luboslenco
9a6ea01324
Format
2018-03-08 09:59:08 +01:00
Kevin Leung
c1714a0bb5
FollowCamera: use LateUpdate to avoid sync issues
2018-03-08 10:31:17 +08:00
luboslenco
2c2e42aec4
max_luminance pass
2018-03-07 23:37:47 +01:00
Kevin Leung
12244740c2
[NavAgent] Expose speed prop
2018-03-07 18:07:23 +08:00
luboslenco
97f3d3dd3b
Fix warning print
2018-03-06 22:05:36 +01:00
luboslenco
5626003ead
Krom exporter and JS minifier
2018-03-04 19:38:40 +01:00
luboslenco
f456cc9c02
Fix event removal
2018-03-03 13:09:08 +01:00
luboslenco
abe7e2fe6a
Fix Send Global Event node
2018-03-03 12:26:39 +01:00
luboslenco
b8c41983d7
Fix PhysicsBreak
2018-03-02 17:10:57 +01:00
luboslenco
66041ba142
Async fixes
2018-03-02 14:50:58 +01:00
luboslenco
6e09a7e6b3
Fix materials with no face assigned
2018-03-01 10:58:01 +01:00
luboslenco
f2465ab041
Shader fixes
2018-02-27 20:27:27 +01:00
Devin Curry
efb41117a8
Compare Node: Compares 2 values and returns a bool: ==, !=, <, <=, >, >=
2018-02-25 20:03:57 -08:00
Devin Curry
a25609a943
Gate node: "And" and "Or" properly handle any number of inputs.
2018-02-25 19:11:38 -08:00
luboslenco
34680dc0fd
Expose Std for Script node
2018-02-25 19:40:40 +01:00
luboslenco
3ee22b1903
Begin runtime engine config
2018-02-25 19:01:22 +01:00
Lubos Lenco
3392f3117a
Fix same-name assets
2018-02-24 12:16:11 +01:00
Lubos Lenco
428a478806
Set Parent Bone node fix
2018-02-22 15:27:27 +01:00
Lubos Lenco
2a3f0a7998
Add Set Parent Bone node
2018-02-22 13:25:06 +01:00
Lubos Lenco
f70037b0f0
Play Speaker node
2018-02-21 23:23:23 +01:00
Lubos Lenco
74d8cec4bb
Clean up
2018-02-21 22:18:37 +01:00
Lubos Lenco
6373643fac
Movie trait fix
2018-02-21 10:55:36 +01:00
Lubos Lenco
c2a52e082c
More logic nodes
2018-02-20 18:46:16 +01:00
Lubos Lenco
30be1de56d
Merge pull request #517 from Simonrazer/master
...
Move on local axis node
2018-02-19 23:37:30 +01:00
Lubos Lenco
3d01c5efd2
Rigid body constraints
2018-02-19 16:28:21 +01:00
Lubos Lenco
8e041ce4c3
Toggle console with ~
2018-02-18 19:28:47 +01:00
Simonrazer
583845e677
+local axis movement
2018-02-18 19:19:43 +01:00
Lubos Lenco
e73bf6b22a
Merging compute shader support
2018-02-16 17:12:19 +01:00
Lubos Lenco
2549f91ec6
Ensure lamp exists
2018-02-15 23:20:44 +01:00
Lubos Lenco
9dca209d77
Allow only one PhysicsWorld
2018-02-15 22:12:23 +01:00
Naxela
6bde7c7c8d
Fix for #497
...
Fix for https://github.com/armory3d/armory/issues/497
2018-02-13 16:51:31 +01:00
Lubos Lenco
7bef6faffd
Split render path code
2018-02-10 22:37:27 +01:00
Lubos Lenco
6cde3bc179
Fix PhysicsDrag trait
2018-02-10 13:12:20 +01:00
Lubos Lenco
e13ed6c1b8
Prevent mipmap filter
2018-02-06 15:29:27 +01:00
Lubos Lenco
e8346a0911
Do not create rigid body for non-mesh
2018-02-04 22:57:12 +01:00
Lubos Lenco
21089a1448
Handle time scale for bullet
2018-02-01 12:25:15 +01:00
Lubos Lenco
02ff1a6271
Canvas fix
2018-01-31 09:25:25 +01:00
Lubos Lenco
6c5e6e4809
Canvas Set Text logic node
2018-01-31 00:31:07 +01:00
Lubos Lenco
239aa084c0
Expose canvas elements
2018-01-31 00:03:28 +01:00
Lubos Lenco
4e4dcd2aa6
Use mouse down when unable to lock
2018-01-30 13:16:32 +01:00
Lubos Lenco
e4c98b90c8
Shader fix
2018-01-30 10:17:07 +01:00
Lubos Lenco
9e8181edbc
Simplify shader include
2018-01-29 23:52:42 +01:00
Lubos Lenco
f10fa5ac02
Fix cpp compile
2018-01-29 18:43:02 +01:00
Lubos Lenco
9e6bbe2bd7
More call group fixes
2018-01-29 13:52:39 +01:00
Sebastian Alff
87f4104fb1
Merge pull request #8 from armory3d/master
...
