Commit graph

545 commits

Author SHA1 Message Date
Lubos Lenco
05c050c732 Virtual gamepad 2018-01-24 14:40:43 +01:00
Lubos Lenco
7044c708a8 Align debugdraw bounds 2018-01-24 11:44:09 +01:00
Lubos Lenco
3c9e4fe487 Normal offset shadows bias 2018-01-23 22:40:09 +01:00
Lubos Lenco
cead5ed406 Fix forward + smaa 2018-01-23 12:24:55 +01:00
Lubos Lenco
b7b9dd6b33 Ensure contact exists 2018-01-22 20:27:31 +01:00
Lubos Lenco
73ecbd3379 Merge branch 'master' of https://github.com/armory3d/armory 2018-01-22 18:47:01 +01:00
Lubos Lenco
ad54883bf3 Improve load screen 2018-01-22 18:46:38 +01:00
unknown
6358bbc0ce Improve material parse 2018-01-21 12:52:51 +01:00
Sebastian Alff
ffd82fff28
Merge pull request #5 from armory3d/master
Update Fork
2018-01-20 12:25:06 +01:00
Lubos Lenco
bb12c8d630 Add WindowInfo and DisplayInfo logic nodes 2018-01-17 18:41:43 +01:00
Lubos Lenco
ef79b8595e Merge branch 'master' of https://github.com/armory3d/armory 2018-01-14 14:52:17 +01:00
Lubos Lenco
99020bb311 Begin on-screen controls for touch 2018-01-14 14:52:02 +01:00
Sebastian Alff
37f3afeb16
Merge pull request #4 from armory3d/master
Update Fork
2018-01-11 17:21:22 +01:00
Lubos Lenco
09a91b14df Fix multi-mat triangle mesh collision 2018-01-10 21:10:08 +01:00
Lubos Lenco
cea57c33ea Shader fixes 2018-01-07 20:01:43 +01:00
Sebastian Alff
c282c47584
Merge pull request #3 from armory3d/master
Update Fork
2018-01-07 13:39:33 +01:00
Lubos Lenco
67f5bf0c6a Forward renderer effects 2018-01-06 00:33:33 +01:00
Sebastian
036f4f8311 Added missing libraries 2018-01-01 23:42:07 +01:00
Sebastian
bc5a9e8722 Fix error for non-soft body hooks (hook_rb is null in this case). 2018-01-01 23:41:56 +01:00
donalffons
5110c037f8
Merge pull request #2 from armory3d/master
Update Fork
2017-12-31 18:18:50 +01:00
Lubos Lenco
d59157d4fd
Merge pull request #447 from guzzard/debug-console-decimals
Debug console use custom math class, round object positions with two decimals
2017-12-30 13:38:01 +01:00
unknown
ea21439d9f Ensure storage exists 2017-12-30 12:14:36 +01:00
Martin Wallin
773aafbb26 Use custom math class, round object positions with two decimals
Dependency: https://github.com/armory3d/iron/pull/28
2017-12-30 12:13:35 +01:00
Sebastian
dbbb991b05 Update hook rigid body position and orientation at init() and on update() 2017-12-29 14:56:52 +01:00
Sebastian
d81ece7715 Make hook rigid body a class attribute 2017-12-29 14:56:01 +01:00
Sebastian
93170c4bec Make target and targetTransform class attributes 2017-12-29 14:55:02 +01:00
unknown
c6de00dc60 Fix shadowmap handling 2017-12-28 13:10:41 +01:00
Lubos Lenco
0788a00792
Merge pull request #441 from guzzard/setUpInterpolate-plus-cleanup
KinematicCharacterController setUpInterpolate() + cleanup
2017-12-23 19:55:41 +01:00
Lubos Lenco
960ca72b08
Merge pull request #440 from guzzard/remove-kinematic-character-controller
Enable removeKinematicCharacterController()
2017-12-23 19:55:06 +01:00
Martin Wallin
a682220b56 FollowCamera - add ability to turn lerp on/off 2017-12-22 11:04:16 +01:00
