Commit graph

337 commits

Author SHA1 Message Date
Aidan C. Brady
4cfee657a0 Begin work on shard textures, still have a few to go 2013-12-24 11:17:52 -05:00
Aidan C. Brady
a41760affd Chemical Injection Chamber initial work 2013-12-24 00:23:30 -05:00
Anton
5650ae38d1 Update ru_RU.lang 2013-12-22 14:39:34 +03:00
Anton
e163d5e6bd Update ru_RU.lang
some work
2013-12-21 19:54:29 +03:00
Aidan Brady
f2d202d90f Work on transporters 2013-12-20 17:46:24 -05:00
Aidan Brady
40e2d3b7fc Bump version, work on multipart transporters 2013-12-20 16:47:09 -05:00
Aidan Brady
510debc0fb Kill induction module and start on balloons :) 2013-12-20 01:05:41 -05:00
Aidan Brady
6b5f8833f0 Have Logistical Transporters use interfaces instead of directly referencing classes; should make multipart support easy 2013-12-19 18:21:12 -05:00
Ben Spiers
52939f763b Large Model variants. Fluid contents rendering still needs work but that's not using an obj model. It could potentially; it would be a lot cleaner in code but would mean a *lot* of blender work. 2013-12-18 18:42:05 +00:00
Ben Spiers
8199408e75 Side-specific changeable models. They don't behave differently yet but that should be possible now without too much trouble. 2013-12-17 20:02:29 +00:00
Ben Spiers
3a97630f55 Add new shapes to small model. 2013-12-17 02:21:30 +00:00
Aidan Brady
d21ef524a0 Work on jetpacks/scuba stuff 2013-12-15 16:07:30 -05:00
Aidan Brady
8057d605a1 Merge branch 'master' into development 2013-12-15 14:19:57 -05:00
crafteverywhere
f673244293 Update zh_CN.lang 2013-12-15 20:19:09 +08:00
Aidan Brady
345aecb4db Merge branch 'master' into development 2013-12-14 17:58:13 -05:00
Aidan C. Brady
1e1eabfd5e Even more localization, fixed a few tiny bugs 2013-12-14 15:13:12 -05:00
Vexatos
fc0a611f93 Update de_DE.lang 2013-12-13 19:50:48 +01:00
Aidan Brady
11c7efd8fc Merge branch 'api-change' into multipart-experimental-new 2013-12-12 22:36:00 -05:00
Aidan Brady
2d5b633168 Work on stuff 2013-12-12 20:35:37 -05:00
Aidan Brady
43d3050b40 Work on Chemical Infuser 2013-12-12 18:33:56 -05:00
Ben Spiers
98c8068a0f Get Mechanical Pipe rendering working a bit better. 2013-12-12 20:23:03 +00:00
Aidan Brady
31f8566a1f Merge branch 'master' into multipart-experimental-new
Conflicts:
	common/mekanism/common/Mekanism.java
2013-12-12 08:43:21 -05:00
Aidan Brady
faa127ddd8 Add textures for Sulfuric Gas & Sulfuric Acid 2013-12-11 20:46:39 -05:00
Aidan Brady
5a241ce8ee Work on GUIs 2013-12-11 20:24:37 -05:00
Aidan Brady
2d626f2279 Work on Chemical Infuser & Chemical Formulator recipe system 2013-12-11 17:08:15 -05:00
Aidan C. Brady
7e48fa2743 Work on container code 2013-12-11 16:34:54 -05:00
Aidan C. Brady
a4e8158448 Add GUIs for T3 ore processing machinery 2013-12-10 18:51:16 -05:00
Aidan Brady
250ddadcf0 Dictionary! :) 2013-12-09 20:52:49 -05:00
Aidan Brady
3c4d776e24 Added lead ore processing 2013-12-09 18:30:50 -05:00
Vexatos
461e2886ab Typo fix. Let's hope is was a typo.
Let's hope is was a typo.
2013-12-09 19:23:03 +01:00
Vexatos
02fcac8967 Loads of work done. (Updated de_DE.lang)
Yes, "Minierer" is a German word.
