Commit graph

545 commits

Author SHA1 Message Date
luboslenco
57c44fcda0 Fix material specular 2018-05-19 19:29:14 +02:00
luboslenco
c5ca8f8e17 Compute voxels faster 2018-05-18 11:26:09 +02:00
luboslenco
c7a548bb5e Fixing translucency 2018-05-17 22:47:00 +02:00
unknown
310cf140b8 Add Show Mouse node 2018-05-16 12:17:16 +02:00
unknown
a2bf6a0a90 Add Stop Agent node 2018-05-15 23:30:47 +02:00
unknown
bcd78309a5 Transform node + Set Variable works 2018-05-15 22:21:04 +02:00
unknown
0363ab5802 Fix compile 2018-05-15 21:21:28 +02:00
unknown
fe27d79239 Expose final composited target 2018-05-15 19:19:18 +02:00
unknown
819bd17a1d Set Material Slot node 2018-05-15 16:44:17 +02:00
unknown
dbeda17af4 Set all material slots 2018-05-15 16:39:46 +02:00
Andrei Nadin
fceec443ef Merge branch 'master' of github.com:armory3d/armory 2018-05-07 17:43:20 +10:00
Andrei Nadin
471974c226 Fix Typo in mix nodes (was using wrong property for clamp)
Changed clamp to Math.clamp()
2018-05-07 17:41:36 +10:00
luboslenco
96933aabc2 Parse height input 2018-05-06 17:45:47 +02:00
luboslenco
ab1eb0758b Implement Trait node 2018-05-05 13:36:20 +02:00
luboslenco
c054635089 Check camera for canvas 2018-05-05 12:52:35 +02:00
luboslenco
dcc211bc19 Increase ao range 2018-04-30 23:07:45 +02:00
luboslenco
842d48e036 Forward render capture 2018-04-24 20:24:36 +02:00
luboslenco
69716d5346 Fix render capture 2018-04-24 20:08:18 +02:00
unknown
428ba34196 Export physics simulation params 2018-04-23 12:21:46 +02:00
Andrei Nadin
8398900ac4 Add Null check for Material Node 2018-04-21 14:23:31 +10:00
Andrei Nadin
eff1a96f8f Get and Set Gravity Nodes 2018-04-21 14:03:03 +10:00
Andrei Nadin
5e9c8dad4c Temp fix to stop Trait Node from failing compilations
Still doesn’t return a trait…
2018-04-21 14:02:44 +10:00
luboslenco
e3de9cd088 Resolution scale filter 2018-04-20 00:56:54 +02:00
luboslenco
7fd6521646 Add Mix and VectorMix nodes 2018-04-19 16:29:15 +02:00
Lubos Lenco
3ba6a5d0fe
Merge pull request #601 from anadin/master
Add ApplyForceNodes
2018-04-18 08:55:51 +02:00
Andrei Nadin
d8c6cef7f9 Add ApplyForceNodes
Think it would be good to add a global/local bool?
2018-04-18 10:26:33 +10:00
luboslenco
8285b6b3f0 More wasm binds 2018-04-17 12:23:55 +02:00
luboslenco
6d5b003689 Add wasm_api 2018-04-16 16:09:19 +02:00
Andrei Nadin
d83caae736 Add #if to WasmScript - was breaking iOS builds 2018-04-16 14:22:00 +10:00
Lubos Lenco
0451aa558e
Merge pull request #596 from Simonrazer/master
"Gate" node with else output
2018-04-16 00:12:42 +02:00
luboslenco
0667f9a71b WebAssembly modules 2018-04-15 11:55:42 +02:00
Simonrazer
e7171433ae Gate with else
First try?
