Martin Wallin
b3ea4d616b
Simple scale object cleanup
2017-12-12 23:40:21 +01:00
Martin Wallin
b976ca2e0b
Enable Bullet.updateSingleAabb (needs updated ammo.js)
...
Only merge once https://github.com/kripken/ammo.js/pull/180 has been merged, and ammo.js has been rebuilt.
2017-12-12 23:20:32 +01:00
Martin Wallin
fb7f6edbb0
Bundled trait: simple scale object
2017-12-12 23:16:47 +01:00
Lubos Lenco
4042e43d17
Rename rigidbody.ghost to rigidbody.trigger for clarity
2017-12-12 20:07:31 +01:00
Lubos Lenco
02e5781f11
ADd doc link
2017-12-12 17:58:16 +01:00
Lubos Lenco
fd9ef0ba6a
arm_physics guard
2017-12-12 15:00:26 +01:00
Lubos Lenco
20a4dc9869
Rigid body scaling
2017-12-12 13:39:15 +01:00
Martin Wallin
e7d8a82e4c
Bundled trait: simple rotate object
...
Simple script to rotate an object around using the keyboard with RT(x), FG(y), VB(z).
Can be used for testing and debuging.
2017-12-12 12:51:52 +01:00
Lubos Lenco
8fad24f5b6
arm_physics guard
2017-12-11 17:47:23 +01:00
Martin Wallin
c2d5b6aef8
Simple move object bundled trait
...
Simple script to move an object around using the keyboard with WSAD+QE.
Can be used for testing and debuging.
2017-12-11 15:57:24 +01:00
Lubos Lenco
cd985f073a
Fix MirrorTeture init
2017-12-11 10:24:43 +01:00
Lubos Lenco
beb1c8fb10
Use Vec4.distance instead of Vec4.distance3d
2017-12-10 12:01:58 +01:00
Lubos Lenco
2a3b8ff81b
Show trace in tab header
2017-12-07 17:44:44 +01:00
Lubos Lenco
5bb511a06b
Merge pull request #407 from Naxela/master
...
Implement LUT-based color-grading
2017-12-07 17:39:42 +01:00
Alexander Kleemann
42b0aaaded
Implement LUT-based color-grading
...
3D LUT color grading. Maybe it's only necessary to only have the StringProperty like lensflare.
Todo: LUT size handling (resolution dependent), currently only 512x512 LUTS.
2017-12-07 17:09:44 +01:00
Martin Wallin
1e19a9d0dc
Get/Set CameraObject FOV logic nodes
2017-12-06 22:20:42 +01:00
Lubos Lenco
f5e1dbe986
Expose PhysicsWorld.setGravity
2017-12-06 00:10:46 +01:00
Lubos Lenco
410dd5f795
Prepare for terrain collision shape
2017-12-05 23:45:40 +01:00
Lubos Lenco
f7bf9127cd
Fix azerty for camera and vehicle controller
2017-12-05 21:41:49 +01:00
Lubos Lenco
9a20302114
Expose penumbra scale
2017-12-04 19:49:06 +01:00
Lubos Lenco
0025e77121
Fix visibility pass for voxels
2017-12-04 16:59:54 +01:00
Lubos Lenco
942e4d27fa
Rigid body cleanup
2017-12-04 15:10:20 +01:00
Lubos Lenco
d99f3a4f26
Cleanup
2017-12-04 09:45:39 +01:00
Lubos Lenco
8b0ef36432
Clarify logic error
2017-12-04 09:34:04 +01:00
Lubos Lenco
fbeeeac2d7
Visibility and dilate pass for soft shadows
2017-12-03 11:19:13 +01:00
Lubos Lenco
8dc6ff0e3e
Handle trace in krom
2017-11-30 10:18:17 +01:00
Lubos Lenco
e559c59c3b
Fix Krom trace on Windows
2017-11-28 22:09:05 +01:00
Lubos Lenco
863ca16704
Character controllers work
2017-11-28 18:00:23 +01:00
Lubos Lenco
d88aaa7aac