Martin Wallin
568b7f3baf KinematicCharacterController cleanup 2017-12-22 10:15:42 +01:00
Martin Wallin
3b72ccc1c4 Enable setUpInterpolate() 2017-12-22 10:14:27 +01:00
Martin Wallin
2539007fa8 Enable removeKinematicCharacterController()
Needs https://github.com/armory3d/haxebullet/pull/15
2017-12-21 23:32:46 +01:00
Lubos Lenco
9636891594
Merge pull request #433 from guzzard/simple-scale-support-kinematic-controller
Add support for KinematicCharacterController
2017-12-21 00:20:58 +01:00
Martin Wallin
c5dfe5c443 Add support for KinematicCharacterController 2017-12-21 00:16:17 +01:00
Martin Wallin
2668df36dc KinematicCharacterController init 2017-12-21 00:05:09 +01:00
Lubos Lenco
da3c472850 Cleanup uniforms and defines 2017-12-20 22:56:22 +01:00
Martin Wallin
93dbcde410 Bundled script: follow camera 2017-12-20 17:51:25 +01:00
Lubos Lenco
0ec80ebeff Simplify shader files 2017-12-20 10:19:44 +01:00
Lubos Lenco
409a398730 Temporal filter for stable voxels 2017-12-19 18:05:38 +01:00
Lubos Lenco
66bada395a Add SetTimeScale node 2017-12-16 15:13:10 +01:00
Lubos Lenco
f7c8b5222b TAA fix 2017-12-15 13:55:08 +01:00
Lubos Lenco
11a8389feb Mouse lock support 2017-12-14 18:12:01 +01:00
Martin Wallin
ed68707753 RigidBody enableGravity(), disableGravity(), setGravity(v:Vec4)
Tested in C++, Krom, Browser
2017-12-14 14:33:58 +01:00
Lubos Lenco
0f85786eb0 Convex shape scaling 2017-12-14 12:23:56 +01:00
Lubos Lenco
83d5d9ac6e
Merge pull request #424 from guzzard/enable-updateSingleAabb
Enable Bullet.updateSingleAabb (needs updated ammo.js)
2017-12-14 11:36:41 +01:00
Lubos Lenco
a1532d5bec Simplify shader passes 2017-12-13 14:21:42 +01:00
Lubos Lenco
1e3eb5ccfe arm_physics guard 2017-12-13 00:13:39 +01:00
Lubos Lenco
24886b2b19
Merge pull request #423 from guzzard/master
Bundled trait: simple scale object
2017-12-13 00:11:15 +01:00
Lubos Lenco
6000a9199e Simplify world pass 2017-12-13 00:10:30 +01:00
Martin Wallin
b3ea4d616b Simple scale object cleanup 2017-12-12 23:40:21 +01:00
Martin Wallin
b976ca2e0b Enable Bullet.updateSingleAabb (needs updated ammo.js)
Only merge once https://github.com/kripken/ammo.js/pull/180 has been merged, and ammo.js has been rebuilt.
2017-12-12 23:20:32 +01:00
Martin Wallin
fb7f6edbb0 Bundled trait: simple scale object 2017-12-12 23:16:47 +01:00
Lubos Lenco
4042e43d17 Rename rigidbody.ghost to rigidbody.trigger for clarity 2017-12-12 20:07:31 +01:00
Lubos Lenco
02e5781f11 ADd doc link 2017-12-12 17:58:16 +01:00
Lubos Lenco
fd9ef0ba6a arm_physics guard 2017-12-12 15:00:26 +01:00
Lubos Lenco
20a4dc9869 Rigid body scaling 2017-12-12 13:39:15 +01:00
Martin Wallin
e7d8a82e4c Bundled trait: simple rotate object
Simple script to rotate an object around using the keyboard with RT(x), FG(y), VB(z).
Can be used for testing and debuging.
2017-12-12 12:51:52 +01:00
Lubos Lenco
8fad24f5b6 arm_physics guard 2017-12-11 17:47:23 +01:00
Martin Wallin
c2d5b6aef8 Simple move object bundled trait
Simple script to move an object around using the keyboard with WSAD+QE.
