Aidan Brady
6a4750f90b
Hopefully fixed sounds…
2013-11-17 13:39:40 -05:00
Aidan Brady
8095eb206c
Fix textures, hopefully fix sounds
2013-11-17 13:31:56 -05:00
Aidan Brady
8a79352563
Debugging sound system
2013-11-17 13:23:19 -05:00
Aidan Brady
17d36cad4d
Fixes and enhancements for TE
2013-11-17 10:55:20 -05:00
Aidan Brady
ae0edd50dc
Fix Universal Cable TE support, fix build.xml
2013-11-16 19:08:47 -05:00
Aidan Brady
67db8c522a
Fix TE support :)
2013-11-16 18:56:01 -05:00
Aidan Brady
e9382e64a9
Fixes!
2013-11-16 17:23:50 -05:00
Aidan C. Brady
f2fd5c382f
Merge branch 'master' of https://github.com/aidancbrady/Mekanism
2013-11-16 16:55:27 -05:00
Aidan C. Brady
57b1343311
Batteries are less buggy and more efficient
2013-11-16 16:55:20 -05:00
Aidan Brady
a2f667baf5
Fixed! :D
2013-11-16 13:38:34 -05:00
Aidan C. Brady
5954d51ad4
TE item support fixes
2013-11-16 12:56:43 -05:00
Aidan C. Brady
0616f28950
Fix test build
2013-11-16 12:49:41 -05:00
Aidan C. Brady
43440ebc4e
Register Induction module :)
2013-11-16 12:30:40 -05:00
Aidan C. Brady
19b6d30f4c
Fix crash
2013-11-16 12:27:43 -05:00
Aidan C. Brady
cc48b614ba
Remove wire
2013-11-16 12:26:49 -05:00
Aidan C. Brady
dc59bebc33
Fixed EM Contractor
2013-11-16 12:12:17 -05:00
Aidan C. Brady
15e3369f15
Fix TE crash (temp)
2013-11-16 11:06:17 -05:00
Aidan C. Brady
ed637e4eed
Follow Mekanism naming standards
2013-11-16 11:05:04 -05:00
Aidan C. Brady
53323279c7
MekanismInduction module - done!
...
Still need to configure the build
2013-11-16 10:21:37 -05:00
Aidan C. Brady
3d4625ddb9
Block-ID & Metadata based machine types, preparing for RI merge
2013-11-15 14:59:26 -05:00
Aidan C. Brady
3193f786cd
Official Redstone Flux support complete!
...
(As far as I know at least)
2013-11-15 12:06:03 -05:00
Aidan Brady
ec98b19ffb
Begin work on official TE2 integration :)
...
(Items done!)
2013-11-14 21:58:32 -05:00
Aidan Brady
8101ee2e26
A few fixes
2013-11-14 16:31:02 -05:00
Aidan C. Brady
be3063def5
Minor rendering enhancements
2013-11-14 08:12:09 -05:00
Aidan C. Brady
33283f5428
GL_LIGHTING
2013-11-14 07:48:18 -05:00
Aidan Brady
a29b637a0a
Minor tool cleanups
2013-11-13 22:43:58 -05:00
Aidan Brady
d08c6da830
Fixed tool harvest levels
2013-11-13 17:21:00 -05:00
Aidan Brady
c209f8233a
Bins are done :)
2013-11-13 16:19:41 -05:00
Aidan C. Brady
c9b5c7b51f
Some work on rendering, fixed sound error
2013-11-13 14:59:11 -05:00
Aidan C. Brady
f24c12044d
Merge branches 'master' and 'master' of https://github.com/aidancbrady/Mekanism
2013-11-13 08:12:34 -05:00
Aidan C. Brady
b04ff8d5cc
Bins only have accessible slots on top and bottom
2013-11-13 08:12:25 -05:00
Aidan Brady
4d55db7a73
Some work on Bin item rendering
2013-11-12 22:43:06 -05:00
Aidan C. Brady
8e08c9adb8
Once and for all fixed ConcurrentModificationException
2013-11-12 20:19:06 -05:00
Aidan C. Brady
3b64a043df
Bins can eject and accept items in block form, transporter support untested
2013-11-12 20:14:21 -05:00
Aidan C. Brady
1e336047d2
Bin block-based inventory work
2013-11-12 19:18:22 -05:00
Aidan C. Brady
e6ed263aa3
More bin work! :D
2013-11-12 18:42:55 -05:00
Aidan C. Brady
fe0631844b
Some work on Bins
2013-11-12 16:45:48 -05:00
Aidan C. Brady
42fe1f3d69
Bin inventory management works! I have no idea how I managed this...
