Commit graph

327 commits

Author SHA1 Message Date
luboslenco
7075374c8f Use HLSL define 2018-11-27 21:44:56 +01:00
luboslenco
cd0447e4ba Roll static loops 2018-11-27 21:34:42 +01:00
luboslenco
368a9a37b3 Fix ssrs 2018-11-23 18:03:27 +01:00
luboslenco
48ad43fd4e Forward clusters 2018-11-22 22:47:14 +01:00
luboslenco
7f261b4365 Save gbuffer slot 2018-11-22 18:07:32 +01:00
luboslenco
850dade8a5 Merge clustered rendeder - wip, unstable 2018-11-22 11:08:03 +01:00
luboslenco
ac38825cef Cleanup 2018-11-19 15:41:26 +01:00
luboslenco
4904b50f1a Cleanup 2018-11-19 14:28:04 +01:00
luboslenco
4a0b8c724f Cubemap bias test 2018-11-15 16:55:34 +01:00
luboslenco
e6c1f2dccc Pass shadowmap size 2018-11-07 13:11:38 +01:00
luboslenco
c91a9c1265 Probe intensity 2018-10-05 17:32:02 +02:00
luboslenco
9e7ac66160 Reflection cubemap pass 2018-10-04 15:35:33 +02:00
luboslenco
fe9fa0eea9 Apply reflection plane 2018-10-03 13:59:34 +02:00
luboslenco
0d5ddf4eef Begin probe pass 2018-10-01 22:01:03 +02:00
luboslenco
0a4f9cbac7 Shader pass variant 2018-09-13 12:13:32 +02:00
luboslenco
8bb14e766a Fix cameraProj def in compositor 2018-09-01 18:35:32 +02:00
luboslenco
d5682233da Add Khamake Threads option for faster builds 2018-08-30 15:42:25 +02:00
luboslenco
d2a96abcde Rename Lamp to Light to keep in sync with Blender2.8 2018-08-28 15:10:28 +02:00
luboslenco
e300f76046 Fix translucent_resolve legacy pass 2018-08-05 20:49:34 +02:00
luboslenco
808620dea9 Copy pass contexts 2018-07-10 10:29:15 +02:00
luboslenco
e220735048 Add copy_mrt pass 2018-07-06 14:44:24 +02:00
luboslenco
0ba60eea90 Legacy shader fixes 2018-06-28 16:26:15 +02:00
luboslenco
0da20589c6 Improve float pack 2018-05-26 16:39:10 +02:00
luboslenco
0c4cc2fc70 Material compiler fixes 2018-05-21 17:55:26 +02:00
luboslenco
57c44fcda0 Fix material specular 2018-05-19 19:29:14 +02:00
luboslenco
793d616fa9 Fix vertex structures 2018-05-19 14:35:00 +02:00
luboslenco
c7a548bb5e Fixing translucency 2018-05-17 22:47:00 +02:00
luboslenco
9db8dade8d Fix single cone 2018-04-21 17:32:21 +02:00
luboslenco
1e3b0b1561 Cleanup 2018-03-29 12:53:10 +02:00
luboslenco
15c5a06584 vxgi shadowmap defines 2018-03-27 23:30:00 +02:00
luboslenco
7ac97b638e Fix null world 2018-03-27 22:28:45 +02:00
luboslenco
3cca3ffbf3 Adjust aperture 2018-03-27 16:02:27 +02:00
luboslenco
8f82e3a0d8 SSR trace dir 2018-03-26 23:23:27 +02:00
luboslenco
47993efd18 Fix clamp 2018-03-26 13:05:16 +02:00
luboslenco
d6dddc4d57 Normalize 2018-03-26 02:16:43 +02:00
luboslenco
addbdc5ce3 Normalize 2018-03-26 01:04:06 +02:00
luboslenco
e868b0f614 New ray offset for vxgi 2018-03-26 00:30:24 +02:00
luboslenco
98a4d18244 Debug draw d3d fix 2018-03-24 11:39:05 +01:00