Can be used for testing and debuging.
2017-12-11 15:57:24 +01:00
Lubos Lenco
cd985f073a Fix MirrorTeture init 2017-12-11 10:24:43 +01:00
Lubos Lenco
beb1c8fb10 Use Vec4.distance instead of Vec4.distance3d 2017-12-10 12:01:58 +01:00
Lubos Lenco
2a3b8ff81b Show trace in tab header 2017-12-07 17:44:44 +01:00
Lubos Lenco
5bb511a06b
Merge pull request #407 from Naxela/master
Implement LUT-based color-grading
2017-12-07 17:39:42 +01:00
Alexander Kleemann
42b0aaaded Implement LUT-based color-grading
3D LUT color grading. Maybe it's only necessary to only have the StringProperty like lensflare.
Todo: LUT size handling (resolution dependent), currently only 512x512 LUTS.
2017-12-07 17:09:44 +01:00
Martin Wallin
1e19a9d0dc Get/Set CameraObject FOV logic nodes 2017-12-06 22:20:42 +01:00
Lubos Lenco
f5e1dbe986 Expose PhysicsWorld.setGravity 2017-12-06 00:10:46 +01:00
Lubos Lenco
410dd5f795 Prepare for terrain collision shape 2017-12-05 23:45:40 +01:00
Lubos Lenco
f7bf9127cd Fix azerty for camera and vehicle controller 2017-12-05 21:41:49 +01:00
Lubos Lenco
9a20302114 Expose penumbra scale 2017-12-04 19:49:06 +01:00
Lubos Lenco
0025e77121 Fix visibility pass for voxels 2017-12-04 16:59:54 +01:00
Lubos Lenco
942e4d27fa Rigid body cleanup 2017-12-04 15:10:20 +01:00
Lubos Lenco
d99f3a4f26 Cleanup 2017-12-04 09:45:39 +01:00
Lubos Lenco
8b0ef36432 Clarify logic error 2017-12-04 09:34:04 +01:00
Lubos Lenco
fbeeeac2d7 Visibility and dilate pass for soft shadows 2017-12-03 11:19:13 +01:00
Lubos Lenco
8dc6ff0e3e Handle trace in krom 2017-11-30 10:18:17 +01:00
Lubos Lenco
e559c59c3b Fix Krom trace on Windows 2017-11-28 22:09:05 +01:00
Lubos Lenco
863ca16704 Character controllers work 2017-11-28 18:00:23 +01:00
Lubos Lenco
d88aaa7aac Character controllers work 2017-11-28 17:09:27 +01:00
Lubos Lenco
3b0a4904b8 Play idle action for Character trait 2017-11-28 12:13:19 +01:00
Lubos Lenco
3d42331115 Matrix fix 2017-11-28 01:08:24 +01:00
Lubos Lenco
2409e8bf96 Fix nested rigid body transform sync 2017-11-27 22:47:09 +01:00
Lubos Lenco
c67ff89361 LTC and hosek defines 2017-11-27 14:29:21 +01:00
Lubos Lenco
c329666e9c Get/Set Static Property nodes 2017-11-27 11:06:29 +01:00
Lubos Lenco
06bdbd1ac0 Add/Get/Remove Group nodes 2017-11-27 10:07:33 +01:00
Lubos Lenco
b2c0538a6e Array Add Unique node 2017-11-27 09:40:30 +01:00
