Lubos Lenco
|
9324323d37
|
Update debug console
|
2017-05-12 21:49:42 +02:00 |
|
Lubos Lenco
|
ecd4cd8ac5
|
Runtime material builder progress
|
2017-05-11 23:09:26 +02:00 |
|
Lubos Lenco
|
5ab704852d
|
Calibrate light
|
2017-05-06 00:22:15 +02:00 |
|
Lubos Lenco
|
c8cdb4a77a
|
Runtime logic builder
|
2017-05-03 19:56:15 +02:00 |
|
Lubos Lenco
|
fb60e4aa96
|
More material context props
|
2017-05-01 22:25:36 +02:00 |
|
Lubos Lenco
|
2660ee96c6
|
Runtime material builder progress
|
2017-04-28 12:43:40 +02:00 |
|
Lubos Lenco
|
c632daa3b2
|
Super-sampling resolve
|
2017-04-26 17:37:30 +02:00 |
|
Lubos Lenco
|
56190c05f2
|
More VR, restricted materials gen
|
2017-04-26 14:21:22 +02:00 |
|
Lubos Lenco
|
2099b1b80d
|
Fix Spawn Scene node
|
2017-04-25 23:01:45 +02:00 |
|
Lubos Lenco
|
64b334b643
|
Begin runtime material builder
|
2017-04-22 15:08:44 +02:00 |
|
Lubos Lenco
|
b21e0fe099
|
Fix rigid body callback
|
2017-04-20 11:13:33 +02:00 |
|
Lubos Lenco
|
8fe5f6b9c1
|
Fix register issue on Windows
|
2017-04-20 00:13:43 +02:00 |
|
Lubos Lenco
|
5e736a615f
|
Logic fixes, primitive events
|
2017-04-16 14:46:35 +02:00 |
|
Lubos Lenco
|
795726b28b
|
Logic fixes
|
2017-04-14 20:38:50 +02:00 |
|
Lubos Lenco
|
17b92a8140
|
Improve bone export
|
2017-04-11 23:21:42 +02:00 |
|
Lubos Lenco
|
ba50c68c8c
|
Gamepad for walk navigation
|
2017-04-11 15:29:27 +02:00 |
|
Lubos Lenco
|
53421a5447
|
Ease walk navigation
|
2017-04-11 12:24:42 +02:00 |
|
Lubos Lenco
|
e02e012eec
|
More logic control
|
2017-04-11 11:28:22 +02:00 |
|
Lubos Lenco
|
08ea9ab9f4
|
Proper input system
|
2017-04-10 21:17:17 +02:00 |
|
Lubos Lenco
|
4cbeb3bbf8
|
Logic nodes round 4
|
2017-04-08 20:05:35 +02:00 |
|
Lubos Lenco
|
3478cf22e4
|
Logic nodes round 3
|
2017-04-08 00:34:45 +02:00 |
|
Lubos Lenco
|
ac7bfb1b8e
|
Logic nodes round 2
|
2017-04-04 23:11:31 +02:00 |
|
Lubos Lenco
|
1ad5eb0b79
|
Logic nodes round 1
|
2017-04-03 22:29:46 +02:00 |
|
Lubos Lenco
|
e9d55ebce5
|
Clean up logic compiler
|
2017-04-02 23:26:27 +02:00 |
|
Lubos Lenco
|
ee38cd1a8b
|
Fix define
|
2017-04-02 13:21:01 +02:00 |
|
Lubos Lenco
|
f28d7641f3
|
Physics constraints
|
2017-04-02 13:13:43 +02:00 |
|
Lubos Lenco
|
d7be94d6e1
|
Merge logic nodes
|
2017-03-21 03:06:38 +01:00 |
|
Lubos Lenco
|
a49907b870
|
Renderer speedup round 3
|
2017-03-14 20:43:54 +01:00 |
|
Lubos Lenco
|
359bb45871
|
Renderer speedup round 2
|
2017-03-12 17:29:22 +01:00 |
|
Lubos Lenco
|
fc167d2885
|
Renderer speedup round 1
|
2017-03-11 01:50:47 +01:00 |
|
Lubos Lenco
|
19c995c018
|
Push logic nodes
|