Update Fork
2018-01-28 21:14:13 +01:00
Lubos Lenco
2ba40e088f
Fix multi-mat soft bodies
2018-01-28 20:45:27 +01:00
Sebastian Alff
425ba08360
Merge pull request #6 from armory3d/master
...
Update Fork
2018-01-28 17:15:10 +01:00
Lubos Lenco
626c56a3b9
Matrix fix for spawn scene
2018-01-28 15:12:09 +01:00
Lubos Lenco
989b91720b
Reduce volumetrics mem usage
2018-01-28 13:53:06 +01:00
Lubos Lenco
9b8d0249c8
Use closestBoxIntersect
2018-01-27 12:47:43 +01:00
Lubos Lenco
05c050c732
Virtual gamepad
2018-01-24 14:40:43 +01:00
Lubos Lenco
7044c708a8
Align debugdraw bounds
2018-01-24 11:44:09 +01:00
Lubos Lenco
3c9e4fe487
Normal offset shadows bias
2018-01-23 22:40:09 +01:00
Lubos Lenco
cead5ed406
Fix forward + smaa
2018-01-23 12:24:55 +01:00
Lubos Lenco
b7b9dd6b33
Ensure contact exists
2018-01-22 20:27:31 +01:00
Lubos Lenco
73ecbd3379
Merge branch 'master' of https://github.com/armory3d/armory
2018-01-22 18:47:01 +01:00
Lubos Lenco
ad54883bf3
Improve load screen
2018-01-22 18:46:38 +01:00
unknown
6358bbc0ce
Improve material parse
2018-01-21 12:52:51 +01:00
Sebastian Alff
ffd82fff28
Merge pull request #5 from armory3d/master
...
Update Fork
2018-01-20 12:25:06 +01:00
Lubos Lenco
bb12c8d630
Add WindowInfo and DisplayInfo logic nodes
2018-01-17 18:41:43 +01:00
Lubos Lenco
ef79b8595e
Merge branch 'master' of https://github.com/armory3d/armory
2018-01-14 14:52:17 +01:00
Lubos Lenco
99020bb311
Begin on-screen controls for touch
2018-01-14 14:52:02 +01:00
Sebastian Alff
37f3afeb16
Merge pull request #4 from armory3d/master
...
Update Fork
2018-01-11 17:21:22 +01:00
Lubos Lenco
09a91b14df
Fix multi-mat triangle mesh collision
2018-01-10 21:10:08 +01:00
Lubos Lenco
cea57c33ea
Shader fixes
2018-01-07 20:01:43 +01:00
Sebastian Alff
c282c47584
Merge pull request #3 from armory3d/master
...
Update Fork
2018-01-07 13:39:33 +01:00
Lubos Lenco
67f5bf0c6a
Forward renderer effects
2018-01-06 00:33:33 +01:00
Sebastian
036f4f8311
Added missing libraries
2018-01-01 23:42:07 +01:00
Sebastian
bc5a9e8722
Fix error for non-soft body hooks (hook_rb is null in this case).
2018-01-01 23:41:56 +01:00
donalffons
5110c037f8
Merge pull request #2 from armory3d/master
...
Update Fork
2017-12-31 18:18:50 +01:00
Lubos Lenco
d59157d4fd
Merge pull request #447 from guzzard/debug-console-decimals
...
Debug console use custom math class, round object positions with two decimals
2017-12-30 13:38:01 +01:00
unknown
ea21439d9f
Ensure storage exists
2017-12-30 12:14:36 +01:00
Martin Wallin
773aafbb26
Use custom math class, round object positions with two decimals
...
Dependency: https://github.com/armory3d/iron/pull/28
2017-12-30 12:13:35 +01:00
Sebastian
dbbb991b05
Update hook rigid body position and orientation at init() and on update()
2017-12-29 14:56:52 +01:00
Sebastian
d81ece7715
Make hook rigid body a class attribute
2017-12-29 14:56:01 +01:00
Sebastian
93170c4bec
Make target and targetTransform class attributes
2017-12-29 14:55:02 +01:00
unknown
c6de00dc60
Fix shadowmap handling
2017-12-28 13:10:41 +01:00
Lubos Lenco
0788a00792
Merge pull request #441 from guzzard/setUpInterpolate-plus-cleanup
...
