Commit graph

583 commits

Author SHA1 Message Date
Aidan Brady
e33775fec9 Fix tiny filter issue 2013-11-20 18:28:09 -05:00
Aidan Brady
1f3a82c3f0 Miner work! Starting on actual operation algorithms. 2013-11-20 18:17:10 -05:00
Aidan C. Brady
789c5dbf45 Some work on algorithm 2013-11-20 16:12:54 -05:00
Aidan C. Brady
7b3edc142e GUI and networking fixes - I think the GUI is finished. 2013-11-20 15:15:02 -05:00
Aidan C. Brady
9673b9c7f8 Merge branch 'master' of https://github.com/aidancbrady/Mekanism 2013-11-20 11:01:27 -05:00
Aidan C. Brady
14d557cbe5 Some work on things, got rid of version constants, they're supposed to differ per module. 2013-11-20 11:01:13 -05:00
Calclavia
f8e7363483 Fixed multimeter packet update 2013-11-20 21:23:42 +08:00
Calclavia
665b857b94 Changed the battery recipe 2013-11-20 20:40:58 +08:00
Calclavia
132dcef0f6 Merge branch 'master' of https://github.com/aidancbrady/Mekanism 2013-11-20 20:28:06 +08:00
Calclavia
7694967d40 Fixed #427 - Tesla coil having no recipe 2013-11-20 20:27:51 +08:00
Calclavia
e986b3e664 Can't believe Aidan never used constants for Mekanism's versions 2013-11-20 20:26:51 +08:00
Calclavia
49e19b6793 Copy and paste derp 2013-11-20 20:21:40 +08:00
Calclavia
ce458d2e77 Revert "Fixed #433 - Electric bolt render NPE"
This reverts commit 92993e832d.
2013-11-20 20:21:10 +08:00
Aidan Brady
85f759e5e6 Merge branch 'master' of https://github.com/aidancbrady/Mekanism 2013-11-20 07:20:38 -05:00
Aidan Brady
2d1dabd6b2 Fix a few crashes 2013-11-20 07:20:32 -05:00
Calclavia
92993e832d Fixed #433 - Electric bolt render NPE 2013-11-20 20:18:12 +08:00
Aidan Brady
7f9acda277 Aw yeah. This GUI…is coming together. 2013-11-19 22:27:28 -05:00
Aidan Brady
515cbf38c8 Fixes! 2013-11-19 22:13:35 -05:00
Aidan C. Brady
fc1cb7926c Added in some descriptive text to the GUI. 2013-11-19 20:15:03 -05:00
Aidan C. Brady
73bf81ceaa GUI is coming together! Still need to add reset button and map button actions, but layout is there. 2013-11-19 19:30:56 -05:00
Aidan C. Brady
d02d0ceadf GUI work, kinda functions, but not really 2013-11-19 18:56:53 -05:00
Aidan C. Brady
7a74fb86ba More work! 2013-11-19 18:16:26 -05:00
Aidan C. Brady
87f5bbcde2 Work on networking and GUIs of Digital Miner 2013-11-19 17:39:16 -05:00
Aidan C. Brady
c9deba55df Provide replace stacks 2013-11-19 15:38:18 -05:00
Aidan C. Brady
3939000190 More work! 2013-11-19 12:29:50 -05:00
Aidan C. Brady
86b6474f35 Beginning foundations of Digital Miner. 2013-11-19 12:13:37 -05:00
Aidan Brady
ba66b6fc9f Work on miner! 2013-11-18 22:15:03 -05:00
Aidan C. Brady