luboslenco
ba4a8c2e22 Use latest Kha 2018-03-21 17:53:44 +01:00
luboslenco
2c2e42aec4 max_luminance pass 2018-03-07 23:37:47 +01:00
luboslenco
6574745791 Expose sharpen 2018-03-02 17:02:27 +01:00
luboslenco
f2465ab041 Shader fixes 2018-02-27 20:27:27 +01:00
Lubos Lenco
3392f3117a Fix same-name assets 2018-02-24 12:16:11 +01:00
Lubos Lenco
cf4c0af123 Shader fix 2018-02-19 23:58:02 +01:00
Lubos Lenco
778205e6a9 Make shaders faster 2018-02-18 19:10:14 +01:00
Lubos Lenco
e73bf6b22a Merging compute shader support 2018-02-16 17:12:19 +01:00
Lubos Lenco
8632f60fa0 Fix direct voxels 2018-02-08 11:00:09 +01:00
Lubos Lenco
e4c98b90c8 Shader fix 2018-01-30 10:17:07 +01:00
Lubos Lenco
9e8181edbc Simplify shader include 2018-01-29 23:52:42 +01:00
Lubos Lenco
c7e77006a1 Shader fixes 2018-01-29 19:06:57 +01:00
Lubos Lenco
1110cdb5d6 Fix volumetrics for cubemap 2018-01-28 14:57:49 +01:00
Lubos Lenco
1c56653849 Improve volumetrics filtering 2018-01-28 14:03:56 +01:00
Lubos Lenco
989b91720b Reduce volumetrics mem usage 2018-01-28 13:53:06 +01:00
Lubos Lenco
3c9e4fe487 Normal offset shadows bias 2018-01-23 22:40:09 +01:00
Lubos Lenco
ad54883bf3 Improve load screen 2018-01-22 18:46:38 +01:00
Lubos Lenco
cea57c33ea Shader fixes 2018-01-07 20:01:43 +01:00
Lubos Lenco
67f5bf0c6a Forward renderer effects 2018-01-06 00:33:33 +01:00
unknown
fa583dc361 Fix shader pass removing 2018-01-02 17:03:20 +01:00
unknown
ea21439d9f Ensure storage exists 2017-12-30 12:14:36 +01:00
unknown
c669c44d09 Motion blur scale 2017-12-26 01:58:40 +01:00
Lubos Lenco
da3c472850 Cleanup uniforms and defines 2017-12-20 22:56:22 +01:00
Lubos Lenco
42b4185187 Reduce shader count 2017-12-20 15:37:58 +01:00
Lubos Lenco
0ec80ebeff Simplify shader files 2017-12-20 10:19:44 +01:00
Lubos Lenco
409a398730 Temporal filter for stable voxels 2017-12-19 18:05:38 +01:00
Lubos Lenco
89b687e99a Shader include fixes 2017-12-15 12:52:58 +01:00
Lubos Lenco
91cb952fd8 Shader cleanup 2017-12-13 14:44:21 +01:00
Lubos Lenco
a1532d5bec Simplify shader passes 2017-12-13 14:21:42 +01:00
Lubos Lenco
6000a9199e Simplify world pass 2017-12-13 00:10:30 +01:00
Lubos Lenco
34fd94af8a Depth read fix for deferred quad pass 2017-12-07 20:46:41 +01:00
Lubos Lenco
2a3b8ff81b Show trace in tab header 2017-12-07 17:44:44 +01:00
Lubos Lenco
5bb511a06b
Merge pull request #407 from Naxela/master
Implement LUT-based color-grading
2017-12-07 17:39:42 +01:00
Alexander Kleemann
42b0aaaded Implement LUT-based color-grading
3D LUT color grading. Maybe it's only necessary to only have the StringProperty like lensflare.
Todo: LUT size handling (resolution dependent), currently only 512x512 LUTS.