Character controllers work
2017-11-28 17:09:27 +01:00
Lubos Lenco
3b0a4904b8
Play idle action for Character trait
2017-11-28 12:13:19 +01:00
Lubos Lenco
3d42331115
Matrix fix
2017-11-28 01:08:24 +01:00
Lubos Lenco
2409e8bf96
Fix nested rigid body transform sync
2017-11-27 22:47:09 +01:00
Lubos Lenco
c67ff89361
LTC and hosek defines
2017-11-27 14:29:21 +01:00
Lubos Lenco
c329666e9c
Get/Set Static Property nodes
2017-11-27 11:06:29 +01:00
Lubos Lenco
06bdbd1ac0
Add/Get/Remove Group nodes
2017-11-27 10:07:33 +01:00
Lubos Lenco
b2c0538a6e
Array Add Unique node
2017-11-27 09:40:30 +01:00
Lubos Lenco
830140f086
Add Group node
2017-11-27 09:30:06 +01:00
Lubos Lenco
c8da36902e
Use Clear Parent name to match Blender
2017-11-26 23:07:48 +01:00
Lubos Lenco
ed15147667
Add Unparent node
2017-11-26 23:00:00 +01:00
Lubos Lenco
ef3264f8ee
Add None node
2017-11-26 22:42:40 +01:00
Lubos Lenco
f62d1ff859
transform.size is now transform.dim to match Blender
2017-11-26 20:43:59 +01:00
Lubos Lenco
7b775750b4
Render path fixes
2017-11-23 09:53:38 +01:00
Lubos Lenco
8b3e7fcc68
Render path fixes
2017-11-23 09:16:42 +01:00
Lubos Lenco
828435812a
Set Parent node input fix
2017-11-23 01:00:41 +01:00
Lubos Lenco
c916d4bae8
Check for removed rigid body in Get Contacts node
2017-11-23 00:23:02 +01:00
Lubos Lenco
afba2f1853
More Spawn Object node fixes
2017-11-23 00:11:16 +01:00
Lubos Lenco
3b0a0317e7
Fix cubemaps
2017-11-22 23:56:27 +01:00
Lubos Lenco
7f6975bda1
Spawn Object node fix attempt
2017-11-22 23:42:39 +01:00
Lubos Lenco
00de597d19
New render path system
2017-11-22 21:17:36 +01:00
Lubos Lenco
d32cb81db7
Haxe clean up
2017-11-20 15:16:52 +01:00
Lubos Lenco
602e58d5da
Python clean up
2017-11-20 13:38:19 +01:00
Lubos Lenco
6db0871c22
Haxe clean up
2017-11-20 13:09:16 +01:00
Lubos Lenco
5cac7d4766
Use new physics package
2017-11-20 10:29:57 +01:00
Lubos Lenco
383ad5cd2d
Separate oimo module
2017-11-20 10:18:24 +01:00
Lubos Lenco
900f2b77c7
Cascaded shadows
2017-11-15 13:34:51 +01:00
Lubos Lenco
ca8cee51c8
Rigid body animated prop
2017-11-13 10:18:37 +01:00
Lubos Lenco
a087608666
Basic DebugDraw
2017-11-12 21:56:01 +01:00
Lubos Lenco
759fe46ddc
On Action Marker node
2017-11-11 18:51:40 +01:00
Lubos Lenco
7d9426c58b
Set Action Speed node
2017-11-11 16:46:43 +01:00
Lubos Lenco
75c9656095
Animation data cleanup
2017-11-11 16:39:11 +01:00
Lubos Lenco
b3b8a9190f
azerty camera controls
2017-11-10 14:53:40 +01:00
Lubos Lenco
bd43bfdf90
Call Group logic node
2017-11-09 19:47:10 +01:00
Lubos Lenco
29ccdc3e3d
Add Get Children node
2017-11-09 16:28:43 +01:00
Lubos Lenco
88055b3c72
Use action resume
2017-11-08 23:02:40 +01:00
Lubos Lenco
1503714145
Scene root and global object node
2017-11-08 19:37:26 +01:00
Lubos Lenco
7233bb2d87
Fix node name
2017-11-08 19:11:47 +01:00
Martin Wallin
a75621301f
RigidBody.setFriction(f), change friction during runtime
...
