Commit graph

972 commits

Author SHA1 Message Date
luboslenco d6ee60b039 Tangent node 2018-08-07 14:14:12 +02:00
luboslenco abbf8aae04 Use equal tess factors by default 2018-08-07 12:49:44 +02:00
luboslenco 6d0862a68e Improve normal parse 2018-08-07 12:23:50 +02:00
luboslenco bdab2a8c02 Shapekey stubs 2018-08-07 12:23:02 +02:00
luboslenco ff8b29f095 Generate project for Kode Studio 2018-08-07 08:56:48 +02:00
luboslenco 11fd35c95f Use non-bias matrix 2018-08-06 22:52:50 +02:00
luboslenco dfe3e04606 Fix uniform include for particle discard 2018-08-06 19:58:11 +02:00
luboslenco f3a72548e4 Fix vertex displacement using vertex color 2018-08-06 17:25:12 +02:00
luboslenco 9525001dc8 Fix hue map 2018-08-06 17:19:10 +02:00
luboslenco 6645c037f3 Mapping node fixes 2018-08-06 16:05:58 +02:00
luboslenco de34dda83c Naming fix 2018-08-06 14:33:32 +02:00
luboslenco 7f5105799d Log project path 2018-08-06 13:26:06 +02:00
luboslenco ed9e6c37a1 More bone child fun 2018-08-06 12:59:15 +02:00
luboslenco 7d43b411c5 Fix disabled radiance 2018-08-04 12:49:36 +02:00
luboslenco 2185a0445a Add Bone FK and Bone IK nodes 2018-08-03 15:17:08 +02:00
luboslenco 76ef5577ad Align gpu/cpu particle age 2018-08-03 08:56:26 +02:00
luboslenco 41d561a399 Bezier interpolation 2018-08-02 22:32:31 +02:00
luboslenco 9838c6a8f8 Enable receive shadows prop in forward path 2018-08-02 11:52:40 +02:00
luboslenco ad526794ac webgl1 fix 2018-08-02 08:53:36 +02:00
luboslenco 6c32e3127f Linked group proxy fix 2018-08-01 14:12:11 +02:00
luboslenco bcfb9e34fe Fix normal for mobile path 2018-08-01 11:46:38 +02:00
luboslenco 81a1081e98 Unlink removed lod mesh 2018-08-01 10:20:42 +02:00
luboslenco 071a11c9a8 Fix constraint target check 2018-07-31 21:33:27 +02:00
unknown 5cba0a4b40 Dxr stubs 2018-07-29 11:39:54 +02:00
luboslenco 9c6e6eb462 Improve dce 2018-07-24 21:28:03 +02:00
luboslenco 563ec2eb44 Invalidate compiler cache on module change 2018-07-21 19:55:51 +02:00
luboslenco 9cc5216bdf Mobile shader fix 2018-07-16 17:27:35 +02:00
luboslenco 66cf1464ec New Kha windowing 2018-07-15 19:55:36 +02:00
luboslenco 24c8cde926 Fix default camera 2018-07-13 13:37:29 +02:00
luboslenco 4ba4623241 Merge Send Event and Send Object Event nodes 2018-07-13 08:46:25 +02:00
KTakahiro1729 f64647e4a6 add object event node 2018-07-12 05:43:11 +09:00
luboslenco cd71de5359 Material logic node handle linked material 2018-07-10 21:09:27 +02:00
luboslenco 8c5c8bd1b0 Merge double slashes 2018-07-10 16:05:38 +02:00
luboslenco 44a703c74b Fix krom deploy on macos 2018-07-10 13:00:56 +02:00
luboslenco a5b717b375 Prepare for new Kha windowing 2018-07-09 22:57:59 +02:00
luboslenco 24c378038c Get child node search type 2018-07-04 12:29:41 +02:00
luboslenco 094c0e9597 Add Contains String node 2018-07-04 11:49:48 +02:00
luboslenco 0f153ce4eb Fix data folder for exported game 2018-07-04 10:04:00 +02:00
luboslenco 6914d2d302 Pass canvas path as arg 2018-07-02 10:29:16 +02:00
luboslenco 1829261f1b Watch node tree name 2018-06-29 08:40:56 +02:00
luboslenco 050c5e7d8f Watch logic node value in debug console 2018-06-28 22:39:23 +02:00
luboslenco 0ba60eea90 Legacy shader fixes 2018-06-28 16:26:15 +02:00
luboslenco a325dc3d4d Use armory2d tool 2018-06-27 16:12:25 +02:00
luboslenco 25f14dd2d8 Recompile on camera change 2018-06-27 15:18:50 +02:00
