Aidan C. Brady
2ebb4838e8
Waila integration - fixes issues with Induction Cells & Induction Providers, also fixed println
2015-03-22 01:33:17 -05:00
Aidan C. Brady
e31d5573f1
Heat Generator now shows exact heat generation amount in GUI
2015-03-22 01:00:38 -05:00
Aidan C. Brady
d6c48a6e71
Merge branch 'development' of https://github.com/aidancbrady/Mekanism into development
2015-03-22 00:48:44 -05:00
Aidan C. Brady
9a2d47ad4b
Default icons for all Mekanism blocks - fixes particle issues
2015-03-22 00:47:59 -05:00
Aidan C. Brady
dd96064a3f
Fixed Electric Pump text overlap, fixed OreDict filter not reading from nbt/packet properly
2015-03-22 00:40:05 -05:00
Ben Spiers
c0281d4470
Fix #2298
2015-03-22 02:23:45 +00:00
Ben Spiers
a7c812bc6e
Reduce paramaters of the reactor for more challenging balance.
...
Now requires 1GJ to ignite, and produces half as much power in passive mode.
The product of thermocouple efficiency and the laser input bonus must not be more than 1, (was previously 10) or energy from a laser that is absorbed (multiplied by the bonus coefficient) then propagates through the code and is multiplied by the thermocouple efficiency will come out bigger than it went in.
This would make the most efficient usage of a reactor simply shining a laser at it and pulling power out, producting net +49.5kJ/t.
This is now rectified, the product of bonus and thermocouple is now 0.5.
2015-03-22 02:16:17 +00:00
Aidan C. Brady
f8f1467304
Cleanup
2015-03-21 17:23:36 -05:00
Aidan C. Brady
e089413f30
Laser Amplifier now properly saves and loads its inventory from NBT
2015-03-21 17:18:14 -05:00
Ben Spiers
283053dab9
Fix a texture (rgb profile?) issue
2015-03-21 21:43:44 +00:00
Ben Spiers
c323969c87
Recalcuation things.
2015-03-21 19:44:17 +00:00
Ben Spiers
83e41478e5
Localisation, icon, fixes.
2015-03-21 19:13:15 +00:00
Ben Spiers
2e8edb281c
Gas Upgrades.
2015-03-21 19:13:04 +00:00
Ben Spiers
0658e04880
Fix upgrade dupe with factories.
2015-03-21 19:12:55 +00:00
Ben Spiers
9936c05da7
Recipe and upgrade fixes.
2015-03-21 19:11:56 +00:00
Aidan C. Brady
84a1fa95ae
Require a Hohlraum filled up to the max with D-T fuel in order to trigger a reaction
2015-03-21 12:44:37 -05:00
Aidan C. Brady
46eb5aa288
Fixed Hohlraum check crash
2015-03-21 12:42:41 -05:00
Aidan C. Brady
79d319cc87
Fixed temperature units
2015-03-21 11:51:11 -05:00
Aidan C. Brady
72026dd1c5
Lasers now dynamically damage entities based on energy output
2015-03-21 11:31:51 -05:00
Aidan C. Brady
765b58a058
Fixed a transition crash
2015-03-21 11:11:24 -05:00
Aidan C. Brady
a31449c2d3
Fixed the crafting issue - it was fairly silly, actually
2015-03-21 00:50:19 -05:00
Aidan C. Brady
3305581373
Fixed Precision Sawmill not applying secondary outputs
2015-03-20 23:16:48 -05:00
Aidan C. Brady
84759daacd
Fixed Metallurgic Infuser not switching to inactive state
2015-03-20 23:04:33 -05:00
Aidan C. Brady
81b5724c53
Self-merged Chemical Infuser fix
2015-03-20 22:54:48 -05:00
Aidan C. Brady
39621a74b1
Added config to display profiled portable tanks
2015-03-20 22:46:26 -05:00
Aidan C. Brady
123199a689
Merge branch 'master' into development
2015-03-20 20:29:04 -05:00
Aidan
7c7007e2c4
Merge pull request #2270 from Mr-tanaka3/master
...
Update ja_JP.lang
2015-03-20 20:27:27 -05:00
David Vierra
30684d6aef
Fix Metallurgic Infuser not auto-ejecting output
...
Fixes #2268
(it was trying to auto-eject energy cells :P)
I checked all of the other TileComponentEjector instances for similar errors, the rest of them look okay.