995207bcab Start work on Miner, make the Bin only eject items when front side is clicked! 2013-11-18 15:33:14 -05:00
Aidan C. Brady
2594918bee Double-click inserting on Bins 2013-11-18 14:50:59 -05:00
Aidan Brady
52d42e99f2 Fix ItemProxy leak 2013-11-17 23:37:02 -05:00
Aidan Brady
cc5d4281a2 Fix container item issue 2013-11-17 20:14:00 -05:00
Aidan Brady
0e0594a69b Electric Chest charges when in inventory 2013-11-17 19:56:16 -05:00
Aidan Brady
a63a8902f2 Sounds should be fixed. 2013-11-17 19:25:52 -05:00
Aidan Brady
f988c54134 Hopefully the final fix 2013-11-17 19:16:40 -05:00
Aidan Brady
147fb7609d Try removing extra url junk 2013-11-17 19:07:18 -05:00
Aidan Brady
40dd6798ea Attempted sound fixes
Guaranteed not to work :)
2013-11-17 19:03:44 -05:00
Aidan Brady
6a4750f90b Hopefully fixed sounds… 2013-11-17 13:39:40 -05:00
Aidan Brady
8095eb206c Fix textures, hopefully fix sounds 2013-11-17 13:31:56 -05:00
Aidan Brady
8a79352563 Debugging sound system 2013-11-17 13:23:19 -05:00
Aidan Brady
17d36cad4d Fixes and enhancements for TE 2013-11-17 10:55:20 -05:00
Aidan Brady
ae0edd50dc Fix Universal Cable TE support, fix build.xml 2013-11-16 19:08:47 -05:00
Aidan Brady
67db8c522a Fix TE support :) 2013-11-16 18:56:01 -05:00
Aidan Brady
e9382e64a9 Fixes! 2013-11-16 17:23:50 -05:00
Aidan C. Brady
f2fd5c382f Merge branch 'master' of https://github.com/aidancbrady/Mekanism 2013-11-16 16:55:27 -05:00
Aidan C. Brady
57b1343311 Batteries are less buggy and more efficient 2013-11-16 16:55:20 -05:00
Aidan Brady
a2f667baf5 Fixed! :D 2013-11-16 13:38:34 -05:00
Aidan C. Brady
5954d51ad4 TE item support fixes 2013-11-16 12:56:43 -05:00
Aidan C. Brady
0616f28950 Fix test build 2013-11-16 12:49:41 -05:00
Aidan C. Brady
43440ebc4e Register Induction module :) 2013-11-16 12:30:40 -05:00
Aidan C. Brady
19b6d30f4c Fix crash 2013-11-16 12:27:43 -05:00
Aidan C. Brady
cc48b614ba Remove wire 2013-11-16 12:26:49 -05:00
Aidan C. Brady
dc59bebc33 Fixed EM Contractor 2013-11-16 12:12:17 -05:00
Aidan C. Brady
15e3369f15 Fix TE crash (temp) 2013-11-16 11:06:17 -05:00
Aidan C. Brady
ed637e4eed Follow Mekanism naming standards 2013-11-16 11:05:04 -05:00
Aidan C. Brady
53323279c7 MekanismInduction module - done!
Still need to configure the build
2013-11-16 10:21:37 -05:00
Aidan C. Brady
3d4625ddb9 Block-ID & Metadata based machine types, preparing for RI merge 2013-11-15 14:59:26 -05:00
Aidan C. Brady
3193f786cd Official Redstone Flux support complete!
(As far as I know at least)
2013-11-15 12:06:03 -05:00
Aidan Brady
ec98b19ffb Begin work on official TE2 integration :)
(Items done!)