Bullet physics implemented and working fine.
Oimo TODO..
2017-11-08 00:06:36 +01:00
Lubos Lenco
0a81944b40
Implement deactivation params
2017-11-06 13:01:08 +01:00
Lubos Lenco
7fed0a24c9
Array length node
2017-11-02 23:32:36 +01:00
Lubos Lenco
d04cd96a1d
Ghost rigid body (update haxebullet)
2017-11-02 13:32:21 +01:00
Lubos Lenco
37eace7d42
Fix unparenting some more
2017-11-01 15:58:17 +01:00
Lubos Lenco
62c9a9ce1b
Fix unparenting
2017-11-01 15:23:28 +01:00
Lubos Lenco
932b3827d5
Apply parent inverse when adding child
2017-11-01 02:51:48 +01:00
Lubos Lenco
1862b6a5af
Collision groups (update haxebullet)
2017-10-29 19:34:10 +01:00
Lubos Lenco
3ec23a0e0a
Merge pull request #297 from guzzard/character-wo-anim
...
Support characters without animations/actions
2017-10-24 00:13:32 +02:00
Martin Wallin
fb3362b902
Try/catch + warning msg if trait is not used on camera object
2017-10-23 23:15:04 +02:00
Martin Wallin
0abea850ed
Support characters without animations/actions
2017-10-23 22:54:07 +02:00
Lubos Lenco
505ccb7caf
Expose linear and angular factor for rigid body
2017-10-23 17:26:17 +02:00
Lubos Lenco
21c89b3eec
Faster voxels
2017-10-23 16:24:57 +02:00
Lubos Lenco
219e1e8ede
Fix rigid body spawn problem
2017-10-22 21:18:01 +02:00
Lubos Lenco
35e7b29ad2
Object actions animation
2017-10-19 18:27:01 +02:00
Lubos Lenco
5550d2d6ae
Math logic nodes on par with Cycles
2017-10-18 11:28:04 +02:00
Lubos Lenco
3f04bc9286
Improve script node
2017-10-18 09:51:35 +02:00
Lubos Lenco
901524a4ca
Scene format cleanup
2017-10-17 01:05:37 +02:00
Lubos Lenco
0b948a08c8
Find default animation
2017-10-17 00:40:58 +02:00
Lubos Lenco
736bc8853b
Init first
2017-10-17 00:14:44 +02:00
Lubos Lenco
7d2ddac470
Set default blend time
2017-10-16 23:19:22 +02:00
Lubos Lenco
155d528f67
Clouds shadows
2017-10-13 15:21:36 +02:00
Lubos Lenco
7d16291389
Expose blend time for Play Action node
2017-10-10 15:34:14 +02:00
Lubos Lenco
17b7c2d900
Improve skinning
2017-10-10 09:57:23 +02:00
Lubos Lenco
1ec41c2a81
Shared viewport camera
2017-10-04 11:31:24 +02:00
Lubos Lenco
eaaf9a4e52
Include Character.hx comments by @guzzard
2017-10-04 00:13:33 +02:00
Lubos Lenco
424665c70a
Animation capture
2017-10-03 20:27:21 +02:00
Lubos Lenco
2ec3f723df
Oimo physics module
2017-09-30 02:15:21 +02:00
Lubos Lenco
9e65e4b242
Deprecated classes
2017-09-30 00:54:19 +02:00
Lubos Lenco
24aa6c4787
Separate physics module
2017-09-30 00:32:06 +02:00
Lubos Lenco
ece7eb40c6
GPU particles
2017-09-27 00:04:47 +02:00
Lubos Lenco
d89cce4e3e
Character cleanup
2017-09-24 00:21:12 +02:00
Lubos Lenco
56c2fe5924
Character trait for armature
2017-09-24 00:12:24 +02:00
Lubos Lenco
36ea7dcd45
Tilesheet logic nodes
2017-09-23 21:39:12 +02:00
Lubos Lenco
86c3df653e