Lubos Lenco
830140f086 Add Group node 2017-11-27 09:30:06 +01:00
Lubos Lenco
c8da36902e Use Clear Parent name to match Blender 2017-11-26 23:07:48 +01:00
Lubos Lenco
ed15147667 Add Unparent node 2017-11-26 23:00:00 +01:00
Lubos Lenco
ef3264f8ee Add None node 2017-11-26 22:42:40 +01:00
Lubos Lenco
f62d1ff859 transform.size is now transform.dim to match Blender 2017-11-26 20:43:59 +01:00
Lubos Lenco
7b775750b4 Render path fixes 2017-11-23 09:53:38 +01:00
Lubos Lenco
8b3e7fcc68 Render path fixes 2017-11-23 09:16:42 +01:00
Lubos Lenco
828435812a Set Parent node input fix 2017-11-23 01:00:41 +01:00
Lubos Lenco
c916d4bae8 Check for removed rigid body in Get Contacts node 2017-11-23 00:23:02 +01:00
Lubos Lenco
afba2f1853 More Spawn Object node fixes 2017-11-23 00:11:16 +01:00
Lubos Lenco
3b0a0317e7 Fix cubemaps 2017-11-22 23:56:27 +01:00
Lubos Lenco
7f6975bda1 Spawn Object node fix attempt 2017-11-22 23:42:39 +01:00
Lubos Lenco
00de597d19 New render path system 2017-11-22 21:17:36 +01:00
Lubos Lenco
d32cb81db7 Haxe clean up 2017-11-20 15:16:52 +01:00
Lubos Lenco
602e58d5da Python clean up 2017-11-20 13:38:19 +01:00
Lubos Lenco
6db0871c22 Haxe clean up 2017-11-20 13:09:16 +01:00
Lubos Lenco
5cac7d4766 Use new physics package 2017-11-20 10:29:57 +01:00
Lubos Lenco
383ad5cd2d Separate oimo module 2017-11-20 10:18:24 +01:00
Lubos Lenco
900f2b77c7 Cascaded shadows 2017-11-15 13:34:51 +01:00
Lubos Lenco
ca8cee51c8 Rigid body animated prop 2017-11-13 10:18:37 +01:00
Lubos Lenco
a087608666 Basic DebugDraw 2017-11-12 21:56:01 +01:00
Lubos Lenco
759fe46ddc On Action Marker node 2017-11-11 18:51:40 +01:00
Lubos Lenco
7d9426c58b Set Action Speed node 2017-11-11 16:46:43 +01:00
Lubos Lenco
75c9656095 Animation data cleanup 2017-11-11 16:39:11 +01:00
Lubos Lenco
b3b8a9190f azerty camera controls 2017-11-10 14:53:40 +01:00
Lubos Lenco
bd43bfdf90 Call Group logic node 2017-11-09 19:47:10 +01:00
Lubos Lenco
29ccdc3e3d Add Get Children node 2017-11-09 16:28:43 +01:00
Lubos Lenco
88055b3c72 Use action resume 2017-11-08 23:02:40 +01:00
Lubos Lenco
1503714145 Scene root and global object node 2017-11-08 19:37:26 +01:00
Lubos Lenco
7233bb2d87 Fix node name 2017-11-08 19:11:47 +01:00
Martin Wallin
a75621301f RigidBody.setFriction(f), change friction during runtime
Bullet physics implemented and working fine.
Oimo TODO..