2013-11-12 11:01:16 -05:00
Aidan Brady
2a4a1cd291
Some more work on Bin crafting management. Don’t know if this is gonna work guys…
2013-11-11 23:57:33 -05:00
Aidan Brady
8cec8af952
Perhaps fixed a few bugs
2013-11-11 23:19:51 -05:00
Aidan Brady
80097e4d1b
Some work on bins, currently crashing if you try to craft
2013-11-11 22:52:12 -05:00
Aidan Brady
1ac243f091
Work on bins! :)
2013-11-11 19:27:36 -05:00
Aidan Brady
f6704dc5ea
Added name for bins, fixed IC2 bug, hopefully fixed ConcurrentModificationException
2013-11-11 17:23:14 -05:00
Aidan C. Brady
9c53f1be66
Some work on bins, fix tank bug
2013-11-11 17:08:13 -05:00
Aidan C. Brady
4b5c8498a3
Merge branch 'master' of https://github.com/aidancbrady/Mekanism
2013-11-11 14:38:03 -05:00
Aidan C. Brady
3c0c5bef0d
Major Universal Cable improvements, started work on Bin
2013-11-11 14:37:56 -05:00
Aidan Brady
5ad16564a3
Merge branch 'master' of https://github.com/aidancbrady/Mekanism
2013-11-10 19:35:52 -05:00
Aidan Brady
e277ee36c0
Fix some pathfinder bugs
2013-11-10 19:35:45 -05:00
Aidan C. Brady
99f53a1322
Some fancy sounds and tooltips
2013-11-10 18:54:30 -05:00
Aidan Brady
cc57fad0c2
Once again rewrote pathfinder. Idle paths are still fairly CPU intensive
2013-11-10 12:27:58 -05:00
Aidan Brady
dfd2985357
Transporters first try to send the item back home before idling
2013-11-09 15:30:30 -05:00
Aidan Brady
5a08cb1b90
Fix a possible crash
2013-11-09 10:56:47 -05:00
Aidan C. Brady
9883c9535c
Rest index when mode switched
2013-11-08 11:15:52 -05:00
Aidan C. Brady
51ad429973
Coming along with round robin mode :)
2013-11-08 11:13:51 -05:00
Aidan C. Brady
7cc72e65b3
Merge branch 'master' of https://github.com/aidancbrady/Mekanism
2013-11-08 07:53:40 -05:00
Aidan C. Brady
8f33094e10
Start on RR algorithm
2013-11-08 07:53:32 -05:00
Aidan Brady
1aec33d8ec
Added configuration option to turn off strict input colors
2013-11-07 21:27:12 -05:00
Aidan Brady
7053f4a30a
Whoops!