Fix self for logic nodes
2017-09-20 14:27:45 +02:00
Lubos Lenco
0225ad2601
Get canvas element
2017-09-18 17:02:25 +02:00
Lubos Lenco
d017fe016a
Fix pause action node
2017-09-10 11:46:39 +02:00
Lubos Lenco
70c30c308f
Improve restricted materials
2017-09-09 13:46:32 +02:00
Lubos Lenco
ea4347e4d2
Logic nodes for action playback
2017-09-08 13:57:34 +02:00
Lubos Lenco
110b143bd2
Faster forward path
2017-09-07 16:23:17 +02:00
Lubos Lenco
5f14db1fbd
Resolution presets
2017-09-07 11:44:45 +02:00
Lubos Lenco
f46c44e3ee
Multiple actions
2017-09-05 23:39:24 +02:00
Lubos Lenco
8889ba2bd8
Cpp navigation
2017-09-05 16:18:19 +02:00
Lubos Lenco
88f486653d
Logic builder cleanup
2017-09-05 12:06:58 +02:00
Lubos Lenco
2d2197d1ec
Export debug console as scene trait
2017-09-04 10:20:04 +02:00
Lubos Lenco
6a37920de6
Runtime logic builder
2017-09-04 00:21:31 +02:00
Lubos Lenco
3daa0aee05
Material builder improvements
2017-09-01 23:34:29 +02:00
Martin Wallin
f4a4c1da68
Fix turning tween
...
Fixes angle jumping/popping.
Never rotates 180+ degrees, always rotate the shortest path.
2017-08-29 14:29:02 +02:00
Lubos Lenco
231c15a3ac
Exporter fixes
2017-08-23 22:53:39 +02:00
Lubos Lenco
4516b6d4c9
Exporter fixes
2017-08-23 00:53:26 +02:00
Lubos Lenco
dac22cbdd9
Improving debug console
2017-08-22 23:34:53 +02:00
Lubos Lenco
dd83705aa9
Render path background prop
2017-08-22 15:57:49 +02:00
Lubos Lenco
77350393a2
Rigid body transform fix
2017-08-21 12:17:04 +02:00
Lubos Lenco
f50a47008d
Add storage nodes
2017-08-16 19:33:49 +02:00
Lubos Lenco
f24324a903
Fix DCE
2017-08-10 14:10:37 +02:00
Lubos Lenco
2d7d1f8841
Load canvas assets using relative path
2017-08-09 22:40:15 +02:00
Lubos Lenco
cf0cb29cca
Update armorui
2017-08-09 14:24:18 +02:00
Lubos Lenco
68f2b24738
Canvas fixes
2017-08-07 10:47:29 +02:00
Lubos Lenco
9704a5d294
Soft body fix
2017-08-05 23:49:25 +02:00
Lubos Lenco
bb7ec8ecf8
Opacity output for runtime mat
2017-07-31 13:16:12 +02:00
Lubos Lenco
3a8b6a1f10
Handle canvas assets
2017-07-27 11:43:37 +02:00
Lubos Lenco
ed99d0490b
Macro prop
2017-07-21 23:02:50 +02:00
Lubos Lenco
bf474e9a3d
Transform cleanup
2017-07-14 18:07:30 +02:00
Lubos Lenco
d5df480331
Clean up ray casting
2017-07-14 14:18:38 +02:00
Lubos Lenco
035cc0d394
Rename abs to world for clarity
2017-07-14 11:43:12 +02:00
Lubos Lenco
cab5861890
Ensure material exists
2017-07-12 11:03:24 +02:00
Lubos Lenco
3ac04b31b2
Runtime material fixes
2017-07-09 21:02:04 +02:00
Lubos Lenco
446c7968f4
Begin hinge
2017-07-04 11:11:34 +02:00
Lubos Lenco
def11523a0
Logic node fixes
2017-07-03 15:16:15 +02:00
Lubos Lenco
ed4234f6b4
Expose node target
2017-07-01 13:12:22 +02:00
Lubos Lenco
cf78136dbe
Update tween system
2017-06-29 21:17:07 +02:00
Lubos Lenco