KinematicCharacterController setUpInterpolate() + cleanup
2017-12-23 19:55:41 +01:00
Lubos Lenco
960ca72b08
Merge pull request #440 from guzzard/remove-kinematic-character-controller
...
Enable removeKinematicCharacterController()
2017-12-23 19:55:06 +01:00
Martin Wallin
a682220b56
FollowCamera - add ability to turn lerp on/off
2017-12-22 11:04:16 +01:00
Martin Wallin
568b7f3baf
KinematicCharacterController cleanup
2017-12-22 10:15:42 +01:00
Martin Wallin
3b72ccc1c4
Enable setUpInterpolate()
2017-12-22 10:14:27 +01:00
Martin Wallin
2539007fa8
Enable removeKinematicCharacterController()
...
Needs https://github.com/armory3d/haxebullet/pull/15
2017-12-21 23:32:46 +01:00
Lubos Lenco
9636891594
Merge pull request #433 from guzzard/simple-scale-support-kinematic-controller
...
Add support for KinematicCharacterController
2017-12-21 00:20:58 +01:00
Martin Wallin
c5dfe5c443
Add support for KinematicCharacterController
2017-12-21 00:16:17 +01:00
Martin Wallin
2668df36dc
KinematicCharacterController init
2017-12-21 00:05:09 +01:00
Lubos Lenco
da3c472850
Cleanup uniforms and defines
2017-12-20 22:56:22 +01:00
Martin Wallin
93dbcde410
Bundled script: follow camera
2017-12-20 17:51:25 +01:00
Lubos Lenco
0ec80ebeff
Simplify shader files
2017-12-20 10:19:44 +01:00
Lubos Lenco
409a398730
Temporal filter for stable voxels
2017-12-19 18:05:38 +01:00
Lubos Lenco
66bada395a
Add SetTimeScale node
2017-12-16 15:13:10 +01:00
Lubos Lenco
f7c8b5222b
TAA fix
2017-12-15 13:55:08 +01:00
Lubos Lenco
11a8389feb
Mouse lock support
2017-12-14 18:12:01 +01:00
Martin Wallin
ed68707753
RigidBody enableGravity(), disableGravity(), setGravity(v:Vec4)
...
Tested in C++, Krom, Browser
2017-12-14 14:33:58 +01:00
Lubos Lenco
0f85786eb0
Convex shape scaling
2017-12-14 12:23:56 +01:00
Lubos Lenco
83d5d9ac6e
Merge pull request #424 from guzzard/enable-updateSingleAabb
...
Enable Bullet.updateSingleAabb (needs updated ammo.js)
2017-12-14 11:36:41 +01:00
Lubos Lenco
a1532d5bec
Simplify shader passes
2017-12-13 14:21:42 +01:00
Lubos Lenco
1e3eb5ccfe
arm_physics guard
2017-12-13 00:13:39 +01:00
Lubos Lenco
24886b2b19
Merge pull request #423 from guzzard/master
...
Bundled trait: simple scale object
2017-12-13 00:11:15 +01:00
Lubos Lenco
6000a9199e
Simplify world pass
2017-12-13 00:10:30 +01:00
Martin Wallin
b3ea4d616b
Simple scale object cleanup
2017-12-12 23:40:21 +01:00
Martin Wallin
b976ca2e0b
Enable Bullet.updateSingleAabb (needs updated ammo.js)
...
Only merge once https://github.com/kripken/ammo.js/pull/180 has been merged, and ammo.js has been rebuilt.
2017-12-12 23:20:32 +01:00
Martin Wallin
fb7f6edbb0
Bundled trait: simple scale object
2017-12-12 23:16:47 +01:00
Lubos Lenco
4042e43d17
Rename rigidbody.ghost to rigidbody.trigger for clarity
2017-12-12 20:07:31 +01:00
Lubos Lenco
02e5781f11
ADd doc link
2017-12-12 17:58:16 +01:00
Lubos Lenco
fd9ef0ba6a
arm_physics guard
2017-12-12 15:00:26 +01:00
Lubos Lenco
20a4dc9869
Rigid body scaling
2017-12-12 13:39:15 +01:00
Martin Wallin
e7d8a82e4c
Bundled trait: simple rotate object
...
Simple script to rotate an object around using the keyboard with RT(x), FG(y), VB(z).
Can be used for testing and debuging.
2017-12-12 12:51:52 +01:00
Lubos Lenco
8fad24f5b6
arm_physics guard
2017-12-11 17:47:23 +01:00
Martin Wallin
c2d5b6aef8
Simple move object bundled trait
...
Simple script to move an object around using the keyboard with WSAD+QE.
Can be used for testing and debuging.