luboslenco 3239c98594 Safe node name 2018-06-26 18:02:24 +02:00
unknown f8f0e127a1 Add Array Slice and Array Splice nodes 2018-06-24 15:47:39 +02:00
unknown ba87005efb Allow to manually enable physics and navigation engine 2018-06-24 13:05:24 +02:00
luboslenco a4ad54f450 Cascade bounds multiplier 2018-06-20 20:16:54 +02:00
luboslenco f06878dbfb Improved debug console 2018-06-20 14:57:37 +02:00
luboslenco 3fc1205353 Improved build system 2018-06-19 23:21:53 +02:00
luboslenco 971bf25819 Fix Krom console output on Windows 2018-06-18 16:00:27 +02:00
luboslenco bc9edb047b Use data folder when published 2018-06-18 12:50:37 +02:00
luboslenco 2b1ff446b9 Bone child translation fix attempt 2018-06-15 21:44:21 +02:00
luboslenco e3e3b29762 Bone child translation fix attempt 2018-06-15 21:22:36 +02:00
luboslenco 669cea082a Skip missing canvas 2018-06-15 12:25:53 +02:00
luboslenco fbcb7b7bbe Deg to Rad node 2018-06-15 10:49:14 +02:00
luboslenco ff97574c0c Target default glsl on mobile 2018-06-15 09:22:22 +02:00
luboslenco 439b668374 Link logic nodes using IDs 2018-06-15 00:30:40 +02:00
luboslenco 8fa9da0442 Fix bone child translation 2018-06-14 22:50:11 +02:00
luboslenco a29180e433 Add Look At node 2018-06-14 15:24:28 +02:00
luboslenco e7768afe38 Fix tex1 for depth 2018-06-13 14:14:09 +02:00
luboslenco 15a433276c Bundle and icon properties 2018-06-13 14:00:01 +02:00
luboslenco ed5997d5ed Skin + disp fixes 2018-06-13 12:20:20 +02:00
luboslenco 9336bcd09d Remove Baked Materials button 2018-06-13 00:04:06 +02:00
luboslenco 1a7d72c3e1 Array Add multiple values 2018-06-12 23:48:01 +02:00
luboslenco 20722faa3f Array socket color 2018-06-12 23:16:28 +02:00
luboslenco 361b20e767 Fix UV flip 2018-06-12 17:51:53 +02:00
luboslenco 94d747c246 Print error on wrong logic node connection 2018-06-12 16:58:34 +02:00
luboslenco 77739b03df Mouse node is now Mouse State node for clarity 2018-06-12 16:29:10 +02:00
luboslenco 5f00da82b4 Ensure constraint target exists 2018-06-12 15:47:31 +02:00
luboslenco 13731ae634 Set Material Param nodes 2018-06-12 13:50:27 +02:00
luboslenco 998dc60687 Material parameters support 2018-06-12 00:26:52 +02:00
luboslenco 47fc741753 Bump version 2018-06-11 22:06:45 +02:00
luboslenco 23e17c7a2b Unwrap type for bake 2018-06-11 21:06:30 +02:00
luboslenco 61344dc294 Material compiler fix 2018-06-11 19:31:21 +02:00
Lubos Lenco 15cc3572b8 b28 exporter fix 2018-06-07 00:55:43 +02:00
unknown 3566b73f9d Pause and Stop Speaker nodes 2018-06-06 01:31:55 +02:00
unknown bcdd1e677f Use inverted_safe 2018-06-05 22:10:29 +02:00
unknown ef20c0ca64 Fix tang export for multi-mat mesh 2018-06-05 20:38:25 +02:00
unknown 46265c07a3 Khamake bug was fixed, remove workaround 2018-06-04 14:34:34 +02:00
unknown 2610dca848 Trait init fixes 2018-06-02 19:00:36 +02:00
unknown 619826da07 Lightmap shader make fix 2018-06-02 17:00:54 +02:00
unknown a42fa33ce3 b28 bake fixes 2018-06-02 16:50:01 +02:00
unknown 6f90c84699 No voxels on macos yet 2018-06-02 14:07:43 +02:00
unknown 27a915f1e0 Shader make fix 2018-06-02 13:53:39 +02:00
unknown 7f728d78b2 Add 'Almost Equal' to Gate node 2018-06-01 18:33:52 +02:00
unknown 1e8ef7aaa5 Check objects when adding rigid body constraint 2018-06-01 12:26:52 +02:00
Lubos Lenco a1cbe7cef5 Fix path check 2018-05-28 16:49:46 +02:00
luboslenco f0d0423966 b2.8 exporter fix 2018-05-28 13:34:46 +02:00