2013-11-07 19:17:24 -05:00
Aidan Brady
9fdcb13faa
Gas Tank recipe shows up in NEI
2013-11-07 19:15:58 -05:00
Aidan Brady
c02c53475d
Merge branch 'master' of https://github.com/aidancbrady/Mekanism
2013-11-07 16:59:43 -05:00
Aidan Brady
1df2209f25
Use proper obfuscation
2013-11-07 16:59:37 -05:00
Aidan C. Brady
d1089148f9
Don't accept a max over 64
2013-11-07 09:16:11 -05:00
Aidan Brady
b6446032ae
Attempt to clean up pathfinder
2013-11-07 08:47:18 -05:00
Aidan Brady
86e920fc0b
Merge branch 'master' of https://github.com/aidancbrady/Mekanism
2013-11-06 22:37:48 -05:00
Aidan Brady
daeb09c7fd
Fix Energy Cubes up/down render
2013-11-06 22:37:41 -05:00
Aidan C. Brady
67e2672197
Fix a few issues with min/max
2013-11-06 21:33:41 -05:00
Aidan Brady
1f59e441b8
Fix a few things
2013-11-06 19:44:52 -05:00
Aidan Brady
44addd9c75
Untested max/min support
2013-11-06 19:32:00 -05:00
Aidan Brady
8fdfe8d1ea
Items render smaller
2013-11-06 17:52:30 -05:00
Aidan Brady
d2894d0c9d
Began work on a more advanced ItemStack filter system, with min and max pull ranges
2013-11-06 17:19:02 -05:00
Aidan C. Brady
b1f2a61e20
Minor changes, nothing noticeable
2013-11-06 16:04:34 -05:00
Aidan Brady
a80b18b412
Remove printlns
2013-11-05 20:39:54 -05:00
Aidan Brady
51813050b0
Merge branch 'master' of https://github.com/aidancbrady/Mekanism
2013-11-05 20:35:05 -05:00
Aidan Brady
961537a560
Revert to old Crusher texture
2013-11-05 20:35:02 -05:00
Aidan C. Brady
f27381453c
Updated BuildCraft API, implemented full-fledged BC energy support, allowed Logistical Transporters to connect to BuildCraft machines, allowed Logistical Transporters to output to double chests, fixed energy leak
2013-11-05 20:07:38 -05:00
Aidan C. Brady
e2e9c791a2
Fix robit render!
2013-11-05 07:49:26 -05:00
Aidan Brady
88d0d3125e
Fix side color thingy!
2013-11-04 21:27:41 -05:00
Aidan Brady
1ff600b4a9
Added configurable restrictive input colors to all configurable machines, added some dandy sound effects
2013-11-04 21:11:09 -05:00
Aidan Brady
3b746e4a1d
Fix wrenching
2013-11-04 16:59:19 -05:00
Aidan Brady
d825154bf6
Fixed Pressurized Tube connection render to Gas Tanks
2013-11-04 16:03:08 -05:00
Aidan C. Brady
99a603549a
BioGenerator fancy biofuel render :D
2013-11-04 15:39:49 -05:00
Matt Chance
716c0b0c8b
Fix crash when using a wrench on a GasTank
2013-11-03 17:53:11 -05:00
Aidan Brady
01a6174fdb
Lots of things!
2013-11-03 16:54:33 -05:00
Aidan Brady
c3fa020561
New Electric Pump model!
2013-11-03 12:07:23 -05:00
Aidan Brady
2ecc48021d
Merge branch 'master' of https://github.com/aidancbrady/Mekanism
2013-11-03 11:38:39 -05:00
Aidan Brady
6d734c26e3
New models and fixes!
2013-11-03 11:38:36 -05:00
Ben Spiers
8fe921eebe
Add config option to allow powering Railcraft and other MJ machines without BC loaded. Hopefully won't cause bugs...
2013-11-03 10:26:43 +00:00
Aidan Brady
65012d8427
Fix up inventory insert calculation
2013-11-03 00:14:54 -04:00
Aidan Brady
dcea9fa8f5
Item rendering :D
2013-11-02 21:19:01 -04:00
Aidan Brady
64fe3a21ea
Fix typo, start work on fancy Energy Cube rendering :)
2013-11-02 21:07:55 -04:00
Aidan Brady
d1a1e3375a
New Metallurgic Infuser model, more efficient active state management
2013-11-02 19:06:56 -04:00
Aidan Brady
2a73dc3332
Gave the Solar Generator a new model
2013-11-02 12:00:29 -04:00
Aidan C. Brady
289a2ee227
Configurable machine output colors
2013-11-02 01:31:32 -04:00
Aidan Brady
799142198a
Fixed ridiculous client updates when GUI is open, fancy active sorter rendering, sorter eject sound effect :)
2013-11-01 23:51:10 -04:00
Aidan Brady
8db9c734d7
Sorter no longer requires energy, gave sorter new fancy model, improved the way items retreat from dead ends
2013-11-01 22:36:06 -04:00
Aidan Brady
c281fcb14b
Fix up a bunch of issues. This should fix epicbastion's problem honestly.
2013-11-01 19:14:02 -04:00
Aidan C. Brady
35a83f5ffc
Fix crash!