2013-12-09 19:22:05 +01:00
Aidan Brady
916859c21d Added description text to machines 2013-12-06 20:03:25 -05:00
Aidan C. Brady
cb9900bbc7 Work on gas masks/scuba gear stuff 2013-12-06 15:26:44 -05:00
Aidan Brady
d36409f4b0 Merge branch 'master' into multipart-experimental-new
Conflicts:
	common/mekanism/client/model/ModelJetpack.java
	common/mekanism/client/render/ModelCustomArmor.java
	common/mekanism/common/Mekanism.java
	common/mekanism/common/item/ItemJetpack.java
	common/mekanism/common/tileentity/TileEntityUniversalCable.java
	common/mekanism/induction/client/render/RenderWire.java
	common/mekanism/induction/common/tileentity/TileEntityMultimeter.java
	common/mekanism/induction/common/tileentity/TileEntityWire.java
	common/mekanism/induction/common/wire/PartUniversalConductor.java
	common/mekanism/induction/common/wire/PartWire.java
2013-12-05 22:37:27 -05:00
Aidan Brady
c3a985f273 Kill off wires for the last time, fix up jetpacks 2013-12-05 21:10:15 -05:00
Aidan C. Brady
a204df448f Work on jetpacks 2013-12-05 15:50:38 -05:00
Aidan Brady
38dda1d18e Fix name, add a few more particle effects 2013-12-04 20:01:27 -05:00
Aidan Brady
bf9d48d86f Work on jetpacks - specifically networking fixes and sounds! 2013-12-04 16:53:58 -05:00
Vexatos
538fdbcce4 Couldn't you have done this yourself? Nevermind... 2013-12-04 15:31:31 +01:00
Aidan Brady
7182d07cbd Bugfixes and the beginnings of jetpacks! 2013-12-03 23:36:06 -05:00
Aidan Brady
1cfdd805f3 Work on jetpack 2013-12-03 21:49:12 -05:00
Aidan Brady
8f4ac31871 Minor cleanup 2013-12-03 17:46:48 -05:00
Aidan Brady
afe85f9215 Fix some pesky bugs and crashes 2013-12-03 16:56:03 -05:00
Aidan C. Brady
ef8b6c1c78 Fix gas render in mech pipe 2013-12-03 11:24:23 -05:00
Vexatos
278b46a8dd Update de_DE.lang 2013-12-03 15:39:26 +01:00
Aidan Brady
934d537230 Fix a few issues 2013-12-03 07:18:40 -05:00
Vexatos
c0b57017df Update de_DE.lang 2013-12-03 07:48:00 +01:00
Aidan Brady
a3fa18cb80 Remove superconductor, make Heat Gen cheaper 2013-12-02 22:35:46 -05:00
Aidan Brady
5d8e21b776 Merge branch 'master' of https://github.com/aidancbrady/Mekanism into multipart-experimental-new
Conflicts:
	common/mekanism/api/gas/GasNetwork.java
	common/mekanism/api/gas/GasTransmission.java
	common/mekanism/api/transmitters/DynamicNetwork.java
	common/mekanism/client/EnergyClientUpdate.java
	common/mekanism/client/FluidClientUpdate.java
	common/mekanism/client/GasClientUpdate.java
	common/mekanism/client/render/tileentity/RenderUniversalCable.java
	common/mekanism/common/EnergyNetwork.java
	common/mekanism/common/FluidNetwork.java
	common/mekanism/common/InventoryNetwork.java
	common/mekanism/common/Mekanism.java
	common/mekanism/common/item/ItemConfigurator.java
	common/mekanism/common/tileentity/TileEntityLogisticalTransporter.java
	common/mekanism/common/tileentity/TileEntityMechanicalPipe.java
	common/mekanism/common/tileentity/TileEntityPressurizedTube.java
	common/mekanism/common/tileentity/TileEntityTransmitter.java
	common/mekanism/common/tileentity/TileEntityUniversalCable.java
	common/mekanism/common/util/CableUtils.java
	resources/assets/mekanism/textures/blocks/LiquidEnergy.png.mcmeta
2013-12-02 21:45:40 -05:00
Aidan Brady
30237b34ac Delete old textures, add Copper and Tin blocks 2013-12-02 20:52:44 -05:00
Aidan C. Brady
57caab2062 Wire fixes 2013-12-02 17:04:41 -05:00
Vexatos
f5f9dca4ee Update de_DE.lang 2013-12-02 19:08:17 +01:00