2017-11-08 00:06:36 +01:00
Lubos Lenco
0a81944b40 Implement deactivation params 2017-11-06 13:01:08 +01:00
Lubos Lenco
7fed0a24c9 Array length node 2017-11-02 23:32:36 +01:00
Lubos Lenco
d04cd96a1d Ghost rigid body (update haxebullet) 2017-11-02 13:32:21 +01:00
Lubos Lenco
37eace7d42 Fix unparenting some more 2017-11-01 15:58:17 +01:00
Lubos Lenco
62c9a9ce1b Fix unparenting 2017-11-01 15:23:28 +01:00
Lubos Lenco
932b3827d5 Apply parent inverse when adding child 2017-11-01 02:51:48 +01:00
Lubos Lenco
1862b6a5af Collision groups (update haxebullet) 2017-10-29 19:34:10 +01:00
Lubos Lenco
3ec23a0e0a Merge pull request #297 from guzzard/character-wo-anim
Support characters without animations/actions
2017-10-24 00:13:32 +02:00
Martin Wallin
fb3362b902 Try/catch + warning msg if trait is not used on camera object 2017-10-23 23:15:04 +02:00
Martin Wallin
0abea850ed Support characters without animations/actions 2017-10-23 22:54:07 +02:00
Lubos Lenco
505ccb7caf Expose linear and angular factor for rigid body 2017-10-23 17:26:17 +02:00
Lubos Lenco
21c89b3eec Faster voxels 2017-10-23 16:24:57 +02:00
Lubos Lenco
219e1e8ede Fix rigid body spawn problem 2017-10-22 21:18:01 +02:00
Lubos Lenco
35e7b29ad2 Object actions animation 2017-10-19 18:27:01 +02:00
Lubos Lenco
5550d2d6ae Math logic nodes on par with Cycles 2017-10-18 11:28:04 +02:00
Lubos Lenco
3f04bc9286 Improve script node 2017-10-18 09:51:35 +02:00
Lubos Lenco
901524a4ca Scene format cleanup 2017-10-17 01:05:37 +02:00
Lubos Lenco
0b948a08c8 Find default animation 2017-10-17 00:40:58 +02:00
Lubos Lenco
736bc8853b Init first 2017-10-17 00:14:44 +02:00
Lubos Lenco
7d2ddac470 Set default blend time 2017-10-16 23:19:22 +02:00
Lubos Lenco
155d528f67 Clouds shadows 2017-10-13 15:21:36 +02:00
Lubos Lenco
7d16291389 Expose blend time for Play Action node 2017-10-10 15:34:14 +02:00
Lubos Lenco
17b7c2d900 Improve skinning 2017-10-10 09:57:23 +02:00
Lubos Lenco
1ec41c2a81 Shared viewport camera 2017-10-04 11:31:24 +02:00
Lubos Lenco
eaaf9a4e52 Include Character.hx comments by @guzzard 2017-10-04 00:13:33 +02:00
Lubos Lenco
424665c70a Animation capture 2017-10-03 20:27:21 +02:00
Lubos Lenco
2ec3f723df Oimo physics module 2017-09-30 02:15:21 +02:00
Lubos Lenco
9e65e4b242 Deprecated classes 2017-09-30 00:54:19 +02:00
Lubos Lenco
24aa6c4787 Separate physics module 2017-09-30 00:32:06 +02:00
Lubos Lenco
ece7eb40c6 GPU particles 2017-09-27 00:04:47 +02:00
Lubos Lenco
d89cce4e3e Character cleanup 2017-09-24 00:21:12 +02:00
Lubos Lenco
56c2fe5924 Character trait for armature 2017-09-24 00:12:24 +02:00
Lubos Lenco
36ea7dcd45 Tilesheet logic nodes 2017-09-23 21:39:12 +02:00
Lubos Lenco
86c3df653e Fix self for logic nodes 2017-09-20 14:27:45 +02:00
Lubos Lenco
0225ad2601 Get canvas element 2017-09-18 17:02:25 +02:00
Lubos Lenco
d017fe016a Fix pause action node 2017-09-10 11:46:39 +02:00
Lubos Lenco
70c30c308f Improve restricted materials 2017-09-09 13:46:32 +02:00
Lubos Lenco
ea4347e4d2 Logic nodes for action playback 2017-09-08 13:57:34 +02:00
Lubos Lenco
110b143bd2 Faster forward path 2017-09-07 16:23:17 +02:00
Lubos Lenco
5f14db1fbd Resolution presets 2017-09-07 11:44:45 +02:00
Lubos Lenco
f46c44e3ee Multiple actions 2017-09-05 23:39:24 +02:00
Lubos Lenco
8889ba2bd8 Cpp navigation 2017-09-05 16:18:19 +02:00
Lubos Lenco
88f486653d Logic builder cleanup 2017-09-05 12:06:58 +02:00
Lubos Lenco
2d2197d1ec Export debug console as scene trait 2017-09-04 10:20:04 +02:00
Lubos Lenco
6a37920de6 Runtime logic builder 2017-09-04 00:21:31 +02:00
Lubos Lenco
3daa0aee05 Material builder improvements 2017-09-01 23:34:29 +02:00
Martin Wallin
f4a4c1da68 Fix turning tween
Fixes angle jumping/popping.
