luboslenco
|
462189237f
|
Clamp blur output
|
2019-03-13 15:49:19 +01:00 |
|
luboslenco
|
66776acac7
|
Cleanup max_luminance_pass
|
2019-02-28 23:17:32 +01:00 |
|
luboslenco
|
fc2635e673
|
Calibrate area light
|
2019-02-27 21:31:21 +01:00 |
|
luboslenco
|
5942ee72ea
|
Cleanup ltc
|
2019-02-26 23:35:00 +01:00 |
|
luboslenco
|
9a12aaf262
|
Fix define
|
2019-02-23 10:15:06 +01:00 |
|
luboslenco
|
1e5b11d0a3
|
Expose vignette strength
|
2019-02-21 14:20:18 +01:00 |
|
luboslenco
|
0bed1fcda6
|
Fix ndc vector
|
2019-02-19 17:11:33 +01:00 |
|
luboslenco
|
24b2cc23cd
|
Cube shadow fixes
|
2019-02-12 12:39:41 +01:00 |
|
luboslenco
|
af0efb7eca
|
Motion blur fixes
|
2019-02-10 18:08:38 +01:00 |
|
luboslenco
|
a1da8b0824
|
Expose cone aperture
|
2019-02-09 15:34:16 +01:00 |
|
luboslenco
|
c9a896845d
|
Attenuate for area light
|
2019-02-07 21:33:27 +01:00 |
|
luboslenco
|
dc08938884
|
Disable cone trace for zero intensity
|
2019-02-07 21:33:04 +01:00 |
|
luboslenco
|
4df19ef970
|
Format
|
2019-01-30 17:45:54 +01:00 |
|
luboslenco
|
7b7260d647
|
Update volumetric
|
2019-01-28 11:28:21 +01:00 |
|
luboslenco
|
4172e0a2c6
|
Fix LTC shadow
|
2019-01-27 23:48:54 +01:00 |
|
luboslenco
|
da84a870f1
|
Fix LTC
|
2019-01-27 20:13:21 +01:00 |
|
luboslenco
|
e17d06225c
|
Expose voxel shadow
|
2019-01-27 19:12:00 +01:00 |
|
luboslenco
|
9ba53d172d
|
Transluc + sss fixes
|
2019-01-24 12:47:51 +01:00 |
|
luboslenco
|
89cad4e25e
|
Emission fixes
|
2019-01-23 18:09:53 +01:00 |
|
luboslenco
|
ecfa16fa97
|
Improve light probe
|
2019-01-15 20:49:03 +01:00 |
|
luboslenco
|
735ba8eb91
|
HLSL voxels
|
2019-01-11 20:42:16 +01:00 |
|
luboslenco
|
d64441b7d3
|
Update voxelgi
|
2019-01-10 21:54:36 +01:00 |
|
luboslenco
|
bee4f02103
|
Fix cloud texture
|
2019-01-10 12:35:13 +01:00 |
|
luboslenco
|
2eab2c1adb
|
Shadow fixes
|
2019-01-09 21:25:09 +01:00 |
|
luboslenco
|
1e39f73eb4
|
Fix water_pass depth
|
2019-01-09 19:10:20 +01:00 |
|
luboslenco
|
38548790bd
|
Collection fixes
|
2019-01-08 15:46:24 +01:00 |
|
luboslenco
|
f570d5e5a3
|
Cache fixes
|
2019-01-04 15:02:53 +01:00 |
|
unknown
|
6edaac2c9d
|
Shader fixes
|
2018-12-30 23:05:06 +01:00 |
|
unknown
|
87a895d3b6
|
Shadowmap size cleanup
|
2018-12-28 13:31:43 +01:00 |
|
unknown
|
41918ae7da
|
Fix debug draw color
|
2018-12-24 11:38:54 +01:00 |
|
luboslenco
|
a7d14cb444
|
Probe fixes
|
2018-12-21 11:37:10 +01:00 |
|
luboslenco
|
cda8276477
|
Exporter fixes
|
2018-12-20 22:37:39 +01:00 |
|
luboslenco
|
71b3d8a555
|
Packed pos fixes
|
2018-12-16 22:28:57 +01:00 |
|
luboslenco
|
9c9fd0881e
|
Uniform fixes
|
2018-12-15 19:03:11 +01:00 |