Aidan C. Brady
5c2c8e15cb Add in necessary models 2013-12-02 12:41:00 -05:00
Aidan C. Brady
e38cf10ef6 Merge branch 'universal-wires' of https://github.com/aidancbrady/Mekanism 2013-12-02 11:42:21 -05:00
Aidan C. Brady
20d3eb42b2 Add needed ingot recipes & textures 2013-12-02 09:24:52 -05:00
Calclavia
07332ca245 Merge branch 'master' into universal-wires
Conflicts:
	common/mekanism/induction/common/MekanismInduction.java
	resources/assets/mekanism/lang/en_US.lang
2013-12-02 19:47:38 +08:00
Aidan Brady
e42ab62e2a Begin work on copper and tin ore and ingots :) 2013-12-01 21:58:35 -05:00
Aidan Brady
83bca26455 Remove Maganese Alloy in hopes for better balance, fixed several GUI color issues as well as Osmium Ore darkness 2013-12-01 17:45:19 -05:00
Aidan Brady
66cba8d50b Merge branch 'master' of https://github.com/aidancbrady/Mekanism 2013-12-01 14:03:06 -05:00
Aidan Brady
7ebd132b6e Fixed teslas, merged Electrostatic Linker into Configurator 2013-12-01 14:03:00 -05:00
Vexatos
aa4610330c Update de_DE.lang 2013-12-01 18:43:13 +01:00
Aidan Brady
f55d3ac874 Added Factory input slot distribution, configurable voice ports, fixed several bugs 2013-12-01 12:38:34 -05:00
Calclavia
c1d5e2bc60 Fixed non-multipart insulated wire texture 2013-12-01 18:05:27 +08:00
Calclavia
3cca65f2cd Fixed non-multipart wire textures 2013-12-01 17:02:39 +08:00
Vexatos
76b7ea116d Shorten the GUI stuff. I hope it is short enough for the GUIs 2013-12-01 09:08:11 +01:00
Calclavia
a674e14851 Fixed wire texture not loading 2013-12-01 14:33:30 +08:00
Calclavia
10bbcff077 Fixed Multipart wires not loading 2013-12-01 14:30:54 +08:00
Calclavia
1aabe8f7b5 Added insulation texture 2013-12-01 14:11:14 +08:00
Calclavia
0205d7722e Readded universal wires into Mekanism Induction 2013-12-01 13:46:15 +08:00
Aidan Brady
0c618a1cf3 Localization & gas fixes 2013-11-30 11:31:18 -05:00
Vexatos
e2a432fe11 Update de_DE.lang 2013-11-30 08:47:03 +01:00
Aidan Brady
ba32a2b112 More localization support! 2013-11-30 00:43:54 -05:00
Aidan Brady
b224a01f39 Work on localization support, move around some API classes to make better compatibility 2013-11-30 00:28:02 -05:00
Aidan Brady
00b4c6f3e3 Rendering and transmitter performance enhancements, finish Rotary Condensentrator for the most part 2013-11-28 21:43:53 -05:00
Aidan Brady
ccae995242 Work on Rotary Condensentrator, fixed an issue with factories 2013-11-28 16:01:23 -05:00
Aidan Brady
98e864cd8d Work on that Rotary Condensentrator! 2013-11-27 23:42:54 -05:00
Aidan Brady
419a295096 Work on Rotary Condensentrator, fix IC2 energy integration (mostly) 2013-11-27 18:17:44 -05:00
Aidan Brady
22fe896bcd Finish multi-ID machine support 2013-11-27 16:17:10 -05:00
crafteverywhere
492e95a9c2 Update zh_CN.lang 2013-11-27 13:34:14 +08:00
Aidan Brady
6739d81a12 Miners are better for servers now. Please update! 2013-11-26 23:31:42 -05:00
Sakarias Longhorn
e08b34395e French Translation 2013-11-27 00:52:47 +01:00
Vexatos
f36fde885d Update de_DE.lang 2013-11-26 21:15:09 +01:00
Vexatos
08c8341eeb That'll work. 2013-11-26 21:12:14 +01:00
Aidan Brady
c10ba92522 Connected Dynamic Glass textures :) 2013-11-24 19:30:52 -05:00
Aidan Brady
38d9bdd1d2 Start work on a connected texture renderer, remove old textures, fix recipes for Vaygrim’s issue (closes #481) 2013-11-24 18:54:11 -05:00
Aidan C. Brady