2013-11-01 14:04:05 -04:00
Aidan C. Brady
cb30b11d64
Killed the rest of the references
2013-11-01 11:38:33 -04:00
Aidan C. Brady
9b4bd09958
Remove the rest of the Theoretical Elementizer references
2013-11-01 11:36:29 -04:00
Aidan C. Brady
91a8839203
Deleted Theoretical Elementizer, Weather Orb, and Steve's Stopwatch. They are no longer fitting for Mekanism's goal.
2013-11-01 11:33:00 -04:00
Aidan C. Brady
64c37f4d94
Hopefully fixed that pesky crash
2013-11-01 09:38:32 -04:00
Aidan C. Brady
f0b6799409
Machines eject into transporters.
2013-10-31 14:46:14 -04:00
Aidan C. Brady
a00a557f2b
Preload sounds on game startup, immediately fire updateScreen() on OreDict filter calculation, added restriction transporter recipe
2013-10-31 14:26:04 -04:00
Aidan C. Brady
2b37fe367a
Fix output algorithm
2013-10-31 08:37:33 -04:00
Aidan C. Brady
fa92b707c9
Immediately load stacks if new filter calculation performed
2013-10-30 23:54:29 -04:00
Aidan C. Brady
43ee7f68df
Fix hashCode() crash
2013-10-30 23:50:38 -04:00
Aidan C. Brady
abe549bf13
Started some work on more filter tab information.
2013-10-30 23:48:50 -04:00
Aidan Brady
f9350c40f8
Fixed a few bugs!
2013-10-30 21:59:36 -04:00
Aidan Brady
102b0ffeda
Fixed output randomization
2013-10-30 20:38:41 -04:00
Aidan Brady
04d9b3dc68
Some fixes
2013-10-30 20:35:11 -04:00
Aidan C. Brady
656f74983f
Lots of progress on ejectors and GUIs
2013-10-30 15:22:43 -04:00
Aidan Brady
2c49ca40ed
Began work on automatic machine item ejection (much smaller project than transporters!)
2013-10-29 22:15:39 -04:00
Aidan C. Brady
6837b1fb66
Bumped version!
2013-10-29 19:31:26 -04:00
Aidan C. Brady
e155dfd17f
Logistical Sorters use energy
2013-10-29 19:17:37 -04:00
Aidan C. Brady
70bed1ba97
Fixed bug causing ghost items and crash
2013-10-29 18:54:36 -04:00
Aidan C. Brady
4962dd62b3
Fix silly GUI crash
2013-10-29 18:20:34 -04:00
Aidan C. Brady
9496f7dfa3
Rewrote pathfinder, added in Restrictive Transporters, added option to have null color in filters, added default outputting filter for sorter
...
whoo!
2013-10-29 18:13:30 -04:00
Aidan C. Brady
013a2a7aa4
Merge branch 'master' of https://github.com/aidancbrady/Mekanism
2013-10-29 11:10:08 -04:00
Aidan C. Brady
a3afca5b64
Fixed up pathfinder, fixed most bugs and began work on a restriction transporter
2013-10-29 11:10:01 -04:00
Aidan Brady
df896ec3f3
Fixed that pesky crash, thanks Vaygrim!
2013-10-28 22:17:34 -04:00
Aidan Brady
001ce431dc
Scrolling :)
...
Next is adding something similar to RP's "restriction tube!"
2013-10-28 21:08:37 -04:00
Aidan C. Brady
a2443f902d
Fix generator names
2013-10-28 14:48:41 -04:00
Aidan C. Brady
2f3160c986
Better packet management for Logistical Transporters, smoother-looking item movement
2013-10-28 14:42:28 -04:00
Aidan C. Brady
d8a4ecb986
Don't launch VoiceClient unless VoiceServerEnabled is set to true
2013-10-28 07:16:22 -04:00
Aidan C. Brady
2fb13e1f3d
Fix pick block crash on sorter
2013-10-28 07:14:21 -04:00
Aidan Brady
8478096bc7
Minor fix
2013-10-27 20:21:21 -04:00
Aidan Brady
a63573d80f
Added transporter recipe, items now drop when necessary
2013-10-27 19:27:33 -04:00
Aidan C. Brady
cb555e90a6
Filters are now editable by GUI!