2015-03-20 14:16:23 -10:00
Aidan C. Brady
82c355cb86
Added a null check for transitions
2015-03-20 17:37:22 -05:00
Aidan C. Brady
37bc6a07c0
Flamethrowers now use gas
2015-03-20 17:34:11 -05:00
Aidan C. Brady
8173af50e0
Bump version to 8.0.1 - preparing to fix some bugs
2015-03-20 15:28:20 -04:00
Aidan C. Brady
e92f2654de
API finalization, all set for release.
2015-03-20 14:18:18 -04:00
Aidan C. Brady
5206c6106e
Use HTTPS for donator list download
2015-03-20 14:03:02 -04:00
Aidan C. Brady
2664e2e04c
Perfected flamethrowers in SMP
2015-03-20 13:13:24 -04:00
Aidan C. Brady
5a35d54a5c
Flamethrower networking fixes
2015-03-20 13:06:19 -04:00
Aidan C. Brady
caab819663
Fixed Fluid Gauge crash
2015-03-20 12:15:07 -04:00
Aidan
1914c1cdfc
Merge pull request #2252 from halvors/translation
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Added Norwegian translation
2015-03-20 10:37:57 -04:00
Halvor Lyche Strandvoll
4beea9481a
Added no_NO.lang
2015-03-20 15:35:04 +01:00
Aidan
fe80ecb190
Merge pull request #2251 from Adaptivity/development
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Update ru_RU.lang
2015-03-20 10:18:23 -04:00
Anton
5635a72745
Update ru_RU.lang
2015-03-20 16:28:39 +03:00
Vexatos
85fe0fa129
Update de_DE.lang
2015-03-20 13:43:28 +01:00
Vexatos
2d9e094c85
Re-added comments to de_DE.lang
2015-03-20 13:39:35 +01:00
Vexatos
46f013c35b
Update de_DE.lang
...
Comments will come back later today. I was in a hurry
2015-03-20 06:57:54 +01:00
Aidan C. Brady
6d85b0800f
Fixed a Metallurgic Infuser container bug, hopefully fixed flamethrowers on SMP
2015-03-20 01:39:22 -04:00
Aidan C. Brady
857954575a
Merge branch 'development' of https://github.com/aidancbrady/Mekanism into development
2015-03-20 01:30:17 -04:00
Aidan C. Brady
8d83ada60f
Fixed a Laser Amplifier & Laser Tractor Beam inventory crash, fixed missing sounds for Chargepad, Chemical Crystallzer, Chemical Washer & Metallurgic Infuser
2015-03-20 01:30:11 -04:00
Mrkwtkr
f03c9bd03a
Update zh_CN.lang
2015-03-20 13:10:13 +08:00
Aidan C. Brady
c3ef938166
Implemented the SoundWrapper system again - for some reason dedicated servers won't behave without it on OS X
2015-03-19 23:16:27 -04:00
Mr-tanaka3
739e8f95e3
Update ja_jp.lang
2015-03-20 10:42:32 +09:00
Aidan C. Brady
6bae353118
Fixed a transition crash
2015-03-19 20:41:18 -04:00
Aidan C. Brady
6276439c51
Fixed Charcoal Blocks and Refined Flowstone screwing up
2015-03-19 20:16:21 -04:00
Aidan C. Brady
eb7865b967
Eject config now should transition between versions.
2015-03-19 20:05:37 -04:00
Aidan C. Brady
b096202137
Hopefully finish off the migration of side configuration
2015-03-19 19:31:17 -04:00
Aidan C. Brady
6bea59ab5e
Upgrades should now transition between v7 and v8
2015-03-19 18:57:09 -04:00
Aidan C. Brady
061c84d586
Even better factory transition
2015-03-19 18:53:02 -04:00
Aidan C. Brady
d3df5c5ce7
Attempt a fix at factory world transition
2015-03-19 18:12:06 -04:00
Aidan C. Brady
a1929b1918
Added recipe to turn brine into salt
2015-03-19 17:44:27 -04:00
Aidan C. Brady
a6e8fc8de0
Energy usage calculations are now much more efficient
2015-03-19 17:36:43 -04:00
Aidan C. Brady
763aef4fd0
Merge branch 'development' of https://github.com/aidancbrady/Mekanism into development
2015-03-19 17:22:45 -04:00
Aidan C. Brady
3b96fe4a4c
Fixed Digital Miner, fixed energy upgrades not affecting usage of Chemical Washers/Electrolytic Separators/Chemical Infusers/Rotary Condensentrators, added "dump excess" to electrolytic separator
2015-03-19 17:22:31 -04:00
Ben Spiers
2a3ddd014b
Remove FMLRenderAccessLibrary reference
2015-03-19 16:41:07 +00:00
Ben Spiers
b69e6a9d80
Make temperatures consistent.