afae26f9b8 Rendering enhancements! Mechanical Pipes now function better and use the large Transmitter model. 2013-11-24 15:44:16 -06:00
Aidan C. Brady
59b945a33f Fixed Model3D textures, fixed error spam on world load, fixed Digital Miner breaking blocks on top, general code cleanup 2013-11-24 12:12:42 -06:00
Aidan C. Brady
a27582971b Neatened up Diversion Transporter code 2013-11-23 15:01:18 -05:00
Aidan
5b690e9bfb Merge pull request #461 from pixlepix/master
Logistical Diverter
2013-11-23 11:44:03 -08:00
Aidan C. Brady
22c07254fd Purification, Compressing, and Combining factories :) 2013-11-23 14:36:50 -05:00
Aidan Brady
5465102329 Begin work on adding more recipe types to Factories. Don’t use this build! 2013-11-23 11:39:27 -05:00
Aidan Brady
4a5df9f922 Fixed tesla texture 2013-11-23 10:42:23 -05:00
pixlepix
dc1743d517 Divertion transporter fixes, including name change 2013-11-23 07:28:01 -05:00
pixlepix
51225ba715 Logistical diverter texture 2013-11-23 07:28:01 -05:00
Aidan C. Brady
0adc0dc75e Attempt to use my own unit system 2013-11-22 20:58:49 -05:00
Aidan C. Brady
a3d200291c GUI work... 2013-11-22 20:39:44 -05:00
Aidan C. Brady
649f128d76 Work on textures 2013-11-22 20:27:27 -05:00
Aidan Brady
ace1365d0f Aw yeah! Better GUI packets for Miner. Heading to bed guys, see ya tomorrow! 2013-11-21 22:30:01 -05:00
Aidan Brady
0e2d2917d1 Remove Capacitor and Empty Capacitor, fix mouses, made sorter and miner maintain configuration 2013-11-21 21:37:03 -05:00
Aidan C. Brady
1c674f4317 Some bounding block inventory management 2013-11-21 16:04:14 -05:00
Aidan Brady
34f300cf6f Begin implementing that sexy model
don’t recommend this build for personal use
2013-11-20 20:28:06 -05:00
Aidan Brady
1f3a82c3f0 Miner work! Starting on actual operation algorithms. 2013-11-20 18:17:10 -05:00
Aidan C. Brady
7b3edc142e GUI and networking fixes - I think the GUI is finished. 2013-11-20 15:15:02 -05:00
Aidan C. Brady
14d557cbe5 Some work on things, got rid of version constants, they're supposed to differ per module. 2013-11-20 11:01:13 -05:00
Aidan Brady
515cbf38c8 Fixes! 2013-11-19 22:13:35 -05:00
Aidan C. Brady
73bf81ceaa GUI is coming together! Still need to add reset button and map button actions, but layout is there. 2013-11-19 19:30:56 -05:00
Aidan C. Brady
d02d0ceadf GUI work, kinda functions, but not really 2013-11-19 18:56:53 -05:00
Aidan C. Brady
7a74fb86ba More work! 2013-11-19 18:16:26 -05:00
Aidan C. Brady
86b6474f35 Beginning foundations of Digital Miner. 2013-11-19 12:13:37 -05:00
Aidan C. Brady
995207bcab Start work on Miner, make the Bin only eject items when front side is clicked! 2013-11-18 15:33:14 -05:00
Anton
99178d8e68 Swap Glow and Steel names to match with other(No other changes) 2013-11-18 14:50:18 +03:00
Anton
3dc83d8296 Create ru_RU.lang
Not yet finished...
2013-11-18 14:47:40 +03:00
Aidan Brady
be73495110 …and part 2. Textures fixed. 2013-11-17 13:52:23 -05:00
Aidan Brady
80bdfc10b9 For some reason this is necessary. Part 1… 2013-11-17 13:52:10 -05:00
Aidan Brady
8095eb206c Fix textures, hopefully fix sounds 2013-11-17 13:31:56 -05:00
crafteverywhere
fdf09fcfde Update zh_CN.lang 2013-11-17 11:21:43 +08:00
Vexatos
a6e017549c No more wires? :( 2013-11-16 21:43:02 +01:00
Aidan C. Brady
cc48b614ba Remove wire 2013-11-16 12:26:49 -05:00
Aidan C. Brady
ed637e4eed Follow Mekanism naming standards 2013-11-16 11:05:04 -05:00
Aidan C. Brady
53323279c7 MekanismInduction module - done!