2017-03-06 02:29:03 +01:00 |
|
Lubos Lenco
|
856038336b
|
Fix PickLocationNode
|
2017-03-04 18:02:20 +01:00 |
|
Lubos Lenco
|
298175ee31
|
Fix forward lamp attenuation
|
2017-03-04 16:46:39 +01:00 |
|
Lubos Lenco
|
fca4fed9d4
|
Finish area lights
|
2017-03-03 14:36:01 +01:00 |
|
Lubos Lenco
|
2e9b0451d1
|
Rename tangent attrib
|
2017-03-02 10:15:22 +01:00 |
|
Lubos Lenco
|
707daf8da3
|
Fix console
|
2017-02-28 13:48:19 +01:00 |
|
Lubos Lenco
|
03e2873e16
|
Fix haxebullet cpp compile
|
2017-02-26 15:09:36 +01:00 |
|
Lubos Lenco
|
dea1d9e579
|
Expose uniform sets
|
2017-02-09 21:43:14 +01:00 |
|
Lubos Lenco
|
a7634abf25
|
Use vec4s for skinning
|
2017-02-07 14:14:05 +01:00 |
|
Lubos Lenco
|
897e5c29de
|
Mesh groups
|
2017-01-29 16:15:04 +01:00 |
|
Lubos Lenco
|
4414d164cc
|
Active scene for render res
|
2017-01-19 00:26:18 +01:00 |
|
Lubos Lenco
|
3a8a6e1b28
|
Fix name conflict
|
2017-01-13 11:40:59 +01:00 |
|
Lubos Lenco
|
421b232823
|
Ensure image file exists
|
2017-01-12 12:11:25 +01:00 |
|
Lubos Lenco
|
676d11abcb
|
Save only valid texts
|
2017-01-10 22:57:22 +01:00 |
|
Lubos Lenco
|
13a3526273
|
Soft bodies
|
2017-01-10 10:41:06 +01:00 |
|
Lubos Lenco
|
4716c7719c
|
PhysicsBreak
|
2017-01-07 13:50:55 +01:00 |
|
Lubos Lenco
|
f0bb3a7462
|
Switch to bui
|
2017-01-02 22:46:18 +01:00 |
|
Lubos Lenco
|
15fe673b48
|
Fix py scripts in Krom
|
2016-12-16 00:12:21 +01:00 |
|
Lubos Lenco
|
9df4bc1e9e
|
Passive rigid bodies and damping
|
2016-12-08 14:30:39 +01:00 |
|
Lubos Lenco
|
1377d02c0d
|
Few navigation nodes
|
2016-12-07 14:33:18 +01:00 |
|
Lubos Lenco
|
695d0bf69b
|
Primitive navmeshes.
|
2016-12-07 02:01:42 +01:00 |
|
Lubos Lenco
|
eb7155b377
|
Primitive lod system
|
2016-12-05 01:54:01 +01:00 |
|
Lubos Lenco
|
3a6155187f
|
Fix scene format typedefs.
|
2016-11-30 01:33:26 +01:00 |
|
Lubos Lenco
|
177f31178e
|
Fix char handling.
|
2016-11-26 21:44:11 +01:00 |
|
Lubos Lenco
|
b0c8d76395
|
Simple mouse lock for FPS controller.
|
2016-11-24 18:48:22 +01:00 |
|
Lubos Lenco
|
04df49b88f
|
Migrating to Krom.
|
2016-11-23 15:34:59 +01:00 |
|
Lubos Lenco
|
63a7ecc2f2
|
deltaX to movementX for consistency with Kha.
|
2016-11-22 22:18:08 +01:00 |
|
Lubos Lenco
|
9693109357
|
Detect glsl version.
|
2016-11-22 15:02:03 +01:00 |
|
Lubos Lenco
|
1649d77096
|
Fix shadows for height maps.
|
2016-11-19 11:44:15 +01:00 |
|
Lubos Lenco
|
2bba8a4a18
|
Isolate webgl calls.
|
2016-11-14 16:37:49 +01:00 |
|
Lubos Lenco
|
1622c37595
|
Logic nodes work.
|
2016-11-14 12:45:56 +01:00 |
|
Lubos Lenco
|
a2667d8dca
|
Capture output as render result.