2015-03-19 16:41:07 +00:00
Aidan C. Brady
9c6708660b
Fixed Metallurgic Infuser tooltip
2015-03-19 09:28:50 -04:00
Aidan C. Brady
b51fbe79fd
Merge branch 'development' of https://github.com/aidancbrady/Mekanism into development
2015-03-19 08:54:06 -04:00
Aidan C. Brady
7bfaa738e3
Fixed teleporter crash
2015-03-19 08:53:43 -04:00
Ben Spiers
d560ea91a8
Move lighting config to general.
...
Hopefully fixes whatever weird issue was going on before.
2015-03-19 12:47:36 +00:00
Aidan C. Brady
7dec274a56
Fixed server-sided light value calls
2015-03-19 07:06:21 -04:00
Ben Spiers
35b3ec365f
Fix a reactor controller serverside crash
2015-03-19 00:43:07 +00:00
Ben Spiers
b817b2840c
Fix Generator Tiles' client/server sidedness
2015-03-19 00:36:29 +00:00
Ben Spiers
a90680eaae
Fix sounds on the client-side of factories
2015-03-19 00:16:36 +00:00
Ben Spiers
efeeb06b77
Move rendering IDs to Common Proxy classes to appease ExtraUtils.
2015-03-18 21:39:01 +00:00
Ben Spiers
e36ecf9f05
Clean up and fix some stuff from the rebase pull.
2015-03-18 21:00:11 +00:00
Ben Spiers
a21e679a1d
Make Lasers better at server-side
2015-03-18 20:52:58 +00:00
Ben Spiers
0307acc7eb
Fix sounds on the server side.
2015-03-18 20:52:58 +00:00
Ben Spiers
eb5e8b0cca
Make the reactor use Hohlraums properly
2015-03-18 20:47:31 +00:00
Aidan C. Brady
143777ae6e
Merge branch 'development' of https://github.com/aidancbrady/Mekanism into development
2015-03-18 14:32:00 -04:00
Aidan C. Brady
339e048a4e
After much client code isolation, there should be no more issues on the server side with sounds
2015-03-18 13:26:12 -04:00
Anton
c02724d40f
Update ru_RU.lang
2015-03-18 18:03:29 +03:00
Aidan
12b6b4610b
Merge pull request #2221 from halvors/development
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Cleanup, cleared some warnings.
2015-03-18 08:55:37 -04:00
Halvor Lyche Strandvoll
97e51e0c26
Cleanup, cleared some warnings.
2015-03-18 13:51:14 +01:00
Aidan C. Brady
cc5080d908
Cleanup
2015-03-18 07:50:17 -04:00
Aidan C. Brady
1b813b4142
Merge branch 'development' of https://github.com/aidancbrady/Mekanism into development
2015-03-18 07:48:59 -04:00
Aidan C. Brady
398fa5d01a
Added that nullary constructor
2015-03-18 07:48:52 -04:00
Ben Spiers
4e3999ea9c
Make the rendering of Induction Matrix internals a bit nicer.
2015-03-18 01:32:35 +00:00
Ben Spiers
60a32d44f6
CTM for the Induction Matrix internals. @aidancbrady, what do you think?
...
Feel free to revert if you preferred it how it was.
2015-03-18 01:10:52 +00:00
Aidan C. Brady
6502ee031b
Cleaned up integration code, added minor aluminum ore processing. Adding new resources for full recipe processing is now stupid easy.
2015-03-17 20:22:15 -04:00
Ben Spiers
e9a3000e8d
Add Optional removal of IToolHammer. Fixes #2216
2015-03-17 23:49:45 +00:00
Ben Spiers
01f37e552e
Make induction ports work with connected textures.