Still need to configure the build
2013-11-16 10:21:37 -05:00
Aidan C. Brady
e6ed263aa3 More bin work! :D 2013-11-12 18:42:55 -05:00
Aidan C. Brady
fe0631844b Some work on Bins 2013-11-12 16:45:48 -05:00
Aidan Brady
f6704dc5ea Added name for bins, fixed IC2 bug, hopefully fixed ConcurrentModificationException 2013-11-11 17:23:14 -05:00
Aidan C. Brady
99f53a1322 Some fancy sounds and tooltips 2013-11-10 18:54:30 -05:00
Aidan C. Brady
51ad429973 Coming along with round robin mode :) 2013-11-08 11:13:51 -05:00
Aidan Brady
1aec33d8ec Added configuration option to turn off strict input colors 2013-11-07 21:27:12 -05:00
Aidan Brady
8fdfe8d1ea Items render smaller 2013-11-06 17:52:30 -05:00
Aidan Brady
1ff600b4a9 Added configurable restrictive input colors to all configurable machines, added some dandy sound effects 2013-11-04 21:11:09 -05:00
Aidan Brady
01a6174fdb Lots of things! 2013-11-03 16:54:33 -05:00
Aidan Brady
b12d9ce65a Fix swapped colors 2013-11-03 12:55:10 -05:00
Aidan Brady
c3fa020561 New Electric Pump model! 2013-11-03 12:07:23 -05:00
Aidan Brady
6d734c26e3 New models and fixes! 2013-11-03 11:38:36 -05:00
Aidan Brady
4e77e677ed Merge branch 'master' of https://github.com/aidancbrady/Mekanism 2013-11-02 21:18:52 -04:00
Aidan Brady
64fe3a21ea Fix typo, start work on fancy Energy Cube rendering :) 2013-11-02 21:07:55 -04:00
Ben Spiers
3c3bc631f0 Update en_US.lang
Manganese was misspelled
2013-11-02 23:19:43 +00:00
Aidan Brady
d1a1e3375a New Metallurgic Infuser model, more efficient active state management 2013-11-02 19:06:56 -04:00
Aidan Brady
2a73dc3332 Gave the Solar Generator a new model 2013-11-02 12:00:29 -04:00
Aidan C. Brady
289a2ee227 Configurable machine output colors 2013-11-02 01:31:32 -04:00
Aidan Brady
799142198a Fixed ridiculous client updates when GUI is open, fancy active sorter rendering, sorter eject sound effect :) 2013-11-01 23:51:10 -04:00
Aidan Brady
8db9c734d7 Sorter no longer requires energy, gave sorter new fancy model, improved the way items retreat from dead ends 2013-11-01 22:36:06 -04:00
Aidan C. Brady
91a8839203 Deleted Theoretical Elementizer, Weather Orb, and Steve's Stopwatch. They are no longer fitting for Mekanism's goal. 2013-11-01 11:33:00 -04:00
Aidan C. Brady
abe549bf13 Started some work on more filter tab information. 2013-10-30 23:48:50 -04:00
Aidan Brady
04d9b3dc68 Some fixes 2013-10-30 20:35:11 -04:00
Aidan
e786422f9c Merge pull request #342 from Vexatos/patch-1
Update de_DE.lang
2013-10-30 16:13:23 -07:00
Aidan C. Brady
0090624a57 Merge branch 'master' of https://github.com/aidancbrady/Mekanism 2013-10-30 15:22:46 -04:00
Aidan C. Brady
656f74983f Lots of progress on ejectors and GUIs 2013-10-30 15:22:43 -04:00
Vexatos
37fdc2d01b Update de_DE.lang 2013-10-30 18:51:00 +01:00
crafteverywhere
47c481816e Create zh_CN.lang 2013-10-30 18:24:55 +08:00
Aidan C. Brady
9496f7dfa3 Rewrote pathfinder, added in Restrictive Transporters, added option to have null color in filters, added default outputting filter for sorter
whoo!
2013-10-29 18:13:30 -04:00
Aidan C. Brady
5e7c01c1af Client/server GUI communication logistics 2013-10-27 17:29:34 -04:00
Aidan C. Brady
f60106f0e9 Filter panel buttons render! 2013-10-27 15:00:22 -04:00
Aidan C. Brady
4272c4cb6d Fix up custom slot render, got scroll bar working 2013-10-27 11:44:19 -04:00
Aidan Brady
340ccd1e87 Slightly better packet management, removed Control Panel 2013-10-27 00:08:39 -04:00
Aidan
5e587629bf Merge pull request #324 from Vexatos/patch-1
I rarely had that much fun with translating a mod, I don't know, why.