6b6e708c73
Principled bsdf basics
2017-06-27 10:55:46 +02:00
Lubos Lenco
b1f4c27567
Render capture for Krom
2017-06-26 15:37:10 +02:00
Lubos Lenco
4e2f02d658
Fix class package
2017-06-16 15:19:05 +02:00
Lubos Lenco
a8656da3a1
Runtime material fixes
2017-06-14 16:01:13 +02:00
Lubos Lenco
f1017e6612
Handle blending for runtime materials
2017-06-13 23:07:11 +02:00
Lubos Lenco
bbbed9f19c
Fix physics init
2017-06-09 11:15:57 +02:00
Lubos Lenco
e65b6d119a
Allow self-destruct using logic node
2017-06-09 00:19:24 +02:00
Lubos Lenco
b9305f08ec
Fix define
2017-06-02 16:41:36 +02:00
Lubos Lenco
3976994841
Ensure object exists
2017-05-31 16:19:46 +02:00
Lubos Lenco
ca3e8b6d29
Cpp fixes
2017-05-28 20:11:59 +02:00
Lubos Lenco
50fe770d2d
Physics fixes
2017-05-27 12:01:08 +02:00
luboslenco
b7dea3b295
Add UI define
2017-05-26 16:42:48 +02:00
Lubos Lenco
cace729ae3
Canvas script
2017-05-26 16:05:14 +02:00
Lubos Lenco
517a79d8c1
Update runtime materials
2017-05-25 20:14:53 +02:00
Lubos Lenco
887133625a
Reload page on js change
2017-05-24 13:06:48 +02:00
Lubos Lenco
52efec23da
SSS node
2017-05-23 15:01:56 +02:00
Lubos Lenco
bf12fc34d2
Fix grease pencil
2017-05-18 23:40:10 +02:00
Lubos Lenco
a759210355
Optimized scene format
2017-05-17 17:06:52 +02:00
Lubos Lenco
a19f26300c
Clean up
2017-05-14 22:23:47 +02:00
Lubos Lenco
17c5907796
Handle bounciness
2017-05-14 11:59:12 +02:00
Lubos Lenco
a357274bc7
Use geom class
2017-05-14 09:27:47 +02:00
Lubos Lenco
419b3a999c
Improve filename handling
2017-05-13 17:17:43 +02:00
Lubos Lenco
e9bfdab2b0
Fix GetRotationNode node
2017-05-13 11:04:39 +02:00
Lubos Lenco
1f392aaf24
Set gapi for Krom
2017-05-13 10:44:17 +02:00
Lubos Lenco
9324323d37
Update debug console
2017-05-12 21:49:42 +02:00
Lubos Lenco
ecd4cd8ac5
Runtime material builder progress
2017-05-11 23:09:26 +02:00
Lubos Lenco
5ab704852d
Calibrate light
2017-05-06 00:22:15 +02:00
Lubos Lenco
c8cdb4a77a
Runtime logic builder
2017-05-03 19:56:15 +02:00
Lubos Lenco
fb60e4aa96
More material context props
2017-05-01 22:25:36 +02:00
Lubos Lenco
2660ee96c6
Runtime material builder progress
2017-04-28 12:43:40 +02:00
Lubos Lenco
c632daa3b2
Super-sampling resolve
2017-04-26 17:37:30 +02:00
Lubos Lenco
56190c05f2
More VR, restricted materials gen
2017-04-26 14:21:22 +02:00
Lubos Lenco
2099b1b80d
Fix Spawn Scene node
2017-04-25 23:01:45 +02:00
Lubos Lenco
64b334b643
Begin runtime material builder
2017-04-22 15:08:44 +02:00
Lubos Lenco
b21e0fe099
Fix rigid body callback
2017-04-20 11:13:33 +02:00
Lubos Lenco
8fe5f6b9c1
Fix register issue on Windows
2017-04-20 00:13:43 +02:00
Lubos Lenco
5e736a615f
Logic fixes, primitive events
2017-04-16 14:46:35 +02:00
Lubos Lenco
795726b28b
Logic fixes
2017-04-14 20:38:50 +02:00
Lubos Lenco