2013-11-14 21:58:32 -05:00
Aidan Brady
8101ee2e26 A few fixes 2013-11-14 16:31:02 -05:00
Aidan C. Brady
be3063def5 Minor rendering enhancements 2013-11-14 08:12:09 -05:00
Aidan C. Brady
33283f5428 GL_LIGHTING 2013-11-14 07:48:18 -05:00
Aidan Brady
a29b637a0a Minor tool cleanups 2013-11-13 22:43:58 -05:00
Aidan Brady
d08c6da830 Fixed tool harvest levels 2013-11-13 17:21:00 -05:00
Aidan Brady
c209f8233a Bins are done :) 2013-11-13 16:19:41 -05:00
Aidan C. Brady
c9b5c7b51f Some work on rendering, fixed sound error 2013-11-13 14:59:11 -05:00
Aidan C. Brady
f24c12044d Merge branches 'master' and 'master' of https://github.com/aidancbrady/Mekanism 2013-11-13 08:12:34 -05:00
Aidan C. Brady
b04ff8d5cc Bins only have accessible slots on top and bottom 2013-11-13 08:12:25 -05:00
Aidan Brady
4d55db7a73 Some work on Bin item rendering 2013-11-12 22:43:06 -05:00
Aidan C. Brady
8e08c9adb8 Once and for all fixed ConcurrentModificationException 2013-11-12 20:19:06 -05:00
Aidan C. Brady
3b64a043df Bins can eject and accept items in block form, transporter support untested 2013-11-12 20:14:21 -05:00
Aidan C. Brady
1e336047d2 Bin block-based inventory work 2013-11-12 19:18:22 -05:00
Aidan C. Brady
e6ed263aa3 More bin work! :D 2013-11-12 18:42:55 -05:00
Aidan C. Brady
fe0631844b Some work on Bins 2013-11-12 16:45:48 -05:00
Aidan C. Brady
42fe1f3d69 Bin inventory management works! I have no idea how I managed this... 2013-11-12 11:01:16 -05:00
Aidan Brady
2a4a1cd291 Some more work on Bin crafting management. Don’t know if this is gonna work guys… 2013-11-11 23:57:33 -05:00
Aidan Brady
8cec8af952 Perhaps fixed a few bugs 2013-11-11 23:19:51 -05:00
Aidan Brady
80097e4d1b Some work on bins, currently crashing if you try to craft 2013-11-11 22:52:12 -05:00
Aidan Brady
1ac243f091 Work on bins! :) 2013-11-11 19:27:36 -05:00
Aidan Brady
f6704dc5ea Added name for bins, fixed IC2 bug, hopefully fixed ConcurrentModificationException 2013-11-11 17:23:14 -05:00
Aidan C. Brady
9c53f1be66 Some work on bins, fix tank bug 2013-11-11 17:08:13 -05:00
Aidan C. Brady
4b5c8498a3 Merge branch 'master' of https://github.com/aidancbrady/Mekanism 2013-11-11 14:38:03 -05:00
Aidan C. Brady
3c0c5bef0d Major Universal Cable improvements, started work on Bin 2013-11-11 14:37:56 -05:00
Aidan Brady
5ad16564a3 Merge branch 'master' of https://github.com/aidancbrady/Mekanism 2013-11-10 19:35:52 -05:00
Aidan Brady
e277ee36c0 Fix some pathfinder bugs 2013-11-10 19:35:45 -05:00
Aidan C. Brady
99f53a1322 Some fancy sounds and tooltips 2013-11-10 18:54:30 -05:00
Aidan Brady
cc57fad0c2 Once again rewrote pathfinder. Idle paths are still fairly CPU intensive 2013-11-10 12:27:58 -05:00
Aidan Brady
dfd2985357 Transporters first try to send the item back home before idling 2013-11-09 15:30:30 -05:00
Aidan Brady
5a08cb1b90 Fix a possible crash 2013-11-09 10:56:47 -05:00
Aidan C. Brady
9883c9535c Rest index when mode switched 2013-11-08 11:15:52 -05:00
Aidan C. Brady
51ad429973 Coming along with round robin mode :) 2013-11-08 11:13:51 -05:00
Aidan C. Brady
7cc72e65b3 Merge branch 'master' of https://github.com/aidancbrady/Mekanism 2013-11-08 07:53:40 -05:00
Aidan C. Brady
8f33094e10 Start on RR algorithm 2013-11-08 07:53:32 -05:00
Aidan Brady
1aec33d8ec Added configuration option to turn off strict input colors 2013-11-07 21:27:12 -05:00