2013-10-27 18:24:16 -04:00
Aidan C. Brady
a500d0f592
Edit/delete filter packets
2013-10-27 17:47:17 -04:00
Aidan C. Brady
5e7c01c1af
Client/server GUI communication logistics
2013-10-27 17:29:34 -04:00
Aidan C. Brady
f60106f0e9
Filter panel buttons render!
2013-10-27 15:00:22 -04:00
Aidan C. Brady
4272c4cb6d
Fix up custom slot render, got scroll bar working
2013-10-27 11:44:19 -04:00
Aidan Brady
def9764b0d
Remove IAccessibleGui
2013-10-27 00:10:17 -04:00
Aidan Brady
340ccd1e87
Slightly better packet management, removed Control Panel
2013-10-27 00:08:39 -04:00
Aidan Brady
f4ced367cd
Add option to disable voice server
2013-10-26 23:55:11 -04:00
Aidan Brady
0bab44a522
Fixes, filters technically work now!
2013-10-26 23:46:39 -04:00
Aidan Brady
9b378f1fff
Merge branch 'master' of https://github.com/aidancbrady/Mekanism
2013-10-26 23:23:14 -04:00
Aidan Brady
3dab655328
Fix possible NPE
2013-10-26 23:23:11 -04:00
Aidan C. Brady
4a042cfdc2
Some work on networking logistics of GUI
2013-10-26 20:23:38 -04:00
Aidan C. Brady
a8d6386bb5
GUIs are cool :D
2013-10-26 19:04:33 -04:00
Aidan C. Brady
3a9a518188
Major GUI work!
2013-10-26 13:25:51 -04:00
Aidan Brady
51f24f058a
Worked on that GUI, I think I've got down how this is gonna work
2013-10-26 00:02:57 -04:00
Aidan Brady
8bb6b7ac43
Merge branch 'master' of https://github.com/aidancbrady/Mekanism
...
Conflicts:
common/mekanism/client/render/tileentity/RenderLogisticalTransporter.java
2013-10-25 21:36:33 -04:00
Aidan Brady
b405c42e2f
Remove useless InventoryNetwork
2013-10-25 21:34:55 -04:00
Aidan C. Brady
b8935f8f7a
Started on sorter GUI!
2013-10-25 18:08:13 -04:00
Aidan C. Brady
b49defae88
Fixed some things!!
2013-10-25 17:11:15 -04:00
Aidan C. Brady
8d9ee35679
Sorter work - hopefully outputs items now! :D
2013-10-25 16:07:25 -04:00
Aidan C. Brady
e9c038cd24
More progress on Logistical Sorter
2013-10-25 09:51:13 -04:00
Aidan C. Brady
5a748c5ff6
More work on the Logistical Sorter!
2013-10-25 08:51:13 -04:00
Aidan C. Brady
51289b82c2
Made base code for Logistical Sorter, this may end up being more complex than the transporters themselves.
2013-10-25 00:23:38 -04:00
Aidan C. Brady
609d9c5d17
Fixed server connection issue!
2013-10-24 17:14:09 -04:00
Aidan C. Brady
6b6a834a09
Merge branch 'master' of https://github.com/aidancbrady/Mekanism
2013-10-24 11:38:29 -04:00
Aidan C. Brady
61f8a06d48
Fixed pathfinding, hopefully fixed crash and build failure
2013-10-24 11:38:23 -04:00
Aidan Brady
54ac6bac5c
Deleted old files
2013-10-23 22:50:10 -04:00
Aidan C. Brady
ab8361f9e8
Just about finished rendering! :D
2013-10-23 20:34:33 -04:00
Aidan C. Brady
84f7bd1f85
Finished core code for item tags, onto rendering!
2013-10-23 17:56:35 -04:00
Aidan C. Brady
61c7b3e4cd
Started adding color tags for transport, shouldn't be too hard!
2013-10-23 08:50:27 -04:00
Aidan C. Brady
9983ee4a70
Killed a few lines of code that were the result of two crashes.
2013-10-23 08:16:29 -04:00
Aidan Brady
da71396128
Functional inventory management :D
2013-10-22 22:47:46 -04:00
Aidan C. Brady
4f773bbbf9
Began adding inventory algorithms.