2017-12-07 17:09:44 +01:00
Lubos Lenco
0cabc9bca7 Improve tracing 2017-12-05 21:41:17 +01:00
Lubos Lenco
5eeefe3fdd Clamp penumbra taps 2017-12-04 23:37:45 +01:00
Lubos Lenco
9a20302114 Expose penumbra scale 2017-12-04 19:49:06 +01:00
Lubos Lenco
fbeeeac2d7 Visibility and dilate pass for soft shadows 2017-12-03 11:19:13 +01:00
Lubos Lenco
c67ff89361 LTC and hosek defines 2017-11-27 14:29:21 +01:00
Lubos Lenco
52d5e04026 Shader fixes 2017-11-25 20:09:55 +01:00
Lubos Lenco
00de597d19 New render path system 2017-11-22 21:17:36 +01:00
Lubos Lenco
71929bd32f Shaders clean up 2017-11-20 12:38:35 +01:00
Lubos Lenco
c3d9bf77e9 Expose auto exposure control 2017-11-18 22:52:41 +01:00
Lubos Lenco
0c7d488a1a Fix sss uniforms 2017-11-17 16:15:35 +01:00
Lubos Lenco
7f830948e2 Fix blur step 2017-11-16 12:46:08 +01:00
Lubos Lenco
ae60a6e078 Fixing bloom 2017-11-16 08:52:42 +01:00
Lubos Lenco
c3bdf0efda Reduce point lamp noise 2017-11-15 16:43:46 +01:00
Lubos Lenco
900f2b77c7 Cascaded shadows 2017-11-15 13:34:51 +01:00
Lubos Lenco
a087608666 Basic DebugDraw 2017-11-12 21:56:01 +01:00
Lubos Lenco
d92387d6e6 Transparent Film option 2017-11-10 15:46:05 +01:00
Lubos Lenco
5a19d981d8 Clean up 2017-11-05 14:56:18 +01:00
Lubos Lenco
d2944f83fa Precompute camera plane values 2017-11-04 18:35:34 +01:00
Lubos Lenco
065c5ffafb Fix typo 2017-11-04 16:17:06 +01:00
Lubos Lenco
35db7293a9 Merge SSGI 2017-11-04 16:16:07 +01:00
Lubos Lenco
f610985aea Sun shadows fix 2017-11-02 23:12:17 +01:00
Lubos Lenco
3226c6e420 rtgi template 2017-11-02 12:10:01 +01:00
Lubos Lenco
f123a7b1eb Depth cull fix 2017-10-31 22:49:48 +01:00
Lubos Lenco
505ccb7caf Expose linear and angular factor for rigid body 2017-10-23 17:26:17 +02:00
Lubos Lenco
21c89b3eec Faster voxels 2017-10-23 16:24:57 +02:00
Lubos Lenco
d8d33f32e1 Z multiplier for voxel res 2017-10-23 01:55:47 +02:00
Lubos Lenco
27a79cb290 Voxel refract and shadows for sun lamp 2017-10-22 23:07:20 +02:00
Lubos Lenco
7912b4ca26 Radiance for env col 2017-10-22 20:52:39 +02:00
Lubos Lenco
c5284b73a6 Spec fixes 2017-10-17 01:27:07 +02:00
Lubos Lenco
d6d4112c5b Fix refract 2017-10-16 09:25:18 +02:00
Lubos Lenco
5b91790265 Fix emission 2017-10-15 19:11:26 +02:00
Lubos Lenco
155d528f67 Clouds shadows 2017-10-13 15:21:36 +02:00
Lubos Lenco
814644f0b7 Fix cone shadows 2017-10-12 23:57:12 +02:00
Lubos Lenco
e58ba5a3a8 Voxel AO fixes 2017-10-12 22:40:30 +02:00
Lubos Lenco
2985ea60d0 Dynamic camera for voxels 2017-10-12 12:12:48 +02:00
Lubos Lenco
17b7c2d900 Improve skinning 2017-10-10 09:57:23 +02:00
Lubos Lenco
444311e069 Merge Cycles profile into Full 2017-10-02 00:00:52 +02:00
Lubos Lenco
9307f57779 More GPU particles 2017-09-28 00:48:57 +02:00
Lubos Lenco