luboslenco e2747eb833 Redraw in C 2018-05-27 21:15:34 +02:00
luboslenco 93b63efd80 Value category for Concatenate String 2018-05-26 22:54:08 +02:00
Lubos Lenco eb4da77814
Merge pull request #632 from anadin/master
Add Concatenate String Node
2018-05-26 22:00:59 +02:00
luboslenco b963898ad7 Checker fac precision fix 2018-05-26 19:41:17 +02:00
luboslenco 48a572fe14 Parse Displacement node 2018-05-26 19:25:07 +02:00
luboslenco 0da20589c6 Improve float pack 2018-05-26 16:39:10 +02:00
Andrei Nadin 2b74077acf Add Concatenate String Node 2018-05-26 17:23:43 +10:00
luboslenco 9aa2610c13 Fix uv export compatibility 2018-05-25 13:03:36 +02:00
luboslenco 21cc0d3b20 Trait groups fix 2018-05-25 12:37:22 +02:00
luboslenco 2b7fc698e6 Match lamp intensity when using eevee/armory 2018-05-25 10:43:53 +02:00
luboslenco 6b97946c22 Temp visibility prop 2018-05-24 23:58:55 +02:00
luboslenco 8e6cf61a33 Fix emitter export 2018-05-24 23:29:41 +02:00
luboslenco 4908730c06 Material get_signature fix 2018-05-24 23:18:03 +02:00
luboslenco e48b16d3d4 Upgrading armory into b2.8 engine 2018-05-24 22:16:28 +02:00
luboslenco 2069bd2e75 b2.8 exporter 2018-05-23 21:23:37 +02:00
luboslenco b245624b19 Begin b2.8, no sync for now 2018-05-22 19:44:54 +02:00
luboslenco 4a930bba21 Fix shader group parse 2018-05-21 18:46:22 +02:00
luboslenco 0c4cc2fc70 Material compiler fixes 2018-05-21 17:55:26 +02:00
luboslenco 083cebe60f Invert scale 2018-05-20 21:05:10 +02:00
luboslenco 9aac7efc37 Append to info header 2018-05-19 23:26:30 +02:00
luboslenco 57c44fcda0 Fix material specular 2018-05-19 19:29:14 +02:00
luboslenco 793d616fa9 Fix vertex structures 2018-05-19 14:35:00 +02:00
luboslenco 30770c8d3e Fix action detect 2018-05-18 13:40:01 +02:00
luboslenco c7a548bb5e Fixing translucency 2018-05-17 22:47:00 +02:00
unknown 310cf140b8 Add Show Mouse node 2018-05-16 12:17:16 +02:00
unknown a2bf6a0a90 Add Stop Agent node 2018-05-15 23:30:47 +02:00
unknown 819bd17a1d Set Material Slot node 2018-05-15 16:44:17 +02:00
unknown 53e695faa0 Use Subprojects dir 2018-05-13 22:21:22 +02:00
unknown d16d16d4b2 Kha subprojects functionality 2018-05-13 21:17:40 +02:00
luboslenco 3e365beda8 Update displace ratio 2018-05-10 13:52:07 +02:00
luboslenco 68c057c987 Vertex or Tessellated displacement 2018-05-07 23:09:38 +02:00
luboslenco d80a4fce52 Normal Map and Bump node fixes 2018-05-07 13:02:24 +02:00
luboslenco bcacf08a52 Fix project shader copy 2018-05-01 13:58:36 +02:00
luboslenco 2d11ef2656 Enable includes in project shaders 2018-04-25 22:38:52 +02:00
luboslenco 3452c05d2e Dir exists 2018-04-25 17:42:07 +02:00
unknown 428ba34196 Export physics simulation params 2018-04-23 12:21:46 +02:00
unknown 6ba57d3772 Clean Sources dir if empty 2018-04-22 21:52:22 +02:00
unknown 42eb1182b9 Fix rp_resolution description 2018-04-22 19:44:52 +02:00
Andrei Nadin eff1a96f8f Get and Set Gravity Nodes 2018-04-21 14:03:03 +10:00
luboslenco e3de9cd088 Resolution scale filter 2018-04-20 00:56:54 +02:00
luboslenco 7fd6521646 Add Mix and VectorMix nodes 2018-04-19 16:29:15 +02:00
luboslenco 7f4374480d Keep sounds with fake user 2018-04-19 13:51:17 +02:00
Lubos Lenco 3ba6a5d0fe
Merge pull request #601 from anadin/master
Add ApplyForceNodes
2018-04-18 08:55:51 +02:00
Andrei Nadin d8c6cef7f9 Add ApplyForceNodes
Think it would be good to add a global/local bool?
