Fast exporter 2018-12-18 16:46:36 +01:00
luboslenco 9c9fd0881e Uniform fixes 2018-12-15 19:03:11 +01:00
luboslenco d8f78638bd Begin shadow index 2018-12-10 23:29:04 +01:00
luboslenco 00d7bba7c8 Deferred modes 2018-12-10 09:46:46 +01:00
luboslenco 023668221e Update shadowmap props 2018-12-10 00:02:40 +01:00
luboslenco 835792f7fc Shader fixes 2018-12-07 13:48:40 +01:00
luboslenco 93cc102bf5 Faster 2018-12-06 15:23:08 +01:00
luboslenco 56fe80bf94 Custom exporter, begin hlc 2018-12-05 10:36:36 +01:00
luboslenco c396267e8a More list item moving 2018-11-22 13:31:15 +01:00
luboslenco 850dade8a5 Merge clustered rendeder - wip, unstable 2018-11-22 11:08:03 +01:00
luboslenco ac38825cef Cleanup 2018-11-19 15:41:26 +01:00
luboslenco 4904b50f1a Cleanup 2018-11-19 14:28:04 +01:00
luboslenco 10442cf0ff Begin renderer work 2018-11-19 13:18:40 +01:00
luboslenco a5f23cd329 Allow to set object properties through UI 2018-11-18 21:52:50 +01:00
luboslenco 2269247bb4 Cleanup flags 2018-11-15 17:20:55 +01:00
luboslenco ce000e3f2a Render path search test 2018-11-15 14:07:03 +01:00
luboslenco 6f1128ad3f Use trait props instead of parameters 2018-11-13 14:17:47 +01:00
luboslenco 011dbe704d Use version in add-on prefs instead 2018-11-12 15:48:35 +01:00
unknown edbac587bd Expose shadow cubemap option 2018-10-31 01:43:49 +01:00
unknown 827b378713 Continuous Collision Detection 2018-10-30 12:56:49 +01:00
luboslenco 79c19274c5 No navmesh visualization in b28 yet 2018-10-12 17:32:51 +02:00
luboslenco 3dc19f46fc Capture reflection plane 2018-10-01 17:31:26 +02:00
luboslenco 8717512cc8 Check default props when launching KS 2018-09-27 12:38:54 +02:00
luboslenco 19fb599207 Use the new KodeStudio 2018-09-21 21:32:45 +02:00
luboslenco 2fc63d7fed Expose draw order 2018-09-08 12:34:12 +02:00
luboslenco 148294ded9 More b28 fixes 2018-09-05 10:20:02 +02:00
luboslenco 5e7bd13674 Instanced rotation and scale 2018-08-29 09:35:48 +02:00
luboslenco d2a96abcde Rename Lamp to Light to keep in sync with Blender2.8 2018-08-28 15:10:28 +02:00
luboslenco dfb3ffefc1 Compiler inline prop 2018-08-21 18:29:05 +02:00
unknown b5ff24d2ef No need to enable particle flag in material 2018-08-16 17:16:35 +02:00
unknown 4b04d8f36f Forward particle fixes 2018-08-16 12:10:50 +02:00
unknown 3dc9a9bc32 Fix project name gen 2018-08-15 15:42:25 +02:00
unknown 91b2735130 Update exporter for b28 2018-08-14 19:18:25 +02:00
luboslenco 93ce61b311 Expose material blending 2018-08-08 22:43:14 +02:00
luboslenco ff8b29f095 Generate project for Kode Studio 2018-08-07 08:56:48 +02:00
luboslenco 9838c6a8f8 Enable receive shadows prop in forward path 2018-08-02 11:52:40 +02:00
luboslenco 81a1081e98 Unlink removed lod mesh 2018-08-01 10:20:42 +02:00
luboslenco 0f153ce4eb Fix data folder for exported game 2018-07-04 10:04:00 +02:00
unknown ba87005efb Allow to manually enable physics and navigation engine 2018-06-24 13:05:24 +02:00
luboslenco a4ad54f450 Cascade bounds multiplier 2018-06-20 20:16:54 +02:00
luboslenco 3fc1205353 Improved build system 2018-06-19 23:21:53 +02:00
luboslenco 15a433276c Bundle and icon properties 2018-06-13 14:00:01 +02:00
luboslenco 998dc60687 Material parameters support 2018-06-12 00:26:52 +02:00
luboslenco 23e17c7a2b Unwrap type for bake 2018-06-11 21:06:30 +02:00
luboslenco 6b97946c22 Temp visibility prop 2018-05-24 23:58:55 +02:00
luboslenco e48b16d3d4 Upgrading armory into b2.8 engine 2018-05-24 22:16:28 +02:00
luboslenco 9aac7efc37 Append to info header 2018-05-19 23:26:30 +02:00
luboslenco 68c057c987 Vertex or Tessellated displacement 2018-05-07 23:09:38 +02:00
luboslenco e3de9cd088 Resolution scale filter 2018-04-20 00:56:54 +02:00
unknown 84853afd40 Point lamp is always omni 2018-03-31 23:23:58 +02:00
unknown 15bddf92b1 Fix ssr ui 2018-03-31 22:31:18 +02:00
luboslenco 663332c7a1 vxgi relight option 2018-03-27 14:09:18 +02:00
luboslenco 8f82e3a0d8 SSR trace dir 2018-03-26 23:23:27 +02:00
luboslenco e868b0f614 New ray offset for vxgi 2018-03-26 00:30:24 +02:00
luboslenco 92c4648496 Open in RenderDoc button 2018-03-22 21:43:22 +01:00