|
2016-11-12 18:30:39 +01:00 |
|
Lubos Lenco
|
ac509cefd2
|
Asset loading progress.
|
2016-11-07 23:06:08 +01:00 |
|
Lubos Lenco
|
f5cdac1c7c
|
Area lamps.
|
2016-11-06 15:07:13 +01:00 |
|
Lubos Lenco
|
2348aa06f9
|
Area maximizing.
|
2016-11-05 12:56:12 +01:00 |
|
Lubos Lenco
|
16a8c5f5cd
|
Fix Linux path.
|
2016-11-02 15:51:25 +01:00 |
|
Lubos Lenco
|
bde33846c7
|
Include script header.
|
2016-11-01 17:53:11 +01:00 |
|
Lubos Lenco
|
dbd6517e10
|
Use fromEuler.
|
2016-11-01 14:23:42 +01:00 |
|
Lubos Lenco
|
272b735ec0
|
Line endings, windows fixes.
|
2016-10-25 13:01:20 +02:00 |
|
Lubos Lenco
|
e50f60454e
|
Shaders ready.
|
2016-10-23 15:32:26 +02:00 |
|
Lubos Lenco
|
202ad3d7cf
|
Dynamic resolution scaling.
|
2016-10-19 17:46:13 +02:00 |
|
Lubos Lenco
|
1dc2dcf6f8
|
Reusing shader code.
|
2016-10-17 00:02:51 +02:00 |
|
Lubos Lenco
|
361b1d91cb
|
Use tabs for Haxe.
|
2016-10-15 20:19:09 +02:00 |
|
Lubos Lenco
|
dec9eb1351
|
Separate uniforms.
|
2016-10-15 15:08:25 +02:00 |
|
Lubos Lenco
|
17f30c4b85
|
Support compressed assets.
|
2016-10-15 12:17:33 +02:00 |
|
Lubos Lenco
|
0fef65aa5f
|
Defines to lower-case.
|
2016-10-12 18:26:56 +02:00 |
|
Lubos Lenco
|
85ea9845f2
|
Cleaning up.
|
2016-10-12 17:52:27 +02:00 |
|
Lubos Lenco
|
0bbd0a59a3
|
Voxel cone tracing.
|
2016-10-09 16:06:18 +02:00 |
|
Lubos Lenco
|
ddb83de3b8
|
Camera controllers & constraints.
|
2016-10-02 19:52:40 +02:00 |
|
Lubos Lenco
|
e7ba7c30ba
|
Tessellation instancing & fixes.
|
2016-09-29 22:49:22 +02:00 |
|
Lubos Lenco
|
80b8bc3236
|
Prop descriptions.
|
2016-09-23 00:34:42 +02:00 |
|
Lubos Lenco
|
e8ce9f2030
|
Minor bone export fixes.
|
2016-09-16 01:11:34 +02:00 |
|
Lubos Lenco
|
b983c75271
|
Basic Blender operator mapping.
|
2016-09-14 16:17:26 +02:00 |
|
Lubos Lenco
|
02145ffc6a
|
Asynchronous resource loading.
|
2016-09-14 11:49:32 +02:00 |
|
Lubos Lenco
|
cd2e936fcf
|
Fix translucent, redirect traces to Blender.
|
2016-09-05 17:03:20 +02:00 |
|
Lubos
|
db00e84343
|
More live patching.
|
2016-09-03 13:30:52 +02:00 |
|
Lubos
|
ca1faf8d90
|
More probes and Electron live patching.
|
2016-09-02 23:11:04 +02:00 |
|
Lubos Lenco
|
f3554b4de8
|
Dual quaternion skinning, mirrors.
|
2016-08-29 09:56:34 +02:00 |
|
Lubos Lenco
|
8e3c2e0c74
|
Match Blender naming.
|
2016-08-25 00:26:01 +02:00 |
|
Lubos Lenco
|
5dd8f5a926
|
Anims, begin dual quaternion skinning.
|
2016-08-23 22:55:46 +02:00 |
|
Lubos Lenco
|
db3d4b91fe
|
Id to name.
|
2016-08-22 22:05:01 +02:00 |
|
Lubos Lenco
|
878a27ee93
|
Packed assets support.