|
luboslenco
|
7dcb443060
|
Use shadow samplers, remove arm_dev
|
2018-12-15 15:07:30 +01:00 |
|
luboslenco
|
975f995796
|
Faster and smaller vertex data
|
2018-12-14 15:27:43 +01:00 |
|
luboslenco
|
914030e7f4
|
Shadowmap arrays
|
2018-12-11 23:05:18 +01:00 |
|
luboslenco
|
d8f78638bd
|
Begin shadow index
|
2018-12-10 23:29:04 +01:00 |
|
luboslenco
|
bd03fd0465
|
Forward clusters
|
2018-12-10 18:18:32 +01:00 |
|
luboslenco
|
6176a26e22
|
Improved light sampling
|
2018-12-10 17:25:29 +01:00 |
|
luboslenco
|
00d7bba7c8
|
Deferred modes
|
2018-12-10 09:46:46 +01:00 |
|
luboslenco
|
023668221e
|
Update shadowmap props
|
2018-12-10 00:02:40 +01:00 |
|
luboslenco
|
25ae41f9c3
|
Cleanup
|
2018-12-09 19:27:11 +01:00 |
|
luboslenco
|
835792f7fc
|
Shader fixes
|
2018-12-07 13:48:40 +01:00 |
|
luboslenco
|
13bb02e337
|
Fast clear
|
2018-12-06 20:36:56 +01:00 |
|
luboslenco
|
93cc102bf5
|
Faster
|
2018-12-06 15:23:08 +01:00 |
|
luboslenco
|
0cc0915e44
|
Need for speed
|
2018-12-05 17:47:45 +01:00 |
|
luboslenco
|
302a9a32d2
|
Fix v dir
|
2018-12-01 12:48:29 +01:00 |
|
luboslenco
|
bf639496e9
|
Faster shadow sample
|
2018-11-29 23:43:33 +01:00 |
|
luboslenco
|
62b23aa2f0
|
Depth bind fixes
|
2018-11-28 10:26:48 +01:00 |
|
luboslenco
|
7075374c8f
|
Use HLSL define
|
2018-11-27 21:44:56 +01:00 |
|
luboslenco
|
cd0447e4ba
|
Roll static loops
|
2018-11-27 21:34:42 +01:00 |
|
luboslenco
|
368a9a37b3
|
Fix ssrs
|
2018-11-23 18:03:27 +01:00 |
|
luboslenco
|
48ad43fd4e
|
Forward clusters
|
2018-11-22 22:47:14 +01:00 |
|
luboslenco
|
7f261b4365
|
Save gbuffer slot
|
2018-11-22 18:07:32 +01:00 |
|
luboslenco
|
850dade8a5
|
Merge clustered rendeder - wip, unstable
|
2018-11-22 11:08:03 +01:00 |
|
luboslenco
|
ac38825cef
|
Cleanup
|
2018-11-19 15:41:26 +01:00 |
|
luboslenco
|
4904b50f1a
|
Cleanup
|
2018-11-19 14:28:04 +01:00 |
|
luboslenco
|
4a0b8c724f
|
Cubemap bias test
|
2018-11-15 16:55:34 +01:00 |
|
luboslenco
|
e6c1f2dccc
|
Pass shadowmap size
|
2018-11-07 13:11:38 +01:00 |
|
luboslenco
|
c91a9c1265
|
Probe intensity
|
2018-10-05 17:32:02 +02:00 |
|
luboslenco
|
9e7ac66160
|
Reflection cubemap pass
|
2018-10-04 15:35:33 +02:00 |
|
luboslenco
|
fe9fa0eea9
|
Apply reflection plane
|
2018-10-03 13:59:34 +02:00 |
|
luboslenco
|
0d5ddf4eef
|
Begin probe pass
|
2018-10-01 22:01:03 +02:00 |
|
luboslenco
|
0a4f9cbac7
|
Shader pass variant
|
2018-09-13 12:13:32 +02:00 |
|
luboslenco
|
8bb14e766a
|
Fix cameraProj def in compositor
|
2018-09-01 18:35:32 +02:00 |
|
luboslenco
|
d5682233da
|
Add Khamake Threads option for faster builds
|
2018-08-30 15:42:25 +02:00 |