2018-04-18 10:26:33 +10:00
luboslenco 8285b6b3f0 More wasm binds 2018-04-17 12:23:55 +02:00
luboslenco 65dcb7f851 Minor 2018-04-16 00:24:44 +02:00
Lubos Lenco a94cbe3369
Merge pull request #597 from ubaldy/master
Orphaned REROUTE now behaves appropriately
2018-04-16 00:15:40 +02:00
Lubos Lenco 0451aa558e
Merge pull request #596 from Simonrazer/master
"Gate" node with else output
2018-04-16 00:12:42 +02:00
Jonathon Reach 3ddd05b90b Orphaned REROUTE nodes no longer fail to compile. Orphaned REROUTE has
no effect but can exist in the scene.
2018-04-15 17:27:11 -04:00
luboslenco 0667f9a71b WebAssembly modules 2018-04-15 11:55:42 +02:00
Simonrazer e7171433ae Gate with else
First try?
2018-04-15 10:36:30 +02:00
luboslenco af65880fbd Rename ApplyImpulseNodeAtLocation to ApplyImpulseAtLocationNode, format 2018-04-14 20:00:40 +02:00
Lubos Lenco b0beeff02e
Merge pull request #591 from anadin/master
Adding some new nodes and length() to VectorMath node
2018-04-14 19:34:25 +02:00
luboslenco a946dbbb6d Flags clean up 2018-04-14 15:07:05 +02:00
Andrei Nadin a6d6ee3a0c Merge branch 'master' of github.com:armory3d/armory 2018-04-14 12:30:45 +10:00
luboslenco 23ad7a1104 Add exporter targets 2018-04-13 19:14:11 +02:00
Andrei Nadin 74b6ce09f0 Get Velocity Node 2018-04-13 15:05:54 +10:00
Andrei Nadin c8cfc9d727 VectorClamp To Size Node (requires new vecX.hx from iron)
This is a little bit of a pain as Iron is a operate repo
2018-04-13 13:45:19 +10:00
Andrei Nadin 00056b8e0c Apply Impulse at location Node 2018-04-13 13:29:05 +10:00
Andrei Nadin b26a154cc7 Add Length to the Vecor Math node 2018-04-13 13:20:05 +10:00
luboslenco 9b24d26cb8 arm_skin_off flag 2018-04-12 12:08:43 +02:00
luboslenco f9515c8156 Clean up decal material 2018-04-09 23:31:56 +02:00
luboslenco ccff82f3df Add HashLink exporter 2018-04-06 17:39:22 +02:00
unknown 1fc5d26662 Bake tool handle uvmaps 2018-04-02 23:53:46 +02:00
unknown 09dbb078f1 Bake tool handle uvmaps 2018-04-02 22:46:39 +02:00
unknown 68ddfcd8e0 Bump version 2018-04-02 20:29:17 +02:00
unknown 84853afd40 Point lamp is always omni 2018-03-31 23:23:58 +02:00
unknown 15bddf92b1 Fix ssr ui 2018-03-31 22:31:18 +02:00
unknown e68add594a Fix assets 2018-03-30 10:49:45 +02:00
luboslenco 7ac97b638e Fix null world 2018-03-27 22:28:45 +02:00
luboslenco 663332c7a1 vxgi relight option 2018-03-27 14:09:18 +02:00
luboslenco 09db2a4d01 Forward path fix vxgi intensity 2018-03-27 12:29:12 +02:00
luboslenco 77685755c9 Fix typo 2018-03-27 12:09:21 +02:00
luboslenco 35e9b6f5e1 Exporter fixes 2018-03-27 10:54:19 +02:00
luboslenco 5278226b4c More shader write fixes 2018-03-27 10:10:12 +02:00
luboslenco 8f82e3a0d8 SSR trace dir 2018-03-26 23:23:27 +02:00
luboslenco 310511bbf4 Fix shader.contains 2018-03-26 19:45:15 +02:00
luboslenco 3e5fff8d9d Writing shader attribs 2018-03-26 18:15:02 +02:00
luboslenco df96e7d663 Pre-fetch shader textures 2018-03-26 18:04:11 +02:00
luboslenco b7308009bd Fix image convert 2018-03-26 16:28:27 +02:00
luboslenco 7fef6c5e2c Fix none material 2018-03-26 03:08:10 +02:00