2015-03-17 23:49:45 +00:00
Aidan C. Brady
ad2a354f45
Refactored Dust items, removed Obsidian ore processing (doesn't have a use considering Obsidian is just about entirely renewable)
2015-03-17 19:16:36 -04:00
Aidan C. Brady
f5d94ca1dc
Perfected Portable Tank valve animation
2015-03-17 18:02:07 -04:00
Aidan C. Brady
3c39af45de
Added Crescent Hammer support
2015-03-17 17:44:28 -04:00
Aidan C. Brady
6847a1e9ee
Minor cleanup
2015-03-17 17:36:32 -04:00
Aidan C. Brady
1f28a9bfbf
Transporters now have deeply integrated support for bins, including prediction algorithms
2015-03-17 17:30:40 -04:00
Aidan C. Brady
a5a9ab9daf
Merge branch 'master' into development
2015-03-17 17:27:17 -04:00
Aidan C. Brady
088cd2f4d3
A few bin fixes
2015-03-17 17:26:59 -04:00
Aidan C. Brady
2749adcc06
Made sure transporters check strict inventory stack limits, fixed the AE2 interaction
2015-03-17 15:30:40 -04:00
Aidan C. Brady
c991e12bea
Removed test recipe. IMC is done!
2015-03-17 10:50:45 -04:00
Aidan C. Brady
bfbddd3c47
Standardize the names of machine outputs
2015-03-17 10:29:09 -04:00
Aidan C. Brady
1071b57b7d
IMC API for machines!
2015-03-17 08:43:41 -04:00
Aidan C. Brady
749c579bb3
Merge branch 'development' of https://github.com/aidancbrady/Mekanism into development
2015-03-16 15:05:49 -04:00
Aidan C. Brady
71420a2550
Fixed PlayerSound fade effect
2015-03-16 15:05:43 -04:00
Ben Spiers
71a9bfc4f9
Make the @Optional removals stricter.
...
Require IC2, BC or CoFHCore to be loaded in order to use their respective APIs. Remove all the individual mod deps to prevent us depending on mods that depend on us.
2015-03-16 15:48:19 +00:00
Aidan C. Brady
9db789674a
Merge branch 'development' of https://github.com/aidancbrady/Mekanism into development
2015-03-16 11:43:41 -04:00
Aidan C. Brady
d1990c232d
Finished off Oredictionificator
2015-03-16 11:43:28 -04:00
Ben Spiers
797308f587
Update Forge version.
...
Account for the random inexplicable non-existence of FMLRenderAccessLibrary
2015-03-16 15:22:19 +00:00
Aidan C. Brady
1580d968ec
Updated CoFH API
2015-03-16 11:12:48 -04:00
Aidan C. Brady
77c68b05bf
Merge branch 'master' into development
2015-03-16 11:03:07 -04:00
Aidan C. Brady
02cb425cbd
Work on Oredictionificator operations
2015-03-16 11:02:54 -04:00
Aidan C. Brady
d61723c5f7
Fixed a few issues - Oredictionificator filter system is done
2015-03-16 07:58:53 -04:00
Aidan C. Brady
2cd3d5d899
Work on GUI
2015-03-15 23:39:55 -04:00
brian lewis
2a1fe5b3e9
[ #2210 ] fix for NPE on placing an empty gas-burning generator
2015-03-15 19:26:12 -05:00
Aidan C. Brady
f51c528bbf
Added recipes for new v8 content
2015-03-15 17:57:15 -04:00
Aidan C. Brady
9f20e0bce0
Oredictionificator work
2015-03-13 20:37:20 -04:00
Aidan C. Brady
6870b211c5
Oredictionificator work
2015-03-13 10:20:19 -05:00
Aidan C. Brady
8a88df5f1c
Start on Oredictionificator!
2015-03-13 09:14:57 -05:00
Aidan C. Brady
6e3efacffb
Hide Heat Transmitter until it's finished
2015-03-12 23:48:13 -05:00
Aidan C. Brady
ca16c64de1
Fixed a crash
2015-03-12 23:37:04 -05:00
Aidan C. Brady
093d18e6fa
Implemented a failsafe tick handler in FrequencyManager, fixed a small deactivation mishap
2015-03-12 23:29:11 -05:00
Aidan C. Brady
6801092113
Fixed data fetch
2015-03-12 23:17:25 -05:00
Aidan C. Brady
f9c10d9012
More work on teleporters, implemented chunkloading
2015-03-12 22:55:37 -05:00
Aidan C. Brady
9c21621c06
Just about finished! Teleporter & Portable Teleporter work with the new frequency system perfectly.