2013-10-22 22:29:25 -04:00
Aidan C. Brady
9fabab18a3
Just about done with rendering, next steps are final bug fixes and inventory management implementations
2013-10-22 21:13:23 -04:00
Aidan C. Brady
8cc6d3222a
Fix up bounds
2013-10-22 11:20:04 -04:00
Aidan C. Brady
89eda12200
Got more things working!
2013-10-22 11:08:28 -04:00
Aidan C. Brady
c7dcea6a06
Rendering is partially-functional; I have an idea to make this more efficient, will do later
2013-10-22 07:54:09 -04:00
Aidan C. Brady
33c8f960f3
Some work on rendering, still really incomplete
2013-10-21 23:46:24 -04:00
Aidan C. Brady
ed5c30fb0a
More work, fixing client crashes
2013-10-21 23:03:54 -04:00
Aidan C. Brady
b4e53a5c54
More work on logistical transporters, getting these logistics down!
2013-10-21 20:54:28 -04:00
Aidan Brady
4b82ab6cc1
Work on transporters, don't use them unless you like buggy item transport pipes that currently do nothing
2013-10-20 22:47:20 -04:00
Aidan C. Brady
5b44e0f409
Synchronized network code, should be thread safe.
2013-10-20 00:04:11 -04:00
Aidan C. Brady
f3838a1f7e
Hopefully fixed BuildCraft powerHandler bug
2013-10-19 23:36:09 -04:00
Aidan C. Brady
e150df8743
Fixed NEI, fixed TNT dupe
2013-10-19 12:55:21 -04:00
Aidan C. Brady
8c51e4dd25
Fixed possible VoiceInput crash
2013-10-19 12:35:55 -04:00
Aidan Brady
f646ecdff6
Kill connection if unable to trace IP
2013-10-18 20:24:12 -04:00
Aidan Brady
9ed6614e5b
More, shorter retries
2013-10-18 20:21:52 -04:00
Aidan Brady
ea21ad0061
Synchronization and better connection management
2013-10-18 20:17:40 -04:00
Aidan Brady
61d046b518
Hopefully fixed walkie talkies
2013-10-18 20:05:47 -04:00
Aidan Brady
d8a806ebab
Debugging walkie talkies, don't use this build unless you like console spam
2013-10-18 19:09:08 -04:00
Aidan C. Brady
0350eef398
Minor changes
2013-10-18 07:33:27 -04:00
Aidan C. Brady
17d0e20bdb
Fix server crash
2013-10-16 13:49:31 -04:00
Aidan C. Brady
a5a4c7a65a
Prevent possible server crash
2013-10-15 19:57:18 -04:00
Aidan C. Brady
1b717267f3
Moved client-sensitive info over to MekanismClient
2013-10-14 23:36:07 -04:00
Aidan C. Brady
c0651a9377
Fixed walkie talkies stacking, they now glow when in on state
2013-10-14 16:13:32 -04:00
Aidan C. Brady
15cba39b30
Fixed capes :)
2013-10-14 15:54:10 -04:00
Aidan C. Brady
15dc84bd5f
Stupid obfuscation
2013-10-14 15:07:30 -04:00
Aidan C. Brady
9d94e55ece
Hopefully fixed crash
2013-10-14 14:59:48 -04:00
Aidan C. Brady
3caf04ef4a
Fix IC2 error
2013-10-14 14:34:05 -04:00
Aidan C. Brady
fb2be7df86
More cleanups, now to update to forge build 931
2013-10-14 14:25:04 -04:00
Aidan C. Brady
5dbfd15a0e
Cleaned up code
2013-10-14 14:08:15 -04:00
Aidan C. Brady
0feba0d9b3
Fixed key handler, added complete keybind support, added proper error messages, more work on walkie talkies.