|
2016-08-22 21:56:28 +02:00 |
|
Lubos Lenco
|
9a49e84f43
|
Expose API manually.
|
2016-08-21 22:31:36 +02:00 |
|
Lubos Lenco
|
e90dbbcd4b
|
More Python/JS scripting.
|
2016-08-21 20:00:37 +02:00 |
|
Lubos Lenco
|
61e859dae9
|
Basic Python and JS scripting.
|
2016-08-21 00:16:13 +02:00 |
|
Lubos Lenco
|
c6e4a9849c
|
Improving controllers.
|
2016-08-16 23:54:37 +02:00 |
|
Lubos Lenco
|
5d1f9e4c66
|
More compositor nodes + clean up.
|
2016-08-15 23:45:03 +02:00 |
|
Lubos Lenco
|
8dc44c5069
|
Less code = better code.
|
2016-08-15 01:59:49 +02:00 |
|
Lubos Lenco
|
56ed9b8542
|
Refined logic nodes.
|
2016-08-14 21:08:01 +02:00 |
|
Lubos Lenco
|
5af755bb33
|
Match sky strength to Cycles.
|
2016-08-11 22:24:45 +02:00 |
|
Lubos Lenco
|
f7ea3d62d0
|
Super fast shaders.
|
2016-08-07 23:12:14 +02:00 |
|
Lubos Lenco
|
c3f8cd31f7
|
Update to latest Kha.
|
2016-08-04 22:38:56 +02:00 |
|
Lubos Lenco
|
8d91590cf8
|
Begin scene inspector.
|
2016-07-31 20:17:11 +02:00 |
|
Lubos Lenco
|
09cf85257c
|
Animation support for all nodes.
|
2016-07-31 11:49:55 +02:00 |
|
Lubos Lenco
|
f34760589f
|
Fixed skin export.
|
2016-07-28 22:38:11 +02:00 |
|
Lubos Lenco
|
1f3684f9b0
|
Static temporal AA.
|
2016-07-28 13:21:27 +02:00 |
|
Lubos Lenco
|
fc9ef1ae2f
|
Empty navmesh traits.
|
2016-07-27 14:25:01 +02:00 |
|
Lubos Lenco
|
e38f433349
|
More profile.
|
2016-07-22 23:25:07 +02:00 |
|
Lubos Lenco
|
a2488719b1
|
Begin visual console.
|
2016-07-21 17:45:39 +02:00 |
|
Lubos Lenco
|
5bfa99dc77
|
Track referenced assets.
|
2016-07-19 19:42:46 +02:00 |
|
Lubos Lenco
|
77f6c6652a
|
Fixed cpp vehicle.
|
2016-07-19 09:50:35 +02:00 |
|
Lubos Lenco
|
5685d75582
|
More shader constants, improved vehicle.
|
2016-07-18 20:28:52 +02:00 |
|
Lubos Lenco
|
91fa10b970
|
Drop to ground.
|
2016-07-18 12:31:31 +02:00 |
|
Lubos Lenco
|
0792bd6901
|
Fixed list indices.
|
2016-07-17 23:29:30 +02:00 |
|
Lubos Lenco
|
cf8f7186da
|
Expose more shader constants.
|
2016-07-17 20:29:53 +02:00 |
|
Lubos Lenco
|
941d12feb7
|
Basic volumetric cloudscapes.
|
2016-07-12 00:09:02 +02:00 |
|
Lubos Lenco
|
ca373d6bfd
|
Finalizing SDK.
|
2016-07-10 00:51:39 +02:00 |
|
Lubos Lenco
|
d10ac62f06
|
Talk to SDK.
|
2016-06-30 13:22:05 +02:00 |
|
Lubos Lenco
|
1be5d871c6
|
Raw SMAA shaders.
|
2016-06-13 15:07:57 +02:00 |
|
Lubos Lenco
|
e4948d5713
|
PCSS, begin SMAA.
|
2016-06-07 14:51:41 +02:00 |
|
Lubos Lenco
|
0dbe35f27c
|
Hybrid path-tracing, blended probes.
|
2016-06-07 09:38:49 +02:00 |
|
Lubos Lenco
|
6439afb284
|
Hosek Wilkie sky model.