luboslenco ba4a8c2e22 Use latest Kha 2018-03-21 17:53:44 +01:00
luboslenco 49782f0baf Refine UI 2018-03-15 23:24:48 +01:00
luboslenco a963cb322a Render path UI refactor 2018-03-15 16:02:56 +01:00
luboslenco 35600f1311 Bake tool fixes 2018-03-14 13:24:43 +01:00
luboslenco 1f3361b3da Bake tool 2018-03-13 18:23:00 +01:00
luboslenco 97f3d3dd3b Fix warning print 2018-03-06 22:05:36 +01:00
luboslenco 5811569234 Begin bake tool 2018-03-05 00:24:04 +01:00
luboslenco 5626003ead Krom exporter and JS minifier 2018-03-04 19:38:40 +01:00
luboslenco 6574745791 Expose sharpen 2018-03-02 17:02:27 +01:00
luboslenco 3ee22b1903 Begin runtime engine config 2018-02-25 19:01:22 +01:00
Lubos Lenco e73bf6b22a Merging compute shader support 2018-02-16 17:12:19 +01:00
Lubos Lenco 8632f60fa0 Fix direct voxels 2018-02-08 11:00:09 +01:00
Lubos Lenco b3876128c4 Expose format lib 2018-01-24 22:57:54 +01:00
Lubos Lenco ecc0020b92 Move project id to exporter panel 2018-01-23 19:42:06 +01:00
Lubos Lenco ad54883bf3 Improve load screen 2018-01-22 18:46:38 +01:00
Lubos Lenco cea57c33ea Shader fixes 2018-01-07 20:01:43 +01:00
Lubos Lenco 67f5bf0c6a Forward renderer effects 2018-01-06 00:33:33 +01:00
Lubos Lenco abd0ab0c6c Rendering driver api 2018-01-04 16:22:16 +01:00
unknown 90a6be24fe Begin rendering driver interface 2018-01-03 15:09:55 +01:00
Martin Wallin bd30fed1f4 Speaker "play on start" property
Fixes issue: http://forums.armory3d.org/t/sound-playing-when-program-launches/621
2018-01-02 22:29:51 +01:00
Lubos Lenco da3c472850 Cleanup uniforms and defines 2017-12-20 22:56:22 +01:00
Lubos Lenco 409a398730 Temporal filter for stable voxels 2017-12-19 18:05:38 +01:00
Lubos Lenco cefeda105e Maximize prop enable 2017-12-16 12:24:24 +01:00
Lubos Lenco 4042e43d17 Rename rigidbody.ghost to rigidbody.trigger for clarity 2017-12-12 20:07:31 +01:00
Lubos Lenco 5bb511a06b
Merge pull request #407 from Naxela/master
Implement LUT-based color-grading
2017-12-07 17:39:42 +01:00
Alexander Kleemann 42b0aaaded Implement LUT-based color-grading
3D LUT color grading. Maybe it's only necessary to only have the StringProperty like lensflare.
Todo: LUT size handling (resolution dependent), currently only 512x512 LUTS.
2017-12-07 17:09:44 +01:00
Lubos Lenco bb41f829c6 Option to disable audio module 2017-12-06 19:55:08 +01:00
Lubos Lenco 410dd5f795 Prepare for terrain collision shape 2017-12-05 23:45:40 +01:00
Lubos Lenco 9a20302114 Expose penumbra scale 2017-12-04 19:49:06 +01:00
Lubos Lenco 8497d45e81 Print enabled traits only 2017-12-04 09:40:58 +01:00
Lubos Lenco b82c87d446 Clarify print 2017-12-03 13:28:30 +01:00
Lubos Lenco f316a8c47a Print Traits by scene 2017-12-03 13:04:24 +01:00
Lubos Lenco c3d355561d Print Traits helper 2017-12-03 12:30:14 +01:00
Lubos Lenco 68754ad79c Rename tess to displacement 2017-11-26 14:45:36 +01:00
Lubos Lenco 52d5e04026 Shader fixes 2017-11-25 20:09:55 +01:00
Lubos Lenco 00de597d19 New render path system 2017-11-22 21:17:36 +01:00
Lubos Lenco 6326400a34 Exporter clean up 2017-11-20 15:59:22 +01:00
Lubos Lenco 42242b835d Python clean up 2017-11-20 14:32:36 +01:00
Lubos Lenco 602e58d5da Python clean up 2017-11-20 13:38:19 +01:00
Lubos Lenco 6db0871c22 Haxe clean up 2017-11-20 13:09:16 +01:00
Lubos Lenco 71929bd32f Shaders clean up 2017-11-20 12:38:35 +01:00
Lubos Lenco c3d9bf77e9 Expose auto exposure control 2017-11-18 22:52:41 +01:00
Lubos Lenco 371128160f Expose cascade split factor 2017-11-17 14:50:54 +01:00
Lubos Lenco 900f2b77c7 Cascaded shadows 2017-11-15 13:34:51 +01:00
Lubos Lenco c2606569ea Set start-up scene in exporter 2017-11-09 15:05:58 +01:00
Lubos Lenco 1503714145 Scene root and global object node 2017-11-08 19:37:26 +01:00
Lubos Lenco 0a81944b40 Implement deactivation params 2017-11-06 13:01:08 +01:00
Lubos Lenco 5a19d981d8 Clean up 2017-11-05 14:56:18 +01:00
Lubos Lenco 35db7293a9 Merge SSGI 2017-11-04 16:16:07 +01:00
Lubos Lenco d04cd96a1d Ghost rigid body (update haxebullet) 2017-11-02 13:32:21 +01:00
Lubos Lenco 3226c6e420 rtgi template 2017-11-02 12:10:01 +01:00