2015-03-12 17:30:40 -05:00
Aidan C. Brady
6d36926866
Work on Portable Teleporter, need to fix the screwed up GUI
2015-03-12 16:52:04 -05:00
Aidan C. Brady
9043e12938
Work on new Portable Teleporter GUI - going to basically be a clone of the regular teleporter GUI without an inventory view
2015-03-12 11:18:12 -05:00
Aidan C. Brady
d16a6f06ee
Teleporting works! Tomorrow I'll try and implement the Portable Teleporter.
2015-03-12 01:32:24 -05:00
Aidan C. Brady
cefd4ba107
Fixed another NBT issue
2015-03-12 01:18:21 -05:00
Aidan C. Brady
c2c3bd14bc
Many fixes - still need to get private frequencies to load
2015-03-12 01:03:31 -05:00
Aidan C. Brady
dc611eb0b2
Work on GUI, things are starting to work
2015-03-11 18:13:47 -05:00
Aidan C. Brady
76b93bec65
More teleporter work. Getting pretty complicated, hopefully I can pull this off
2015-03-11 17:42:33 -05:00
Aidan C. Brady
855a5acf1d
Code cleanup
2015-03-11 15:41:13 -05:00
Aidan
a86bb36ca0
Merge pull request #2193 from Siigari/development
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Remastered and looped audio correctly.
2015-03-11 11:01:01 -05:00
Aidan C. Brady
8da23839f3
Merge branch 'master' into development
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Conflicts:
src/main/resources/assets/mekanism/sounds/Elementizer.ogg
2015-03-11 11:00:32 -05:00
Aidan
c394c7c9bb
Merge pull request #2186 from Archtikz/development
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Completely remade Seismic Reader.
2015-03-11 10:59:31 -05:00
Aidan C. Brady
5e5975bc58
Work on new teleporter system - still a lot to do
2015-03-11 10:58:15 -05:00
Aidan C. Brady
605532adab
Added frequency framework, should make creating frequency-based teleportation networks a breeze
2015-03-09 23:55:32 -05:00
Siigari
71d712e4f6
Remastered and looped audio correctly.
2015-03-09 20:35:28 -07:00
Siigari
58ea87fef0
Remastered and downmixed audio, improved levels and created seamless looping.
2015-03-09 19:58:07 -07:00
Archtikz
1d4ff14013
Some more work on the Seismic Reader, tooltips and scaling changes
2015-03-09 22:10:15 +00:00
Aidan C. Brady
6ebf226db0
Make sure to save chunk changes
2015-03-09 15:38:18 -05:00
Aidan C. Brady
e3ca5ccecd
Implemented the new systems in factories and chemical crystallizers, added better configurator mode switch tooltips
2015-03-08 18:55:56 -05:00
Aidan C. Brady
93df96851a
Added remaining framework for gas/fluid tank handling, finished new configuration implementation for PRC and Chemical Injection Chamber
2015-03-08 18:24:21 -05:00
Archtikz
4f91277261
Completely remade Seismic Reader, may not be 100% efficient as it could
...
be and I've bug tested as much as I can.
2015-03-08 19:16:21 +00:00
Aidan C. Brady
18e23bb74c
Better tooltips
2015-03-08 13:36:04 -05:00
Aidan C. Brady
8ce105d95f
More configuration work
2015-03-08 13:27:34 -05:00
Aidan C. Brady
1f59f8ca1d
Finished implementation of sided energy configuration. Yay!
2015-03-08 00:59:39 -06:00
Aidan C. Brady
e70650154d
Added energy config readiness to all configurable machines, still yet to actually implement energy management
2015-03-07 23:55:22 -06:00
Aidan C. Brady
1bff3a93da
Just about finished new Side Configuration GUI
2015-03-07 23:38:20 -05:00
Aidan C. Brady
28b209800a
Quick fix for transporter color issue
2015-03-07 22:16:23 -05:00
Aidan C. Brady
78c3fe50ca
Finished the separation of transporter and side configs
2015-03-07 22:11:10 -05:00
Aidan C. Brady
c84e13124a
Work on configuration GUI
2015-03-07 21:19:59 -05:00
Aidan C. Brady
3f41027325
Started work on the new configuration interfaces, separated the transporter configuration from general side configuration, reorganized GUI elements into their own package
2015-03-07 21:08:28 -05:00
Aidan C. Brady
4085cb297d
Fixed a few bugs with the new system
2015-03-07 19:22:54 -05:00
Aidan C. Brady
d4d7e88c4e
Developed and implemented the foundation for Item/Gas/Energy/Fluid/Heat dynamic side configuration.