|
2016-06-03 17:18:38 +02:00 |
|
Lubos Lenco
|
fb4ae736e6
|
Preliminary weighted blended OIT.
|
2016-05-27 01:12:21 +02:00 |
|
Lubos Lenco
|
0ff38c5e08
|
Improved material parsing and pipeline nodes.
|
2016-05-25 00:13:44 +02:00 |
|
Lubos Lenco
|
7a4ce91202
|
Light emission node.
|
2016-05-16 12:01:12 +02:00 |
|
Lubos Lenco
|
58b3c32f01
|
Empty decals pass.
|
2016-05-15 12:12:21 +02:00 |
|
Lubos Lenco
|
68452c0006
|
Ocean modifier hook.
|
2016-05-15 00:39:44 +02:00 |
|
Lubos Lenco
|
9431337efe
|
God-rays pass base.
|
2016-05-12 21:03:23 +02:00 |
|
Lubos Lenco
|
437562b364
|
Preliminary polygonal lights.
|
2016-05-10 12:11:31 +02:00 |
|
Lubos Lenco
|
6ca3543de0
|
Clean up.
|
2016-05-07 13:22:51 +02:00 |
|
Lubos Lenco
|
bb00363333
|
Fixed static mesh collision for cpp.
|
2016-05-07 00:32:52 +02:00 |
|
Lubos Lenco
|
7034be1da1
|
Collision margin.
|
2016-05-06 23:46:04 +02:00 |
|
Lubos Lenco
|
f9604b5bb6
|
First waters.
|
2016-05-05 19:50:03 +02:00 |
|
Lubos Lenco
|
da8d2521dc
|
Added readme note.
|
2016-04-29 11:11:45 +02:00 |
|
Lubos Lenco
|
60dce4b8e9
|
Haxe 3.3 works.
|
2016-04-27 10:29:32 +02:00 |
|
Lubos Lenco
|
f290684ca4
|
Fixed ping-pong.
|
2016-04-16 18:57:32 +02:00 |
|
Lubos Lenco
|
18567e95b1
|
Electron game player.
|
2016-04-14 16:56:10 +02:00 |
|
Lubos Lenco
|
ec52e1cfa2
|
Khafile extending support.
|
2016-04-12 22:59:06 +02:00 |
|
Lubos Lenco
|
d2c5bfcbb1
|
More reflection raymarching.
|
2016-04-12 14:44:21 +02:00 |
|
Lubos Lenco
|
837711c783
|
Environment links.
|
2016-04-08 16:17:57 +02:00 |
|
Lubos Lenco
|
052b2d26cd
|
Update to latest Kha.
|
2016-04-06 15:09:53 +02:00 |
|
Lubos Lenco
|
358693f375
|
Lens flare with occlusion testing.
|
2016-04-03 23:25:53 +02:00 |
|
Lubos Lenco
|
6ba1012355
|
Basic FPS controller.
|
2016-03-28 23:02:42 +02:00 |
|
Lubos Lenco
|
bbd7ee2353
|
Basic path-trace renderer pipeline.