2018-04-15 10:36:30 +02:00
luboslenco
af65880fbd Rename ApplyImpulseNodeAtLocation to ApplyImpulseAtLocationNode, format 2018-04-14 20:00:40 +02:00
Andrei Nadin
74b6ce09f0 Get Velocity Node 2018-04-13 15:05:54 +10:00
Andrei Nadin
c8cfc9d727 VectorClamp To Size Node (requires new vecX.hx from iron)
This is a little bit of a pain as Iron is a operate repo
2018-04-13 13:45:19 +10:00
Andrei Nadin
00056b8e0c Apply Impulse at location Node 2018-04-13 13:29:05 +10:00
Andrei Nadin
c9a53ef2d8 Enable getAngularVelocity()
This is part of a new GetVelocity Node which I will submit to the LogicPack repository?
2018-04-13 13:21:36 +10:00
Andrei Nadin
b26a154cc7 Add Length to the Vecor Math node 2018-04-13 13:20:05 +10:00
luboslenco
78f43a0304 Use FastFloat 2018-04-11 17:18:39 +02:00
luboslenco
20c2caf391 More FastFloats 2018-04-09 21:38:34 +02:00
luboslenco
501e23790d Fix Haxe 4 compile 2018-04-06 17:57:24 +02:00
unknown
44292413c6 Fix physics tick 2018-03-31 00:22:45 +02:00
luboslenco
15c5a06584 vxgi shadowmap defines 2018-03-27 23:30:00 +02:00
luboslenco
7ac97b638e Fix null world 2018-03-27 22:28:45 +02:00
luboslenco
663332c7a1 vxgi relight option 2018-03-27 14:09:18 +02:00
luboslenco
09db2a4d01 Forward path fix vxgi intensity 2018-03-27 12:29:12 +02:00
luboslenco
e868b0f614 New ray offset for vxgi 2018-03-26 00:30:24 +02:00
luboslenco
ba4a8c2e22 Use latest Kha 2018-03-21 17:53:44 +01:00
Kevin Leung
708e1705e7
NavAgent: faster is faster 2018-03-08 20:43:03 +08:00
luboslenco
4daecad687 On Init node fixes 2018-03-08 12:52:19 +01:00
luboslenco
9a6ea01324 Format 2018-03-08 09:59:08 +01:00
Kevin Leung
c1714a0bb5
FollowCamera: use LateUpdate to avoid sync issues 2018-03-08 10:31:17 +08:00
luboslenco
2c2e42aec4 max_luminance pass 2018-03-07 23:37:47 +01:00
Kevin Leung
12244740c2
[NavAgent] Expose speed prop 2018-03-07 18:07:23 +08:00
luboslenco
97f3d3dd3b Fix warning print 2018-03-06 22:05:36 +01:00
luboslenco
5626003ead Krom exporter and JS minifier 2018-03-04 19:38:40 +01:00
luboslenco
f456cc9c02 Fix event removal 2018-03-03 13:09:08 +01:00
luboslenco
abe7e2fe6a Fix Send Global Event node 2018-03-03 12:26:39 +01:00
luboslenco
b8c41983d7 Fix PhysicsBreak 2018-03-02 17:10:57 +01:00
luboslenco
66041ba142 Async fixes 2018-03-02 14:50:58 +01:00
luboslenco
6e09a7e6b3 Fix materials with no face assigned 2018-03-01 10:58:01 +01:00
luboslenco
f2465ab041 Shader fixes 2018-02-27 20:27:27 +01:00
Devin Curry
efb41117a8 Compare Node: Compares 2 values and returns a bool: ==, !=, <, <=, >, >= 2018-02-25 20:03:57 -08:00
Devin Curry
a25609a943 Gate node: "And" and "Or" properly handle any number of inputs. 2018-02-25 19:11:38 -08:00
luboslenco
34680dc0fd Expose Std for Script node 2018-02-25 19:40:40 +01:00