...
As of now, only items are supported, and the actual config GUI has not been changed. Only gameplay difference is three new configurator modes.
2015-03-07 19:09:23 -05:00
Aidan C. Brady
35518ad01f
Fixed some tooltips, Hohlraum now properly accepts D-T fuel, added Hohlraum recipe, added lithium to EIM recipes
2015-03-06 07:50:09 -05:00
Aidan C. Brady
c1fc1c7cfb
Added hohlraum, added D-T fuel recipe to Chemical Infuser, added a few missing tooltips
2015-03-05 22:53:07 -05:00
Aidan C. Brady
55ed9cd1f1
Fixed machines not saving state after being installed
2015-03-05 14:43:29 -05:00
Aidan C. Brady
ff91bf72fe
Added new "machines" section to config - specifically enable or disable any core Mekanism machinery, including options to remove already-existing machinery from worlds
2015-03-05 13:48:01 -05:00
Aidan C. Brady
6d291c8bbc
Fixed PRC energy usage
2015-03-05 09:07:40 -05:00
Aidan C. Brady
1237230637
Fixed PRC varying reaction time not being applied
2015-03-05 08:53:01 -05:00
Aidan C. Brady
abd581b2f1
Factory Installers are done!
2015-03-05 08:24:00 -05:00
Aidan C. Brady
274930fd8a
Initial work complete for factory installers! Still need to add recipes and algorithm to transform generic machines into basic factories
2015-03-05 01:11:51 -05:00
Aidan C. Brady
6889bba52d
Added the visuals tab. Easier than I thought!
2015-03-04 21:31:58 -05:00
Aidan C. Brady
f6a34f59bb
Added another special character to filters
2015-03-04 21:04:23 -05:00
Aidan C. Brady
420a04c361
Added recipes for Induction Casing and Induction Ports, better recipes for Dynamic Tank blocks, fixed a few other recipe bugs
2015-03-04 20:54:03 -05:00
Aidan C. Brady
bb718de14b
Induction Cell & Induction Provider recipes
2015-03-04 20:35:52 -05:00
Aidan C. Brady
6f0cf3a166
Fixed many bugs!
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- Asset issue with Dynamic Valve fixed
- Fixed pipes connecting to Dynamic Valves when not part of structure
- Fixed stack overflow when rendering valve fluids
- Fixed transmitter networks considering pull-based block connections as acceptor connections
- Fixed dynamic tanks maintaining a fluid type even when it has been depleted
- Fixed "clearIfNecessary()" transmitter calls not working
2015-03-04 20:01:46 -05:00
Aidan C. Brady
09f1a04764
Doubled filter max string length from 12 characters to 24 characters, allows hyphens and spaces in filters, developed and integrated new fancy auto-scaling text renderer to prevent text overlap
2015-03-04 18:14:36 -05:00
Aidan C. Brady
7d17192173
Cardboard Box no longer picks up blocks that have -1 hardness values, also prevented Electric Chests from being vulnerable to explosives when locked
2015-03-04 17:31:52 -05:00
Aidan C. Brady
b2e532964c
Merge branch 'master' into development
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Conflicts:
src/main/java/mekanism/common/CommonProxy.java
src/main/java/mekanism/common/Mekanism.java
src/main/java/mekanism/common/item/ItemAtomicDisassembler.java
src/main/java/mekanism/common/network/PacketConfigSync.java
src/main/java/mekanism/generators/common/MekanismGenerators.java
2015-03-04 14:30:05 -05:00
Aidan
0ae83150ab
Merge pull request #2165 from Dannerick/myDev1
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New config entries
2015-03-04 13:46:00 -05:00
Aidan C. Brady
df51d6f18f
Fixed cables screwing up over chunk bounds
2015-03-04 13:39:25 -05:00
Aidan C. Brady
48b895b80a
Fixed cables screwing up over chunk boundaries, fixed positioning of title text on certain machines, added a few tooltips to Induction Cells & Providers
2015-03-04 13:38:41 -05:00
Aidan C. Brady
af4c1c6cd7
A few fixes, need to fix an output issue
2015-03-04 13:04:32 -05:00
Aidan C. Brady
5747c9f904
Finished Matrix Statistics interface, need to figure out why induction cells aren't loading from NBT
2015-03-04 09:19:09 -05:00
Aidan C. Brady
90e8d407df
Transmitter issue fixed, closes #2139
2015-03-04 00:12:01 -05:00
Aidan C. Brady
a0323f9334
A bit of work on the Matrix Stats GUI, hopefully completely fixed the transmitter issue
2015-03-04 00:11:09 -05:00
Aidan C. Brady
a18b42beee
EIMs now properly store their energy in cells after destruction and extract energy from cells after creation
2015-03-03 18:36:10 -05:00
Aidan C. Brady
9260414177
Finished implementing Induction Matrix core functionality, just about everything works! Need to redesign GUI to include separate gauge for output rate
2015-03-03 18:18:32 -05:00
Aidan C. Brady
2ed43e5328
More work. @unpairedbracket, I wasn't able to get connected textures to work with my Induction Ports - would you mind taking a look at the code?