|
2016-03-17 19:29:53 +01:00 |
|
Lubos Lenco
|
41ee896f42
|
Refactoring nodes
|
2016-03-12 12:11:55 +01:00 |
|
Lubos Lenco
|
813966f4ea
|
Improve shader resource parsing
|
2016-02-21 21:06:01 +01:00 |
|
Lubos Lenco
|
06f1385e82
|
Basic vehicle simulation
|
2016-02-20 12:46:12 +01:00 |
|
Lubos Lenco
|
bbef9544fa
|
Physics drag trait
|
2016-02-19 11:41:54 +01:00 |
|
Lubos Lenco
|
5b7617f3f0
|
Parse world nodes
|
2016-02-08 14:58:55 +01:00 |
|
Lubos Lenco
|
d74fa3c777
|
Export logic nodes to separate folder
|
2016-02-07 23:03:52 +01:00 |
|
Lubos Lenco
|
e8d7f7d6e4
|
Generate forward pipeline nodes
|
2016-01-27 23:40:33 +01:00 |
|
Lubos Lenco
|
db8088862a
|
Export built-in traits
|
2016-01-25 22:29:50 +01:00 |
|
Lubos Lenco
|
7d233231fd
|
Set startup scene
|
2016-01-25 16:46:13 +01:00 |
|
Lubos Lenco
|
8826415258
|
Skinning class
|
2016-01-24 22:32:51 +01:00 |
|
Lubos Lenco
|
c275ca7625
|
Reworking matrix structure
|
2016-01-21 19:02:02 +01:00 |
|
Lubos Lenco
|
ddabd1f218
|
Unified Bullet API
|
2016-01-21 02:37:36 +01:00 |
|
Lubos Lenco
|
6dbe92199f
|
Correctly export logic nodes
|
2016-01-20 17:58:31 +01:00 |
|
Lubos Lenco
|
fc3b002c70
|
Optional physics
|
2016-01-11 13:50:54 +01:00 |
|
Lubos Lenco
|
3b0862afe5
|
Include only referenced shaders
|
2016-01-11 13:07:44 +01:00 |
|
Lubos Lenco
|
2d213340bf
|
Deferred rendering progress
|
2016-01-03 19:41:00 +01:00 |
|
Lubos Lenco
|
6749552751
|
Compiler guards for physics traits
|
2015-12-24 16:12:32 +01:00 |
|
Lubos Lenco
|
3c4972ac09
|
Begin deferred pipeline
|
2015-12-21 15:20:00 +01:00 |
|
Lubos Lenco
|
d89adbb34e
|
Shader variants refactor
|
2015-12-17 20:07:23 +01:00 |
|
Lubos Lenco
|
58f4eaf8d5
|
GPU skinning
|
2015-12-17 14:25:42 +01:00 |
|
Lubos Lenco
|
fbfbe62fc7
|
Begin GPU skinning
|
2015-12-15 23:09:08 +01:00 |
|
Lubos Lenco
|
38e76e7316
|
Instanced particles
|
2015-12-15 12:52:23 +01:00 |
|
Lubos Lenco
|
e107a3b611
|
Particles and frustum culling
|
2015-12-11 18:25:02 +01:00 |
|
Lubos Lenco
|
d88c8142a4
|
Animation progress
|
2015-12-11 09:30:43 +01:00 |
|
Lubos Lenco
|
010fcbae4f
|
Skinning and more
|
2015-12-08 23:57:00 +01:00 |
|
Lubos Lenco
|
658469fdf6
|
Python clean up
|
2015-12-07 20:04:23 +01:00 |
|
Lubos Lenco
|
aeb3ec5a22
|
Shaders and camera work
|
2015-12-05 14:52:31 +01:00 |
|
Lubos Lenco
|
3eae0de6e1
|
Instancing and variants
|
2015-12-03 14:38:33 +01:00 |
|
Lubos Lenco
|
862cc13c98
|
Shader variations
|
2015-12-03 02:36:18 +01:00 |
|
Lubos Lenco
|
63620fd767
|
Normal maps
|
2015-11-28 16:53:52 +01:00 |
|
Lubos Lenco
|
e44d9aa8a9
|
Physics world
|
2015-11-26 22:30:19 +01:00 |
|
Lubos Lenco
|
7e1052be90
|
Node scripting
|
2015-11-26 15:36:17 +01:00 |
|
Lubos Lenco
|
54ff70b744
|
Parse animation arguments
|
2015-11-26 10:15:52 +01:00 |
|
Lubos Lenco
|
b6266e3640
|
Materials work
|
2015-11-26 00:56:26 +01:00 |
|
Lubos Lenco
|
593a0623ab
|
Environment map shaders
|
2015-11-25 01:39:10 +01:00 |
|
Lubos Lenco
|
9bc2817a14
|
Sync
|
2015-11-10 22:07:28 +01:00 |
|
Lubos Lenco
|
8c9dcc972b
|
Ortho camera
|
2015-11-10 21:11:56 +01:00 |
|
Lubos Lenco
|
60e4d28141
|
Camera type
|
2015-11-07 20:45:08 +01:00 |
|
Lubos Lenco
|
cd7c01de2e
|
Include shaders
|
2015-11-07 19:39:38 +01:00 |
|
Lubos Lenco
|
2a2033cc5e
|
Empty screen
|
2015-10-31 12:08:49 +01:00 |
|