2013-10-14 13:27:38 -04:00
Aidan C. Brady
cafe2a7dfb
Much more server work
2013-10-14 12:44:07 -04:00
Aidan C. Brady
17fdc03e9f
Work on server
2013-10-13 23:40:28 -04:00
Aidan C. Brady
fbedc1915f
More core work
2013-10-13 23:27:49 -04:00
Aidan C. Brady
34f1053354
The beginnings of a voice server
2013-10-13 22:50:21 -04:00
Aidan C. Brady
0d7b2414ce
Walkie Talkie foundation! :D
2013-10-13 12:31:26 -04:00
Aidan C. Brady
a6ed1c054e
Re-added maganese
2013-10-13 01:19:18 -04:00
Aidan C. Brady
9194f71630
Merge branch 'master' of https://github.com/aidancbrady/Mekanism
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Conflicts:
common/mekanism/common/Mekanism.java
2013-10-13 01:04:04 -04:00
Aidan C. Brady
b1c2afd68d
Add proper IC2 item support, add maganese for future use
2013-10-13 01:01:30 -04:00
Ben Spiers
189c6d4551
L10n support by popular demand. Closes #204
2013-10-12 16:43:56 +01:00
Ben Spiers
3c73914337
Merge branch 'master' of github.com:aidancbrady/Mekanism
2013-10-12 15:39:01 +01:00
Aidan C. Brady
9735363dc1
Update IC2 API, minor enhancements and fixes
2013-10-08 18:06:25 -04:00
Aidan C. Brady
155978aefd
Forgot to commit change!
2013-10-08 17:47:45 -04:00
Aidan C. Brady
bf1150e2cb
Fixed minor GUI issues, recipe type interface is now a GuiElement
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Oh, I'm not dead btw
2013-10-08 17:47:03 -04:00
Ben Spiers
132306ed76
Multipart and everything
2013-10-03 00:10:20 +01:00
Ben Spiers
e05479a909
Update every applicable API, remove some unused imports
2013-09-30 22:37:16 +01:00
Ben Spiers
7f4a603f64
Update ic2 API. AGAIN
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Conflicts:
common/mekanism/common/Mekanism.java
common/mekanism/common/MekanismHooks.java
2013-09-28 03:20:43 +01:00
Ben Spiers
a4222a86f0
Update obf
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Conflicts:
common/mekanism/client/render/tileentity/RenderUniversalCable.java
2013-09-28 03:06:41 +01:00
Ben Spiers
c53be88a5f
Fix a stupid bug.
2013-09-27 22:32:54 +01:00
Ben Spiers
53b659ca12
Merge pull request #264 from DarkGuardsman/master
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could be a fix to concur modification error
2013-09-20 11:33:46 -07:00
micdoodle8
d70dbe431a
Fix concurrent modification exception when unloading chunks.
2013-09-12 17:28:32 -04:00
DarkGuardsman
b021cd6d3f
could be a fix to concur modification error
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So far it looks like it is working but more research/testing needs to be
done.
2013-09-09 02:04:56 -04:00
Calclavia
fe0b7cd757
Added universal cable to ore dict for recipe
2013-09-07 23:21:25 +08:00
Aidan Brady
8509eaf0ad
Fixed IC2 integration :)
2013-08-30 15:20:52 -04:00
Aidan Brady
92bee121b2
Update IC2 API
2013-08-29 18:57:13 -04:00
Aidan C. Brady
a73bf9e9d4
Necessary null check
2013-08-29 13:03:32 -04:00
Ben Spiers
9755b47833
Universal cable support for accepting from UE machines. change *Network* to *TransmitterNetwork* in ITransmitter to avoid method name conflicts.
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Not all IConductor methods are properly implemented, doesn't seem to cause problems in my testing. Could probably implement IElectricityNetwork in EnergyNetwork but this seems to work.
2013-08-27 00:18:12 +01:00
Aidan C. Brady
86b8499bb5
A bit more organizing, nothing API related
2013-08-26 18:57:08 -04:00
Aidan C. Brady
6af0b1abd7
Screw it, package organization (sorry, that's an API update)
2013-08-26 18:49:32 -04:00
Aidan C. Brady
13a47bbc96
Final changes in upgrade GUI modularization, will work on factory recipe type GUI modularization next
2013-08-26 18:28:55 -04:00
Aidan Brady
08fda4cdd5
Upgrade refactoring, CURRENTLY BROKEN
2013-08-25 20:54:34 -04:00
Aidan Brady
7f1b3d60f9
Tiny cleanup
2013-08-25 12:35:12 -04:00
Aidan Brady
b540e95381
Fix Gas Tank crash
2013-08-25 12:29:30 -04:00
Aidan Brady
13901f60b0
Bit of modularization
2013-08-25 12:17:56 -04:00
Aidan Brady
55fee96644
Updated IC2 API (again), added obsidian 200% ore-to-dust processing
2013-08-25 12:02:25 -04:00
Aidan Brady
9a6f4d6a0e
Fix the crashes people are having with checkTransmissionType()
2013-08-25 11:24:07 -04:00
micdoodle8
9b356038f9
Fix pressurized tubes not connecting to gas transmitters in external mods.