Aidan Brady
7053f4a30a Whoops! 2013-11-07 19:17:24 -05:00
Aidan Brady
9fdcb13faa Gas Tank recipe shows up in NEI 2013-11-07 19:15:58 -05:00
Aidan Brady
c02c53475d Merge branch 'master' of https://github.com/aidancbrady/Mekanism 2013-11-07 16:59:43 -05:00
Aidan Brady
1df2209f25 Use proper obfuscation 2013-11-07 16:59:37 -05:00
Aidan C. Brady
d1089148f9 Don't accept a max over 64 2013-11-07 09:16:11 -05:00
Aidan Brady
b6446032ae Attempt to clean up pathfinder 2013-11-07 08:47:18 -05:00
Aidan Brady
86e920fc0b Merge branch 'master' of https://github.com/aidancbrady/Mekanism 2013-11-06 22:37:48 -05:00
Aidan Brady
daeb09c7fd Fix Energy Cubes up/down render 2013-11-06 22:37:41 -05:00
Aidan C. Brady
67e2672197 Fix a few issues with min/max 2013-11-06 21:33:41 -05:00
Aidan Brady
1f59e441b8 Fix a few things 2013-11-06 19:44:52 -05:00
Aidan Brady
44addd9c75 Untested max/min support 2013-11-06 19:32:00 -05:00
Aidan Brady
8fdfe8d1ea Items render smaller 2013-11-06 17:52:30 -05:00
Aidan Brady
d2894d0c9d Began work on a more advanced ItemStack filter system, with min and max pull ranges 2013-11-06 17:19:02 -05:00
Aidan C. Brady
b1f2a61e20 Minor changes, nothing noticeable 2013-11-06 16:04:34 -05:00
Aidan Brady
a80b18b412 Remove printlns 2013-11-05 20:39:54 -05:00
Aidan Brady
51813050b0 Merge branch 'master' of https://github.com/aidancbrady/Mekanism 2013-11-05 20:35:05 -05:00
Aidan Brady
961537a560 Revert to old Crusher texture 2013-11-05 20:35:02 -05:00
Aidan C. Brady
f27381453c Updated BuildCraft API, implemented full-fledged BC energy support, allowed Logistical Transporters to connect to BuildCraft machines, allowed Logistical Transporters to output to double chests, fixed energy leak 2013-11-05 20:07:38 -05:00
Aidan C. Brady
e2e9c791a2 Fix robit render! 2013-11-05 07:49:26 -05:00
Aidan Brady
88d0d3125e Fix side color thingy! 2013-11-04 21:27:41 -05:00
Aidan Brady
1ff600b4a9 Added configurable restrictive input colors to all configurable machines, added some dandy sound effects 2013-11-04 21:11:09 -05:00
Aidan Brady
3b746e4a1d Fix wrenching 2013-11-04 16:59:19 -05:00
Aidan Brady
d825154bf6 Fixed Pressurized Tube connection render to Gas Tanks 2013-11-04 16:03:08 -05:00
Aidan C. Brady
99a603549a BioGenerator fancy biofuel render :D 2013-11-04 15:39:49 -05:00
Matt Chance
716c0b0c8b Fix crash when using a wrench on a GasTank 2013-11-03 17:53:11 -05:00
Aidan Brady
01a6174fdb Lots of things! 2013-11-03 16:54:33 -05:00
Aidan Brady
c3fa020561 New Electric Pump model! 2013-11-03 12:07:23 -05:00
Aidan Brady
2ecc48021d Merge branch 'master' of https://github.com/aidancbrady/Mekanism 2013-11-03 11:38:39 -05:00
Aidan Brady
6d734c26e3 New models and fixes! 2013-11-03 11:38:36 -05:00
Ben Spiers
8fe921eebe Add config option to allow powering Railcraft and other MJ machines without BC loaded. Hopefully won't cause bugs... 2013-11-03 10:26:43 +00:00
Aidan Brady
65012d8427 Fix up inventory insert calculation 2013-11-03 00:14:54 -04:00
Aidan Brady
dcea9fa8f5 Item rendering :D 2013-11-02 21:19:01 -04:00
Aidan Brady
64fe3a21ea Fix typo, start work on fancy Energy Cube rendering :) 2013-11-02 21:07:55 -04:00
Aidan Brady
d1a1e3375a New Metallurgic Infuser model, more efficient active state management 2013-11-02 19:06:56 -04:00
Aidan Brady