17b92a8140
Improve bone export
2017-04-11 23:21:42 +02:00
Lubos Lenco
ba50c68c8c
Gamepad for walk navigation
2017-04-11 15:29:27 +02:00
Lubos Lenco
53421a5447
Ease walk navigation
2017-04-11 12:24:42 +02:00
Lubos Lenco
e02e012eec
More logic control
2017-04-11 11:28:22 +02:00
Lubos Lenco
08ea9ab9f4
Proper input system
2017-04-10 21:17:17 +02:00
Lubos Lenco
4cbeb3bbf8
Logic nodes round 4
2017-04-08 20:05:35 +02:00
Lubos Lenco
3478cf22e4
Logic nodes round 3
2017-04-08 00:34:45 +02:00
Lubos Lenco
ac7bfb1b8e
Logic nodes round 2
2017-04-04 23:11:31 +02:00
Lubos Lenco
1ad5eb0b79
Logic nodes round 1
2017-04-03 22:29:46 +02:00
Lubos Lenco
e9d55ebce5
Clean up logic compiler
2017-04-02 23:26:27 +02:00
Lubos Lenco
ee38cd1a8b
Fix define
2017-04-02 13:21:01 +02:00
Lubos Lenco
f28d7641f3
Physics constraints
2017-04-02 13:13:43 +02:00
Lubos Lenco
d7be94d6e1
Merge logic nodes
2017-03-21 03:06:38 +01:00
Lubos Lenco
a49907b870
Renderer speedup round 3
2017-03-14 20:43:54 +01:00
Lubos Lenco
359bb45871
Renderer speedup round 2
2017-03-12 17:29:22 +01:00
Lubos Lenco
fc167d2885
Renderer speedup round 1
2017-03-11 01:50:47 +01:00
Lubos Lenco
19c995c018
Push logic nodes
2017-03-06 02:29:03 +01:00
Lubos Lenco
856038336b
Fix PickLocationNode
2017-03-04 18:02:20 +01:00
Lubos Lenco
298175ee31
Fix forward lamp attenuation
2017-03-04 16:46:39 +01:00
Lubos Lenco
fca4fed9d4
Finish area lights
2017-03-03 14:36:01 +01:00
Lubos Lenco
2e9b0451d1
Rename tangent attrib
2017-03-02 10:15:22 +01:00
Lubos Lenco
707daf8da3
Fix console
2017-02-28 13:48:19 +01:00
Lubos Lenco
03e2873e16
Fix haxebullet cpp compile
2017-02-26 15:09:36 +01:00
Lubos Lenco
dea1d9e579
Expose uniform sets
2017-02-09 21:43:14 +01:00
Lubos Lenco
a7634abf25
Use vec4s for skinning
2017-02-07 14:14:05 +01:00
Lubos Lenco
897e5c29de
Mesh groups
2017-01-29 16:15:04 +01:00
Lubos Lenco
4414d164cc
Active scene for render res
2017-01-19 00:26:18 +01:00
Lubos Lenco
3a8a6e1b28
Fix name conflict
2017-01-13 11:40:59 +01:00
Lubos Lenco
421b232823
Ensure image file exists
2017-01-12 12:11:25 +01:00
Lubos Lenco
676d11abcb
Save only valid texts
2017-01-10 22:57:22 +01:00
Lubos Lenco
13a3526273
Soft bodies
2017-01-10 10:41:06 +01:00
Lubos Lenco
4716c7719c
PhysicsBreak
2017-01-07 13:50:55 +01:00
Lubos Lenco
f0bb3a7462
Switch to bui
2017-01-02 22:46:18 +01:00
Lubos Lenco
15fe673b48
Fix py scripts in Krom
2016-12-16 00:12:21 +01:00
Lubos Lenco
9df4bc1e9e
Passive rigid bodies and damping
2016-12-08 14:30:39 +01:00
Lubos Lenco
1377d02c0d
Few navigation nodes
2016-12-07 14:33:18 +01:00
Lubos Lenco
695d0bf69b
Primitive navmeshes.
2016-12-07 02:01:42 +01:00
Lubos Lenco
eb7155b377
Primitive lod system
2016-12-05 01:54:01 +01:00
Lubos Lenco
3a6155187f
Fix scene format typedefs.