Never rotates 180+ degrees, always rotate the shortest path.
2017-08-29 14:29:02 +02:00
Lubos Lenco
231c15a3ac Exporter fixes 2017-08-23 22:53:39 +02:00
Lubos Lenco
4516b6d4c9 Exporter fixes 2017-08-23 00:53:26 +02:00
Lubos Lenco
dac22cbdd9 Improving debug console 2017-08-22 23:34:53 +02:00
Lubos Lenco
dd83705aa9 Render path background prop 2017-08-22 15:57:49 +02:00
Lubos Lenco
77350393a2 Rigid body transform fix 2017-08-21 12:17:04 +02:00
Lubos Lenco
f50a47008d Add storage nodes 2017-08-16 19:33:49 +02:00
Lubos Lenco
f24324a903 Fix DCE 2017-08-10 14:10:37 +02:00
Lubos Lenco
2d7d1f8841 Load canvas assets using relative path 2017-08-09 22:40:15 +02:00
Lubos Lenco
cf0cb29cca Update armorui 2017-08-09 14:24:18 +02:00
Lubos Lenco
68f2b24738 Canvas fixes 2017-08-07 10:47:29 +02:00
Lubos Lenco
9704a5d294 Soft body fix 2017-08-05 23:49:25 +02:00
Lubos Lenco
bb7ec8ecf8 Opacity output for runtime mat 2017-07-31 13:16:12 +02:00
Lubos Lenco
3a8b6a1f10 Handle canvas assets 2017-07-27 11:43:37 +02:00
Lubos Lenco
ed99d0490b Macro prop 2017-07-21 23:02:50 +02:00
Lubos Lenco
bf474e9a3d Transform cleanup 2017-07-14 18:07:30 +02:00
Lubos Lenco
d5df480331 Clean up ray casting 2017-07-14 14:18:38 +02:00
Lubos Lenco
035cc0d394 Rename abs to world for clarity 2017-07-14 11:43:12 +02:00
Lubos Lenco
cab5861890 Ensure material exists 2017-07-12 11:03:24 +02:00
Lubos Lenco
3ac04b31b2 Runtime material fixes 2017-07-09 21:02:04 +02:00
Lubos Lenco
446c7968f4 Begin hinge 2017-07-04 11:11:34 +02:00
Lubos Lenco
def11523a0 Logic node fixes 2017-07-03 15:16:15 +02:00
Lubos Lenco
ed4234f6b4 Expose node target 2017-07-01 13:12:22 +02:00
Lubos Lenco
cf78136dbe Update tween system 2017-06-29 21:17:07 +02:00
Lubos Lenco
6b6e708c73 Principled bsdf basics 2017-06-27 10:55:46 +02:00
Lubos Lenco
b1f4c27567 Render capture for Krom 2017-06-26 15:37:10 +02:00
Lubos Lenco
4e2f02d658 Fix class package 2017-06-16 15:19:05 +02:00
Lubos Lenco
a8656da3a1 Runtime material fixes 2017-06-14 16:01:13 +02:00
Lubos Lenco
f1017e6612 Handle blending for runtime materials 2017-06-13 23:07:11 +02:00
Lubos Lenco
bbbed9f19c Fix physics init 2017-06-09 11:15:57 +02:00
Lubos Lenco
e65b6d119a Allow self-destruct using logic node 2017-06-09 00:19:24 +02:00
Lubos Lenco
b9305f08ec Fix define 2017-06-02 16:41:36 +02:00
Lubos Lenco
3976994841 Ensure object exists 2017-05-31 16:19:46 +02:00
Lubos Lenco
ca3e8b6d29 Cpp fixes 2017-05-28 20:11:59 +02:00
Lubos Lenco
50fe770d2d Physics fixes 2017-05-27 12:01:08 +02:00
luboslenco
b7dea3b295 Add UI define 2017-05-26 16:42:48 +02:00
Lubos Lenco
cace729ae3 Canvas script 2017-05-26 16:05:14 +02:00