|
luboslenco
|
d2a96abcde
|
Rename Lamp to Light to keep in sync with Blender2.8
|
2018-08-28 15:10:28 +02:00 |
|
luboslenco
|
e300f76046
|
Fix translucent_resolve legacy pass
|
2018-08-05 20:49:34 +02:00 |
|
luboslenco
|
808620dea9
|
Copy pass contexts
|
2018-07-10 10:29:15 +02:00 |
|
luboslenco
|
e220735048
|
Add copy_mrt pass
|
2018-07-06 14:44:24 +02:00 |
|
luboslenco
|
0ba60eea90
|
Legacy shader fixes
|
2018-06-28 16:26:15 +02:00 |
|
luboslenco
|
0da20589c6
|
Improve float pack
|
2018-05-26 16:39:10 +02:00 |
|
luboslenco
|
0c4cc2fc70
|
Material compiler fixes
|
2018-05-21 17:55:26 +02:00 |
|
luboslenco
|
57c44fcda0
|
Fix material specular
|
2018-05-19 19:29:14 +02:00 |
|
luboslenco
|
793d616fa9
|
Fix vertex structures
|
2018-05-19 14:35:00 +02:00 |
|
luboslenco
|
c7a548bb5e
|
Fixing translucency
|
2018-05-17 22:47:00 +02:00 |
|
luboslenco
|
9db8dade8d
|
Fix single cone
|
2018-04-21 17:32:21 +02:00 |
|
luboslenco
|
1e3b0b1561
|
Cleanup
|
2018-03-29 12:53:10 +02:00 |
|
luboslenco
|
15c5a06584
|
vxgi shadowmap defines
|
2018-03-27 23:30:00 +02:00 |
|
luboslenco
|
7ac97b638e
|
Fix null world
|
2018-03-27 22:28:45 +02:00 |
|
luboslenco
|
3cca3ffbf3
|
Adjust aperture
|
2018-03-27 16:02:27 +02:00 |
|
luboslenco
|
8f82e3a0d8
|
SSR trace dir
|
2018-03-26 23:23:27 +02:00 |
|
luboslenco
|
47993efd18
|
Fix clamp
|
2018-03-26 13:05:16 +02:00 |
|
luboslenco
|
d6dddc4d57
|
Normalize
|
2018-03-26 02:16:43 +02:00 |
|
luboslenco
|
addbdc5ce3
|
Normalize
|
2018-03-26 01:04:06 +02:00 |
|
luboslenco
|
e868b0f614
|
New ray offset for vxgi
|
2018-03-26 00:30:24 +02:00 |
|
luboslenco
|
98a4d18244
|
Debug draw d3d fix
|
2018-03-24 11:39:05 +01:00 |
|
luboslenco
|
ba4a8c2e22
|
Use latest Kha
|
2018-03-21 17:53:44 +01:00 |
|
luboslenco
|
2c2e42aec4
|
max_luminance pass
|
2018-03-07 23:37:47 +01:00 |
|
luboslenco
|
6574745791
|
Expose sharpen
|
2018-03-02 17:02:27 +01:00 |
|
luboslenco
|
f2465ab041
|
Shader fixes
|
2018-02-27 20:27:27 +01:00 |
|
Lubos Lenco
|
3392f3117a
|
Fix same-name assets
|
2018-02-24 12:16:11 +01:00 |
|
Lubos Lenco
|
cf4c0af123
|
Shader fix
|
2018-02-19 23:58:02 +01:00 |
|
Lubos Lenco
|
778205e6a9
|
Make shaders faster
|
2018-02-18 19:10:14 +01:00 |
|
Lubos Lenco
|
e73bf6b22a
|
Merging compute shader support
|
2018-02-16 17:12:19 +01:00 |
|
Lubos Lenco
|
8632f60fa0
|
Fix direct voxels
|
2018-02-08 11:00:09 +01:00 |
|
Lubos Lenco
|
e4c98b90c8
|
Shader fix
|
2018-01-30 10:17:07 +01:00 |
|
Lubos Lenco
|
9e8181edbc
|
Simplify shader include
|
2018-01-29 23:52:42 +01:00 |
|
Lubos Lenco
|
c7e77006a1
|
Shader fixes
|
2018-01-29 19:06:57 +01:00 |
|