luboslenco
3ee22b1903 Begin runtime engine config 2018-02-25 19:01:22 +01:00
Lubos Lenco
3392f3117a Fix same-name assets 2018-02-24 12:16:11 +01:00
Lubos Lenco
428a478806 Set Parent Bone node fix 2018-02-22 15:27:27 +01:00
Lubos Lenco
2a3f0a7998 Add Set Parent Bone node 2018-02-22 13:25:06 +01:00
Lubos Lenco
f70037b0f0 Play Speaker node 2018-02-21 23:23:23 +01:00
Lubos Lenco
74d8cec4bb Clean up 2018-02-21 22:18:37 +01:00
Lubos Lenco
6373643fac Movie trait fix 2018-02-21 10:55:36 +01:00
Lubos Lenco
c2a52e082c More logic nodes 2018-02-20 18:46:16 +01:00
Lubos Lenco
30be1de56d
Merge pull request #517 from Simonrazer/master
Move on local axis node
2018-02-19 23:37:30 +01:00
Lubos Lenco
3d01c5efd2 Rigid body constraints 2018-02-19 16:28:21 +01:00
Lubos Lenco
8e041ce4c3 Toggle console with ~ 2018-02-18 19:28:47 +01:00
Simonrazer
583845e677 +local axis movement 2018-02-18 19:19:43 +01:00
Lubos Lenco
e73bf6b22a Merging compute shader support 2018-02-16 17:12:19 +01:00
Lubos Lenco
2549f91ec6 Ensure lamp exists 2018-02-15 23:20:44 +01:00
Lubos Lenco
9dca209d77 Allow only one PhysicsWorld 2018-02-15 22:12:23 +01:00
Naxela
6bde7c7c8d Fix for #497
Fix for https://github.com/armory3d/armory/issues/497
2018-02-13 16:51:31 +01:00
Lubos Lenco
7bef6faffd Split render path code 2018-02-10 22:37:27 +01:00
Lubos Lenco
6cde3bc179 Fix PhysicsDrag trait 2018-02-10 13:12:20 +01:00
Lubos Lenco
e13ed6c1b8 Prevent mipmap filter 2018-02-06 15:29:27 +01:00
Lubos Lenco
e8346a0911 Do not create rigid body for non-mesh 2018-02-04 22:57:12 +01:00
Lubos Lenco
21089a1448 Handle time scale for bullet 2018-02-01 12:25:15 +01:00
Lubos Lenco
02ff1a6271 Canvas fix 2018-01-31 09:25:25 +01:00
Lubos Lenco
6c5e6e4809 Canvas Set Text logic node 2018-01-31 00:31:07 +01:00
Lubos Lenco
239aa084c0 Expose canvas elements 2018-01-31 00:03:28 +01:00
Lubos Lenco
4e4dcd2aa6 Use mouse down when unable to lock 2018-01-30 13:16:32 +01:00
Lubos Lenco
e4c98b90c8 Shader fix 2018-01-30 10:17:07 +01:00
Lubos Lenco
9e8181edbc Simplify shader include 2018-01-29 23:52:42 +01:00
Lubos Lenco
f10fa5ac02 Fix cpp compile 2018-01-29 18:43:02 +01:00
Lubos Lenco
9e6bbe2bd7 More call group fixes 2018-01-29 13:52:39 +01:00
Sebastian Alff
87f4104fb1
Merge pull request #8 from armory3d/master
Update Fork
2018-01-28 21:14:13 +01:00
Lubos Lenco
2ba40e088f Fix multi-mat soft bodies 2018-01-28 20:45:27 +01:00
Sebastian Alff
425ba08360
Merge pull request #6 from armory3d/master
Update Fork
2018-01-28 17:15:10 +01:00
Lubos Lenco
626c56a3b9 Matrix fix for spawn scene 2018-01-28 15:12:09 +01:00
Lubos Lenco
989b91720b Reduce volumetrics mem usage 2018-01-28 13:53:06 +01:00
Lubos Lenco
9b8d0249c8 Use closestBoxIntersect 2018-01-27 12:47:43 +01:00