2a73dc3332 Gave the Solar Generator a new model 2013-11-02 12:00:29 -04:00
Aidan C. Brady
289a2ee227 Configurable machine output colors 2013-11-02 01:31:32 -04:00
Aidan Brady
799142198a Fixed ridiculous client updates when GUI is open, fancy active sorter rendering, sorter eject sound effect :) 2013-11-01 23:51:10 -04:00
Aidan Brady
8db9c734d7 Sorter no longer requires energy, gave sorter new fancy model, improved the way items retreat from dead ends 2013-11-01 22:36:06 -04:00
Aidan Brady
c281fcb14b Fix up a bunch of issues. This should fix epicbastion's problem honestly. 2013-11-01 19:14:02 -04:00
Aidan C. Brady
35a83f5ffc Fix crash! 2013-11-01 14:04:05 -04:00
Aidan C. Brady
cb30b11d64 Killed the rest of the references 2013-11-01 11:38:33 -04:00
Aidan C. Brady
9b4bd09958 Remove the rest of the Theoretical Elementizer references 2013-11-01 11:36:29 -04:00
Aidan C. Brady
91a8839203 Deleted Theoretical Elementizer, Weather Orb, and Steve's Stopwatch. They are no longer fitting for Mekanism's goal. 2013-11-01 11:33:00 -04:00
Aidan C. Brady
a19c4401af Merge branch 'master' of https://github.com/aidancbrady/Mekanism 2013-11-01 09:38:38 -04:00
Aidan C. Brady
64c37f4d94 Hopefully fixed that pesky crash 2013-11-01 09:38:32 -04:00
Aidan Brady
cecff2947c Update IC2 API. 2013-10-31 22:46:16 -04:00
Aidan C. Brady
f0b6799409 Machines eject into transporters. 2013-10-31 14:46:14 -04:00
Aidan C. Brady
a00a557f2b Preload sounds on game startup, immediately fire updateScreen() on OreDict filter calculation, added restriction transporter recipe 2013-10-31 14:26:04 -04:00
Aidan C. Brady
2b37fe367a Fix output algorithm 2013-10-31 08:37:33 -04:00
Aidan C. Brady
fa92b707c9 Immediately load stacks if new filter calculation performed 2013-10-30 23:54:29 -04:00
Aidan C. Brady
43ee7f68df Fix hashCode() crash 2013-10-30 23:50:38 -04:00
Aidan C. Brady
abe549bf13 Started some work on more filter tab information. 2013-10-30 23:48:50 -04:00
Aidan Brady
f9350c40f8 Fixed a few bugs! 2013-10-30 21:59:36 -04:00
Aidan Brady
102b0ffeda Fixed output randomization 2013-10-30 20:38:41 -04:00
Aidan Brady
04d9b3dc68 Some fixes 2013-10-30 20:35:11 -04:00
Aidan C. Brady
656f74983f Lots of progress on ejectors and GUIs 2013-10-30 15:22:43 -04:00
Aidan Brady
2c49ca40ed Began work on automatic machine item ejection (much smaller project than transporters!) 2013-10-29 22:15:39 -04:00
Aidan C. Brady
6837b1fb66 Bumped version! 2013-10-29 19:31:26 -04:00
Aidan C. Brady
e155dfd17f Logistical Sorters use energy 2013-10-29 19:17:37 -04:00
Aidan C. Brady
70bed1ba97 Fixed bug causing ghost items and crash 2013-10-29 18:54:36 -04:00
Aidan C. Brady
4962dd62b3 Fix silly GUI crash 2013-10-29 18:20:34 -04:00
Aidan C. Brady
9496f7dfa3 Rewrote pathfinder, added in Restrictive Transporters, added option to have null color in filters, added default outputting filter for sorter
whoo!
2013-10-29 18:13:30 -04:00
Aidan C. Brady
013a2a7aa4 Merge branch 'master' of https://github.com/aidancbrady/Mekanism 2013-10-29 11:10:08 -04:00
Aidan C. Brady
a3afca5b64 Fixed up pathfinder, fixed most bugs and began work on a restriction transporter 2013-10-29 11:10:01 -04:00
Aidan Brady
df896ec3f3 Fixed that pesky crash, thanks Vaygrim! 2013-10-28 22:17:34 -04:00
Aidan Brady
001ce431dc Scrolling :)
Next is adding something similar to RP's "restriction tube!"