...
The ports have an "output" and "input" mode with different textures, you can change the mode by shift-right clicking the port with a configurator. For some reason, no matter what I do, only the input texture is shown when I use the ctm system. For now I am using default block textures, but CTM textures are much preferred!
2015-03-03 16:42:50 -05:00
Aidan C. Brady
13f36a52a6
Container refactoring
2015-03-03 14:02:03 -05:00
Aidan C. Brady
8d3dfc0c2c
Work on EIM interface
2015-03-03 13:16:58 -05:00
Aidan C. Brady
562352d54c
EIM work
2015-03-03 11:41:46 -05:00
Brian Lewis
4d8f43dbad
Added atomic disassembler energy usage to config file [ #2146 ]
2015-03-03 10:05:25 -06:00
Brian Lewis
112c1a1ba9
Add ethylene burn time as a config entry
2015-03-03 10:05:10 -06:00
Aidan C. Brady
7800447c99
Whoops
2015-03-03 00:18:50 -05:00
Aidan C. Brady
978e0801fa
More work on EIM. Found some inconsistency/incomplete mechanics in the new multiblock system, no longer should be an issue
2015-03-03 00:15:18 -05:00
Aidan C. Brady
1c0fe96fed
Energized Induction Matrix work!
2015-03-02 23:05:54 -05:00
Aidan C. Brady
63706900ba
Hopefully fixed compile issue
2015-02-28 13:39:03 -06:00
Aidan C. Brady
ce31b1e22c
Start work on the Energized Induction Matrix. This is going to be fun!
2015-02-28 13:08:17 -06:00
Aidan C. Brady
a5507a88f2
Yet again bump up energy production
2015-02-28 11:42:50 -06:00
Aidan C. Brady
4aa032717e
Gave all Mekanism multiblocks the sparkle animation when formed, gave Fusion Reactor a big loud sound effect, also lowered the energy required to ignite the reactor yet again (may bump up before release)
2015-02-27 22:49:48 -06:00
Aidan C. Brady
24935dd51e
Change that back - I need to get a better understanding for these underlying mechanics
2015-02-27 19:18:11 -06:00
Aidan C. Brady
410e298b8e
Scaled up Universal Cable throughput in preparation for reactor output rate, may need to further scale in the future
2015-02-27 18:28:21 -06:00
Aidan C. Brady
b51aa0ee83
A few fixes, temporary x10 energy scale up to allow for higher energy production
2015-02-27 18:19:13 -06:00
Aidan C. Brady
439a734ce0
Fixed up Solar Neutron Activator NEI handler, better DT fuel texture
2015-02-27 14:06:38 -05:00
Aidan C. Brady
66c74c6643
Merge branch 'development' of https://github.com/aidancbrady/Mekanism into development
2015-02-27 13:42:46 -05:00
Aidan C. Brady
dd254ef326
Better NEI integration, fixed a major issue with the Chemical Washer recipe handler, finished off Solar Neutron Activator
2015-02-27 13:42:38 -05:00
Ben Spiers
f2859cacbb
Rename EnergyUtils to UnitDisplayUtils
2015-02-27 17:33:14 +00:00
Ben Spiers
fa9588d557
Add a proper temperature display utility
2015-02-27 17:33:14 +00:00
Ben Spiers
743d80b516
Reduce energy input needed to ignite fusion by factor of 10
2015-02-27 17:33:14 +00:00
Ben Spiers
a478ad0c4f
Make statistics tab more explanatory
2015-02-27 17:33:14 +00:00