2017-12-11 15:57:24 +01:00
Lubos Lenco
cd985f073a
Fix MirrorTeture init
2017-12-11 10:24:43 +01:00
Lubos Lenco
beb1c8fb10
Use Vec4.distance instead of Vec4.distance3d
2017-12-10 12:01:58 +01:00
Lubos Lenco
2a3b8ff81b
Show trace in tab header
2017-12-07 17:44:44 +01:00
Lubos Lenco
5bb511a06b
Merge pull request #407 from Naxela/master
...
Implement LUT-based color-grading
2017-12-07 17:39:42 +01:00
Alexander Kleemann
42b0aaaded
Implement LUT-based color-grading
...
3D LUT color grading. Maybe it's only necessary to only have the StringProperty like lensflare.
Todo: LUT size handling (resolution dependent), currently only 512x512 LUTS.
2017-12-07 17:09:44 +01:00
Martin Wallin
1e19a9d0dc
Get/Set CameraObject FOV logic nodes
2017-12-06 22:20:42 +01:00
Lubos Lenco
f5e1dbe986
Expose PhysicsWorld.setGravity
2017-12-06 00:10:46 +01:00
Lubos Lenco
410dd5f795
Prepare for terrain collision shape
2017-12-05 23:45:40 +01:00
Lubos Lenco
f7bf9127cd
Fix azerty for camera and vehicle controller
2017-12-05 21:41:49 +01:00
Lubos Lenco
9a20302114
Expose penumbra scale
2017-12-04 19:49:06 +01:00
Lubos Lenco
0025e77121
Fix visibility pass for voxels
2017-12-04 16:59:54 +01:00
Lubos Lenco
942e4d27fa
Rigid body cleanup
2017-12-04 15:10:20 +01:00
Lubos Lenco
d99f3a4f26
Cleanup
2017-12-04 09:45:39 +01:00
Lubos Lenco
8b0ef36432
Clarify logic error
2017-12-04 09:34:04 +01:00
Lubos Lenco
fbeeeac2d7
Visibility and dilate pass for soft shadows
2017-12-03 11:19:13 +01:00
Lubos Lenco
8dc6ff0e3e
Handle trace in krom
2017-11-30 10:18:17 +01:00
Lubos Lenco
e559c59c3b
Fix Krom trace on Windows
2017-11-28 22:09:05 +01:00
Lubos Lenco
863ca16704
Character controllers work
2017-11-28 18:00:23 +01:00
Lubos Lenco
d88aaa7aac
Character controllers work
2017-11-28 17:09:27 +01:00
Lubos Lenco
3b0a4904b8
Play idle action for Character trait
2017-11-28 12:13:19 +01:00
Lubos Lenco
3d42331115
Matrix fix
2017-11-28 01:08:24 +01:00
Lubos Lenco
2409e8bf96
Fix nested rigid body transform sync
2017-11-27 22:47:09 +01:00
Lubos Lenco
c67ff89361
LTC and hosek defines
2017-11-27 14:29:21 +01:00
Lubos Lenco
c329666e9c
Get/Set Static Property nodes
2017-11-27 11:06:29 +01:00
Lubos Lenco
06bdbd1ac0
Add/Get/Remove Group nodes
2017-11-27 10:07:33 +01:00
Lubos Lenco
b2c0538a6e
Array Add Unique node
2017-11-27 09:40:30 +01:00
Lubos Lenco
830140f086
Add Group node
2017-11-27 09:30:06 +01:00
Lubos Lenco
c8da36902e
Use Clear Parent name to match Blender
2017-11-26 23:07:48 +01:00
Lubos Lenco
ed15147667
Add Unparent node
2017-11-26 23:00:00 +01:00
Lubos Lenco
ef3264f8ee
Add None node
2017-11-26 22:42:40 +01:00
Lubos Lenco
f62d1ff859
transform.size is now transform.dim to match Blender
2017-11-26 20:43:59 +01:00
Lubos Lenco
7b775750b4
Render path fixes
2017-11-23 09:53:38 +01:00
Lubos Lenco
8b3e7fcc68
Render path fixes
2017-11-23 09:16:42 +01:00
Lubos Lenco
828435812a
Set Parent node input fix
2017-11-23 01:00:41 +01:00
Lubos Lenco
c916d4bae8
Check for removed rigid body in Get Contacts node
2017-11-23 00:23:02 +01:00
Lubos Lenco
afba2f1853
More Spawn Object node fixes
2017-11-23 00:11:16 +01:00
Lubos Lenco
3b0a0317e7
Fix cubemaps
2017-11-22 23:56:27 +01:00
Lubos Lenco
7f6975bda1
Spawn Object node fix attempt
2017-11-22 23:42:39 +01:00
Lubos Lenco
00de597d19
New render path system
2017-11-22 21:17:36 +01:00
Lubos Lenco
d32cb81db7
Haxe clean up
2017-11-20 15:16:52 +01:00