2013-10-28 21:08:37 -04:00
Aidan C. Brady
a2443f902d Fix generator names 2013-10-28 14:48:41 -04:00
Aidan C. Brady
2f3160c986 Better packet management for Logistical Transporters, smoother-looking item movement 2013-10-28 14:42:28 -04:00
Aidan C. Brady
d8a4ecb986 Don't launch VoiceClient unless VoiceServerEnabled is set to true 2013-10-28 07:16:22 -04:00
Aidan C. Brady
2fb13e1f3d Fix pick block crash on sorter 2013-10-28 07:14:21 -04:00
Aidan Brady
8478096bc7 Minor fix 2013-10-27 20:21:21 -04:00
Aidan Brady
a63573d80f Added transporter recipe, items now drop when necessary 2013-10-27 19:27:33 -04:00
Aidan C. Brady
cb555e90a6 Filters are now editable by GUI! 2013-10-27 18:24:16 -04:00
Aidan C. Brady
a500d0f592 Edit/delete filter packets 2013-10-27 17:47:17 -04:00
Aidan C. Brady
5e7c01c1af Client/server GUI communication logistics 2013-10-27 17:29:34 -04:00
Aidan C. Brady
f60106f0e9 Filter panel buttons render! 2013-10-27 15:00:22 -04:00
Aidan C. Brady
4272c4cb6d Fix up custom slot render, got scroll bar working 2013-10-27 11:44:19 -04:00
Aidan Brady
def9764b0d Remove IAccessibleGui 2013-10-27 00:10:17 -04:00
Aidan Brady
340ccd1e87 Slightly better packet management, removed Control Panel 2013-10-27 00:08:39 -04:00
Aidan Brady
f4ced367cd Add option to disable voice server 2013-10-26 23:55:11 -04:00
Aidan Brady
0bab44a522 Fixes, filters technically work now! 2013-10-26 23:46:39 -04:00
Aidan Brady
9b378f1fff Merge branch 'master' of https://github.com/aidancbrady/Mekanism 2013-10-26 23:23:14 -04:00
Aidan Brady
3dab655328 Fix possible NPE 2013-10-26 23:23:11 -04:00
Aidan C. Brady
4a042cfdc2 Some work on networking logistics of GUI 2013-10-26 20:23:38 -04:00
Aidan C. Brady
a8d6386bb5 GUIs are cool :D 2013-10-26 19:04:33 -04:00
Aidan C. Brady
3a9a518188 Major GUI work! 2013-10-26 13:25:51 -04:00
Aidan Brady
51f24f058a Worked on that GUI, I think I've got down how this is gonna work 2013-10-26 00:02:57 -04:00
Aidan Brady
8bb6b7ac43 Merge branch 'master' of https://github.com/aidancbrady/Mekanism
Conflicts:
	common/mekanism/client/render/tileentity/RenderLogisticalTransporter.java
2013-10-25 21:36:33 -04:00
Aidan Brady
b405c42e2f Remove useless InventoryNetwork 2013-10-25 21:34:55 -04:00
Aidan C. Brady
b8935f8f7a Started on sorter GUI! 2013-10-25 18:08:13 -04:00
Aidan C. Brady
b49defae88 Fixed some things!! 2013-10-25 17:11:15 -04:00
Aidan C. Brady
8d9ee35679 Sorter work - hopefully outputs items now! :D 2013-10-25 16:07:25 -04:00
Aidan C. Brady
e9c038cd24 More progress on Logistical Sorter 2013-10-25 09:51:13 -04:00
Aidan C. Brady
5a748c5ff6 More work on the Logistical Sorter! 2013-10-25 08:51:13 -04:00
Aidan C. Brady
51289b82c2 Made base code for Logistical Sorter, this may end up being more complex than the transporters themselves. 2013-10-25 00:23:38 -04:00
Aidan C. Brady
609d9c5d17 Fixed server connection issue! 2013-10-24 17:14:09 -04:00
Aidan C. Brady
6b6a834a09 Merge branch 'master' of https://github.com/aidancbrady/Mekanism 2013-10-24 11:38:29 -04:00