4cfbde85a5 Environment light fixes 2017-09-25 10:16:34 +02:00
Lubos Lenco
9edf6fd4bc Envmap fixes 2017-09-20 18:35:37 +02:00
Lubos Lenco
70c30c308f Improve restricted materials 2017-09-09 13:46:32 +02:00
Lubos Lenco
363478fc1a Deferred+ fixes 2017-08-22 13:27:17 +02:00
Lubos Lenco
4209b61d2c VoxelAO 2017-08-22 10:04:13 +02:00
Lubos Lenco
58b1c65a95 Fix shadowmap clamp 2017-08-21 12:16:12 +02:00
Lubos Lenco
b4325b2e27 Begin UI merge 2017-08-19 03:08:42 +02:00
Lubos Lenco
0517a71990 Tone down ssao 2017-08-17 23:14:49 +02:00
Lubos Lenco
af2bd70e52 Crude ies lamp support 2017-08-17 14:37:04 +02:00
Lubos Lenco
b42abceaef Sample ies files 2017-08-15 11:39:06 +02:00
Lubos Lenco
48dd5cde2c More histogram 2017-08-14 10:31:08 +02:00
Lubos Lenco
a60a2ff3ed Begin histogram 2017-08-13 22:50:08 +02:00
Lubos Lenco
a0d14aed21 Voxel refraction 2017-08-13 20:28:06 +02:00
Lubos Lenco
7b0aa99a2a Fix voxel emission 2017-08-06 17:36:25 +02:00
Lubos Lenco
63fb40936f Minor voxel fix 2017-08-05 11:55:51 +02:00
Lubos Lenco
2f292b786c More conetracing 2017-08-03 17:25:13 +02:00
Lubos Lenco
4a992ebd19 Atomic ops for voxels 2017-08-03 14:01:04 +02:00
Lubos Lenco
dc36e14050 Merge branch 'master' of https://github.com/armory3d/armory 2017-08-02 11:47:33 +02:00
Lubos Lenco
9f62011ffc DFGI test 2017-08-02 11:46:54 +02:00
Lubos Lenco
64f924bd27 Roll dof 2017-07-31 14:30:56 +02:00
Lubos Lenco
d05665982e DFAO 2017-07-17 13:50:17 +02:00
Lubos Lenco
035cc0d394 Rename abs to world for clarity 2017-07-14 11:43:12 +02:00
Lubos Lenco
321de4bbdd Volumetric quad pass 2017-07-08 14:12:18 +02:00
Lubos Lenco
fe1c7c70c1 Ocean shadows draft 2017-07-07 17:23:32 +02:00
Lubos Lenco
5ebaab0a85 Separate SSRS 2017-07-05 23:26:13 +02:00
Lubos Lenco
fc7528ea9f Blend ocean 2017-07-05 23:15:40 +02:00
Lubos Lenco
0943cde318 Fix ocean pass 2017-07-04 13:29:01 +02:00
Lubos Lenco
a64586af62 Tune down voxel occlusion 2017-06-28 16:02:21 +02:00
Lubos Lenco
b19dd57c5b Improve emission encoding 2017-06-27 14:10:26 +02:00
Lubos Lenco
2d8dd9c59b Higher range for emission 2017-06-26 22:39:02 +02:00
Lubos Lenco
b1f4c27567 Render capture for Krom 2017-06-26 15:37:10 +02:00
Lubos Lenco
07ea79b376 Fix area lamp intensity 2017-06-25 23:16:49 +02:00
Lubos Lenco
dc7a4d40ae D3D fixes 2017-06-23 15:47:51 +02:00
Lubos Lenco
44baea093c brdf cleanup 2017-06-21 19:51:38 +02:00
Lubos Lenco
fc27d9afc1 More sdf 2017-06-06 18:29:33 +02:00
Lubos Lenco
0c0a9c6aaf Firefox webgl fix 2017-05-31 10:43:57 +02:00
Lubos Lenco
52efec23da SSS node 2017-05-23 15:01:56 +02:00
Lubos Lenco
81b8b0bc3a Fix volumetric light 2017-05-22 15:55:34 +02:00
Lubos Lenco
0df4db841b Voxel tweaks 2017-05-20 19:07:15 +02:00
Lubos Lenco
3e8b400ee2 Add cubemap shadows to voxel pass 2017-05-19 00:59:01 +02:00