2013-10-26 20:55:23 -07:00
Aidan C. Brady
3a9a518188 Major GUI work! 2013-10-26 13:25:51 -04:00
Aidan
c730fab1eb Merge pull request #325 from magik6k/master
Add Polish translation
2013-10-25 21:04:49 -07:00
Aidan Brady
51f24f058a Worked on that GUI, I think I've got down how this is gonna work 2013-10-26 00:02:57 -04:00
Aidan C. Brady
b8935f8f7a Started on sorter GUI! 2013-10-25 18:08:13 -04:00
magik6k
6d5ae084ec Add Polish translation 2013-10-25 20:55:50 +02:00
Vexatos
5c17c17302 I rarely had that much fun with translating a mod, I don't know, why. 2013-10-25 14:55:18 +02:00
Aidan C. Brady
51289b82c2 Made base code for Logistical Sorter, this may end up being more complex than the transporters themselves. 2013-10-25 00:23:38 -04:00
Aidan Brady
54ac6bac5c Deleted old files 2013-10-23 22:50:10 -04:00
Aidan C. Brady
ab8361f9e8 Just about finished rendering! :D 2013-10-23 20:34:33 -04:00
Aidan C. Brady
9fabab18a3 Just about done with rendering, next steps are final bug fixes and inventory management implementations 2013-10-22 21:13:23 -04:00
Aidan C. Brady
89eda12200 Got more things working! 2013-10-22 11:08:28 -04:00
Aidan Brady
4b82ab6cc1 Work on transporters, don't use them unless you like buggy item transport pipes that currently do nothing 2013-10-20 22:47:20 -04:00
Aidan C. Brady
7c2fabca6a New Enrichment Chamber sound :) 2013-10-19 12:34:04 -04:00
Vexatos
5ac008ea53 Walkie talkies?!?!?!?!?!?!?!?!?!?!?!?!? 2013-10-14 19:31:20 +02:00
Aidan C. Brady
0d7b2414ce Walkie Talkie foundation! :D 2013-10-13 12:31:26 -04:00
Aidan C. Brady
a6ed1c054e Re-added maganese 2013-10-13 01:19:18 -04:00
Aidan C. Brady
9194f71630 Merge branch 'master' of https://github.com/aidancbrady/Mekanism
Conflicts:
	common/mekanism/common/Mekanism.java
2013-10-13 01:04:04 -04:00
Aidan C. Brady
b1c2afd68d Add proper IC2 item support, add maganese for future use 2013-10-13 01:01:30 -04:00
Ben Spiers
308c333fc4 Merge pull request #287 from Vexatos/patch-2
Thank you.
2013-10-12 09:24:54 -07:00
Vexatos
ade414f2b8 That was needed. 2013-10-12 18:19:54 +02:00
Vexatos
c9afe5192a Fixed stuff
Electric bow entry doubled.
2013-10-12 18:19:43 +02:00
Ben Spiers
189c6d4551 L10n support by popular demand. Closes #204 2013-10-12 16:43:56 +01:00
Aidan C. Brady
bf1150e2cb Fixed minor GUI issues, recipe type interface is now a GuiElement
Oh, I'm not dead btw
2013-10-08 17:47:03 -04:00
Ben Spiers
132306ed76 Multipart and everything 2013-10-03 00:10:20 +01:00
Aidan Brady
08fda4cdd5 Upgrade refactoring, CURRENTLY BROKEN 2013-08-25 20:54:34 -04:00
Aidan Brady
55fee96644 Updated IC2 API (again), added obsidian 200% ore-to-dust processing 2013-08-25 12:02:25 -04:00
Aidan C. Brady
7a7b398f31 Several bugfixes, overhaul of TileEntity-based upgrade management 2013-08-24 21:22:45 -04:00
Aidan Brady
7e167b753a Logistical Transporters now have complete network functionality. Actual item transport is the next step!
Also fixed various network bugs. :)
2013-08-06 01:40:41 -04:00
Aidan Brady
3fd76dcacc Began work on Logistical Transporter - item transport :) 2013-08-03 23:02:06 -04:00
Aidan Brady
47c36f1f38 Added redstone control to machines, generators, Energy Cubes and Gas Tanks; fixed Heat Generator NBT bug
Also - cleanup! Closes #214.
2013-08-02 03:16:38 -04:00
Ben Spiers
0188882688 Fix the Electric Pump's render texture 2013-07-29 21:00:51 +01:00
Aidan Brady
5d26f8e229 Updated to new UE, not done with complete implementation 2013-07-26 18:16:21 -04:00
Aidan Brady
cfc5dff445 First 1.6 push, still work to be done 2013-07-20 12:10:14 -04:00