Aidan C. Brady
61f8a06d48 Fixed pathfinding, hopefully fixed crash and build failure 2013-10-24 11:38:23 -04:00
Aidan Brady
54ac6bac5c Deleted old files 2013-10-23 22:50:10 -04:00
Aidan C. Brady
ab8361f9e8 Just about finished rendering! :D 2013-10-23 20:34:33 -04:00
Aidan C. Brady
84f7bd1f85 Finished core code for item tags, onto rendering! 2013-10-23 17:56:35 -04:00
Aidan C. Brady
61c7b3e4cd Started adding color tags for transport, shouldn't be too hard! 2013-10-23 08:50:27 -04:00
Aidan C. Brady
9983ee4a70 Killed a few lines of code that were the result of two crashes. 2013-10-23 08:16:29 -04:00
Aidan Brady
da71396128 Functional inventory management :D 2013-10-22 22:47:46 -04:00
Aidan C. Brady
4f773bbbf9 Began adding inventory algorithms. 2013-10-22 22:29:25 -04:00
Aidan C. Brady
9fabab18a3 Just about done with rendering, next steps are final bug fixes and inventory management implementations 2013-10-22 21:13:23 -04:00
Aidan C. Brady
8cc6d3222a Fix up bounds 2013-10-22 11:20:04 -04:00
Aidan C. Brady
89eda12200 Got more things working! 2013-10-22 11:08:28 -04:00
Aidan C. Brady
c7dcea6a06 Rendering is partially-functional; I have an idea to make this more efficient, will do later 2013-10-22 07:54:09 -04:00
Aidan C. Brady
33c8f960f3 Some work on rendering, still really incomplete 2013-10-21 23:46:24 -04:00
Aidan C. Brady
ed5c30fb0a More work, fixing client crashes 2013-10-21 23:03:54 -04:00
Aidan C. Brady
b4e53a5c54 More work on logistical transporters, getting these logistics down! 2013-10-21 20:54:28 -04:00
Aidan Brady
4b82ab6cc1 Work on transporters, don't use them unless you like buggy item transport pipes that currently do nothing 2013-10-20 22:47:20 -04:00
Aidan C. Brady
5b44e0f409 Synchronized network code, should be thread safe. 2013-10-20 00:04:11 -04:00
Aidan C. Brady
f3838a1f7e Hopefully fixed BuildCraft powerHandler bug 2013-10-19 23:36:09 -04:00
Aidan C. Brady
e150df8743 Fixed NEI, fixed TNT dupe 2013-10-19 12:55:21 -04:00
Aidan C. Brady
8c51e4dd25 Fixed possible VoiceInput crash 2013-10-19 12:35:55 -04:00
Aidan Brady
f646ecdff6 Kill connection if unable to trace IP 2013-10-18 20:24:12 -04:00
Aidan Brady
9ed6614e5b More, shorter retries 2013-10-18 20:21:52 -04:00
Aidan Brady
ea21ad0061 Synchronization and better connection management 2013-10-18 20:17:40 -04:00
Aidan Brady
61d046b518 Hopefully fixed walkie talkies 2013-10-18 20:05:47 -04:00
Aidan Brady
d8a806ebab Debugging walkie talkies, don't use this build unless you like console spam 2013-10-18 19:09:08 -04:00
Aidan C. Brady
0350eef398 Minor changes 2013-10-18 07:33:27 -04:00
Aidan C. Brady
17d0e20bdb Fix server crash 2013-10-16 13:49:31 -04:00
Aidan C. Brady
a5a4c7a65a Prevent possible server crash 2013-10-15 19:57:18 -04:00
Aidan C. Brady
1b717267f3 Moved client-sensitive info over to MekanismClient 2013-10-14 23:36:07 -04:00
Aidan C. Brady
c0651a9377 Fixed walkie talkies stacking, they now glow when in on state 2013-10-14 16:13:32 -04:00