luboslenco d6dddc4d57 Normalize 2018-03-26 02:16:43 +02:00
luboslenco addbdc5ce3 Normalize 2018-03-26 01:04:06 +02:00
luboslenco e868b0f614 New ray offset for vxgi 2018-03-26 00:30:24 +02:00
luboslenco 977301a819 Fix types 2018-03-26 00:29:19 +02:00
luboslenco 1e9ca95821 Allow to set ui scale for tools 2018-03-25 21:48:30 +02:00
luboslenco 840ae450b8 Show bake notice 2018-03-25 12:31:22 +02:00
luboslenco 36bc6f78d2 Allow to set code editor 2018-03-25 12:00:43 +02:00
luboslenco 068d207a50 Allow graphics api selection for player 2018-03-24 14:46:54 +01:00
luboslenco 3645f68c7f Open published project folder 2018-03-24 11:55:10 +01:00
luboslenco acc40c3994 Fix publish for krom-export targets 2018-03-22 22:41:25 +01:00
luboslenco 06427dfca6 Better rp labels 2018-03-22 22:28:02 +01:00
luboslenco 92c4648496 Open in RenderDoc button 2018-03-22 21:43:22 +01:00
luboslenco a827eae2fd Allow setting graphics api from Krom 2018-03-22 17:30:10 +01:00
luboslenco ba4a8c2e22 Use latest Kha 2018-03-21 17:53:44 +01:00
luboslenco 39ed5be430 Fix image unpack 2018-03-19 12:52:08 +01:00
luboslenco a8df0fa438 Export bone lengths 2018-03-18 13:25:57 +01:00
luboslenco 8b4df850c2 Fix compile 2018-03-15 23:31:25 +01:00
luboslenco 49782f0baf Refine UI 2018-03-15 23:24:48 +01:00
luboslenco a963cb322a Render path UI refactor 2018-03-15 16:02:56 +01:00
luboslenco dcd1a0aaf9 Unpack as jpg 2018-03-14 16:49:20 +01:00
luboslenco 48c6129f27 More bake tool fixes 2018-03-14 14:52:57 +01:00
luboslenco 35600f1311 Bake tool fixes 2018-03-14 13:24:43 +01:00
luboslenco 1f3361b3da Bake tool 2018-03-13 18:23:00 +01:00
luboslenco 462af79e61 Fix read_prop 2018-03-08 11:23:40 +01:00
luboslenco 2c2e42aec4 max_luminance pass 2018-03-07 23:37:47 +01:00
luboslenco 97f3d3dd3b Fix warning print 2018-03-06 22:05:36 +01:00
luboslenco 5811569234 Begin bake tool 2018-03-05 00:24:04 +01:00
luboslenco 5626003ead Krom exporter and JS minifier 2018-03-04 19:38:40 +01:00
luboslenco 6574745791 Expose sharpen 2018-03-02 17:02:27 +01:00
luboslenco 66041ba142 Async fixes 2018-03-02 14:50:58 +01:00
luboslenco 315e2884e6 Exporter fixes 2018-03-01 16:15:13 +01:00
luboslenco 6e09a7e6b3 Fix materials with no face assigned 2018-03-01 10:58:01 +01:00
luboslenco 54099bc2f7 Fix lower-case logic tree name 2018-02-28 10:15:36 +01:00
Lubos Lenco 73560c35ec
Merge pull request #530 from Devination/multi-value-gate-390
Gate Node: Remove extra inputs when no longer on "Or" or "And"
2018-02-27 20:27:48 +01:00
luboslenco f2465ab041 Shader fixes 2018-02-27 20:27:27 +01:00
Devin Curry 1774c98a89 Gate Node: Remove extra inputs when no longer on "Or" or "And" 2018-02-26 09:10:14 -08:00
Devin Curry efb41117a8 Compare Node: Compares 2 values and returns a bool: ==, !=, <, <=, >, >= 2018-02-25 20:03:57 -08:00
Devin Curry e7a12d675f Gate node: Change added socket_types to match existing ones: 'NodeSocketShader' 2018-02-25 18:47:21 -08:00
Devin Curry ee27ff63ba Gate node can add/remove more inputs when on 'And' or 'Or' 2018-02-25 18:43:06 -08:00
luboslenco 3ee22b1903 Begin runtime engine config 2018-02-25 19:01:22 +01:00