2013-08-25 01:39:55 -04:00
micdoodle8
8e667efd7b
Fix canTransferGas()
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Tested and working.
2013-08-25 01:34:45 -04:00
Ben Spiers
0951acf142
Remove the old one. Forgot to save the file...
2013-08-25 02:47:16 +01:00
Ben Spiers
32c32fb106
Move checkTransmissionType to TransmissionType.
2013-08-25 02:41:03 +01:00
Ben Spiers
d18c9645f9
Fix being able to move the electric chest into a different slot using number keys and crashing everything
2013-08-25 02:41:03 +01:00
Ben Spiers
ecd9f29f07
Don't emit fluid from active pipes.
2013-08-25 02:41:03 +01:00
Aidan C. Brady
7a7b398f31
Several bugfixes, overhaul of TileEntity-based upgrade management
2013-08-24 21:22:45 -04:00
Ben Spiers
081e204dbf
Pressurized tubes transfer gas
2013-08-23 19:43:10 +01:00
Ben Spiers
8f4b19f87c
A slightly surprisingly large number of unused imports
2013-08-23 19:25:26 +01:00
Ben Spiers
6cf89af4b2
Generalise the EnergyMeter. The name may not be entirely accurate any more.
2013-08-23 19:23:08 +01:00
Ben Spiers
65776e3516
Fix a bit of wonkiness with pipes, etc.
2013-08-23 04:19:01 +01:00
Ben Spiers
486e5aa334
Make dynamic tanks render gaseous fluids by transparency instead of level.
2013-08-22 23:55:06 +01:00
Ben Spiers
f39e3a528d
Fix chunk-load handler; make it refresh adjacent loaded chunks as well, to
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solve an edge case.
2013-08-22 21:16:28 +01:00
Ben Spiers
67687cd579
I'm an idiot.
2013-08-22 21:16:27 +01:00
Aidan C. Brady
5e379f052a
Merge branch 'master' of https://github.com/aidancbrady/Mekanism
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Conflicts:
common/mekanism/api/GasNetwork.java
common/mekanism/common/EnergyNetwork.java
common/mekanism/common/FluidNetwork.java
common/mekanism/common/InventoryNetwork.java
common/mekanism/common/TileEntityEnergyCube.java
common/mekanism/generators/common/TileEntityGenerator.java
2013-08-22 14:07:28 -04:00
Aidan C. Brady
5072b20673
Updated IC2 API, modularized energy management
2013-08-22 11:36:31 -04:00
Ben Spiers
d9c94cc0c8
Add missing import
2013-08-21 20:31:54 +01:00
Ben Spiers
e598527656
Fix StackOverflowException on getNetwork.
2013-08-21 20:26:47 +01:00
Ben Spiers
19cea5b35c
PowerReceiver can sometimes be null
2013-08-19 21:29:14 +01:00
Ben Spiers
18868398b4
Stop Object3D.getTileEntity() from loading unloaded chunks.
2013-08-19 18:37:36 +01:00
Aidan C. Brady
896daa10e8
Quick fix
2013-08-19 09:45:43 -04:00
Aidan C. Brady
de10fa2d58
Finished new changes, canTransferGas() functionality temporarily severed
2013-08-19 07:55:47 -04:00
Aidan Brady
30f7bfa126
Loads of work on modularization, BROKEN BUILD
2013-08-18 21:32:47 -04:00
Aidan Brady
046cab7880
Base transmitter TileEntity class
2013-08-18 17:04:20 -04:00
Aidan Brady
f64ea42e43
Even more modularization
2013-08-18 16:51:47 -04:00
Aidan Brady
b2f20185e4
Further modularized transmitter networks
2013-08-17 13:32:05 -04:00