Aidan C. Brady
15cba39b30 Fixed capes :) 2013-10-14 15:54:10 -04:00
Aidan C. Brady
15dc84bd5f Stupid obfuscation 2013-10-14 15:07:30 -04:00
Aidan C. Brady
9d94e55ece Hopefully fixed crash 2013-10-14 14:59:48 -04:00
Aidan C. Brady
3caf04ef4a Fix IC2 error 2013-10-14 14:34:05 -04:00
Aidan C. Brady
fb2be7df86 More cleanups, now to update to forge build 931 2013-10-14 14:25:04 -04:00
Aidan C. Brady
5dbfd15a0e Cleaned up code 2013-10-14 14:08:15 -04:00
Aidan C. Brady
0feba0d9b3 Fixed key handler, added complete keybind support, added proper error messages, more work on walkie talkies. 2013-10-14 13:27:38 -04:00
Aidan C. Brady
cafe2a7dfb Much more server work 2013-10-14 12:44:07 -04:00
Aidan C. Brady
17fdc03e9f Work on server 2013-10-13 23:40:28 -04:00
Aidan C. Brady
fbedc1915f More core work 2013-10-13 23:27:49 -04:00
Aidan C. Brady
34f1053354 The beginnings of a voice server 2013-10-13 22:50:21 -04:00
Aidan C. Brady
0d7b2414ce Walkie Talkie foundation! :D 2013-10-13 12:31:26 -04:00
Aidan C. Brady
a6ed1c054e Re-added maganese 2013-10-13 01:19:18 -04:00
Aidan C. Brady
9194f71630 Merge branch 'master' of https://github.com/aidancbrady/Mekanism
Conflicts:
	common/mekanism/common/Mekanism.java
2013-10-13 01:04:04 -04:00
Aidan C. Brady
b1c2afd68d Add proper IC2 item support, add maganese for future use 2013-10-13 01:01:30 -04:00
Ben Spiers
189c6d4551 L10n support by popular demand. Closes #204 2013-10-12 16:43:56 +01:00
Ben Spiers
3c73914337 Merge branch 'master' of github.com:aidancbrady/Mekanism 2013-10-12 15:39:01 +01:00
Aidan C. Brady
9735363dc1 Update IC2 API, minor enhancements and fixes 2013-10-08 18:06:25 -04:00
Aidan C. Brady
155978aefd Forgot to commit change! 2013-10-08 17:47:45 -04:00
Aidan C. Brady
bf1150e2cb Fixed minor GUI issues, recipe type interface is now a GuiElement
Oh, I'm not dead btw
2013-10-08 17:47:03 -04:00
Ben Spiers
e05479a909 Update every applicable API, remove some unused imports 2013-09-30 22:37:16 +01:00
Ben Spiers
7f4a603f64 Update ic2 API. AGAIN
Conflicts:
	common/mekanism/common/Mekanism.java
	common/mekanism/common/MekanismHooks.java
2013-09-28 03:20:43 +01:00
Ben Spiers
a4222a86f0 Update obf
Conflicts:
	common/mekanism/client/render/tileentity/RenderUniversalCable.java
2013-09-28 03:06:41 +01:00
Ben Spiers
c53be88a5f Fix a stupid bug. 2013-09-27 22:32:54 +01:00
Ben Spiers
53b659ca12 Merge pull request #264 from DarkGuardsman/master
could be a fix to concur modification error
2013-09-20 11:33:46 -07:00
micdoodle8
d70dbe431a Fix concurrent modification exception when unloading chunks. 2013-09-12 17:28:32 -04:00
DarkGuardsman
b021cd6d3f could be a fix to concur modification error
So far it looks like it is working but more research/testing needs to be
done.
2013-09-09 02:04:56 -04:00
Calclavia
fe0b7cd757 Added universal cable to ore dict for recipe 2013-09-07 23:21:25 +08:00
Aidan Brady
8509eaf0ad Fixed IC2 integration :) 2013-08-30 15:20:52 -04:00
Aidan Brady
92bee121b2 Update IC2 API 2013-08-29 18:57:13 -04:00