2016-11-30 01:33:26 +01:00
Lubos Lenco
177f31178e
Fix char handling.
2016-11-26 21:44:11 +01:00
Lubos Lenco
b0c8d76395
Simple mouse lock for FPS controller.
2016-11-24 18:48:22 +01:00
Lubos Lenco
04df49b88f
Migrating to Krom.
2016-11-23 15:34:59 +01:00
Lubos Lenco
63a7ecc2f2
deltaX to movementX for consistency with Kha.
2016-11-22 22:18:08 +01:00
Lubos Lenco
9693109357
Detect glsl version.
2016-11-22 15:02:03 +01:00
Lubos Lenco
1649d77096
Fix shadows for height maps.
2016-11-19 11:44:15 +01:00
Lubos Lenco
2bba8a4a18
Isolate webgl calls.
2016-11-14 16:37:49 +01:00
Lubos Lenco
1622c37595
Logic nodes work.
2016-11-14 12:45:56 +01:00
Lubos Lenco
a2667d8dca
Capture output as render result.
2016-11-12 18:30:39 +01:00
Lubos Lenco
ac509cefd2
Asset loading progress.
2016-11-07 23:06:08 +01:00
Lubos Lenco
f5cdac1c7c
Area lamps.
2016-11-06 15:07:13 +01:00
Lubos Lenco
2348aa06f9
Area maximizing.
2016-11-05 12:56:12 +01:00
Lubos Lenco
16a8c5f5cd
Fix Linux path.
2016-11-02 15:51:25 +01:00
Lubos Lenco
bde33846c7
Include script header.
2016-11-01 17:53:11 +01:00
Lubos Lenco
dbd6517e10
Use fromEuler.
2016-11-01 14:23:42 +01:00
Lubos Lenco
272b735ec0
Line endings, windows fixes.
2016-10-25 13:01:20 +02:00
Lubos Lenco
e50f60454e
Shaders ready.
2016-10-23 15:32:26 +02:00
Lubos Lenco
202ad3d7cf
Dynamic resolution scaling.
2016-10-19 17:46:13 +02:00
Lubos Lenco
1dc2dcf6f8
Reusing shader code.
2016-10-17 00:02:51 +02:00
Lubos Lenco
361b1d91cb
Use tabs for Haxe.
2016-10-15 20:19:09 +02:00
Lubos Lenco
dec9eb1351
Separate uniforms.
2016-10-15 15:08:25 +02:00
Lubos Lenco
17f30c4b85
Support compressed assets.
2016-10-15 12:17:33 +02:00
Lubos Lenco
0fef65aa5f
Defines to lower-case.
2016-10-12 18:26:56 +02:00
Lubos Lenco
85ea9845f2
Cleaning up.
2016-10-12 17:52:27 +02:00
Lubos Lenco
0bbd0a59a3
Voxel cone tracing.
2016-10-09 16:06:18 +02:00
Lubos Lenco
ddb83de3b8
Camera controllers & constraints.
2016-10-02 19:52:40 +02:00
Lubos Lenco
e7ba7c30ba
Tessellation instancing & fixes.
2016-09-29 22:49:22 +02:00
Lubos Lenco
80b8bc3236
Prop descriptions.
2016-09-23 00:34:42 +02:00
Lubos Lenco
e8ce9f2030
Minor bone export fixes.
2016-09-16 01:11:34 +02:00
Lubos Lenco
b983c75271
Basic Blender operator mapping.
2016-09-14 16:17:26 +02:00
Lubos Lenco
02145ffc6a
Asynchronous resource loading.
2016-09-14 11:49:32 +02:00
Lubos Lenco
cd2e936fcf
Fix translucent, redirect traces to Blender.
2016-09-05 17:03:20 +02:00
Lubos
db00e84343
More live patching.
2016-09-03 13:30:52 +02:00
Lubos
ca1faf8d90
More probes and Electron live patching.
2016-09-02 23:11:04 +02:00
Lubos Lenco
f3554b4de8
Dual quaternion skinning, mirrors.
2016-08-29 09:56:34 +02:00
Lubos Lenco
8e3c2e0c74
Match Blender naming.
2016-08-25 00:26:01 +02:00