Lubos Lenco 3392f3117a Fix same-name assets 2018-02-24 12:16:11 +01:00
Andrei Nadin 0faafcfe4d Fix for #492 ln -s fails on mac when the link already exists 2018-02-23 17:43:29 +11:00
Lubos Lenco 2a3f0a7998 Add Set Parent Bone node 2018-02-22 13:25:06 +01:00
Lubos Lenco f70037b0f0 Play Speaker node 2018-02-21 23:23:23 +01:00
Lubos Lenco 74d8cec4bb Clean up 2018-02-21 22:18:37 +01:00
Lubos Lenco 6373643fac Movie trait fix 2018-02-21 10:55:36 +01:00
Lubos Lenco c2a52e082c More logic nodes 2018-02-20 18:46:16 +01:00
Lubos Lenco 5d219a2586 Directory fix 2018-02-20 08:59:09 +01:00
Lubos Lenco 30be1de56d
Merge pull request #517 from Simonrazer/master
Move on local axis node
2018-02-19 23:37:30 +01:00
Lubos Lenco 5c33d3bce2 Bone constraints 2018-02-19 23:32:51 +01:00
Lubos Lenco 3d01c5efd2 Rigid body constraints 2018-02-19 16:28:21 +01:00
Simonrazer a285dd9857 spaces... 2018-02-18 19:32:59 +01:00
Simonrazer 583845e677 +local axis movement 2018-02-18 19:19:43 +01:00
Lubos Lenco 778205e6a9 Make shaders faster 2018-02-18 19:10:14 +01:00
Lubos Lenco 20182a1e17 Keep compatible 2018-02-18 14:22:25 +01:00
Lubos Lenco 80737797d4 Keep materials with fake user 2018-02-16 19:57:27 +01:00
Lubos Lenco 6403977ec6 Legacy Shaders option 2018-02-16 18:09:03 +01:00
Lubos Lenco f65bbb97de Fix uniform 2018-02-16 17:14:30 +01:00
Lubos Lenco e73bf6b22a Merging compute shader support 2018-02-16 17:12:19 +01:00
Lubos Lenco 8632f60fa0 Fix direct voxels 2018-02-08 11:00:09 +01:00
Lubos Lenco aa10c46421 Use active UV map 2018-02-05 17:43:36 +01:00
Lubos Lenco 600d87eee5 Do not cap resolution for render capture 2018-02-04 22:17:05 +01:00
Lubos Lenco 31c65ea9e2 py cleanup 2018-02-03 19:27:40 +01:00
Lubos Lenco 5f68e1b276 Bump version 2018-02-01 12:38:46 +01:00
Lubos Lenco b92d9cb71b Typo 2018-01-31 02:32:52 +01:00
Lubos dcc1933d2b Fixed paths 2018-01-31 02:51:09 +01:00
Lubos Lenco 7bcf405888 Begin new sdk structure 2018-01-31 00:56:38 +01:00
Lubos Lenco 6c5e6e4809 Canvas Set Text logic node 2018-01-31 00:31:07 +01:00
Lubos Lenco 4e4dcd2aa6 Use mouse down when unable to lock 2018-01-30 13:16:32 +01:00
Lubos Lenco 9e8181edbc Simplify shader include 2018-01-29 23:52:42 +01:00
Lubos Lenco c7e77006a1 Shader fixes 2018-01-29 19:06:57 +01:00
Lubos Lenco 9e6bbe2bd7 More call group fixes 2018-01-29 13:52:39 +01:00
Lubos Lenco f7c7c7de6d
Merge pull request #472 from donalffons/master
More soft body changes
2018-01-29 12:47:15 +01:00
Lubos Lenco 8bfc99c279 Properly import referenced node group 2018-01-29 12:17:14 +01:00
Lubos Lenco 993ea5971d Shader displacement fix 2018-01-29 11:21:43 +01:00
Sebastian Alff 87f4104fb1
Merge pull request #8 from armory3d/master
Update Fork
2018-01-28 21:14:13 +01:00
Lubos Lenco 9a96f216f8 Procedural displacement 2018-01-28 20:02:41 +01:00
Sebastian Alff ee63b99f47
Merge pull request #7 from armory3d/master
Update Fork
2018-01-28 18:38:50 +01:00
Lubos Lenco 0fe2d17fcc Fix modifier equality check 2018-01-28 18:21:22 +01:00
Lubos Lenco 4e1a2955d7 No voxels in browser 2018-01-28 17:28:13 +01:00